700+ sounds • 32 files • 24 Bit / 96 kHz • 750 MB • Includes metadata
Duration:
Approx. 22 minutes total
Delivery:
Instant - blazingly-fast - digital download
License type:
Royalty-free - you can select the number of users on checkout
Product Description
Stop wasting time searching for the perfect reverb. Weโve captured the real thing.
BARKSCAPES is a cinematic collection of authentic dog barks recorded across streets, forests, and open fields, capturing rich natural reflections, immersive echoes, and the unique acoustic character of each environment. Designed to bring depth, realism, and cinematic impact to your sound design.
WHAT MAKES BARKSCAPES SO UNIQUE?
BARKSCAPES is built around one simple idea: to capture the authentic character of dogs barking across a wide variety of real acoustic environments, preserving the unique sound of each location rather than recreating it through artificial reverberation or digital processing.
From intimate, close-up barks to distant calls echoing through entire villages, forests, and open landscapes, this library offers a level of acoustic realism that is extremely difficult to achieve artificially.
No more time wasted on reverbs that donโt fit. These are the real ones.
WHAT IT CONTAINS
More than 30 different dogs, ranging from small domestic breeds to fierce, aggressive barkers, captured both individually and in groups.
A wide range of moods and behaviors, from encounters with strangers to reactions to wild animals such as foxes and wild boars, including howling, warning calls, and long-distance communication between dogs.
Close, dry barks captured with a frequency range extending up to 50 kHz, allowing extreme pitch shifting and manipulation for experimental creature sound design.
Medium, distant, extremely distant, and muffled barks recorded across village streets, narrow alleys, and behind buildings, featuring natural reflections and acoustic occlusion.
Extremely distant barks across open terrain, with a distinctive spatial character that is particularly difficult to replicate through conventional sound processing.
Close, medium, and extremely distant barks in three different forests, each featuring its own dark tonal character and natural reverberation.
HOW IT WAS RECORDED
All dogs were recorded in a remote valley in northern Spain, a natural landscape home to more than 30 small villages, each with its own canine inhabitants. This remarkable variety of locations provided a diverse range of acoustic perspectives, from enclosed village alleyways to dense woodlands and vast open fields.
Every recording session took place at night, in exceptionally quiet environments carefully selected to minimize unwanted background noise. Combined with high-end recording equipment and meticulous post-production cleanup, this approach allowed us to preserve even the most subtle acoustic details, from the sharp transients of close barks to the delicate reflections and fading echoes of dogs calling from extreme distances.
The result is a comprehensive collection of pristine, naturally recorded dog vocalizations, ready to bring authentic depth, distance, and character to any sound design project.
GEAR USED
Recorder: Sound Devices Mix Pre 6 II
Microphones: Sennheiser MKH 8040 AB
Full sound effects list for BARKSCAPES
ALGZ_Barkscapes_METADATA.pdf (152.08 KB)
ANMLDog_ALGZ_FOREST DOGS 09_Distant Barks, Muffled, Reverberant_BKS.wav
ANMLDog_ALGZ_FOREST DOGS 09_Medium Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_FOREST DOGS 18_Extreme Distant, Dark Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_OPEN FIELD DOG 15_Extreme Distant Barks, Dry_BKS.wav
ANMLDog_ALGZ_OPEN FIELD DOGS 13_Extreme Distant Barks, Dry_BKS.wav
ANMLDog_ALGZ_OPEN FIELD DOGS 14_Extreme Distant Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_OPEN FIELD DOGS 17_Kennel, Distant Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOG 02_Village Plaza, Close Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOG 03_Village Plaza, Distant Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOG 04_Village Alley, Close Barks, Dry_BKS.wav
ANMLDog_ALGZ_STREET DOG 04_Village Back Alley, Distant Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOG 05_Village Back Alley, Distant Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOG 07_Village Front Yard, Close Barks, Dry_BKS.wav
ANMLDog_ALGZ_STREET DOG 12_Village Surroundings, Extreme Distant Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOGS 01_Village Alley, Close Aggressive Barks, Dry_BKS.wav
ANMLDog_ALGZ_STREET DOGS 01_Village Alley, Distant Aggressive Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOGS 01_Village Alley, Medium Aggressive Barks, Dry_BKS.wav
ANMLDog_ALGZ_STREET DOGS 02_Village Alley, Close Barks, Dry_BKS.wav
ANMLDog_ALGZ_STREET DOGS 02_Village Alley, Medium Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOGS 03_Village Surroundings, Very Distant Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOGS 05_Village Alley, Close Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOGS 05_Village Back Alley, Medium Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOGS 05_Village Back Alley, Muffled Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOGS 06_Village Far Dark Alley, Distant Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOGS 07_Village Far Dark Alley, Distant Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOGS 07_Village Front Yard, Close Muffled Strained Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOGS 08_Village Far Dark Alley, Very Distant Muffled Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOGS 10_Village Park, Close Angry Barks, Dry_BKS.wav
ANMLDog_ALGZ_STREET DOGS 10_Village Park, Distant Echoing Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOGS 11_Village Surroundings, Distant Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOGS 11_Village Surroundings, Extreme Distant Barks, Reverberant_BKS.wav
ANMLDog_ALGZ_STREET DOGS 16_Kennel, Close Barks, Dry_BKS.wav