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These podcasts are all members of the Audio Podcast Alliance. โ Learn more here
Hear all the episodes below:
In Conversation, Episode 13 brings in current Cinema Audio Society President, Peter Kurland CAS, to discuss his career as both Boom Operator and Production Sound Mixer; his experience with musicals; his many Academy Award, CAS and BAFTA nominations; as well as his view on the Cinema Audio Society.
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Tonebenders ran episodes with members of the sound teams of all five nominees in the โBest Achievement In Soundโ category at this yearโs Oscars. So here are some of our favourite clips from each interview. Plus a few un-aired minutes from the โOppenheimerโ interview that we saved for this episode.
Starting with James Mather talking about the epic Fiat car chase scene in โMission Impossible: Dead Reckoning Pt 1โ. Then Richard King talks about the immense research the team did to get the sounds correct on โOppenheimerโ. Next is Tom Ozanich explaining his approach to making the huge climatic orchestra scene work emotionally. After that is Erik Aadahl discussing how explosions canโt just go โboomโ they have to reflect the plot when they happen in the story. Finally we have Johnnie Burn explaining how the two films he worked on last year, โZone Of Interestโ & โPoor Thingsโ, intersected with each other.
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In this episode of the Immersive Audio Podcast, Oliver Kadel travels to Reykjavik, Iceland, to meet Treble Technologies whose mission is to enable a better-sounding world. Treble is a start-up that built the worldโs leading acoustic simulation platform that can generate interactive, real-time, immersive audio-visual auralizations. In this two-part series, we will explore the complex world of acoustic simulation.
In this second part, we dive more into audio product design and the close collaborative process between the developers and the software users. Weโll cover the emerging market of synthetic data generation for machine learning and talk about the future road map for Treble.
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Our guest today is Eran Ben-Isaac. With over 12 years of experience as a professional production sound mixer, Eranโs expertise has graced numerous film and TV productions, documentaries, and commercials. Now based in Brussels, Belgium, his influence spans both local and international projects.
Eranโs natural environment is the film set, where he captures the sonic essence of every moment, skillfully recording and mixing sound to bring each scene to life. So join us as we dive into his journey, the intricacies of production sound mixing, and the global experiences that have shaped his unique approach.
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Composer Thomas Brunet talks about his absolutely stunning music for โChants of Sennaarโ in this episode. We love how spontaneous the music sounds, and the colorful, creative instrument palette. In addition to the wonderful music, Thomas and I talk about a new graduate program heโs created for music and sound design in Bordeaux, France, as well as his love for and knowledge of French literature.
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Todayโs guest is Zach Heyde, a composer based out of Los Angeles. He has worked on a ton of different projects with clients like Disney, Dreamworks, Roblox, and many others. He also runs an online course called โThe Composing Career Bootcampโ where he teaches composers how to build a full-time career.
In this episode, Zach and I talk about the importance of being uncomfortable, the types of opportunities there are in the world of composition, how to start networking as an introvert, success as a content creator on YouTube, and so much more.
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In this exclusive SoundWorks Collection video, we explore the sound effects tracks of โCan You Hear The Musicโ scene and how this Oscar nominated sound team collaborated with Director Christopher Nolan.
Featuring Sound Designer / Supervising Sound Editor Richard King, Re-Recording Mixer Gary A. Rizzo, Re-Recording Mixer Kevin OโConnell and Production Sound Mixer Willie Burton.
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In this interview, re-recording mixers Tom Ozanich and Dean Zupancic discuss the mix of Bradley Cooperโs filmย Maestroย โ currently in the running for a โBest Soundโ Oscar (among other noms!) They talk about mixing the Ely Cathedral scene and the party scenes, mixing effects in a musical way during scenes without score, and so much more!
Interview by Jennifer Walden, sound library highlights by Christian Hagelskjaer, and hosted by Asbjoern Andersen from asoundeffect.com.
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2-time Academy Awardยฎ-winning composer Hans Zimmer joins us on the podcast to discuss his work on โDune: Part Two,โ after winning an Oscar for his score to the first installment of the sci-fi franchise, directed by Denis Villeneuve. And like Denis, Hans had been dreaming about working on these films since he was a boy. And he also knew he wanted to take them in a less traditional direction, sonically:
โThese were the things which probably had been on my mind ever since I read the book. Itโs justโฆ I never had the opportunity to try them. I could never understand why, in a science fiction movie โ I loved them all โ but why we would hear a sort of a European orchestral sound. Why the strings? Why the French horns? Everything else looked futuristic. Everything else was different. Except the music still stuck to the rules of the romantic period. Iโm not criticizing it. Thereโs nothing I love more than โAlienโ or โStar Wars.โ Theyโre phenomenal things. But I saw my duty very much as going beyond that.โ
โ Hans Zimmer, Composer, โDune: Part Twoโ
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All over the world, there are unique and breathtaking sounds that you can only hear in one specific place. In this episode, we travel to two of the most astounding sonic wonders in the United States. The first is a hidden sound installation in Times Square that might be the most visited art exhibit on Earth. The second is an enormous organ built right into the rock of an ancient Virginian cave. These stories originally aired on the Atlas Obscura podcast.
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The Audio Podcast Alliance gives you a hand-picked selection of the worldโs best podcasts about sound โ here are the members:Hear more audio-related podcasts here
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