Henry Daw is a talented sound designer I had the pleasure of working with back in the Nokia days, and here’s his interesting, just-published talk on UI sound design:
Henry Daw’s introduction to the video:
As our technology gets smarter, subtly blending into our everyday lives, good design has never been more important. Design is critical in determining how we experience a product or service, but an often overlooked and undervalued part of any design experience is sound, and specifically UI sound. From a simple keyclick to a warning notification, UI sound design has become a key factor in how we interact with modern-day technology. It’s a specialist craft, that if done well, can help to inspire the overall design, improve usability and user experience, and strengthen a brand.
During my talk, I’ll highlight a clearly defined set of principles for successful UI sound design, whilst championing the case for bringing UI sound design deeper into the design process. I will also discuss the delicate relationship between UI sound design and audio branding, and how we, as sound design practitioners and marketers, can embrace the challenges ahead as our world becomes more dependable on UI sound.
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
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A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement
- a few highlights:
Rock The Speakerbox presents Sorcery, the ultimate sound design toolkit for magic and enchantment.
Harness the forces of light with white magic. Ignite the night with the unbridled power of fire and flame.Summon the darkest of evil with black magic and necromancy. Release the fury of a million volts by mastering the electron. Lay waste to your foes with the sheer might of water and acid. Conjure the frigid and unleash the frost with the power of ice.
Recorded on stage and in the field, and designed by award winning sound designers, SORCERY contains 11.7 GB of HD quality content spread across 1992 construction kit sounds and 204 designed sounds. With spells, deflects, casts, blocks, beams and more, SORCERY provides sound designers and media content creators unrivaled wizardry at their fingertips.
The extraordinary awaits within.
KEYWORDS:
Magic sounds, Spell sounds, Fantasy effects, Enchantment FX, Magical FX, Sorcery sounds, Fantasy spells, Enchanted sounds, Wizard SFX, Magic aura, Spell casting, Magical elements, Fantasy ambience, Potion sounds, Spellbook FX, Arcane magic, Enchanted FX, Magic toolkit, Fantasy creatures, Fantasy magic, Wizard effects, Magic spells, Sorcery toolkit, Magic swirls, Fantasy sound library, Mystical sounds, Sorcerer FX, Enchantment library, Magical toolkit, Fantasy sounds, Dark magic, Magic dust, Mystical ambience, Sorcery FX, Fantasy environment, Magical vibes, Fantasy aura, Spellbinding sounds, Magic whisper, Potion brewing, Magical world, Enchanted library, Magical creatures, Fantasy realms, Magic waves, Arcane library, Wizard spells, Magical FX library, Fantasy toolkit, Magical effects pack
I’ve Decided to Make This Small Instrument Free—Enjoy!
Enjoy :)
Snow Foley Instrument, a collection of pristine snow footsteps samples recorded with the legendary Sony PCM-D100 in the remote mountains of southern France. To enhance your sound design workflow, the samples are accompanied by user-friendly Kontakt and DSsampler instruments.
Whether you’re crafting linear sound designs, immersive interactive experiences, or dynamic game environments, this versatile library has you covered.Â
Key Features:Â
8 Different Walking types
More than 200 unique samples
Recorded in real snow, in different depths
Stereo 96Khz 24bit
Kontakt & DSsampler
Midi Controlled Knobs
*Runs in Kontakt or Free Kontakt Player version 7.7.3 or higher, and in DecentSampler 1.9.13 or higher.
This isn’t just another water library, this is a professional’s dream library, and we feel you are all going to love it. Not only from all the source recordings, but also from all the incredible designed sounds. It really is an all around workhorse that will have you covered for everything WATER. With over 1600 files and over 3,000 sounds, this library is absolutely massive. Everything from rain, lakes, waterfalls, rivers, and bubbles all the way up to KYMA designed cinematic impacts. We spent over a year recording and designing this collection and are so proud to offer it to you for your toolbox!
Why make another Water library? Because here at SoundMorph we always want to push the limits and quality of what is out on the current marketplace. Elements like WATER present a huge challenge to make modern and exciting. This is what we aimed for with this collection. Watch the Behind The Scenes video by clicking on the “How’s Made Button” to find out just how much went into making this colossal release. A new standard for any working sound professional!
The complete package bundles all available City Bicycles-packages and is fully UCS compliant. The ‘Various Passbys + Bicycle Handling’ package is added as a free bonus!
This is a unique bicycle library that captures four characteristic bikes in clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings, smooth or skidding stops. This package contains everything you need to create convincing sound design for a City Bicycle.
Contents:
Four bikes with distinct characteristics: 1. Good bike: a smooth sounding retro bike that doesn’t rattle or squeak, really nice tire noise. 2. Bad bike: an old worn bike with severe rattles and cranking, tends to let the chain fly off. 3. Ugly bike: this bike gets you from A to B… but it won’t win awards for it’s looks. 4. Racer bike: a vintage racer that’s pre-owned but still super slick.
Five perspectives: 1. Onboard Front: captures the whirring tire and surface sound. 2. Onboard Pedal: nice overall combination of pedaling, crank creaks, chain rattle, tire and surface sounds. 3. Onboard Rear: close up sound of the rear axle, with chain, sprocket and switching of gear. 4. Tracking shot: mono recording of the passby, keeping the bike in focus while passing by. 5. Static XY shot: stereo recording of the passby that emphasizes speed.
Five perspectives:
Overview of perspectives and mic placement
*Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration. All 3 onboard mics are edited in sync with one another to make layering easy. All Passbys, Arrivals and Departures move from Left to Right.
Speeds and actions:
Three speeds for every bike and every surface (see below). Departures from slow, medium to fast getaways. Arrivals from slow stops with gently squeaking handbrakes to heavy stuttering skids.
City Bicycles – Perspectives Demo
Five surfaces:
We’ve recorded all Bikes on asphalt from all perspectives (onboard and roadside). Additionally, our most quiet bicycle (the Good Bike) was used to record 4 other surfaces from onboard perspectives.
Five Surfaces: 1. Asphalt: nice and clean, with smooth singing sound.** 2. Large Bricks: nicely textured surface that makes the tires purr like a cat.** 3. Gravel: a fresh crackling surface sound that you might find in a city park. 4. Grit: classic bicycle path surface sounds that layers perfectly with the other surfaces.** 5. Icy road: frozen asphalt with sparkling textures of ice crystals snapping under the wheels.
**these surfaces are also recorded from Roadside Perspectives (passby: static and tracking)
City Bicycles – Extra Surfaces Preview
BONUS files:
There are some sweeteners and extras to give your bike that extra layer of grit:
1. Exterior recordings of various actions in multiple takes from rattles, bounces, shakes to roll-bys. Enough to make your bike sound just a little different.
2. We also recorded 21 additional single passbys of various bicycles, from severely rattling to smooth riding bikes on small brick streets and alleys. Enough to expand your options to create a distinguished sound design.
Metadata & Markers:
Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method that adheres to the Universal Category System. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window. We made a video that helps you navigate the library ans find your best bicycle sounds faster and easier.
CategoryFull
A quick way to filter out sounds you don’t need: like handling sounds or vice versa bicycle onboards. UserCategory
Fastest way to find the type of action you need for all bicycles. Passby needed, just click and voila. OpenTier
Once you’ve selected the bike you can open up OpenTier and audition and select the perspective you want to use. Scene &Â Performer
This field contains the type of bicycle to quickly navgiate to the bike you like. iXMLTrackLayout This is a neat little identifier you will find in the Waveform displays and you can see in a glance what Listening position you are. MicPerspective
We have another way to find perspectives but it is more limited to distance to the recorded subject.
So passbys are MED – EXT and handling are CU – EXT. Exterior? Of course: we recorded everything outside! UserComments
We used this field to create the UserData and give you the minimal set of information about the recording in the filename.
Additionally, we added Markers making specific sonic events are easy to spot in Soundminer and other apps.
Single Bicycle packages:
We also sell single packages for all the bicycles in this library.
Here’s a handy comparison table:
Reviews: 344 AUDIO: ‘City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9.‘
The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.
Rural ambiences, farm animals, pastures, rural villages, forest, meadows, tractors, farm ambiences etc. Distant villages, daytime and nighttime recordings. Barnyard, henhouse, pigsty ambiences, lumberjack works etc. Check the sound list for full info.
High quality recordings recorded in MS, XY, AB; NOS, etc., mostly with Sennheiser MKH microphones and Sound Devices recorder/mixer. Files are without any dynamic manipulation (compression) with max. peak around -5dBFS.
All files are recorded 32bit, 192 kHz, with Shure KSM 137, Line Audio Omni1, FEL Clippy XLR EM272, Sonorous Objects SO.3 and JrF C-Series Pro+ microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
Ambisonic Sounds – Sea Waves Loops Vol.2 – these are 16 sounds of sea waves recorded on a pebble beach at close range, 2 sounds with seagull voices, 4 sounds recorded on the beach during the beginning of a thunderstorm and 6 sounds recorded near the seashore in the early morning, in which in addition to the sound of the sea, the sounds of crickets can be heard.
MASSIVE ELECTRIC MAGIC – is an extensive sound library containing 2587 unique files of various types of electric magic. From Zaps, Cracks and Buzzing to Lightning Energy chains. All of our libraries comply with the Universal Category System naming convention standard, allowing for accurate and easy granular searches.