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Feb 18, 2021 |

Get the sound stories behind the D.I.C.E. Awards Audio Design Finalists:

By Asbjoern Andersen
DICE Awards Audio Finalists

The finalists in the prestigious D.I.C.E. Awards have just been revealed โ€“ congrats to all the nominees and finalists! Weโ€™re glad to be able to give you the sound stories behind all the finalists in the Audio Design category below:

NOVA by Mattia CellottoNew ReleaseNOVA by Mattia CellottoThis hybrid sci-fi library gives you ultrasonic lyrebird recordings, industrial machines and aggressive designed weaponsWATCH THE LAUNCH VIDEO โ†’

Dreams

Sony Interactive Entertainment / Media Molecule

Sound Designer: Ed Hargrave

Audio Lead: Tom Colvin

Read the sound story here:

Ghost of Tsushima

Sony Interactive Entertainment / Sucker Punch

Audio Director: Rev. Dr. Bradley D. Meyer

Video: A conversation with Rev. Dr. Bradley D. Meyer

Read the sound story here:

The Last of Us Part II

Sony Interactive Entertainment / Naughty Dog

Lead Audio: Rob Krekel

Sound Designers: Beau Jimenez, Neil Uchitel, Justin Mullens, and Jesse Garcia

Audio Interview: The Sound of The Last of Us Part II:

Read the sound story here:

Ori and the Will of the Wisps

Xbox Game Studios / Moon Studios

Senior Sound Designer: Kristoffer Larson

Audio Leads:
Guy Whitmore and Alexander Leeman Johnson

Read the sound story here:

Sackboy: A Big Adventure

Sony Interactive Entertainment / Sumo Digital

Audio Director: Jay Waters (Sumo Digital)

Lead Audio Design:
Jey Kazi (Sumo Digital)

Music Supervisor:
James Marshall (SIE)

Video: Go behind the sound for Sackboy: A Big Adventure

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