9 podcast episodes Asbjoern Andersen


Looking for something great to listen to? We've found some excellent podcast episodes about sound for you - in this roundup:

CAS In Conversation – Two-time Emmy and CAS-nominated re-recording mixer Sherry Klein CAS discusses her 40-year career journey from musician to acclaimed mixer, with credits on shows like Burn Notice and Sons of Anarchy.

 

Tonebenders Podcast – Supervising Sound Editor Nick Bergh shares the extraordinary efforts behind restoring and enhancing decades-old audio for the documentary Becoming Led Zeppelin, detailing his work with rare source material, mono-to-IMAX mixing challenges, and more.

 

Immersive Audio Podcast – In this Masterclass series, world-class experts from Amadeus Acoustics explore the science of active acoustics, 3D spatial audio, and the newly released ART platform, plus Andrew Knight-Hill and Dr. Emma Margetson discuss creativity in spatial audio.

 

AMPS Podcast – Professor Andrew Knight-Hill and Dr. Emma Margetson about their book Art of Sound, which explores creativity in sound through dialogues between film sound practitioners and electroacoustic music composers.

 

Field & Foley – Amelia Jones, an award-winning vocalist based in Bristol, renowned for her crystal-clear tone and emotionally rich performances, talks about her her vocal work featured in acclaimed video games like Hollow Knight, Alan Wake 2, and Slay the Princess.

 

Sound Business with Akash Thakkar – Los Angeles-based production sound mixer Devendra Cleary shares his journey from college boom operator to working on major projects like Buffy the Vampire Slayer, Firefly, Anchorman, and the upcoming Twisters and Star Wars: Skeleton Crew.

 

SoundWorks Collection – This episode dives into the emotional power of Wicked’s “Defying Gravity,” with performances by Ariana Grande and Cynthia Erivo, and spotlights the craftsmanship of the film’s creative team, including composer John Powell and re-recording mixer Andy Nelson.

 

Dolby Creator Talks – Guest host Alistair Hirst returns to Dolby Creator Talks to interview the audio team behind Helldivers 2, discussing the immersive soundtrack and using Dolby Atmos to enhance the game’s visceral soundscape and gameplay.

 

Twenty Thousand Hertz – After 10 years and 400 episodes, Switched on Pop revamps their theme song, taking listeners behind the chaotic, emotional process of crafting a new track with feedback from music critics and sonic strategy from Dallas Taylor.

 

These podcasts are all members of the Audio Podcast Alliance. → Learn more here


Hear all the episodes below:

 

CAS In Conversation – Ep. 16 – Sherry Klein CAS with Karol Urban CAS:

Two-time Emmy and CAS-nominated Re-recording Mixer Sherry Klein CAS shares her journey of breaking through barriers in her over 40-year careerfrom musician to live sound engineer, then to record engineer, and finally to re-record mixer. Her credits include Burn Notice, Queen of the South, New Amsterdam, Bull, Sons of Anarchy, and The Shield.

Hear the episode:


↑ back to the podcast overview
 

 

Tonebenders Podcast – Ep. 305 – Becoming Led Zeppelin:

For the film Becoming Led Zeppelin, a documentary about the formative years of the group, the sound of the band was one of the most important elements. Supervising Sound Editor Nick Bergh had to figure out how to get the best possible audio quality from source material that was over half a century old. From tracking down quarter inch tapes in Australia, to finding the perfect pressings of albums, and having the National Archives hand deliver historical recordings, extraordinary efforts were given to make everything in the film sound it’s authentic best. Nick tells us about how he personally did all the audio transfers, how he dealt with mostly mono material for use in an IMAX mix and lots more.

Hear the episode:


↑ back to the podcast overview
 

 

Immersive Audio Podcast – Ep. 115 – Andrew Knight-Hill & Emma Margetson (University of Greenwich):

Were excited to announce the third instalment of the Immersive Audio Podcast Masterclass series. As always, the sessions are designed to enhance your practical learning experience and are delivered by world-class experts. Well be providing video demonstrations, spatial audio playback and an exclusive opportunity to interact with our expert guests. We proudly present our guests from Amadeus, the Co-Founder and CEO – Fabio Kaiser, and the Co-Founder and CTO – Volker Werner. Amadeus developed solutions for acoustic enhancement for live music and speech in multi-purpose venues, concert halls or theatres. Amadeus Immersive Audio provides 3D sound source spatialisation and rendering with accurate localisation and envelopment for indoor and outdoor venues.

Hear the episode:


↑ back to the podcast overview
 

 

AMPS Podcast – Ep. 44 – Art of Sound – in conversation with Dr. Emma Margetson and Professor Andrew Knight-Hill:

In this episode Martyn Harries AMPS talks with Professor Andrew Knight-Hill and Dr. Emma Margetson about their book Art of Sound – exploring creativity in sound with conversations between Film Sound practitioners and Electroacoustic Music composers. They talk about their work at the University of Greenwich and the interesting projects some of which can be experienced at the Amps Awards Events held at the university.

Hear the episode:


↑ back to the podcast overview
 

 

Field & Foley – Ep. 38 – Amelia Jones:

Amelia Jones is an award winning vocalist, known for her crystal clear tone and emotionally rich performances. Her voice has been featured in award winning video games and productions like Hollow knight, Alan Wake 2, Visions, Eden, and one of my personal favorites, Slay the Princess. Based in Bristol, she continues to captivate audiences worldwide with her passion for contemporary music and her storytelling through sound!

Hear the episode:


↑ back to the podcast overview
 

 

Sound Business with Akash Thakkar – Ep. 84 – The Business of Film Sound with Devendra Cleary:

My guest today is Devendra Cleary, a production sound mixer based in Los Angeles. He got his start working as a boom mic operator in college and eventually got his first big break working on the TV show Buffy The Vampire Slayer. Since then, hes worked on projects such as Firefly, Anchorman, Sex and the City, and, recently, Twisters and Star Wars: Skeleton Crew.

Hear the episode:


↑ back to the podcast overview
 

 

SoundWorks Collection – The Magic Behind Wicked’s Defying Gravity:

In this exclusive video feature, we explore Wicked’s emotional song, “Defying Gravity,” featuring performances by Ariana Grande and Cynthia Erivo. We examine the various sonic and musical themes crafted by the sound and music team and highlight several pivotal moments in the song. Featuring Picture Editor Myron Kerstein, Composer John Powell, Re-Recording Mixer Andy Nelson, Re-Recording Mixer, Sound Designer and Supervising Sound Editor John Marquis, Supervising Sound Editor and Sound Designer Nancy Nugent Title, Production Sound Mixer Simon Hayes and Supervising Music Editor Jack Dolman.

Hear the episode:


↑ back to the podcast overview
 

 

Dolby Creator Talks – Ep. 241 – The Sound of Helldivers 2:

Guest host Alistair Hirst returns to Dolby Creator Talks to sit down with the audio team behind “Helldivers 2,” the hit third-person shooter from Arrowhead Game Studios. The game features a groundbreaking, immersive soundtrack which was recently nominated for a BAFTA in Audio Achievement. In this episode, the creative team breaks down how they crafted the games visceral soundscapeenhancing the gameplay with hard-hitting weapons, dynamic enemies, and a cinematic, larger-than-life mix. They also share how they utilized Dolby Atmos to heighten the sense of immersion and verticality, from incoming projectiles to flying enemies.

Hear the episode:


↑ back to the podcast overview
 

 

Twenty Thousand Hertz – The Sonic Brand Makeover We Didn’t Know We Needed:

After 10 years and 400 episodes, our friends at ‘, Switched on Pop, ‘ decided it was finally time to revamp their outdated theme song. In this episode, they take us inside the chaotic, hilarious, and surprisingly emotional process of making a new one. Along the way, they get brutally honest feedback from top music critics, craft over a hundred layers of swirling synths and cinematic sound effects, and even get some sonic strategy from our very own Dallas Taylor.

Hear the episode:


↑ back to the podcast overview
 

 

Please share this:


 



 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • 96KHZ 24BIT • 547MB • 297 FILES • UCS

    Fiery Movements is a high-quality, new PMSFX library built for creators who need fire to move fast, slow, eruptive, or scorched into the air. Crafted for modern cinematic sound design, this collection delivers an arsenal of over 297 meticulously designed fire-based motion effects, from aggressive whooshes and trails to bursting impacts.

    What sets this collection apart is its origin: over 90% of the fire movement sounds were synthesized in Bitwig Studio’s GRID, where analog-style synthesis, FM, distortion, and spectral shaping were combined with macro-modulated dynamics and convolution layering. The result? Fire that doesn’t just sound real – it sounds scorching hot!

    Perfect for sound designers working on:

    • Trailers
    • Fire magic
    • Explosive transitions and cinematic sequences

    From fast-passing flame whips and pressure-heavy blasts to longer, smoky, and textured burn trails — this pack offers a versatile range of fire movement textures ready for layering or as stand-alone assets.

    DESIGNED IN: Bitwig
    EDITED AND MASTERED WITH: Bitwig, Pro Tools

  • Step into a world of spells, mysticism, and creative power with Spells Variations Vol. 2, the follow-up to our acclaimed magical sound collection. This time, we’ve expanded the elemental and thematic range, offering 405 professionally crafted sound effects that are fully categorized and ready to use.
    Inside, you’ll find a wide variety of magical types:
    🔥 Fire
    💧 Water
    🌪️ Air
    🌍 Earth
    Electricity
    ❄️ Ice
    ☠️ Poison, Mud, Rocks
    ✨ As well as Arcane, Dark, Monstrous, and other mystical spell types.

    Each category is organized into individual folders, with multiple variations for every spell, giving you complete flexibility to choose the perfect sound for each moment, All this makes a total of 44 different spells.
    Just like in Volume 1, every sound in this collection was recorded, edited, and mastered at 192 kHz / 24-bit, ensuring top-tier quality and adaptability—perfect for professional sound designers or anyone looking for drag-and-drop magical effects for games, trailers, animations, or any audio-visual production.

    More about the pack
    – Intuitive file naming
    – All you’ll ever need regarding magical sounds [Use them again & again
    – Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: khronstudio@gmail.com

    Features
    – 405 spell sounds
    – Format: 192KHz / 24 bits
    – Win/Mac: Yes
    – Minutes of audio provided: 22:26

  • Cinematic & Trailer Sound Effects Blade Sound Pack Play Track 1400 sounds included, 83 mins total $30

    1400 meticulously processed stereo blades sound effects recorded in 96 khz and 24 bits for high audio definition.

    The collection comes with hundreds of variations and many different weapon types. It also includes raw files for more flexibility for your projets and each asset has a version with and without reverb for more control.

    This collection is perfect for any films, video games or trailers.

    Recorded weapons: katana, kris knife, khukuri dagger, big and medium kitchen knife and hunting knife.

    This sound library includes various type of sounds:  blades scraping, single or multiple impacts, whooshes, designed and powerful sword sounds for trailer and cinematic, gore slashing and stabbing, blade sheathing and unsheathing, short and long combat sequences, background  sword battle, and more.

    25 %
    OFF
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Step into the shadows with Dark Dungeon Soundscapes Pt. 2, the soundscapes collection for game developers, filmmakers, and creators seeking spine-chilling atmosphere. This second edition brings you even deeper into the abyss with haunting ambient textures, eerie whispers, unsettling drips, distant screams, and the deep echoes of forgotten catacombs.

    Designed for horror and cinematic projects, these soundscapes will set the perfect tone for dark fantasy, gothic horror, or deep dungeon-crawling adventures. Whether you’re unveiling an ancient crypt, leading players into a cursed temple, or orchestrating a demonic ritual, these immersive sounds will pull your audience into the darkness.

    🔥 Features:

    Diverse environments, from eerie ruins to underground horrors

    Seamless looping for extended play sessions

     

  • Car Sound Effects Speed Engines Play Track 102 sounds included, 15 mins total $10

    Rev up your creativity with Speed Engines Sound Effects, a collection of roaring, revving, and accelerating engine sounds. Perfect for game developers, filmmakers, and content creators, this pack features a variety of engine types, from thunderous muscle cars to high-speed motorcycles.

    Each sound is recorded to deliver crisp, immersive audio that brings speed and power to life. Whether you’re working on a racing game, an action-packed movie, or a thrilling YouTube video, these sound effects will add adrenaline-pumping realism to your project.

    🔥 Features:
    ✅25 – Engine SFX / 77 – Pass By
    ✅ Variety of engine types and variations
    Royalty-free – use in commercial & personal projects with no extra fees
    ✅ Ready for use in games, films, and multimedia projects

  • Hum, Buzz & Glitch Sound Effects Raw Buffers Play Track 14 sounds included, 23 mins total $25

    RAW BUFFERS – a Discman glitch library.
    Abrasive glitch clicks, scrambles, tones and bursts.



    RAW BUFFERS – a Discman glitch library


    Harvesting the glitches from short-circuiting the “electronic skip protection” chip on a late 90’s Discman player.
    Connecting the legs of this chip mangles and scrambles the buffer data, resulting in abrasive digital clicks, stutters, tones and bursts.

    23 minutes (1.6GB) of 192kHz/24 bit recordings
    UCS compliant and with relevant metadata.

  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, foley, mechanical and electrical sounds. It is also available in UCS.

  • Enhance your projects with our 196 Carefully Recorded and Designed Fabric Sound Effects. This diverse collection of high-quality fabric sounds is perfect for adding realism and dynamic movement to your characters and environments. From the rustling of clothing to the swishing of fabrics in motion, each sound has been meticulously recorded and designed to bring your scenes to life. Ideal for game developers, filmmakers, and sound designers, these fabric sound effects will add depth and authenticity to every wardrobe, interaction, and environmental detail. Whether you’re working on character animations, environmental design, or immersive storytelling, these sounds provide the perfect touch to elevate your work.

    Features:

    •  Body Armor Mesh – 70 SFX
    •  Clothing / Textile Drops – 61 SFX
    •  Fabrics – 57 SFX
    • Zips – 8 SFX

   

Leave a Reply

Your email address will not be published. Required fields are marked *

HTML tags are not allowed.