How to create horror sound effects Asbjoern Andersen


Sound designer Joe Dzuban worked on five films with horror director James Wan, starting with Insidious in 2010. Since then, he's designed and/or mixed the sound for a dozen top horror films including The Conjuring, Annabelle, Malignant, Scary Stories to Tell in the Dark, and Crimson Peak.

Here, Dzuban shares his insights and tips on how to design amazing horror sounds!


Interview by Jennifer Walden
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Sound designer/re-recording mixer Joe Dzuban (at Warner Bros. Post Production Creative Services in Burbank) is an undeniable authority on designing and mixing sound for horror films.

Sound designer & Re-Recording Mixer Joe Dzuban

Sound designer & Re-Recording Mixer Joe Dzuban

He’s worked on some of the best-known horror films by top horror directors like James Wan and Guillermo del Toro. His credits include Wan’s Insidious (re-recording mixer / supervising sound editor), The Conjuring (sound designer / supervising sound editor), Insidious: Chapter 2 (re-recording mixer / sound designer / supervisory sound editor), The Conjuring 2 (supervising sound editor), and Malignant (re-recording mixer / supervising sound editor), and del Toro’s Crimson Peak (re-recording mixer / additional sound design).

Dzuban was sound designer and re-recording mixer on two films from director John R. Leonetti: Annabelle and Wish Upon, and sound designer on director André Øvredal’s Scary Stories to Tell in the Dark and director Jacob Chase’s Come Play. He also mixed Paranormal Activity 3 (directed by Henry Joost and Ariel Schulman) and Paranormal Activity: The Marked Ones (directed Christopher Landon).

Get ready for some great tips on designing horror sounds, courtesy of Joe Dzuban!

 

What are five essential tips you’d share on how to design gory/scary/cringe-inducing horror sounds?

1. Record something! Find something unusual and unique to record for your gore. Try various things you can tear and destroy to get a variety of interesting textures. Take a trip to the grocery store!

2. Don’t over-do it: As sound editors, we love to layer our sounds. But when it comes to gore, fewer layers are better. Give the audience something strong to hold onto. Don’t clutter the moment.

Evocative sounds will make the picture all the more squeamish.

3. Sync is optional: Don’t get too tied to picture. Make a sound that works and tells a story, and 9/10 it’ll work to picture. Evocative sounds will make the picture all the more squeamish.

4. Don’t stack all your sounds: Think of moments in terms of double or triple events. So a stab isn’t just a single sword ‘shing;’ it might be a tear followed by a thrust, followed by a juice splat.

5. Try, try, and try again: Try your sounds to picture, live with them for a few days, revisit them, and then try new sounds. Experiment with different types of sounds and rhythms until you get to that ‘moment’ where it works!


Sound highlight - article continues below:

Popular horror sound libraries:

If you're looking for horror sound effects for your projects, these sound libraries are trending right now:

  • This release features 873 screams, shouts, moans, grunts, hisses from female/male humans, zombies, monsters and creatures. Fantastic for horror, suspense, thrillers, action movies and games

    All sounds are 100% dry. Reverb was just applied for the demo.

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  • Need the sound of objects being pushed, pulled, dragged, moved – or perhaps sliding and scraping over different surfaces? The Drag & Slide SFX library gets you exactly that: More than 500 dragging and sliding sounds that are ready to be used as they are – or for intense sound design.

    Drag & Slide features recordings from sources such as:

    Bags, Barrels, Blades, Bottles, Cabinets, Chairs, Coat-hangers, Crates, Dining Tables, Fridges, Frying Pans, Iron Boxes, Iron Tables, Metal Cans, Metal Chairs, Nightstands, Pallets, Paper bags, Plates, Racks, Rakes, Shoes, Shovels, Sledgehammers, Spray cans, Stones/rocks, Toolboxes, Vacuum Cleaners, Various heavy objects, Wooden Boards – and more!

    Technical details:

    All sounds were cleaned, edited and filled with BWF-Metadata for instant use in your projects – and many of the files in the pack contain more than one sound. Recorded with Sound Devices 744T, 788T, Sennheiser MKH8050, Ambient ATE208, Sony PCM-D100

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  • Metallitronic is sound designer Nathan Moody’s latest collection of intense textures, a library of nearly three hours’ worth of metallic membranes and objects excited by electronic signals.

    Metallitronic was created using advanced synthesis techniques played back through various transducers into cymbals, gongs, bowls, steel plates, prefab metal buildings, and other resonant metallic objects, close-miked in stereo with extended-frequency-range microphones. This collection radically expands a sound designer’s palette of stressed-metal sounds, horror and tension elements, crystalline creaks and groans, unsettling background atmospheres, rattling vehicular interiors, creature sound sweeteners, the sound of massive machinery, earth-shaking rumbles, and stochastic, complex rhythms.

    Some textures let the complex synthesizer textures shine through – intense on their own, even if they weren’t amplified through metal – but the primary focus is on metallic drones, hits, pings, stresses, groans, wails, resonances, rattles, and unique timbres that can be layered into almost any project. The scale of the sounds ranges from detailed to overwhelmingly massive. The sounds invite aggressive filtering and extreme pitch shifting.

    Every sound is recorded in stereo at 24 bits, 192 kHz, and many sounds have ultrasonic frequencies. This library includes nearly three hours of recordings, all fully tagged with metadata. Multiple articulations are ganged into single files for convenience and organization.

  • Gore Sound Effects Just Gore Play Track 820 sounds included $20

    Welcome to the Bloodfeast. Welcome to 496 files containing over 820 goregeous bone breaking, blood soaking and flesh slicing Splatter SoundFX.

    This huge hardgore, construction kit contains all the sounds of gore you need for your horror-, action-, thriller-, slasher-, monster-, martial-arts-, zombie- or fantasy-, movie or video-game.

    …and, there is a chainsaw too, of course.

     

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Search for more horror sound libraries

What’s your approach to creating effective jump scares? (Any tips to offer on how to make the best/most effective jump scares?)

Jump scares work best when the audience least expects them. Much of the success of a scare comes from picture editing. But as sound folks, we can help those moments by trying to ‘lull’ the audience before the big jump. We want them to lean in a bit. Getting into that lull is the creative challenge and is different for every film. Sometimes the lull lives for say 15 seconds before the scare, other times it’s a brief pause just before the action.

Take the transient ‘edges’ off of door closes or footsteps, or EQ them a bit so they are tucked into the mix…

I make sure all the sounds preceding scares are ‘rounded’ and less staccato. Take the transient ‘edges’ off of door closes or footsteps, or EQ them a bit so they are tucked into the mix – we don’t want any sounds capturing the audience’s attention.

Also, try to find a way out of music so that we really minimize the soundtrack.

For the sting itself, use sharp, strident sounds and play them ‘loud and proud.’

 

Bonus: Download 13 free horror / gore sound effects from Soundbits:


Want horror sound effects? Get 13 free horror sounds courtesy of Soundbits below, for free:
 
Download 13 gore sound effects from Soundbits for free (opens in a new window)

Explore the full Soundbits catalog here.

Anything that sound designers should avoid when creating sounds for a horror film?

Avoid excessive sounds in horror films. Don’t overdo the soundtrack with a classic ‘Hollywood’ feel. We don’t need to hear EVERY footstep, EVERY hand-pat, or 30 layers of BGs!

Find those few sound elements in a scene that tell the story and make them come to life.

Horror soundtracks tend to be concise, compact, and incorporate only the bare essentials of what is needed to tell the story. Find those few sound elements in a scene that tell the story and make them come to life.
 

A big thanks to Joe Dzuban for sharing excellent tips on designing horror sounds and to Jennifer Walden for the interview!

Want to learn more about horror sound?
Check out the Ultimate Horror Sound Guide below:

 
The Ultimate Horror Sound Guide

Explore the Ultimate Horror Sound Guide here

 


 

Shortcuts:

Click below to jump straight to your desired topic or story in the Ultimate Horror Sound Guide:

How to make your own horror sound effects:

How to Design Fierce Creature Vocals • Haunting Horror Sounds Effects for Interfaces • 5 tips for making the most of Dehumaniser 2 • How to create horror sound effects that are truly scary (and gory!): • Tips: How to create your own horror sounds


Exclusive horror sound stories:

Midnight Mass • Candyman • Halloween Kills • The Black Phone • Bodies Bodies Bodies • Speak No Evil • The Quarry • Archive 81 • Master • Prey • Twin Peaks: Fire Walk With Me • Demonic • Contagion • The Conjuring: The Devil Made Me Do It • The Haunting of Bly Manor • The Third Day • Lovecraft Country • Halloween • The Haunting of Hill House • Hereditary • The Nun • A Quiet Place • Annabelle: Creation • It Comes At Night • Alien: Covenant • Blair Witch • The Mist • Penny Dreadful • Lights Out • The Conjuring 2


Bonus: More horror sound stories:

Behind the sound of Inside The Exorcist, Darq, Through The Woods, The Evil Within, Outlast, and Colina: Legacy + how scarehouse sound is made & How Sound Is Used To Create Suspense In Horror Movies


Ready to scare: Nightmare-inducing horror sound effects:

Highlighted horror sound effects libraries • Popular horror sound effects libraries • New horror sound effects libraries • Search for horror sound effects

 

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Cinematic & Trailer Sound Effects Four Elements Play Track 3050 sounds included, 251 mins total $112.49
    FOUR ELEMENTS - Rock The Speakerbox Professional SFX

    Master the Art of Bending the Elemental Forces

     

    Unleash the raw power of fire, water, earth, and air with this comprehensive 9 GB sound library featuring 3050 high-quality sound effects across 630 files. Whether you’re designing cinematic soundscapes or enhancing video games Four Elements delivers the tools you need to harness the energy of the natural world.

    Construction Kit – 2443 Sounds

    A treasure trove of raw, organic, and processed sounds including seamless loops divided into Fire, Water, Air, Earth and Explosion categories. Customize every detail with an extensive selection of sound components.

    • Organic Fire: Campfire sizzles, torch whooshes, and flame bursts.
    • Processed Fire: Distorted impacts and unique crackles.
    • Organic Earth: Rock crashes, gravel scrapes, and heavy stone hits.
    • Processed Earth: Stylized rumbles and granular textures.
    • Organic Water: Ocean waves, hydrophone bubbles, and fluid splashes.
    • Processed Water: Underwater whooshes and stylized liquid smashes.
    • Organic Air: Bamboo swishes, cloth movements, and pressure bursts.
    • Processed Air: Filtered gusts and dynamic noise sweeps.
    • Explosion: Firework detonations, Butane bursts, and cinematic impacts.

    Building Blocks – 416 Sounds

    Game-ready sound layers featuring Impacts, Whooshes, and Textures as seamless loops. Elevate transitions and enhance atmospheres with loops and pre-designed sound layers.

    • Fire: Explosive bursts, blazing infernos, and warm embers.
    • Earth: Ground-shaking impacts, crumbling terrain, and heavy collisions.
    • Water: Cascading waves, serene rivers, and underwater ambiences.
    • Air: Whispering breezes, stormy turbulence, and slicing gusts.

    Design Kit – 192 Sounds

    A collection of ready-to-use sound effects divided into Attack, Bend, and Explosion categories for quick integration into your projects. Perfect for high-energy scenes and immersive storytelling.

    • Fire: Crackling flames, fiery bursts, and roaring infernos.
    • Earth: Crushing impacts, shifting ground, and massive land eruptions.
    • Water: Splashes, fluid manipulations, and crashing tidal waves.
    • Air: Slicing winds, swirling currents, and thunderous gusts.

     

    Four Elements gives you complete creative control, blending organic recordings with processed sound layers to meet the demands of any project. Master the forces of nature with Four Elements. Let your creativity ignite.

     

    Keywords:

    Elements, Fire, Water, Earth, Air, Wave, Water, Liquid, Rock, Cast, Stone, Pebble, Torch, Gas, Flame, Campfire, Sizzle, Burst, Scrape, Whoosh, Impact, Texture, Attack, Bend, Bending, Explosion, Processed, Surge, Quake, Hit, Flow, Burn, Ignite, Drop, Smack, Destruction, Rumble, Hiss, Blow, Wind, Cloth, Movement, Underwater, Bubble, Ocean, River, Lake, Firework, Firecracker, Bang, Blast, Detonation, Magic, Fantasy, Forces, Fire Magic, Water Magic, Earth Magic, Fire Air, Fire Effect, Fire Whoosh, Water Whoosh, Seamless Loop, Loop, Fire Cast, Water Cast, Earth Cast, Air Cast

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  • This library expands more on the weird sounds you can make with balloons. There are sounds of balloons swirling against each other, weird metallic resonant bounces/impacts, stretching and creaking all recorded at 192kHz for any sound designer to take to the next level. Create some weird rope creaks, or an interesting monster sound with a balloon!

    This library also includes some classic balloon sounds such as inflating, deflating and general movement of a balloon bouquet!

Explore the full, unique collection here

Latest sound effects libraries:
 
  • Mechanical Sound Effects Printing Presses Play Track 78+ sounds included, 104 mins total $75

    Printing Presses showcases a variety of high-powered and dynamic mechanical sounds from three massive web-offset newspaper presses operating at high speed. In addition, you’ll hear unique mechanical sounds found inside a newspaper’s plate room and packaging department before and after a press run. Plus, I recorded three letterpresses. Each sound is captured with multiple microphone setups at various locations providing detailed and overall perspectives. Listen to presses increasing in speed, humming along at running speed and then coming to a stop. Sometimes gradually, sometimes suddenly. I’ve also created condensed versions of entire press runs as they can be long, presenting them as ‘sequences.’ In addition, some sounds have been meticulously edited and presented as seamless loops.

  • Cinematic & Trailer Sound Effects Blade Sound Pack Play Track 1400 sounds included, 83 mins total $30

    1400 meticulously processed stereo blades sound effects recorded in 96 khz and 24 bits for high audio definition.

    The collection comes with hundreds of variations and many different weapon types. It also includes raw files for more flexibility for your projets and each asset has a version with and without reverb for more control.

    This collection is perfect for any films, video games or trailers.

    Recorded weapons: katana, kris knife, khukuri dagger, big and medium kitchen knife and hunting knife.

    This sound library includes various type of sounds:  blades scraping, single or multiple impacts, whooshes, designed and powerful sword sounds for trailer and cinematic, gore slashing and stabbing, blade sheathing and unsheathing, short and long combat sequences, background  sword battle, and more.

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  • City Life Sound Effects Cambodia Environments Play Track 50 sounds included, 95 mins total $25

    Cambodia Environments features more than 1 1/2 hours of diverse ambience – capturing the country’s lively urban centres, coastal communities, dense forests and serene countryside. This collection offers a vivid portrayal of daily life in the country, with an array of traffic, transporation and city market sounds, as well as rural village ambience and tranquil natural soundscapes.

    All files are UCS compliant, 24 bit/ 96k and metadata is included (via soundminer), with keywords and detailed markers embedded to quickly locate specific sounds/ regions. Recorded with Usi Pro, Sony PCM-D100 and Wildtronics Stereo microphones.

  • This library expands more on the weird sounds you can make with balloons. There are sounds of balloons swirling against each other, weird metallic resonant bounces/impacts, stretching and creaking all recorded at 192kHz for any sound designer to take to the next level. Create some weird rope creaks, or an interesting monster sound with a balloon!

    This library also includes some classic balloon sounds such as inflating, deflating and general movement of a balloon bouquet!

  • Car Sound Effects Audi TT 1998 sports car Play Track 241 sounds included, 55 mins total $65

    All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1, FEL Clippy XLR EM272 and JrF C-Series Pro+ microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.


   

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