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Home Destruction & Impact Sounds Page 7

Destruction & Impact Sounds

Destruction sound libraries, impact sounds, bomb blasts, full-on slams & smashes, metal, wood, glass and rock debris, breaking and destruction sound effects & recordings – they’re all here, for the sound of utter destruction.

  • This exceptional sound library offers you the raw and authentic sounds of urban environments in a state of violent public disturbances. Rain rocks and flashbang grenades on your scenes as you immerse your audience in hair-raising atmospheres of real-life riots. From fuming roadblocks to flaming tires and legions of demonstrators, this library encapsulates the very essence of uproar, vandalism, and turmoil.

    Violent Crowds, Marches, and Riots - Full Library Presentation

  • Useful Sound Effects releases Earthquakes, a library that contains both stereo and binaural earthquake sound effects. Sounds range from complete mixes that maintain original dynamics, indoor sensations, exterior and underwater settings. Two folders have been added with assets to create or modify your own sounds with rattling metals, shaking objects, falling debris, low rumbles…

    Having felt and heard earthquakes, I wanted the sounds to translate this feeling of awkward “calmness”. The seismic effects are often delicate, but nevertheless unexpected.

    These are not the Hollywood-style overwhelming crushing sounds but the more mystical, delicate sounds of the earth trembling, shifting tectonic plates, seismic movements, tremors that come from deep inside our planet and that are heard from the exterior or our interior, like houses, office, urbex-type sites.

    UCS compliant files with 225 sounds that can be easily edited to fit image or story.

  • Rock / Stone Sound Effects Rock Brick and Dirt 3 Play Track 500+ sounds included, 17 mins total $27

    Rock, Brick and Dirt 3 is the third of the series! This bundle includes all remastered sounds from RBD 1 and 2. With more than 100 new files recorded and designed. It’s a package of impact, Smash, Crumbling, Scratching, Landfall and more rock debris sounds. The library contains 333 files of various recording texture and perspective.

    A good package to add a dirty texture to your production.

    Each sound has been meticulously edited individually, All files were recorded and are delivered in 24bit 96kHz Broadcast Wave files, all embedded with metadata information for easy import and ensure fast and easy workflow.

  • Electric Arcs and Energy is essentially two separate collections of sounds.  The first, Electrical Arcs are more raw.  These arc sounds can be manipulated and mangled to be used as design elements in your project.  They are highly flexible and can easily be pitch-shifted -48 semitones or more.  They remain remarkably useful and clean giving each sound multiple “dimensions”.

    The Electrical Energy collection is a series of more specified design elements that I created – Impacts and Powerups.  Meant to be used in Weapon or UI design they should be flexible enough to be used as stand-alone effects or layers in more complex sounds.

    Recording and Editing

    This library was designed from scratch by recording highly unconventional metal sources with a cello bow and processing them (see one example in video). Great care was taken during the recording and editing process to ensure maximum flexibility of these sounds.  The recording was done at 24/192kHz using the Sennheiser MKH 2050 mic which captures frequencies up to 50kHz.  All processing and design was then performed at 192kHz.

    Bonus – Forge Sound Design Tool Sample Map

    If you own the Forge Sound Design Toolkit this library also comes with a specially curated sample map.  The sample map can be loaded into the sampler for randomization and the creation of more complex sounds.

     

  • The Boom, Crackle and Scream library is the first in a planned series of Glitch Factory mini libraries.  This library uses sounds recorded of Fireworks ranging from large booms to small sparklers and mangles them into interesting textures in varying degrees.

    The sounds have been manipulated using analog synthesizers, custom Reaktor instruments and other types of granular processing.  They will work well for Sci-Fi weapon layers, user interface sounds and more.

  • Destruction & Impact Sounds IMPACTUS Play Track 423 sounds included $17.40

    A massive collection of 423 impacts, smashes, hits and explosions.

    24-bit impacts, recorded and designed with ice, glass, metal, water, wood and other sources. Clean and processed, from small wood knocks to massive designed bomb blasts and deep pulses.

    All sounds were recorded or designed at 24-bit 96kHz, with embedded meta data.

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  • Paper Sound Effects Paperlife Play Track 1300+ sounds included, 110 mins total $70

    Paperlife contains a huge variety of different paper and cardboard sound effects. We folded, ripped, rustled, crackled, swished, whooshed, flapped, turned, threw, sizzled paper and cardbord to create this library.

    Beside the massive amount of unusual sounds we also took care about usability and created “every day” paper sound effects and handling noises for out-of-the-box use.

    As always, all files come with burned in metadata in open standards.

  • Need some massive windshield impacts and glass smashing sounds?

    ‘The Windshield’ sound effects library is the first installment in a new ‘Car Damages Collection’ from Red Libraries – and it delivers wild glass destruction, captured from actual windshields breaking.

    It contains than 170 impacts, crunches and explosive sounds of laminated glass. Neutral acoustics and adjusted width allows you to easily manipulate and integrate the various elements. It also comes with contact microphone layers to get you fine, extra detail to your glass breaking textures and impacts.

    Have a truly smashing time with The Windshield!

  • This library features recordings created using a “Knas Ekdahl Moisturizer”, a boutique spring reverb effects unit where three reverb springs are exposed, allowing them to be hit, played, and manipulated in real time.

    The unit also includes a multi-mode analog filter, and when combined with the playability of the springs, opens up many sound creation options.

    The result is a unique sound effect library of massive metallic hits, clangs, scrapes, plucks, bounces, and rattles. The springs were played like a percussion instrument, using a collection of found objects, such as hammers, mallets, allen wrenches, forks, and plastic / metal rods. The springs were also stretched to alter the pitch, and objects were placed on the springs, much like a prepared piano, to alter the sound.

    No other effects were applied other than the built-in multimode filter (high pass, low pass, band pass, and resonance) on certain sounds. These include sub-sonic hits, sweeping filtered metallic scrapes, and drones that round out the collection.

  • The ROCKS Library is a collection of more than 700 designed rock and stone sound effects, ready to use.
    From single stone impacts to large heavy collapsing rocks, avalanches, rockslides sounds, rolling and falling stones, debris sounds….

    Originally recorded at 192 kHz with two Sennheiser MKH8040, a Sanken CO-100K and a Sound devices Mixpre 6. Delivered at 96Khz.

    Each sound file has been carefully named and tagged for easy search in Soundminer and is Universal Category System (UCS) compliant.

    (see the full track list below).

  • Fine Sand Debris is a collection of fine sand being poured, dropped, thrown and cascaded across metal, plastic, and wood materials. The high sample rate of 192k makes these sounds great source material to be twisted and stretched to the heart’s desire.

  • Destruction Zone library brings 1570+ HQ audio material, centered around debris and destruction sound effects. We spent great lengths of time recording on-site, in metal scrap yards and quarry mines, construction sites, and a tank graveyard, and we had fun popping balloons, dropping firecrackers into canyons, and sending barrels rolling downhill.

    In the studio, we recorded a wide range of materials, covering everything from dust and gravel drops to glass breaks and porcelain smashes and we even recreated volcanic rockslides using authentic rock pieces from Etna volcano (Italy).

    The highlights of our Destruction Zone library include high car drops using cranes and clarks, car window breaks using sledgehammers (what a stress relief 🙂 ), the reverberated pops of balloons and firecrackers in one of our beautiful local canyons, sounds of an old corroded metal barrel being thrown downhill and “meticulously vandalized” in order to capture larger than life rolling textures, metal impact, and loud squeaks.

    In addition to those raw material-based sounds, we included a number of designed sounds of low-frequency impacts, rumble drones, and different types of ground movements and disaster scenarios, such as rockfalls, mud and lava flows, landslides, earthquakes, avalanches, building collapses, car crashes, and explosions – all you need to design the Second Coming and beyond…

    Our motivation behind this collection is to offer opportunities for:

    Creating your own mixture of debris sounds
    Using our pre-designed mixes unaltered to create the ambiance of weather phenomena, natural disasters, or structural failures and collapses.

  • Small Grain Debris Vol I contains 82 studio recorded tracks of different small texture materials being dropped on to and impacting on metal, wood, stone, cardboard and water.

    List of ingredients:
    • Coarse and fine salt
    • Sugar
    • Flour
    • Mixture of salt sugar and flour
    • Plastic bits
    • Metal lid
    • Bathtub
    • Cardboard boxes
    • Bookcase storing metal and wooden tools
    • Radiator
    • Marble Stone

    Both short and longer versions of each material falling are available in this set of sounds, making it easy to fit the needs of a specific project.
    Microphones were placed at the bottom of book cases, radiators and cardboard boxes, to capture materials like salt and plastic bits falling completely random. This made each recording unique and natural sounding.

    Microphones used: DPA4060´s, Sennheiser Mkh416, Sennheiser Mkh8020´s.
    Recorders used: Sounddevices 702 and Mixpre6
    All sounds have been mastered in Pro tools and made UCS metadata ready in Soundminer.

  • Assorted firework recordings, ranging from individual explosions to multiple fireworks going off at the same time.

    This collection has lots of nice sharp bangs, and includes a variety of firework sounds recorded close up and from a distance.

  • The All Metal sound effects library features 765 sounds of metal clashing, clanging and resonating as metal pieces are rummaged through, dropped, and tossed. Create with the various distinct sonic properties of metal objects — from squeaky gates, rattley wires, ringing wrenches, warbling sheet metal, clattering swords and more.

    Each sound was pristinely recorded at 192kHz with lots of variations for more creative freedom. Uncover the sonic treasures that await as you pitch and process the squeals, squeaks and moans of the metallic debris for limitless sound design opportunities. Strengthen your projects with the distinct buzzing, scraping and reverberation of metal impacts for both literal use and creative implementation as layers for intense sound design.

    Each sound file is embedded with diligent metadata to help you find the exact sound effect you need with fast, pinpoint search. Advanced metadata fields ensure compatibility across any database search platform such as Search by PSE, Soundminer, BaseHead, Netmix, Workspace (Pro Tools), Find Tool (Media Composer), Media Bay (Nuendo), Reaper, Adobe Premiere, and beyond.

    Key Features:

    • 765 sound effects (2GB)
    • 24 bit/96k, 24 bit/192k broadcast .wav files
    • Descriptive embedded metadata
    • 100% Royalty-Free

    Credits:

    • Saro Sahihi
  • The Machine Factory library delivers 265 unique impact & foley sounds with over 26 minutes of playtime – including sounds such as metal doors, stairway, wood impacts and many other like metal impacts or thundering metal. The library is perfectly suited for post production, audio books, radio broadcasts and other audio channels. All sounds are in WAV, 24 bit & 96 kHz and include metadata.

  • Fully over 6 tons of metal was pummelled during the making of this sound library. Prepare for some serious metal impact recordings with this massive SFX collection that will be the go-to for game sound design, trailers, and film. Recorded over several months with precision recording techniques and discerning ears, this hard-hitting, vast library will serve any serious sound designer well for years to come.

    Capturing Intense Metal Impacts

    After recording a few dozen metal impact sounds with a standard close-mic recording setup, we were just not getting the next-level quality we wanted for this library. The recordings had an overbearing proximity feel and the sharpness of the transients was fatiguing our ears. With time, experimentation and a lot of listening we found a formula which changed the game completely. We want to share some of our findings with you!

    Microphone Setup Positioning 1

    Using a stereo pair of Sennheiser mkh 8040s feeding into a Mix Pre 6, the first step was to change up the mic positions into some balanced but unusually placed, more distanced configurations. For the sound pressure levels (SPL) that the impacts were throwing out, mid-distance recording positions were providing a broader frequency, more balanced overall feel. It might be obvious, but taking the time to position the mics and find where the nodes of sound waves are most interesting is key. At this point in our setup, the captures of the old metal cabinet we were pounding already started producing some very interesting results.

    Microphone Setup Positioning 2

    Getting within striking distance of the quality target, we still found that the recordings were not celebrating that resonant bass personality that is particular to metal objects and surfaces. To address this, we brought in a LOM Geophon contact mic which we do recommend to pick up low end frequencies beautifully. Positioning the Geophon at different nodal points on the metal surface – which was entirely different for each surface used – we started getting some well balanced low end into the recordings. The captures were really starting to get to where they needed to be; the bass was there, the frequency range was there, and above all, the complex personality of the metal impacts was really pouring through the headsets. Almost there, some truly fantastic audio captures.

    Microphone Setup Positioning 3

    The final touch was added to the recording setup when a fourth microphone, a shotgun Rode NTG2, was added to the mix. The shotgun mic was pointed directly at the source of the impact with mid-low input gain to bring in a present but balanced transient into the impact recordings. Absolute magic – the quality target was achieved and even surpassed. For recordings like these we can definitely recommend multiple microphone positions, and a high quality contact mic is essential. For each object and surface used in this Metal Impacts SFX Library, either one of the recording formula described above was used to capture the best sounding metal impacts, shakes, resonances, rattles and rings you will ever own.

  • The Tool Pack 01: Drops contains over 90 minutes ( 350 files) of a variety of tools and decorating items drops, impacts, rolls & slides, allowing for a huge array of custom variations to be created.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    The included basic construction kit / original recordings enables further custom asset details to be created for more granular focus.

    All assets have been recorded & produced at 96kHz/24bit.

    Included in this pack:

      • • Individual Designed full sequence drops (Impacts, Rests, Rolls, Slides, etc…) Ready to use

     

      • • Basic construction kits of the original recording, Including Bounce, Rests, Rolls & Slides, with multiple variations.

     

      • • 20 unique tools / items types each with their own characteristics

     

      • 4 main surface types: Concrete, Metal, Rubber Foam, Wood.
  • Firearms Sound Effects Designed Weapons Play Track 216 sounds included, 8 mins total $40

    'Designed Weapons' by Cinematic Sound Design features a selection of designed weapons, weapon loadings, re-programmings, interface sounds & cinematic backgrounds. Designed specifically for 'First Person Shooter' games and any game & media project, where guns, sci-fi elements are essential, this unique product delivers a massive palette of sounds for your production library.

    Product Details:

    • 86 Designed Weapons: Bursts & One Shots
    • 30 Cinematic Atmospheres & Drones
    • 97 Sci-Fi Re-programmings & Weapon Loadings
    • 3 Distant Explosions
    • 216 files in total

  • Metal Sound Effects Ilmarinen Play Track 302+ sounds included $20

    This collection encompasses the foundations of a blacksmith audio library.  Hits, grinds, machinery, tools, and squelches are all included.

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  • Construction/Demolition is a collection of standard tools as well as a TON of hospital demolition and home demolition ambiences.

    These ambiences are chalk full of heavy equipment sounds, grinding, gears, i-beams being chopped in half by 8-foot long demolition scissors, rubble falling, roofs caving in… It’s … AWESOME!

  • This sound library introduces reverberant aggressive metal rampage with just a hint of subtlety right before the enormous sound rushes to deliver a piercing brutal blow.

    Featuring creeping evolving metal pressure and resonating rattle, gritty friction and massive rumble, explosive impacts and fierce slams, vicious screeches and nerve-racking squeaks.

    Explore and layer meticulously edited source material or drag and drop high-end detailed sound effects designed for instant devastating damage.

    With plenty of experimentation and unique processing, this library introduces a fresh sound palette for action adventure and horror genre, trailers and in-game cinematics.

    This Sound Library is a part of the Slava Pogorelsky – Complete Bundle.

    WHAT SOUND PROFESSIONALS SAY:

    Victor Mercader – AAA Sound Designer (Apex Legends)
    “I find myself continuously using Slava’s SFX libraries to blend it’s pristine and detailed sound designs into my own sounds. They always add that cutting edge I am missing and make my sound designs more unique and pristine.”

    Enos Desjardins – Sound Designer/Sound Effects Editor (Mission: Impossible – Dead Reckoning, Black Mirror)
    “Slava has been creating some really cool libraries which I find myself using time and again. Really high quality recordings to start with but then the cool processing he has used for example in his cinematic whoosh libraries really stand out. They are not just your standard generic whoosh sounds but are loaded with character and have a unique feel to them that is really fresh and cuts through in the nicest of ways.”

    Bjørn Jacobsen – AAA Sound Designer (CyberPunk 2077, HITMAN, DARQ)
    “Slava has for several years made high quality sound effects for me to play with. I use his sound libraries across multiple projects as lego blocks of my creations.”

    Ginno Legaspi – SoundBytes Music Magazine‎
    “Slava is back with another aggressive and energetic sample library called Resonating Metal Force – a 680 strong collection of modern metal effects captured using various tools and high-end studio equipment. The source material was edited and processed professionally for instant use. These sounds are primed for experimentation – whether you add your unique processing, layer several WAV samples or slice and dice to your heart’s content, the sky’s the limit. This sound pack is another winner.”

    Yarron Katz – AAA Composer and Sound Designer
    “Slava makes some wonderful libraries. He’s relatively new on the scene and his libraries have come to critical acclaim. He takes some general ideas, like whooshes and he injects some extremely revolutionary and innovative ideas to them, so you’re not getting another whoosh library – you’re getting something very unique, very fresh. He brings some wonderful ideas to the table.”

  • Destruction & Impact Sounds Fireworks from Paris Play Track 138+ sounds included, 18 mins total $18

    'Fireworks From Paris' is a sound library, recorded as Paris was celebrating the Bastille Day on July 14th 2016. The firework recordings are divided into categories such as tiny explosions, middle explosions, and powerful explosions. The library features both solo explosions, as well as multiple blasts. It comes with 2×138 recordings, in stereo as well as UPMIX 5.1.

  • Sand and Pebble features 671 drops, hits, impacts, debris, scrapes, slides, pours, tosses, shakes, rolls and more movement sound effects on lots of surfaces. Find the true sound of it with Vadi Sound Library.

     

    About Sand and Pebble

    671 files (431 sand and 240 pebbles) that are clean, impactful and capture pretty much every material, surface, and action, with a variety of sand granules and pebbles being thrown, poured, cascaded, handled, and manipulated in various ways.

    Includes 671 takes from 2 perspectives on cardboard, metal, plastic, ground, stone, wood, tile, rocks, and more surfaces.

     

    The sand and pebble sounds are broadly grouped as:

    Action: Drop, hit, throw, impact, debris, trickle, scrape, slide, pour, toss, shake, roll, friction, dip, stab, brush, fill, mix, shake, sift, crash, gather, pick up, break, sweep

    Surface: Metal, aluminum, copper, plastic, ground, stone, wood, gravel, tile, rocks, dirt

    Style: Fast, hard, medium, slow, soft, in intervals, tonal, rattle, squeaky

    What makes this collection handy is the creativity, clarity and diversity of the sounds. These meticulously recorded sounds have both practical usability and room for further sound design.

    You will get intuitive, detailed naming, UCS compatibility and the usual Vadi Sound craft and attention to detail in 671 pristine sounds.

    Recorded in 24bit-96kHz.WAV format on our favorite Sennheiser MKH 8040 and DPA 4060 stereo pairs and Zoom F3 in A/B and ORTF.

    What else you may need

    You may also want to check out the new Lots Of Chains Sound Effects Pack for 450+ sounds that capture pretty much every material and action of the chain, and our bestseller Crafting and Survival Sound Effects Pack for 1000+ survival, gathering, movement and crafting sounds.

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