A white sphere wears over-the-ear headphones. Asbjoern Andersen


This month, we have many podcasts that are new or have never been featured in these roundups.

Hear from Eyal Amir from Waves Audio about his career and plugins in a brand new audio programmer podcast. Listen to Nakhane explain his life experiences and creative processes that inspire his music. Listen to the first episode of The Audio Round Table by Audio Pizza and iBlindTech, where the hosts talk about their careers in sound. Sound Designer Gary Rydstrom shares his long relationship with Steven Spielberg and involvement with beloved films like Saving Private Ryan, Jurassic Park, and Toy Story. Learn about designing Voice User Interfaces, from prototyping to handling errors. Hear from sound designer and sound healer Torkom Ji about spatial audio and ambient soundscapes in VR. Barney and Derek speaks with Alex Previty on the audio for Spider-Man for PS4, and Sam Huges talks with Anthony Hales from SIDE about voice-over for games. And finally, hear an interview with Travis Stewart aka Machinedrum where he talks about his career and process of creating electronic music.

Soundstage Access – Ep 16: Gary Rydstrom, Sound Designer (‘Jurassic Park’, ‘Ready Player One’)

Episode outline: ‘What an honor to share this conversation with legendary Sound Designer/Editor/Mixer Gary Rydstrom, who has been collaborating to create the soundscape of Steven Spielberg films for over 25 years and whose credits include ‘Jurassic Park,’ ‘Toy Story’ and ‘Star Wars: The Force Awakens’ among many others.

In our conversation, we discuss Gary’s creative relationship with Steven Spielberg, working in animation on many beloved Pixar movies, the bone-shaking experience of recreating the battle sounds in ‘Saving Private Ryan,’ the thrilling NYC car chase from ‘Ready Player One’ and much more!’

Hear the episode:
The Audio Programmer Podcast – Ep 1: w/ guest Eyal Amir (Software Engineer, Waves)

Episode outline: ‘In this episode of The Audio Programmer Podcast, we go back to a great conversation I had with Eyal Amir from Waves Audio, discussing his amazing transition from musician to software, some of the plug-ins he’s built, and more! ‘

Hear the episode:
 

The Sound Architect Podcast – S02E03: Anthony Hales – Technical Director, Global Audio at SIDE, Pole To Win

Episode outline: ‘Sam chats to Anthony Hales about the casting process, working on blockbuster video games, advice for actors auditioning for or recording at SIDE and more!’

Hear the episode:


 

Audio Pizza/The Audio Round Table Promo – Meeting the TARTs – TART01

Episode outline: ‘Introducing the first Session of a new show on Audio Pizza, The Audio Round Table. Kid friendly sessions for TART will continue to appear on Audio Pizza however if you want to subscribe separately to The Audio Round Table, here’s the RSS and Apple Podcast links.

New sessions will come out first on the direct feed but you may occasionally need to put up with Scott’s and Matt’s potty mouthes.

One runs their mouth for a living, and another helps people look like they love their job. Someone thinks their old band sucks and that they should tell them exactly why, and the other one just wants to be regular. Welcome to the TARTs.’

Hear the episode:
 


Popular on A Sound Effect right now - article continues below:


Trending right now:

  • Strident and Demonic

    Expand the timbre of your horror violins and cellos with CIRCUS, a sinister sample pack featuring 180 WAV sounds of screeching or high-pitched string noises, perfect for horror music and dark sound design.

    Creative Tension

    This collection offers a curated selection of screeches, high-tension tremolo, heavy jeté strokes, dark demonic textures, finger patterns, chaotic string elements, clock loops and bow accents.

    Haunting and Experimental

    Create haunting atmospheres, perfect for horror, thriller or experimental soundtracks. Every element has been designed to unsettle and disturb, blurring the line between music and noise.

  • ⏰ For a very limited time:
    Add this library to the cart and enter ah4launch in the cart coupon field – to sprinkle an extra launch discount, on top of the current discount!

    Animal Hyperrealism Vol IV is a sound library containing animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 294 files. The sounds were recorded in zoos, and wildlife centers.

    The asset list includes but is not limited to: hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, brown bears, pheasants, wildebeests, African wild dogs and many more. The content has been recorded at 192KHz with a Sanken CO100K, an Avisoft CMPA and a Sennheiser 8050 for center plus two Sennheiser MKH8040 for stereo image.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    15 %
    OFF
  • Animal Sound Effects Animal Hyperrealism Vol III Play Track 1711 sounds included $180

    Animal Hyperrealism Vol III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.

    The sounds were recorded in zoos and wildlife centers. The asset list includes but is not limited to: european red deers, monkeys, reindeers, hornbills camels, crickets, tamarins, boars, frogs, red ruffed lemurs, parrots, and many more.

    The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
    Part of the cheats section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
    All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
  • Animal Sound Effects Collections Animal Hyperrealism Vol I Play Track 290+ sounds included $180

    Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.

    The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: african lions, bengal tigers, horses, donkeys, cows, exotic birds, owls, bobcats, pumas, dromedaries, wolves, dogs, geese, lemurs, gibbons and many more.

    All the content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image. All files are delivered as stereo bounce of these four mics, though in some instances an additional couple of CO100K was added to the sides.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.

Latest releases:

  • South East Asian Kitchen Ambience captures the busy and lively atmosphere of a working kitchen in Yogyakarta, Indonesia. This collection features authentic sounds of cooking activity—meat pounding, stove crackling, water dripping, blenders whirring, pumps, and the hum of a grater machine—layered with background chatter and the subtle presence of passing traffic.

    Perfect for filmmakers, game developers, and sound designers, these recordings deliver a realistic sense of place, transporting listeners straight into the heart of a Southeast Asian kitchen full of movement, energy, and life.

  • Deep Ice is a unique sound collection capturing the organic power and delicate beauty of ice in motion. Recorded with precision on frozen lakes, this library offers an immersive palette of crystalline cracks, deep impacts, and pure debris.
    You will find:
    – Under-ice recordings with an Aquarian H2d hydrophone: deep cracks and resonant fractures
    – Surface recordings in XY stereo with Schoeps CCM4: sharp impacts, hits, textures, cracks, and debris
    These sounds are ideal for films and series sound design, video games, and musicals creations. Each recording has been carefully cleaned and formatted to UCS standards.

    Showreel Deep ice MOOBOX
  • Animal Sound Effects The Birds Play Track 78+ sounds included, 177 mins total $100

    The Birds includes selections from some of my previous libraries: Forests and Mountains, California Grassland Wildlife, Forest Day, and Harbor and Ocean

    I’ve gone through all of these libraries and selected what I consider some of my favorite recordings and that only include birds.  With this collection you get a wide variety of various birds in different environments, perspectives, times of the day, night.  Birds together, more specific and separate, close, distant.  The locations mostly include Southern California Foothills, Forests, and Mountains and Central California Grassland areas.  There’s also some recordings from Washington and Oregon. 

    There’s a few different species of Owls, a number of Ravens, various Sparrows, Woodpeckers, Doves, Finches and all sorts of other fun birds singing away.  Anyone looking for a bit more info should check out the library links up top to get a good idea.

    I’ve provided the species listings by each library.  The file names have been kept the same as they were in the original libraries so if anyone would like to compare metadata sheets to see what’s included it will be a bit easier.

    Forests and Mountains
    Acorn Woodpecker, American Coot, Barred Owl, Black-headed Grosbeak, California Quail, California Towhee, Canadian Geese, Fox Sparrow, Great Horned Owl, House Wren, Mallard, Northern Flicker, Nuttall’s Woodpecker, Oak Titmouse, Pacific Wren, Pied-billed Grebe, Pileated Woodpecker, Common Poorwill,  Raven, Robin, Red-shouldered Hawk, Song Sparrow, Spotted Towhee, Steller’s Jay, Swainson’s Thrush, Western Wood-Pewee, Wilson’s Warbler, Wrentit, Yellow-throated Blackbird

    Forest Day
    Acorn Woodpecker, Hairy Woodpecker, Lawrence’s Goldfinch,Mountain Chickadee, Northern Flicker, Pygmy Nuthatch, Raven, Red Shouldered Hawk, Spotted Towhee, Western Bluebird, Williamson’s Sapsucker

    California Grassland Wildlife
    Ash-throated Flycatcher, Barn Owl, Bell’s Sparrow, Bullock’s Oriole, California Towhee, Cassin’s Kingbird, Common Nighthawk, Eurasian Collared-Dove, Horned Lark, House Finch, Great Horned Owl, Mourning Dove, Raven, Red-tailed Hawk, Say’s Phoebe, Western Kingbird

    Harbor and Ocean
    Crow, Herring Gull, Pelogagic Cormorant, Pigeon Guillemot

    Grassland Micro
    California Towhee, House Finch, Mourning Dove, Western Kingbird, White-throated Swift

    Metadata
    All files have been carefully edited.  Detailed Metadata and labeling of species has been provided along with using UCS.  Photos have been embedded with each file to help out with getting an idea of what birds are typical in particular landscapes.  Markers have also been placed in the files to help out with navigating.

    The Gear
    Sound Devices MixPre-3
    Sound Devices MixPre-6
    Zoom F3

    Mics
    Sennheiser MKH 8020
    Sennheiser MKH 8040
    Sennheiser MKH 8040+MKH 30 MS

  • Animal Sound Effects Harbor and Ocean Play Track 15+ sounds included, 37 mins total $12

    Harbor and Ocean is a smaller micro library featuring a mix of Ocean and Harbor sounds.  This features some recordings of Seagulls in a harbor, a large group of Cormorants and sea Pigeons hanging out on old dock pilings, and morning birds in a lake marina.  There’s also a few various sounds of ocean waves on different beaches, water laps on rock jetty’s and a lake dock, a barge ship heading out of the harbor, and general industrial harbor ambience.

    Harbor and Ocean
  • MoGraph and Visual Effects Sounds

    Keyframing, motion blur, easing, masking, interpolation, texturing, rotoscoping and more, everyone knows that making professional broadcast quality motion graphics, visual effects, animations and info graphics is no easy task. Even more, finding the right sounds and audio cues that fit is tedious, time consuming and frustrating. 

    With Synthetic Cut Transitions – MoGraph and Visual Effects Sounds you get an instant, affordable, sound solution, ready to use right out of the box. Precision crafted to amplify the impact of your motion graphics, animations, logos, idents, transitions, explainer videos, cinematic trailers and cutscenes. You get a fresh set of swipes, wipes, whooshes and sound morphs that you can use everyday (all royalty-free). Even more, you can mix and match, layer and transform sounds to create the perfect audio track to go with longer visual sequences. 

    It’s a time saving, action oriented, ready to use power pack of sound made specifically for interactive visual effects. 

    • 214 Total audio files for dynamic visual effects
    • All in 24-bit / 96kHz WAV plus other formats
    • 400+ MB of custom crafted audio 
Need specific sound effects? Try a search below:


UX Podcast – Ep 207: Designing voice interfaces with Ben Sauer

Episode outline: ‘We have high expectations for voice interfaces, after all we’ve been talking since birth. It’s natural and nuanced. Ben Sauer joins us to help us navigate the complex world of designing for voice.

Multimodal – listening and replying, designing voice first, touch free design, error handling, prototyping voice interfaces – we cover a great deal in this episode. There’s even a mention of fermented Swedish herring.’

Hear the episode:
 

Soundbytes Podcast – EP 29 – Interview with Alex Previty

Episode outline: ‘Welcome back to episode twenty-nine of our monthly podcast about games and game audio. We were at GDC this month, and we took the opportunity during the week to sit down with our friend, Alex Previty, for an interview. Alex is an audio designer at Insomniac Games, and recently worked on their 2018 title, ‘Spider-Man’ for the PS4. We talked about Alex’s background in games, about his entry into the world of sound design, and about some of his work on Spider-Man. A huge thanks to Alex for taking some time out of a very busy week to chat with us, it was a very interesting and inspiring interview!’

Hear the episode:


 

Song Exploder – Ep 155: Nakhane

Episode outline: ‘Nakhane is a singer and songwriter from Johannesburg, South Africa. His first album, Brave Confusion, won the South African Music Award for best alternative album in 2014. He starred in the award-winning film “The Wound,” which was shortlisted for the Oscar for Best Foreign Film.

Nakhane’s second album was originally released in 2018, and then released in the US in 2019, as a deluxe version. The deluxe version includes this song, “New Brighton,” featuring guest vocals from Anohni. In this episode, as Nakhane breaks the song down, he talks about his complicated relationship with Christianity, why the song wasn’t on the original version of the album, and what it was like to work with one of his musical heroes.’

Hear the episode:
 

Voices of VR Podcast – Ep 749: Using VR Horror as Fear Resistance Training + Sound Healing & Psychedelic Culture

Episode outline: ‘Torkom Ji tells the story of how he used Resident Evil 7 VR as a form of fear resistance training, and transformational shadow work to overcome his fears. He’s also a co-founder of Visual Reality, which is bringing psychedelic culture and visionary art into virtual reality. He’s a sound healer & music producer who has been performing his Quantum Harmonics for the last couple of years in the Visual Reality section of VRLA, and he tells me about the process of cultivating ambient soundscapes that explore aspects of time, and how cycles of nature can be experienced through the polarities of expansion/compression, rise/fall, and a tonal field of basic harmonics in the overtone series. I found this to be a fascinating exploration of remediating fear through virtual simulations of the horror genre, how psychedelic culture is blurring the boundaries of reality, and the trends of spatial audio and ambient soundscapes that are able to create contextual layers of augmentation.’

Hear the episode:
 

hanging out with audiophiles – Ep 40: MACHINE DRUM

Episode outline: ‘Episode 40 welcomes Travis Stewart aka Machine Drum to the pod!

Travis is a badass I’ve know for some time now and is someone I’m lucky to call a friend at this point. We made it to brunching status !

I’ve had him over to the house in Nashville and we jammed once which makes me think

We really need to do that again!

I’ve also sung on a JETS track U.N.I. which was a real rush.

Travis is one of those characters that gets the magic side of music.

He gets the fact that the presentation of ideas is important. To DREEEEAAAAMMMM

He gets that you don’t need much kit to make amazing shit (you can quote me on that)

He also gets that it’s good to share.

So enjoy our ramble back in time. Yes!

We get into some Machinedrum time travel. How did a kid from small town USA get to wander so free?

The man is prolific and talented having pushed quality sounds through labels of distinction such as:

Ninja Tune

LuckyMe

Merck Records

Planet Mu

Producing work for Theophilus London, Jesse Boykins III, Azealia Banks, and oh so many more!

YUP

He’s legit!!

This chat was from August 2018 so it’s been stewing somewhat and yet it’s as fresh as ever!

Great timing as JETS have a brilliant LP coming May 24 through Innovative Leisure’

Hear the episode:
 

 
 

Please share this:


 



 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Strident and Demonic

    Expand the timbre of your horror violins and cellos with CIRCUS, a sinister sample pack featuring 180 WAV sounds of screeching or high-pitched string noises, perfect for horror music and dark sound design.

    Creative Tension

    This collection offers a curated selection of screeches, high-tension tremolo, heavy jeté strokes, dark demonic textures, finger patterns, chaotic string elements, clock loops and bow accents.

    Haunting and Experimental

    Create haunting atmospheres, perfect for horror, thriller or experimental soundtracks. Every element has been designed to unsettle and disturb, blurring the line between music and noise.

  • ⏰ For a very limited time:
    Add this library to the cart and enter ah4launch in the cart coupon field – to sprinkle an extra launch discount, on top of the current discount!

    Animal Hyperrealism Vol IV is a sound library containing animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 294 files. The sounds were recorded in zoos, and wildlife centers.

    The asset list includes but is not limited to: hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, brown bears, pheasants, wildebeests, African wild dogs and many more. The content has been recorded at 192KHz with a Sanken CO100K, an Avisoft CMPA and a Sennheiser 8050 for center plus two Sennheiser MKH8040 for stereo image.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    15 %
    OFF
  • Animal Sound Effects Collections Animal Hyperrealism Vol I Play Track 290+ sounds included $180

    Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.

    The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: african lions, bengal tigers, horses, donkeys, cows, exotic birds, owls, bobcats, pumas, dromedaries, wolves, dogs, geese, lemurs, gibbons and many more.

    All the content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image. All files are delivered as stereo bounce of these four mics, though in some instances an additional couple of CO100K was added to the sides.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
Explore the full, unique collection here

Latest sound effects libraries:
 
  • South East Asian Kitchen Ambience captures the busy and lively atmosphere of a working kitchen in Yogyakarta, Indonesia. This collection features authentic sounds of cooking activity—meat pounding, stove crackling, water dripping, blenders whirring, pumps, and the hum of a grater machine—layered with background chatter and the subtle presence of passing traffic.

    Perfect for filmmakers, game developers, and sound designers, these recordings deliver a realistic sense of place, transporting listeners straight into the heart of a Southeast Asian kitchen full of movement, energy, and life.

  • Deep Ice is a unique sound collection capturing the organic power and delicate beauty of ice in motion. Recorded with precision on frozen lakes, this library offers an immersive palette of crystalline cracks, deep impacts, and pure debris.
    You will find:
    – Under-ice recordings with an Aquarian H2d hydrophone: deep cracks and resonant fractures
    – Surface recordings in XY stereo with Schoeps CCM4: sharp impacts, hits, textures, cracks, and debris
    These sounds are ideal for films and series sound design, video games, and musicals creations. Each recording has been carefully cleaned and formatted to UCS standards.

    Showreel Deep ice MOOBOX
  • Animal Sound Effects The Birds Play Track 78+ sounds included, 177 mins total $100

    The Birds includes selections from some of my previous libraries: Forests and Mountains, California Grassland Wildlife, Forest Day, and Harbor and Ocean

    I’ve gone through all of these libraries and selected what I consider some of my favorite recordings and that only include birds.  With this collection you get a wide variety of various birds in different environments, perspectives, times of the day, night.  Birds together, more specific and separate, close, distant.  The locations mostly include Southern California Foothills, Forests, and Mountains and Central California Grassland areas.  There’s also some recordings from Washington and Oregon. 

    There’s a few different species of Owls, a number of Ravens, various Sparrows, Woodpeckers, Doves, Finches and all sorts of other fun birds singing away.  Anyone looking for a bit more info should check out the library links up top to get a good idea.

    I’ve provided the species listings by each library.  The file names have been kept the same as they were in the original libraries so if anyone would like to compare metadata sheets to see what’s included it will be a bit easier.

    Forests and Mountains
    Acorn Woodpecker, American Coot, Barred Owl, Black-headed Grosbeak, California Quail, California Towhee, Canadian Geese, Fox Sparrow, Great Horned Owl, House Wren, Mallard, Northern Flicker, Nuttall’s Woodpecker, Oak Titmouse, Pacific Wren, Pied-billed Grebe, Pileated Woodpecker, Common Poorwill,  Raven, Robin, Red-shouldered Hawk, Song Sparrow, Spotted Towhee, Steller’s Jay, Swainson’s Thrush, Western Wood-Pewee, Wilson’s Warbler, Wrentit, Yellow-throated Blackbird

    Forest Day
    Acorn Woodpecker, Hairy Woodpecker, Lawrence’s Goldfinch,Mountain Chickadee, Northern Flicker, Pygmy Nuthatch, Raven, Red Shouldered Hawk, Spotted Towhee, Western Bluebird, Williamson’s Sapsucker

    California Grassland Wildlife
    Ash-throated Flycatcher, Barn Owl, Bell’s Sparrow, Bullock’s Oriole, California Towhee, Cassin’s Kingbird, Common Nighthawk, Eurasian Collared-Dove, Horned Lark, House Finch, Great Horned Owl, Mourning Dove, Raven, Red-tailed Hawk, Say’s Phoebe, Western Kingbird

    Harbor and Ocean
    Crow, Herring Gull, Pelogagic Cormorant, Pigeon Guillemot

    Grassland Micro
    California Towhee, House Finch, Mourning Dove, Western Kingbird, White-throated Swift

    Metadata
    All files have been carefully edited.  Detailed Metadata and labeling of species has been provided along with using UCS.  Photos have been embedded with each file to help out with getting an idea of what birds are typical in particular landscapes.  Markers have also been placed in the files to help out with navigating.

    The Gear
    Sound Devices MixPre-3
    Sound Devices MixPre-6
    Zoom F3

    Mics
    Sennheiser MKH 8020
    Sennheiser MKH 8040
    Sennheiser MKH 8040+MKH 30 MS

  • Animal Sound Effects Harbor and Ocean Play Track 15+ sounds included, 37 mins total $12

    Harbor and Ocean is a smaller micro library featuring a mix of Ocean and Harbor sounds.  This features some recordings of Seagulls in a harbor, a large group of Cormorants and sea Pigeons hanging out on old dock pilings, and morning birds in a lake marina.  There’s also a few various sounds of ocean waves on different beaches, water laps on rock jetty’s and a lake dock, a barge ship heading out of the harbor, and general industrial harbor ambience.

    Harbor and Ocean
  • MoGraph and Visual Effects Sounds

    Keyframing, motion blur, easing, masking, interpolation, texturing, rotoscoping and more, everyone knows that making professional broadcast quality motion graphics, visual effects, animations and info graphics is no easy task. Even more, finding the right sounds and audio cues that fit is tedious, time consuming and frustrating. 

    With Synthetic Cut Transitions – MoGraph and Visual Effects Sounds you get an instant, affordable, sound solution, ready to use right out of the box. Precision crafted to amplify the impact of your motion graphics, animations, logos, idents, transitions, explainer videos, cinematic trailers and cutscenes. You get a fresh set of swipes, wipes, whooshes and sound morphs that you can use everyday (all royalty-free). Even more, you can mix and match, layer and transform sounds to create the perfect audio track to go with longer visual sequences. 

    It’s a time saving, action oriented, ready to use power pack of sound made specifically for interactive visual effects. 

    • 214 Total audio files for dynamic visual effects
    • All in 24-bit / 96kHz WAV plus other formats
    • 400+ MB of custom crafted audio 

   

Leave a Reply

Your email address will not be published. Required fields are marked *

HTML tags are not allowed.