Sound designer Leon Beilmann has released this impressive guide to everything related to guns, projectiles – and sound:
Read MoreHow to use AI in Audio (without making yourself redundant)
Sound designer and recordist Ana Monte on how we can use AI creatively:
Read More9 great new podcasts: hear about sound mixing techniques and 3D audio innovations, the sound of “The Substance” and “Inside Out 2”, artist interviews, the history of radio jingles, and more!
Want something great to listen to? Check out these 9 new podcast episodes about sound – from the Audio Podcast Alliance:
Read MoreGame Audio Explained – your guide to making sound for games
What is game audio? Learn how sound is made for games, how to make games sound their best – and how to get started and succeed in game audio:
Read MoreIntroducing a new way to find Local Audio Communities: Here’s how it works (and how you can help):
Airwiggles has just announced a new Local Communities space to help you find friends / clients / collaborators in your area – here’s how it works (and how you can help):
Read MoreThe Sonic Legacy of David Lynch: The Sound of Twin Peaks & beyond
Go behind the sound for some of creative visionary David Lynch’s fantastic film and series projects:
Read MoreAirCon25 Submission Are Open! Here’s how to take part:
Here’s your chance to have your talk, panel, or interview included at AirCon2025, the free annual online conference on sound for games, film and beyond:
Read More7 great new podcast episodes: Effective audio post collaborations, insights from a game audio veteran, the power of sound design – and the language of dogs
Get sonic insights in these great new podcast episodes from Audio Podcast Alliance members:
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