Home Sound Effects Golden State Mustang
$44.71
This sound library is a collection of various actions with game audio in mind from a Ford Mustang 2021 Ecoboost convertible, recorded in parts of rural California in November 2024.
The Mustang features a 2.3L Inline-4 (I4) turbocharged engine, which was quite the character captured with a lot of emphasis in the multichannel recording session.
For help to record this beauty I enlisted the aid of my friend Diego Hodge who helped with both his arsenal of microphone options, rigging up the ‘Stang, and planning for the session. You can learn more about Diego’s work here: https://diegohodgeaudio.com/
The library contains captures of idling, all the way up to 5000 RPM and beyond. Both single rev cycles as well as laying on the pedal for a consistent, sustained loop was a key part of our capture log. We even tried some sporadic flares of the engine in the style of Fast and the Furious, so your scene/game can be complete with that classic aggressive turbo-charged muscle sound to signal to the competition that you mean business.
For the rest of the session, we captured some burnouts, some close-miked details of the tire on dirt roads, the classic passbys at various speeds, as well as the typical foley and actions associated with vehicles: doors, windshield wipers, buttons, etc. The microphones used: Clippy EM272M and Primo EM258 capsules from Micbooster for the car interior, a pair of Tascam TM-78 condenser mics in the engine bay, a pair of ND468 dynamic mics on the exhaust, and the Rode NTG5 shotgun mic.
The content is offered in 96 kHz 24 bit for the engine recordings and 192 kHz 24 bit for the actions performed inside the vehicle. Polywavs are naturally provided for the multichannel mic arrays. This library is fully UCS compatible and Soundminer-friendly with richly embedded metadata. It contains 25 WAV files in total with a runtime of close to 28 mins of audio.
Thank you for listening. I sincerely hope you enjoy my work and have lots of fun making new creations for the world to hear! Also be sure to post or send me what you’re working on with the assets. Attribution is appreciated, but not required.
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Anthony Turi –
Cars are one of the most difficult sources to capture, so I appreciate libraries like Jesse’s that take a meticulous approach towards capturing their details across wiper blades, pass-bys and internal components. I’ve particularly enjoyed the engine rev sounds, given their variations are arranged in a consolidated manner that make it quick and easy to load into my sessions.
The stereo imaging on these assets are great; wide but not excessively overdesigned or hyped. The sounds are balanced and are immediately usable in a design without the need to perform additional processing.
I recommend this library for anyone in need of modern sportscar sounds, from exterior engines and exhaust sounds to interior/exterior hardware elements.