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Dec 12, 2021 |

Curtis Schweitzer on composing for Halo Infinite:

By Asbjoern Andersen
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Kiwi Talkz has posted an interesting, in-depth interview with Curtis Schweitzer, one of the main Halo Infinite composers (the others being Gareth Coker, Joel Corelitz & Alex Bhore) – check it out below, and hear the full score:

Topics covered in the interview (with timestamps):

  • 00:00 – Intro
  • 00:39 – Curtis’ Reaction When He Was Picked To Compose For Halo Infinite
  • 02:02 – Preparation For Scoring Halo Infinite
  • 03:25 – 2019 Trailer Demo Curtis Did Was Way Off The Mark/Responding To Feedback
  • 04:20 – Halo Infinite Music Required Heaps Of Revisions
  • 05:50 – Curtis’ Most Used Instruments/Music Background
  • 06:49 – Music Supervision On Halo Infinite/Gareth Coker
  • 09:10 – Zeta Halo Music/Doing What You Are Told
  • 10:45 – Zeta Halo Theme Was Split Into Two Different Tracks
  • 12:24 – Some Halo Music Wasn’t Scored To Gameplay Footage
  • 14:01 – 2019 E3 Trailer
  • 15:04 – How Long It Takes For Curtis To Get Feedback On A Music Piece
  • 16:04 – Keeping Track Of All The Different Feedback Notes
  • 19:24 – Writing 2mins Of Music A Day/Giving Yourself Space To Allow Music To Sink In
  • 21:06 – Self Imposed Deadlines/Be Kind To Your New Ideas
  • 23:05 – Curtis Regrets Some Of The Halo Infinite Pieces He Submitted
  • 23:52 – What Got Curtis The Job Scoring For Halo Infinite
  • 25:08 – Halo Infinite Is Epic & Hopeful
  • 26:10 – Alex Bhore(This Will Destroy You) Scored The Multiplayer
  • 27:33 – Pros & Cons Of Composing For Cinematics & Gameplay
  • 29:32 – Pieces Where Curtis Had To Do A Huge Amount Of Rewriters
  • 30:41 – Curtis’ Layout In Logic
  • 32:10 – Halo Infinite Is The First Game Curtis Worked With An Orchestra/Film Deadlines
  • 33:48 – Technology Makes Working On A Film Easier
  • 34:46 – Curtis Is Influenced By A Lot Of Film Composers
  • 35:57 – Curtis Originally Wanted To Be A Film Composer/Starbound Music
  • 39:24 – Curtis Is Still Working On A Game Since Starbound
  • 40:11 – Not Knowing What Your Next Project Is/Royalty Free Tracks
  • 41:33 – Keeping Game Secrets Is Easy/Changes Of Development
  • 42:35 – Projects Curtis Would Love To Do/How AAA & Indie Music Works
  • 44:46 – Gareth Coker
  • 46:19 – Curtis Often Doubted His Skills While Working On Halo Infinite/Music Education
  • 48:50 – Curtis Writes With Melody In Mind/Commercial Music/Remixing Halo Melodies
  • 50:45 – Writing Original Pieces Harder than Remixing Pieces/Monk Chant
  • 53:15 – Where To Follow Curtis Schweitzer/Music Live Sessions

Hear the score for the game below:

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