Youtube sound design channels Asbjoern Andersen


There are lots of Youtube channels out there, but finding the good ones when it comes to sound-related content can be tricky. To help you find the good stuff, Mike James Gallagher has picked 5 interesting channels to get you started - and he's also highlighting some of his favorite videos from the channels.


Oh, and while you're at it, be sure to subscribe to the A Sound Effect Youtube channel - that one's right here. Happy watching!
Written by Mike James Gallagher
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AKASH THAKKAR

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Akash Thakkar is an award winning composer/sound designer/public speaker who specializes in video game sound. He has an amazing backlog of short, focused sound tutorials that are a lot of fun to watch. Not only does he do great sound design but he also gives great career advice so you should also subscribe to his newsletter!

Notable videos:
Video Game Sound Design – 4 Essential Techniques
Making Horror Ambiences
Free Sound Design Tools

 

ROBERT DUDZIC

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Robert Dudzic is a sound designer for Hollywood movie trailers (Infinity War!) as well as music libraries such as DAMAGE which he co-produced alongside Heavyocity and Native Instruments. Among his other videos, his “How I Use What I Use” series is a hands on, detailed look at how Robert records and manipulates his sounds. It looks like he’s just getting started bringing great educational content so let him know you want more!

Notable videos:
Creating organic drones
How I Use What I Use 4 – Horror trailer sound design
How I Use What I Use 5 – My creative process

 

INDEPTH SOUND DESIGN

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Indepth Sound Design deconstructs film/TV sound (from the actual stems!) so that you can examine the intricate layers that go into quality sound design. There are also commentary layers so you can hear the various sound designers and re-recording mixers go into detail about how the different sounds and mixes were created. If you’re familiar with the Indepth Instagram page then you’ll be happy to know the YouTube videos are much higher quality and also feature 4K UHD picture.

Notable videos:
The Dark Knight Rises – “The Bat” aircraft sound design deconstruction
Terminator 2 – T-800 vs T-1000 sound design deconstruction
The Bourne Identity – Car chase sound design deconstruction
The Social Network – Trent Reznor vs. Elvis Costello music and sound design
 


Popular on A Sound Effect right now - article continues below:

 

Latest releases:  
  • Ambisonics Ambisonic – Transportation Play Track 68 sounds included, 314 mins total $136 $99

    Ambisonic – Transportation is a great collection of ambisonic ambiences recordings performed at various transportation scenarios.
    It is aimed to provide you with great spherical content to wrap your dialogue or main focus content, allowing you to create a conniving and immersing soundtrack.
    You will find recordings such as a Train car interior, Jumbo jet interior, multiple cars interior under different driving conditions,
    Bus interior, public transportation stations and much more.

    This collection is great for post-production, VR/AR interactive sound-design, game developers and any real-time 3D audio engine.
    All files are tagged and categorized for your convenience – supporting multiple tag filtering browsing applications.

    A Sennheiser Ambeo microphone paired with Zoom H8 was used to create this product.

    This package includes 68 Samples – 136 Files.
    A total 2h 37m of content.
    First Order AmbiX B-Format and Stereo @ 96Khz / 24bit.

    Download a Demo here:
    Want to hear an example of the included recordings? Download the B-format Demo Here

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  • Foley Footstep Loops II Play Track 663 sounds included $75 $49

    Editing footsteps in audio post-production can be time-consuming. Footstep Loops II is a sound library that delivers a comprehensive kit of footstep sound effects made to ease your daily work.

    The collection contains footstep sounds of various shoes and surfaces, recorded in different paces and edited to continuous but lively 30-second sound loops.

    VARIETY

    The Footstep Loops II Sound Library covers a wide range of different footsteps:

    Barefoot, Socks, Slippers, Flip-Flops, Sneakers on Wood, Sneakers on Concrete, Boots on Wood, Boots on Concrete, Heels on Wood, Heels on Stone;
    Grass, Gravel, Forest, Foliage, Dry Foliage, Stones, Puddle, Mud, Snow;
    Stairs up + down: Wooden Stairs, Metal Stairs, Stone Stairs



    PACE

    Each type of footsteps is available as a set of 13 sound files that represent a range from walking very slowly up to very speedy. Paces are sorted by Footsteps per Minute (FPM):

    Ground Footsteps: from 40 FPM to 160 FPM
    Stairs Footsteps: from 60 FPM to 180 FPM (up) / from 80 FPM to 200 FPM (down)



    LAYERS

    Since all (ground) footstep loops have the same FPM paces, they can be layered easily. E.g. you can add a puddle sound element to sneakers walking on concrete etc.



    CLOTHING

    You can add clothing as a layer to make the movements sound more natural. The sounds of jeans & jacket fit to all ground footsteps. Furthermore, versions with well-balanced clothing sounds of all main footstep loops are already included as ready-to-use files!



    ADDITIONAL ELEMENTS

    Some experimental elements are also included in the library:
    2 layers of floor creaks and one layer that adds the sound of keys in the pocket while walking.



    TIME-COMPRESS

    Paces of the sound loops included in the Footstep Loops II sound library increase in steps of 10 FPM each. If you need a value in between, time-compress the file just a tiny bit – the quality loss is almost inaudible in modern digital audio workstations.



    ONLINE FOOTSTEPS GENERATOR

    To get an impression of what you get with the Footstep Loops II sound library, go HERE and play around with footsteps online.


    • 663 audio files
    • 331 minutes total runtime
    • all files contain meta-data / keywords for easy search


    All sounds from this library are included in:
    Diversity

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  • Environments Stream River & Waterfall vol.2 Play Track 88 sounds included $59 $46.20

    43 locations from various perspectives.

    STREAM / RIVER & WATERFALL features WATER MOVEMENT from JAPAN and NEW ZEALAND.
    Each STREAM and RIVER have their unique flows, and varieties of topographies gives each its characteristic sound – and WATERFALLS from small to medium adds nature feeling to it.
    In addition, the library also features places where SPRING WATER GUSHES in Japan, and huge ELECTRIC WATER PUMP from New Zealand and more.

    Recorded @ 24 Bit / 96 kHz with ortf, spaced omni, XY and carefully edited.

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  • Cars Renault Master IV 2.3 DCI 165 Play Track 80+ sounds included, 88 mins total $130 $117

    The Renault Master IV 2.3 DCI 165 sound library features 76 high-quality files recorded with a multi-mic setup. The engine was recorded in sync with cabin interior ambients, and you can expect different styles of driving, from casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio.

    In addition to engine recordings, this sound effects library features exterior passes, whooshes and other road-related sounds recorded in mono and stereo. Last but not least, different foley recordings covering exterior and interior sound effects.

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  • Destruction & Impact Rock Brick and Dirt 3 Play Track 500+ sounds included, 17 mins total $27

    Rock, Brick and Dirt 3 is the third of the series! This bundle includes all remastered sounds from RBD 1 and 2. With more than 100 new files recorded and designed. It’s a package of impact, Smash, Crumbling, Scratching, Landfall and more rock debris sounds. The library contains 333 files of various recording texture and perspective.

    A good package to add a dirty texture to your production.

    Each sound has been meticulously edited individually, All files were recorded and are delivered in 24bit 96kHz Broadcast Wave files, all embedded with metadata information for easy import and ensure fast and easy workflow.

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The Early Black Friday Sale is live! Crazy deals right now:
  • City Life Night Cityscapes Play Track 67 sounds included, 186 mins total $65 $20

    Night Cityscapes delivers the urban sounds of a sleeping city. The collection includes more than 3 hours of night and early morning ambiences that are recorded in Sofia, Bulgaria. All recordings were made between 01:30 and 05:30 am. This collection will uncover city in a way you may not know.

    You will find atmospheres of quiet and empty small streets in the city center, where can be heard some air conditioners, urban hum and light traffic in the far background.

    Lonely sounds of traffic lights. One single taxi passes and disappears into the night, and then it is followed by silence. Empty streets and squares with distant voices and footsteps going somewhere. Major boulevards with light night traffic. Industrial empty streets, where electric buzz and big air conditioners can be heard.

    Very, very early morning atmospheres filled with singing birds eager to foreshadow the beginning of a new day.

    ‘Night Cityscapes’ will fill the missing part of your nocturnal urban atmospheres.

    Gear used: Sound Devices 633, Neumann KM184 in ORTF configuration

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  • Environments Ocean Ambience 1 Caves, Crevices and Waves Play Track 186 sounds included, 121 mins total $59 $19.99

    Small Cave Ambiences / Big Wave Crashes / Coquina Rock Hits
    If you’re in need of an Ocean/Beach library, this is it. The library covers a range of material from small enclosed spaces with the sound of distant waves droning to massive waves crashing against the coquina rock.

    Although it is, in essence, an ambience library I recorded and edited material for maximum flexibility for further sound design capabilities.

    The library was recorded over a period of 4-weekend trips to Washington Oaks State Park near Flagler Beach, FL.

    Types of Recordings:

    • Small Cave & Rocky Crevice Ambience (Wet and Dry)
    • Ocean Waves Crashing on Rocks / Varying Perspectives
    • Coquina Rock Hits / Smashes
    • Isolated Individual Wave Crashes
    • Shell / Rock Splashes

    Bonus Forge / Reaktor Sample Maps Also Included

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  • Environments Spirit of Sound Effects: Thunder Volume 1 Play Track 102 sounds included, 55 mins total $150 $77

    Here is the thunder I recorded in 1988, to DAT with an ORTF pair of Schoeps MK-4s, which includes a strike from ~12′ away!  Hair standing up on end and everything.  You may know some of this material as what I released through “The Hollywood Edge Signature Series” back in 1993.  Well, a lot has changed.  More than half the material was then unusable back then due to rain ‘ruining’ the recordings.  Not so with Izotope RX 7 Advanced.  Rain?  What rain?  Not a drop survived.  Not.  A.  Drop.

    Painstakingly remastered to 96kHz 32-bit floating-point (no shortcuts padding it with useless zeros: That would be cheap and lazy).  Embrace it; it’s our near-future and everything I publish from here on out will be as such.

    ​   Hundreds and hundreds of mic capsule failures were repaired along with plenty of distortion – without removing any time; so if you line up the old with the now new, they won’t hold sync for long.  Back then all I could do was cut out time.  No more.  Come hear the utter clarity and crispness of this thunder as it should be.  To differentiate and make it quick and easy for people to cut, I’ve called the very close strikes “Lightning” and the not-as-close strikes “Thunder”.  Already prepped in/for Soundminer ready to go, and a spreadsheet document for those using other systems.

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  • Ambisonics Surround Sound LAB Complete Collection Play Track 4500+ sounds included, +1000 mins total $1,400 $399

    The Surround Sound LAB Complete Collection is a bundle containing the whole Surround Sound Lab Catalog. We offer it as a perpetual audio one-time subscription, getting you 4500+ files, 240+ GB of audio and free updates as the catalog grows! This one-time bundle purchase gives you access to all the Surround Sound LAB libraries, including new future releases!

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SYNTHHACKER

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If you want to be a well rounded sound designer then you’ve gotta know your way around a synthesizer. Synths can give you ominous textures and 808 kick drums that can help your gunfire sounds pack a wallop. SynthHacker makes hyper focused synth design tutorials that cover a wide variety of styles. So watch that Justice style nu disco pad tutorial and then go make some serene sci-fi drones.

Notable videos:
How to make deep organic pad sounds
How to make Strangers Things style synths
How to make a Blade Runner synth lead

 

MARSHALL MCGEE

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Marshall McGee is a sound designer at Avalanche Games that also makes videos about sound design for games, film, and TV (mostly games). His videos discuss how some iconic video games sounds are made as well as going into his own personal sound design experiments. Many of his posts have a video essay style feel and are extremely well edited and easy to watch.

Notable videos:
The sound design secrets of Horizon Zero Dawn
Making a powerful punch sound from scratch
The sounds of Uncharted

A big thanks to Mike James Gallagher for sharing his favorite sound-related Youtube channels. Got any personal favorites? Please share them in the comments section.

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