Want to know more about the stellar sound for The Last of Us Part II? Soundworks Collection has just released a great interview with the audio team, as well as a video giving you a behind the scenes look at the making of some of the sounds. Check it out below:
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In this conversation we chat with the sound team from Naughty Dog to discuss their extensive work on The Last of Us: Part 2. We explore the gun and foley sound recordings, creating the terrifying sounds of the infected, the whistle language of the Seraphites, the unique glass and breathing sound systems, Ellieโs guitar gameplay sounds and much more!
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In the interview: Robert Krekel โ Audio Lead โข Neil Uchitel โ Senior Sound Designer โข Jonathan Lanier โ Audio Programmer โข Maged Khalil Ragab โ Dialogue Supervisor
(via Soundworks Collection)
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Missed our huge interview with the Naughty Dog audio team? Be sure to check it to get the story on the gameโs incredible sound was made here
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Beau Anthony Jimenez, Sound Designer at Naughty Dog shares some of the creative processes explored to create the sound for The Last of Us: Part 2:



