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DEBIRD

$219

AUTOMATED BIRD NOISE REMOVAL

DEBIRD automatically recognizes bird noises in your recordings and removes them with surgical precision.

THE PROBLEM
Meet the involuntary #1 enemy of recordists and editors alike: Birds.

While their lively and delightful song is a true asset in nature ambiences, it ruins just about everything else.

As a result, countless hours are spent on the rather tedious task of cleaning recordings before one can get back to the fun part and focus on the creative process.

Meet DEBIRD – your simple but powerful tool that utilizes Deep Learning to do all the cleaning work for you.

Sit back and relax while DEBIRD effortlessly extracts all the unwanted chatter from your audio file within seconds!

HOW TO USE DEBIRD?

1. Drag any sound into DEBIRD. It is analyzed automatically.

2. Hit Play. Enjoy your de-birded recording! You can see the removed bird sounds in the lower spectrum display.

3. Simply export the cleaned sound.

THAT’S IT?
Yes! It is really that simple. You need some more features? You can also do the following:

Would you like to keep certain sounds that would otherwise be removed? No problem! Grab a boundary box or brush and show DEBIRD what to keep.

Solo and export the extracted bird sounds if needed. DEBIRD can be used in the exact opposite way it was designed for.

TIMESAVER
DEBIRD turns hours of work into seconds.

FAST PROCESSING
No matter how fast you remove bird sounds, DEBIRD is faster.

CUT THE SLACK
No more need to plan recording sessions at night or use invasive methods such as scaring off birds.

SMART
DEBIRD‘s Machine Learning capabilities help the tool to improve over time.

HELP US TO IMPROVE DEBIRD
DEBIRD works with a neural network that further improves the more input it gets. We will continuously feed the deep learning algorithm with recordings of birds to improve the results and to better handle edge-cases.

WHAT YOU CAN DO
You have a file and DEBIRD struggles to properly remove the bird sounds? Contact us via debird@boomlibrary.com and send us your audio file. We will include it into the machine learning routine and DEBIRD will handle such cases better over time.

REQUIREMENTS

SOFTWARE
DEBIRD works as a standalone application without a host DAW or NLE.

SYSTEM
Windows Windows 7 (64-bit), 8 GB RAM, Intel® Core i5
Mac Mac OS X 10.11, 8 GB RAM, Intel® Core i5

ILOK
Available licensing options:
Machine License activation and USB Dongle

Licensor: BOOM Library
Category: .
Type: Remove bird sound effects / recordings
• 58 MB
Delivery:
Instant - blazingly-fast - digital download
License type:
Royalty-free - you can select the number of users on checkout
Wishlist:  
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KEY FEATURES
• Remove bird noises with a single click
• Radically simplify and expedite your workflow
• Super-fast loading and processing of audio files
• The advanced Machine Learning algorithm guarantees the most precise removal of bird sounds without audible loss of the desired sound frequencies.
• Mark bird sounds you want to keep to exclude them from the removal process.
• Isolate and solo out the bird sounds, if desired.
• Non-destructive workflow. DEBIRD never overwrites your existing source file.
• DEBIRD keeps learning on the job and will improve over time.

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BOOM Library

The BOOM Library is part of DYNAMEDION, Europe’s biggest game audio studio. Our sound designers worked on great games like

• “The Elder Scrolls Online” (Zenimax)
• “The Settlers” series (Ubisoft)
• “Anno” series (Ubisoft)
• “Sacred” series (Deep Silver)
• “Drakensang” (Big Point)
• “Alan Wake” (Microsoft)
– and many many more

The BOOM Library prides itself on providing high-end, ultimate sound effects for all media and audio professionals. Our products have this specific edge you will not find anywhere else: Every collection comes with a 96 KHz high definition, huge source library of our original recordings + a great variety of designed SFX, ready to use. All BOOM Library products are royalty free – which means you get unlimited synch rights with every purchase.

When producing a new BOOM SFX Library, we put all our sound design expertise into the production process to ensure top quality and instant usability. Not only for game projects but for any project that needs to be boosted with a set of great SFX.

BOOM SFX have been used in great projects such as:

• THOR – The Dark World
• SIN CITY: A Dame To Kill For
• Machete & Machete Kills
• The Hobbit – The Desolation Of Smaug (Online Trailer)
• Prometheus (Trailer)
• Disney’s John Carter
• The Dark Knight Rises (Trailer)

Our mission is to provide top notch sound effects and source recordings in high definition. All treated with great Sound Miner metadata, fast to use, easy to access and epic sounding: BOOM!


 

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