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Lo-Fi Sci-Fi is a library packed full of characterful, authentic and gritty sounds. It was lovingly created by sound designers Barney Oram and Derek Brown, in homage to classic late 70’s and early 80’s sci-fi movies.
The collection is comprised of a wide range of sounds, including metal, organics, fire, mechanical, interfaces, creatures, foley and footsteps, abstract, ambience, and much more.
Lo-Fi Sci-Fi features 620 24bit / 48kHz WAV files in total, including 45 designed sounds and 575 source sounds.
‘Magic Elements’ is a detailed collection of designed & source sounds of organic elements, actions, characters, items, spells & atmospheres in the realm of Magic.
Each element comes with a variety of spells, actions/movements such as whoosh, impacts, atmospheres, projectiles, along with many variations in intensity and speed.
All these sounds are carefully designed, edited and meta-tagged.
The ‘generic’ category contains handy neutral go-to sounds that are useful for any project.
• GLUED (Multiple variations of the same sound glued in one file)
• SEPARATED (Each variations of sound are separated in different files)
Ah, destruction sound effects! We tried to feature every aspect of devastation in our brand-new SFX library DESTRUCTION which will be the baton for your own destructive masterpiece. Start with a small car crash where crushed metal meets hard rock. Imagine the fateful sound of a stressed glass pane right before it bursts into pieces. Think bigger – like a wooden cabin that gets smashed under a falling tree. Think of collapsing skyscrapers that crumble into dust. A whole ship moaning and groaning before it bursts and breaks into pieces – your possibilities are countless.
With DESTRUCTION, we deliver you the perfect toolkit to easily design those kind of scenarios. The CONSTRUCTION KIT holds more than 7 GB high-quality source recordings and the DESIGNED version comes with 300+ pre-designed, “ready to use” sounds. The BUNDLE not only allows full flexibility, but also gives you a benefit in price. Leave your audience gasping for air and take them right into the center of DESTRUCTION.
Meet the Tasmanian devil! Recorded in the Copenhagen Zoo, this library features huffs, sniffs, growls, barks, bite and chewing – and those eerie and weird critter screams.
If you need strange animal or monster sounds, do check out this library:
Ambisonic – Transportation is a great collection of ambisonic ambiences recordings performed at various transportation scenarios.
It is aimed to provide you with great spherical content to wrap your dialogue or main focus content, allowing you to create a conniving and immersing soundtrack.
You will find recordings such as a Train car interior, Jumbo jet interior, multiple cars interior under different driving conditions,
Bus interior, public transportation stations and much more.
This collection is great for post-production, VR/AR interactive sound-design, game developers and any real-time 3D audio engine.
All files are tagged and categorized for your convenience – supporting multiple tag filtering browsing applications.
A Sennheiser Ambeo microphone paired with Zoom H8 was used to create this product.
This package includes 68 Samples – 136 Files.
A total 2h 37m of content.
First Order AmbiX B-Format and Stereo @ 96Khz / 24bit.
Download a Demo here:
Want to hear an example of the included recordings? Download the B-format Demo Here
Editing footsteps in audio post-production can be time-consuming. Footstep Loops II is a sound library that delivers a comprehensive kit of footstep sound effects made to ease your daily work.
The collection contains footstep sounds of various shoes and surfaces, recorded in different paces and edited to continuous but lively 30-second sound loops.
The Footstep Loops II Sound Library covers a wide range of different footsteps:
Barefoot, Socks, Slippers, Flip-Flops, Sneakers on Wood, Sneakers on Concrete, Boots on Wood, Boots on Concrete, Heels on Wood, Heels on Stone;
Grass, Gravel, Forest, Foliage, Dry Foliage, Stones, Puddle, Mud, Snow;
Stairs up + down: Wooden Stairs, Metal Stairs, Stone Stairs
Each type of footsteps is available as a set of 13 sound files that represent a range from walking very slowly up to very speedy. Paces are sorted by Footsteps per Minute (FPM):
Ground Footsteps: from 40 FPM to 160 FPM
Stairs Footsteps: from 60 FPM to 180 FPM (up) / from 80 FPM to 200 FPM (down)
Since all (ground) footstep loops have the same FPM paces, they can be layered easily. E.g. you can add a puddle sound element to sneakers walking on concrete etc.
You can add clothing as a layer to make the movements sound more natural. The sounds of jeans & jacket fit to all ground footsteps. Furthermore, versions with well-balanced clothing sounds of all main footstep loops are already included as ready-to-use files!
Some experimental elements are also included in the library:
2 layers of floor creaks and one layer that adds the sound of keys in the pocket while walking.
Paces of the sound loops included in the Footstep Loops II sound library increase in steps of 10 FPM each. If you need a value in between, time-compress the file just a tiny bit – the quality loss is almost inaudible in modern digital audio workstations.
ONLINE FOOTSTEPS GENERATOR
To get an impression of what you get with the Footstep Loops II sound library, go HERE and play around with footsteps online.
43 locations from various perspectives.
STREAM / RIVER & WATERFALL features WATER MOVEMENT from JAPAN and NEW ZEALAND.
Each STREAM and RIVER have their unique flows, and varieties of topographies gives each its characteristic sound – and WATERFALLS from small to medium adds nature feeling to it.
In addition, the library also features places where SPRING WATER GUSHES in Japan, and huge ELECTRIC WATER PUMP from New Zealand and more.
Recorded @ 24 Bit / 96 kHz with ortf, spaced omni, XY and carefully edited.
The Renault Master IV 2.3 DCI 165 sound library features 76 high-quality files recorded with a multi-mic setup. The engine was recorded in sync with cabin interior ambients, and you can expect different styles of driving, from casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio.
In addition to engine recordings, this sound effects library features exterior passes, whooshes and other road-related sounds recorded in mono and stereo. Last but not least, different foley recordings covering exterior and interior sound effects.