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  • The sound of historical battlefields was loud and dominated by the explosive charges of smoky muskets, carbines, cannons and revolvers. HISTORICAL FIREARMS brings you the exact sound of these old-fashioned weapons. Loud, deadly, uncompromising and from the times where no one even thought about things like silencers or ammo clips.

    Create great epic battles from the Civil War, the Napoleonic wars or design the grand finale of a thrilling pistol duel. This bundle gives you BOTH the Construction Kit, and Designed pack for maximum flexibility:

    HISTORICAL FIREARMS CONSTRUCTION KIT:

    Applicable to any historical scenario
    Your next project contains historical battlefields with thousands of infantry soldiers, some evil pistol-swinging pirates or fine gentlemen demanding “satisfaction” in an old-fashioned duel? With this library, you get all our HISTORICAL FIREARMS source recordings in high quality.

    Amazing weapon variety
    Shots of muzzle-loaders, muskets, carbines, pistols, cannons, breechloaders, etc. In addition to that, you will also find great handling sounds. Choose between 17 different weapons that were recorded on two locations in a multi-channel setup with 12 tracks.

    Specs: Files: 366 • Sounds: 2270 • Size: 11.9 GB • Format: Wav, 24 bit/192 kHz

    HISTORICAL FIREARMS DESIGNED:

    A bang for every occasion
    Create great epic battles from the civil war, the napoleonic wars or design the grand finale of a thrilling pistol duel.

    Orchestrate large battles in no time
    HISTORICAL FIREARMS DESIGNED is your best choice for high quality sound effects of cannons, pistols, revolvers and rifles from the good old times. Whether you need some precise single shots or a group of up to 100 rifles. Scale it to your needs and let your audience reminisce the centuries past.

    Specs: 74 • Sounds: 296 • Size: 0.9 GB • Format: Wav, 24 bit/96 kHz

  • Take a journey back in time with Ultimate Medieval SFX Bundle! Find the true sound of it with Vadi Sound Library.

    About Ultimate Medieval SFX Bundle

    With this collection you will have access to a carefully curated collection of Medieval Warfare, Medieval Town and Green Witch’s Cauldron sound effects. It covers your most essential historical needs with 1.200+ sounds, recorded and designed professionally.

    You can find rope stressing sounds, listen to the rain on a beach from a bush perspective, bottle up potions, and hear a soldier as he gets ready for a battle. Listen to barn animals, horses, weapons and tools; town ambiences, mine, blacksmith, tavern, field, church bells; dried seeds and herbs, defensive spells and transfiguration spells. Go ahead and check out the contents of these three different collections included in the Ultimate Medieval SFX Bundle one by one and start imagining a story already!

    You’ll find yourself first on a brutal battlefield, then come back to the busy town a little. Don’t be afraid to ask for some healing magic from the Green Witch! Travel back to the Middle Ages and take Ultimate Medieval SFX Bundle with you!

    These sounds are available in 24-bit / 96kHz, were recorded delicately with DPA 4060s and Neumann KM184 pairs, have clarity and room for further sound design with the flexible texture of the sounds for customization.

    About Medieval Town SFX Pack

    400+ sound effects from a simple town’s parts such as; barn, field, grassland, tavern, blacksmith, carpenter, library, church, graveyard, mine, and many more a medieval town could offer. With the Medieval Town Sound Effects Bundle you will have access to dressage sounds, kitchenware sounds, church bells, town ambiences, medieval mechanical devices, mining sounds, animals, tools, weapons and more. Medieval Town Sound Effects Bundle was recorded and designed delicately for all your historical needs.

    What’s Inside
    Medieval, Town, Ambience, Object, Church, Bell, Bird, Animal, Duck, Food and Drink, Lake, Horse, Blacksmith, Hammering, Fire, Tool, Metal, Nail, Chest, Materials Wooden Metal Iron Fire objects chest, iron bell vegetation nail tools bench firewood coin opening action closing creaking hammering breathing dropping ringing shaping picking rolling breaking church bell sunny peaceful weather with and without animals lake fire castle locations barn blacksmith church lake campsite animals actions birds chirping, flying ducks quaking cows mooing horse eating hay, from trainer’s hand, breathing, licking, chewing, bridle clicking perspective texture middle distant close very close heavy breaking pile ceramic tress rattling wallet heat blade shovel sand pebble doorbell saddle cart earthquake farrier book cough cloth cricket kitchen pottery frog mechanical winch copper lock rock axe mining pouring sailing boat rooster footstep rope tavern treasure water light.

    About Medieval Warfare SFX Pack

    Medieval Warfare Sound Effects Pack brings the most realistic 350+ medieval sound effects that you may need for your game/film/creative projects. It includes sound effects of; warriors, explosions, barn animals, horse sound effects, medieval life sound effects, weapons, and tools, human voices, and many more to find out.

    You will have access to weapon sound effects, animals, horse items, ambiences, medieval life items, sword hits, catapult, crossbow, arrow whooshes, battle cries, castle gates, foley sound effects and more. Medieval Warfare Sound Effects Pack is specifically designed for all your historical needs, with the texture of the sounds flexible for customization. Plus, you get the usual Vadi Sound craft and attention to detail!

    Great for film, video, game, advertisements, Foley and suitable further as sweeteners outside of the medieval genre as well.

    What’s Inside
    Medieval war warfare armor impact scrape leather punching footstep rattle arrow whoosh axe breaking bone gore hitting carriage castle gate chain catapult fire drag & drop ground rumble crossbow Leonardo style attack dagger sword destruction explosion flag wind flapping gate opening stabbing mechanical knife hammer hitting horse galloping concrete sand mud metal mount katana male grunt angry textile step chest inhale exhale hurt pain yell falling pushing laughter scream strong leg prisoner siege town arrow falchion buzzing shaking throwing shield clanking.

    Green Witch’s Cauldron SFX Pack

    Green Witch’s Cauldron brings you the 450+ sounds of healing white magic and spells of a playful and sometimes wicked witch. It includes collecting and drying herbs, bubbling boiling potions, bottling, casting spells with elemental magic, and many more you can find in a cauldron. With this pack, you will have access to cat sounds, witch reactions, dried seeds, dried herbs, defensive spells, attacks, transfiguration spells, whooshes and transitions and elements.

    Green Witch’s Cauldron Sound Effects Bundle was recorded and designed exquisitely for all your magical needs and covers all sound effects needs for any white magic, potion-brewing, voices and subtle sounds of a witch’s life for the relevant projects and games that you are working on.

    These meticulously recorded sounds have clarity and lots of room for further usage and sound design with the flexible texture of the sounds for further customization. With 24-bit / 96kHz Wav format and easy to navigate naming, you can now set the bar higher for all your film, game, motion and video projects, advertisement, animation and all witchy projects.

    What’s Inside
    Medieval, town, ambience, fantastic magic magicka object, witch cauldron maddening opponent laughter mind air attack destruction burst element transition whoosh crackle wall braking hiss bubbling potion zinc bowl fireplace sizzling animal cat angry reaction eating food meowing attack basket dried seed plant falling shell braking boiling metal burning chained bush rustle stone glass chemical reaction glass lid bottle coin purse crumbling lavender palm wooden finger defensive shield destructive hand dusting off sprinkles creature pass by roaring cork casting healing glittery spice earth vacuum pouring acid pebble leaves leaf shaking shiny tree branch squeezed shuffling stirring grinder water bending ladle summoning teleporting time travel transfiguration imitating groaning laughing screaming wicked giggle eerie.

    What else you may need
    You may also want to check out our Gore for warfare, Essential Magic for darker magic and spells and All About Games Master Collection for a mega collection of 23 different packs for game audio sound effects.

  • – Evolved WATER Sound Library


    This isn’t just another water library, this is a professional’s dream library, and we feel you are all going to love it. Not only from all the source recordings, but also from all the incredible designed sounds. It really is an all around workhorse that will have you covered for everything WATER. With over 1600 files and over 3,000 sounds, this library is absolutely massive. Everything from rain, lakes, waterfalls, rivers, and bubbles all the way up to KYMA designed cinematic impacts. We spent over a year recording and designing this collection and are so proud to offer it to you for your toolbox!

    Why make another Water library? Because here at SoundMorph we always want to push the limits and quality of what is out on the current marketplace. Elements like WATER present a huge challenge to make modern and exciting. This is what we aimed for with this collection. Watch the Behind The Scenes video by clicking on the “How’s Made Button” to find out just how much went into making this colossal release. A new standard for any working sound professional!

  • Gore Sound Effects Gore 2 Play Track 5000+ sounds included $399

    Enter GORE 2, The follow up to our first smash hit GORE sound library. Full of the most insane blood explosions, drips, flesh rips, splatters, blood gurgles, and intense fight and ultra violence sounds. Why did we make it? Because we wanted a HUGE collection of bigger, wetter, juicer, and crazier GORE sounds that could be a forever go to for professional sound designers. We recorded over 5,000 sounds and 300+ files to make this a whopping 20+ GB collection with lots of variations for all your scenes, film, gameplay or project. The GORE 2 library is split up into 3 sections, designed, source, and builds. Design – Bone, blood, melee & slaughter categories. Source – Featuring 192Khz 32 Bit Sanken Co-100k mic recordings, allowing you to pitch up ultra high or ultra low without loosing fidelity. Builds – Halfway between source material and designed, allowing you flexibility to start with some sounds that are slightly designed. GORE 2 is a classic giant collection that will serve you for years and years.

  • Cold Weapon Sound Effects Hero Play Track 2846 sounds included, 238 mins total $149.99

    A warrior prepares for battle. A knight readies for combat. A sound designer prepares for post. Rock The Speakerbox is proud to present HERO, a library focused on the warrior, the victor.

    Recorded on the field and on the Paramount Pictures Foley stage, and designed by award winning sound designers, HERO contains over 7 GB of HD quality content spread across 2572 construction kit sounds and 274 designed sounds. Sword fights, stabbing, guillotines, impaling, battle cries, shields, drawbridges, armor and Foley begin to detail the vast collection of sounds featured within.

    Be a warrior. Be the HERO.

     

    KEYWORDS:

    Heroic sounds, Sword clash, Medieval sounds, Knight FX, Hero FX, Battle FX, Sword impact, Heroic battle, Medieval fight, Knightly sounds, Sword fight sounds, Heroic toolkit, War sounds, Epic battle, Heroic sound library, Knight SFX, Hero battle, Brave sounds, Sword FX, Epic combat, Middle ages FX, Medieval toolkit, Knightly battle, Epic sounds, Sword library, Battle pack, Brave FX, Hero SFX, Epic hero sounds, Battle library, Chivalry sounds, Medieval combat, Sword fighting, Epic knight, Sword sounds, Battle impact, Heroic environment, Knight sound FX, Warrior sounds, Epic sword sounds, Heroic pack, Sword sound library, Brave combat, Knight FX, Sword clash sounds, Hero sounds, Epic fight, Brave SFX, Heroic audio pack

Snow Foley Instrument_

$7.50

Snow Foley Instrument, a collection of pristine snow footsteps samples recorded with the legendary Sony PCM-D100 in the remote mountains of southern France. To enhance your sound design workflow, the samples are accompanied by user-friendly Kontakt and DSsampler instruments.

Whether you’re crafting linear sound designs, immersive interactive experiences, or dynamic game environments, this versatile library has you covered. 

Key Features: 

  • 8 Different Walking types
  • More than 200 unique samples
  • Recorded in real snow, in different depths
  • Stereo 96Khz 24bit
  • Kontakt & DSsampler
  • Midi Controlled Knobs
Snow Floey Footsteps Demo

 

*Runs in Kontakt or Free Kontakt Player version 7.7.3 or higher, and in DecentSampler 1.9.13 or higher.

Licensor: : Sen6 Category: .
Type: Snow Footsteps sound effects / recordings
Specs: 214 sounds • 214 files • 24 Bit / 96 kHz • 78 MB • Not metatagged
Delivery:
Instant - blazingly-fast - digital download
License type:
Royalty-free - you can select the number of users on checkout
Wishlist:  
 

Full sound effects list for Snow Foley Instrument:

FS_Walk_SuperDeepSnow_19.wav
FS_Walk_SuperDeepSnow_20.wav
FS_Walk_SuperDeepSnow_21.wav
FS_Walk_SuperDeepSnow_14.wav
FS_Walk_SuperDeepSnow_15.wav
FS_Walk_SuperDeepSnow_16.wav
FS_Walk_SuperDeepSnow_17.wav
FS_Walk_SuperDeepSnow_18.wav
FS_Walk_SuperDeepSnow_09.wav
FS_Walk_SuperDeepSnow_10.wav
FS_Walk_SuperDeepSnow_11.wav
FS_Walk_SuperDeepSnow_12.wav
FS_Walk_SuperDeepSnow_13.wav
FS_Walk_SuperDeepSnow_04.wav
FS_Walk_SuperDeepSnow_05.wav
FS_Walk_SuperDeepSnow_06.wav
FS_Walk_SuperDeepSnow_07.wav
FS_Walk_SuperDeepSnow_08.wav
FS_Walk_SuperDeepSnow_01.wav
FS_Walk_SuperDeepSnow_02.wav
FS_Walk_SuperDeepSnow_03.wav
FS_Walk_IceSnow_07.wav
FS_Walk_IceSnow_08.wav
FS_Walk_IceSnow_09.wav
FS_Walk_IceSnow_10.wav
FS_Walk_IceSnow_11.wav
FS_Walk_IceSnow_12.wav
FS_Walk_IceSnow_02.wav
FS_Walk_IceSnow_03.wav
FS_Walk_IceSnow_04.wav
FS_Walk_IceSnow_05.wav
FS_Walk_IceSnow_06.wav
FS_Walk_IceSnow_01.wav
FS_WalkDownHill_Snow_ShortSlides_10.wav
FS_WalkDownHill_Snow_ShortSlides_04.wav
FS_WalkDownHill_Snow_ShortSlides_05.wav
FS_WalkDownHill_Snow_ShortSlides_06.wav
FS_WalkDownHill_Snow_ShortSlides_07.wav
FS_WalkDownHill_Snow_ShortSlides_08.wav
FS_WalkDownHill_Snow_ShortSlides_09.wav
FS_WalkDownHill_Snow_ShortSlides_01.wav
FS_WalkDownHill_Snow_ShortSlides_02.wav
FS_WalkDownHill_Snow_ShortSlides_03.wav
FS_RunDownHill_Snow_ShortSlides_15.wav
FS_RunDownHill_Snow_ShortSlides_16.wav
FS_RunDownHill_Snow_ShortSlides_17.wav
FS_RunDownHill_Snow_ShortSlides_18.wav
FS_RunDownHill_Snow_ShortSlides_19.wav
FS_RunDownHill_Snow_ShortSlides_09.wav
FS_RunDownHill_Snow_ShortSlides_10.wav
FS_RunDownHill_Snow_ShortSlides_11.wav
FS_RunDownHill_Snow_ShortSlides_12.wav
FS_RunDownHill_Snow_ShortSlides_13.wav
FS_RunDownHill_Snow_ShortSlides_14.wav
FS_RunDownHill_Snow_ShortSlides_04.wav
FS_RunDownHill_Snow_ShortSlides_05.wav
FS_RunDownHill_Snow_ShortSlides_06.wav
FS_RunDownHill_Snow_ShortSlides_07.wav
FS_RunDownHill_Snow_ShortSlides_08.wav
FS_RunDownHill_Snow_ShortSlides_01.wav
FS_RunDownHill_Snow_ShortSlides_02.wav
FS_RunDownHill_Snow_ShortSlides_03.wav
FS_Run_DeepIceSnow_08.wav
FS_Run_DeepIceSnow_02.wav
FS_Run_DeepIceSnow_03.wav
FS_Run_DeepIceSnow_04.wav
FS_Run_DeepIceSnow_05.wav
FS_Run_DeepIceSnow_06.wav
FS_Run_DeepIceSnow_07.wav
FS_Run_DeepIceSnow_01.wav
FS_WalkStrong_DeepIceSnow_02.wav
FS_WalkStrong_DeepIceSnow_03.wav
FS_WalkStrong_DeepIceSnow_04.wav
FS_WalkStrong_DeepIceSnow_05.wav
FS_WalkStrong_DeepIceSnow_06.wav
FS_WalkStrong_DeepIceSnow_01.wav
FS_WalkSlow_DeepIceSnow_12.wav
FS_WalkSlow_DeepIceSnow_13.wav
FS_WalkSlow_DeepIceSnow_06.wav
FS_WalkSlow_DeepIceSnow_07.wav
FS_WalkSlow_DeepIceSnow_08.wav
FS_WalkSlow_DeepIceSnow_09.wav
FS_WalkSlow_DeepIceSnow_10.wav
FS_WalkSlow_DeepIceSnow_11.wav
FS_WalkSlow_DeepIceSnow_01.wav
FS_WalkSlow_DeepIceSnow_02.wav
FS_WalkSlow_DeepIceSnow_03.wav
FS_WalkSlow_DeepIceSnow_04.wav
FS_WalkSlow_DeepIceSnow_05.wav
FS_WalkSlow_DeepSnow_07.wav
FS_WalkSlow_DeepSnow_08.wav
FS_WalkSlow_DeepSnow_09.wav
FS_WalkSlow_DeepSnow_02.wav
FS_WalkSlow_DeepSnow_03.wav
FS_WalkSlow_DeepSnow_04.wav
FS_WalkSlow_DeepSnow_05.wav
FS_WalkSlow_DeepSnow_06.wav
FS_WalkSlow_DeepSnow_01.wav
FS_Walk_DeepSnow_19.wav
FS_Walk_DeepSnow_13.wav
FS_Walk_DeepSnow_14.wav
FS_Walk_DeepSnow_15.wav
FS_Walk_DeepSnow_16.wav
FS_Walk_DeepSnow_17.wav
FS_Walk_DeepSnow_18.wav
FS_Walk_DeepSnow_08.wav
FS_Walk_DeepSnow_09.wav
FS_Walk_DeepSnow_10.wav
FS_Walk_DeepSnow_11.wav
FS_Walk_DeepSnow_12.wav
FS_Walk_DeepSnow_03.wav
FS_Walk_DeepSnow_04.wav
FS_Walk_DeepSnow_05.wav
FS_Walk_DeepSnow_06.wav
FS_Walk_DeepSnow_07.wav
FS_Walk_DeepSnow_01.wav
FS_Walk_DeepSnow_02.wav
FS_SlideLong_Snow_09.wav
FS_SlideLong_Snow_04.wav
FS_SlideLong_Snow_05.wav
FS_SlideLong_Snow_06.wav
FS_SlideLong_Snow_07.wav
FS_SlideLong_Snow_08.wav
FS_SlideLong_Snow_01.wav
FS_SlideLong_Snow_02.wav
FS_SlideLong_Snow_03.wav
FS_Slide_Snow_04.wav
FS_Slide_Snow_05.wav
FS_Slide_Snow_06.wav
FS_Slide_Snow_07.wav
FS_Slide_Snow_08.wav
FS_Slide_Snow_09.wav
FS_Slide_Snow_01.wav
FS_Slide_Snow_02.wav
FS_Slide_Snow_03.wav
FS_Run_Snow_39.wav
FS_Run_Snow_40.wav
FS_Run_Snow_41.wav
FS_Run_Snow_33.wav
FS_Run_Snow_34.wav
FS_Run_Snow_35.wav
FS_Run_Snow_36.wav
FS_Run_Snow_37.wav
FS_Run_Snow_38.wav
FS_Run_Snow_28.wav
FS_Run_Snow_29.wav
FS_Run_Snow_30.wav
FS_Run_Snow_31.wav
FS_Run_Snow_32.wav
FS_Run_Snow_23.wav
FS_Run_Snow_24.wav
FS_Run_Snow_25.wav
FS_Run_Snow_26.wav
FS_Run_Snow_27.wav
FS_Run_Snow_18.wav
FS_Run_Snow_19.wav
FS_Run_Snow_20.wav
FS_Run_Snow_21.wav
FS_Run_Snow_22.wav
FS_Run_Snow_12.wav
FS_Run_Snow_13.wav
FS_Run_Snow_14.wav
FS_Run_Snow_15.wav
FS_Run_Snow_16.wav
FS_Run_Snow_17.wav
FS_Run_Snow_07.wav
FS_Run_Snow_08.wav
FS_Run_Snow_09.wav
FS_Run_Snow_10.wav
FS_Run_Snow_11.wav
FS_Run_Snow_01.wav
FS_Run_Snow_02.wav
FS_Run_Snow_03.wav
FS_Run_Snow_04.wav
FS_Run_Snow_05.wav
FS_Run_Snow_06.wav
FS_WalkSlow_CrunchySnow_11.wav
FS_WalkSlow_CrunchySnow_12.wav
FS_WalkSlow_CrunchySnow_06.wav
FS_WalkSlow_CrunchySnow_07.wav
FS_WalkSlow_CrunchySnow_08.wav
FS_WalkSlow_CrunchySnow_09.wav
FS_WalkSlow_CrunchySnow_10.wav
FS_WalkSlow_CrunchySnow_01.wav
FS_WalkSlow_CrunchySnow_02.wav
FS_WalkSlow_CrunchySnow_03.wav
FS_WalkSlow_CrunchySnow_04.wav
FS_WalkSlow_CrunchySnow_05.wav
FS_WalkLight_CrunchySnow_10.wav
FS_WalkLight_CrunchySnow_04.wav
FS_WalkLight_CrunchySnow_05.wav
FS_WalkLight_CrunchySnow_06.wav
FS_WalkLight_CrunchySnow_07.wav
FS_WalkLight_CrunchySnow_08.wav
FS_WalkLight_CrunchySnow_09.wav
FS_WalkLight_CrunchySnow_01.wav
FS_WalkLight_CrunchySnow_02.wav
FS_WalkLight_CrunchySnow_03.wav
FS_Walk_CrunchySnow_13.wav
FS_Walk_CrunchySnow_14.wav
FS_Walk_CrunchySnow_15.wav
FS_Walk_CrunchySnow_16.wav
FS_Walk_CrunchySnow_07.wav
FS_Walk_CrunchySnow_08.wav
FS_Walk_CrunchySnow_09.wav
FS_Walk_CrunchySnow_10.wav
FS_Walk_CrunchySnow_11.wav
FS_Walk_CrunchySnow_12.wav
FS_Walk_CrunchySnow_02.wav
FS_Walk_CrunchySnow_03.wav
FS_Walk_CrunchySnow_04.wav
FS_Walk_CrunchySnow_05.wav
FS_Walk_CrunchySnow_06.wav
FS_Walk_CrunchySnow_01.wav

Snow footsteps sound effects

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About Me
I’m the founder and sole operator of Sen6, specializing in high-quality audio samples and virtual instruments. With over 10 years of experience and a passion for ambisonics, I focus on delivering detailed, immersive sound assets for film, TV, gaming and VR projects.


 
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