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Adaptive Triggers is a sound library focused on the unique haptic mechanics of the PlayStation DualSense game controller. At the heart of this collection are detailed recordings of the controller’s adaptive triggers and rumble features, captured to showcase a range of mechanical and tactile sounds.
To generate these sounds, custom trigger behaviors were programmed using reWASD mapping and DualSenseX controller software. This allowed for the creation of varied press patterns, resistance levels, and haptic feedback combinations. We created a wide range of sounds: from gritty, grinding trigger pulls to rhythmic press sequences, mechanical clicks, and deep rumbles. These sounds were captured using a Sennheiser MKH 8050 microphone paired with a Zoom F6 recorder, ensuring ultra-clean recordings with extended high-frequency detail—ideal for pitch manipulation.
The result is a versatile set of controller-based source material, perfect for creating sci-fi weapon reloads or trigger pulls, futuristic interface interactions, robotic mechanisms, or experimental percussion layers for music and sound design.
The final collection includes 150 WAV files delivered in 24-bit 192kHz format, with a total size of 668 MB. All files are fully UCS-compliant and include detailed metadata for easy integration into your workflow.
Controllers is especially well-suited for:
Futuristic interface design and control systems
Weapon mechanisms or sci-fi gear in video games and film
Robotic movements, servos, or haptic feedback emulation
Experimental percussion layers in music production and sound design
Library Specifications:
Source: PlayStation DualSense controller
Focus: Adaptive triggers & haptic rumble mechanisms
Reprogramming Tool: reWASD / DualSenseX (custom trigger tension, click patterns, rumbles)
Microphone: Sennheiser MKH 8050 (supercardioid)
Recorder: Zoom F6 (32-bit float, 192kHz)
Final Format: 150 WAV files at 24-bit / 192kHz (Mono)
Library Size: 668 MB
Metadata: UCS-compliant with embedded keywords
An abundant collection of handcrafted effects geared toward menus, selection screens, options pages, clickable/touchable events, and interactive modalities.
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