Diablo IV Sound Supervisor Kris Giampa and the rest of the game audio team has shared a series of videos and a blog post detailing the creative work that has gone into shaping the sound of the game - as well as some longer examples demonstrating the game's rich open-world ambiences. Check them out below:
Desert Field Recording Session:
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Gore Studio Recording Session:
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Breakables Destruction Sound Effects:
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Longer open-world ambience examples:
Dry Steppes Ambient Sound Effects:
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Fractured Peaks Ambient Sound Effects:
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Scosglen Rain Ambient Sound Effects:
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Scosglen Coast Ambient Sound Effects:
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