Timelapse of the Future sound Asbjoern Andersen


Under the moniker Melodysheep, composer/filmmaker/editor John D. Boswell has created a truly mind-blowing video called Timelapse Of The Future: A Journey to the End of Time.

It's been viewed almost 10 million times on Youtube, and focuses on the life and death of our planet, solar system and, ultimately, the universe - based on our knowledge and predictions about the universe and what awaits.

In terms of sound, the video blurs the line between sound design and music, and in this exclusive interview, John Boswell shares how he created the sound of the future. You of course also get the chance to watch - and hear - the whole mesmerizing video below:


Interview by Jennifer Walden, images courtesy of John D. Boswell
Please share:
Watch the full ‘Timelapse Of The Future: A Journey to the End of Time’ below:

 

Video Thumbnail
 

For years, Melodysheep (composer/filmmaker/editor John D. Boswell) has been creating tracks that marry electronic music and science, often using auto-tuned science lectures as the vocal aspect of his songs. The result is enlightening, often beautiful, and sometimes melancholy.

In his latest project, Timelapse Of The Future: A Journey to the End of Time, Melodysheep goes to the darkest place, the end of all time. It focuses on our dying sun, our dying universe, black holes and even the death of black holes. It travels to a time far in the future when time itself is meaningless.

Boswell was more than composer/sound designer on Timelapse Of The Future. He created the project concept, handled editing, and visual effects. Here, he talks about what inspired him to create TIMELAPSE OF THE FUTURE, how he constructed the narration, and how he brought music and sound design together to support it.
 

How did this project come about? What inspired you to create Timelapse Of The Future: A Journey to the End of Time?

John Boswell (JB): Years ago I learned about how our sun is half-way through its life; that in 5 billion years or so, it will expand into a red giant, and likely engulf the Earth, destroying all evidence of our existence.

We can look around and be fairly certain that everything we see will be charred to a crisp and then swallowed by a giant ball of superhot plasma. It puts life into a new perspective. But it also begs the question, what happens after that?

To me, this alone is a mind blowing piece of information — we can look around and be fairly certain that everything we see will be charred to a crisp and then swallowed by a giant ball of superhot plasma. It puts life into a new perspective. But it also begs the question, what happens after that? What happens not in 5 billion years, but 5 trillion? The answers are out there, but they are piecemeal and not strung together in a compelling way. So I took the opportunity to create something unique that highlights our collective predictions about the future, both short-term and long-term.

What was your workflow on this project? Where did you start and what came next?

JB: The workflow began first with research and constructing the timeline; this would serve as the scaffolding around which the visuals and music would be built. From there, I broke down the piece into several distinct sequences — the fate of Earth, the death of stars, the degenerate era, black hole era, and so on.John Boswell

Each of these periods in the timeline had its own mood, which then had to be teased out through music and visuals. For the opening sequence, when time begins to tick, I wrote the music to the rhythm of the counter — 120 beats per minute — increasing in intensity to highlight the accelerating rate of time travel.
For some sequences, I started with music to set the mood and then filled in visuals; other times it was the other way around. The final step was to smooth out transitions between sequences and create a proper sound mix.
 

Dialogue-wise, how did you piece this narrative together? What was your north star?

JB: The sound bytes came from all over the place — little pieces I discovered in my months of research.

It was important to me to have moments where the music, visuals, and sound effects could breathe, and the viewer could take in what they have seen

Once I had the timeline broken out into distinct sequences, I could fit the samples within their respective sequence, seeing how much information could be fit in without overloading the viewer with facts. It was important to me to have moments where the music, visuals, and sound effects could breathe, and the viewer could take in what they have seen.
 

Music-wise, what program(s) do you like to compose in? Any virtual instruments or sample libraries that were integral to this soundtrack? Any outboard gear?

JB: It’s not ideal for scoring work, but I am using Ableton Live. I have tried many other DAWs and the fact is that Ableton is simply the fastest for my style of work. I like to experiment, throwing a lot of things at the wall and seeing what sticks. Ableton is no-nonsense and lets me get ideas down the fastest.

For this project, I used a lot of Spitfire libraries, and a lot of Omnisphere, as well as a variety of other stuff like Komplete and some libraries from 8dio. My only hard synth is a Moog sub-37. I typically work in-the-box because it allows me to work faster and iterate more frequently.
 

Video Thumbnail

‘BEYOND THE HORIZON – Symphony of Science + The Planetary Society’ – another one of John D. Boswell’s works

How did you want the music to make the viewers feel?

JB: For this piece in particular, I designed the soundtrack to feel huge, open, at times lonely and eerie — in short, to reflect the future of the universe itself. I also wanted to convey some sense of melancholy, as this story foretells the fate of our species in a pretty somber way. I enjoy working at the intersection between orchestral and electronic music — orchestral to instill a human sound that evokes emotion, and electronic to create other worldly soundscapes and timbres that evoke awe and mystery.
 

Can you tell me about the interplay of sound design and music? As the creator of the soundtrack as a whole, did you have specific ideas for what should be covered with sound design and what should be covered with music?

JB: The line between sound design and music is blurred throughout the experience. From the onset, the counter acts as a metronome driving the first piece of music.

The line between sound design and music is blurred throughout the experience

In many places, the deep rumbles of black holes take the place of synth bass lines, creating a symbiotic bond between the music and the visuals. I often didn’t distinguish between whether I was sound designing or composing; it all came from the same place — the need to create a mood, a sense of being present at an alien time and place.
 


Popular on A Sound Effect right now - article continues below:

 

Latest releases:  
  • 'Organic Lifeform Textures' by Bluezone Corporation is an inspirational sound effect library offering a selection of 99 ( 24 bit / 96 kHz / stereo ) unusual and mysterious sounds : From huge organisms to tiny insects, unexpected groans to invertebrate creatures moving through mud, this SFX library will offer you ultra high quality malleable textures for all your projects. This downloadable sample pack is very usefull for pro editors, film makers, music producers and video game sound designers.

    All sounds were recorded using various sources and processed meticulously using high-end gear. These sound effects have been layered to give you ready-to-use elements. You can easily pitch, modulate, mangle and stretch these sounds to create thousands of variations. 'Organic Lifeform Textures' has been designed to enhance science fiction, mystery, suspense and fantasy video game and scoring projects. Note: The background ambience in the demo is not part of the product but is added free of charge.

    Add to cart
  • Space Cargo Play Track 138 sounds included $22

    Bluezone Corporation presents 'Cargo – Spaceship Sound Effects', a new sci-fi sample library covering a wide range of elements including cockpit and interior ambiences, interface and beep sounds, reactor rumbles, spaceship passby sounds and more. Created with a large selection of high quality recordings and then meticulously layered, this downloadable sample pack will enhance your creative potential with as many as 138 highly usable sounds.

    All sound files are named according to their content and sorted thematically. WAV files are provided as 24 Bit / 96 kHz and sorted in 11 folders. In order to give you ready-to-use sounds for your productions, all samples are royalty-free for all your commercial projects.

    Add to cart
  • Whooshes Cinematic Metal – Titan Play Track Up to 4600 sounds included From: $119 From: $95.20

    CINEMATIC METAL – TITAN pushes big screen sound design beyond its comfort zone. New and unheard HITS, BRAAMS, BOOMS, IMPACTS, STINGERS and much more await you in the comprehensive Construction Kit and devastating Designed edition. Get over 12GB worth of clean, dazzling sound effects – available as individual components as well as layered, processed and ready to use.

    The library is available in two versions & a special bundle:

    CINEMATIC METAL – TITAN CONSTRUCTION KIT

    CINEMATIC METAL – TITAN sounds massive from start to finish. This Construction Kit in particular starts off with an unusual amount of kick. While foley and other, more meticulous applications are certainly possible, the main purpose here is to bring out the big guns and stomp any hint of moderation into the ground.

    LOCK AND LOAD
    Supplement your designs with detailed, high-end metallic sounds. The Construction Kit allows you to build unique, multi-accent effects that not only impress in scale, but also in fidelity, rhythm and character. This library particularly shines in situations, where the visible picture doesn’t necessarily produce the envisioned sound, but warrants its own supernatural emphasis.


    Files: 700 • Sounds: 4200 • Size: 10.9 GB


    CINEMATIC METAL – TITAN DESIGNED:

    Optimized for trailers, action scenes, in-game cinematics and special effects, the Designed edition brings fresh and exciting sounds to the table.

    Discover the force of aggressive, low, soft, processed, clean and tonal HITS, BRAAMS, IMPACTS, SCREECHES, STINGERS and SLAMS.

    DARK AND POWERFUL
    Paint a sense of dread and awe – CINEMATIC METAL – TITAN Designed can evoke fear of the unknown but just as easily kick into rampage mode: Empowered, ready for battle and thirsty for revenge. Find your perfect blend of haunting thriller and jacked, gritty anti-hero.
    Files: 100 • Sounds: 400 • Size: 1.5 GB


    CINEMATIC METAL – TITAN BUNDLE:

    THE BUNDLE – The best of both worlds at a discounted price.
    The Bundle gives you the full sound design power as it contains both – the DESIGNED and the CONSTRUCTION KIT edition at a discounted price.


    Files: 800 • Sounds: 4600 • Size: 12.4 GB
    Included sounds – keywords:

    Braam, impact, rattle, squeak, rumble, clang, crunch, bell, groan, squeak, creak, cymbal, stinger, rusty, gate, container, flam, click, chain, dragging, thwack, bolt, door, train, metallic, iron, sliding, pole, oil drum, scrap, nail, gutter, break, steel, rim, scaffold, crowbar, swell, brass, hook, grate
    20 %
    OFF
    Ends 1563487200
  • Environments New Zealand Ambiences Play Track 27 sounds included, 88 minutes mins total $30

    New Zealand Ambiences is a beautifully crafted ambience library exploring the incredible country and sounds of New Zealand (mainly focusing on the South Island). This library will take you on a sonic adventure exploring the many unique birds and creatures ranging from locations such as: Haast, Queenstown, Lake Paringa, Lake Wakatipu, Te Anau, the Clay Cliffs and Pukaki!

    Recorded at 24 bit/192 kHz you’ll have the flexibility to pitch these ambiences and bird songs to create some truly amazing other worldly atmospheres!

    Add to cart
  • City Life Jamaican Vibrations Vol. 2 Play Track 90 sounds included, 702 mins total From: $30

    Get the sounds and ambiences of Jamaica in this very special sound effects library, featuring almost 12 hours of authentic recordings.

    An Additional Library of Vol 1. the Jamaican Vibrations SFX library includes Walla sounds of Jamaican Patois chatting, urban and village ambiences, high mountain atmospheres, forest sounds, car rides, coffee farm working sounds, wooden house sounds, roomtones, beaches, as well as a luxury hotel visit. So if you're looking for the real sounds of Jamaica, here they are:


Sound Effects Sale

The Sound Effects Summer Sale is now live!

Land huge savings on 100s of excellent sound effects libraries right here

Need specific sound effects? Try a search below:
 

What were some of your challenges (or unique opportunities) in creating the sound design for this project?

JB: The sound design in the first 3 minutes was very challenging. The hectic pacing, the intensity and variety of the events, the interplay with the music all combined made it difficult to not get muddied into a sonic mess. It took very careful tweaking and sound selection to make it work. I recall spending a couple days just on a 10-second span of sound and music. Even now I look back and think it could use improvement in many places.
 

What are you most proud of in terms of sound on Timelapse Of The Future: A Journey to the End of Time?

JB: There are a lot of fun sonic moments. I am fond of when the stars start to die off, and the CS-80 synths soar high above the distant booms of dying suns. The black hole merger sequence is another fun moment, flowing from orchestral, to eerie soundscape, to trip-hop in the span of a minute. I am also pretty happy with the waltz that plays as the first black holes start evaporating. I considered licensing a Strauss piece to do the job, but decided to do it myself and had a blast making it. Overall this was my ideal project filled with unique sonic and musical challenges, providing opportunities to flex both my composition and sound design muscles.

 

A big thanks to John Boswell for the story behind the sound for his incredible video! Find out more about his work here, and support him on Patreon here

 

Please share this:


 


 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:
 
 
  • Mechanical reel2reel Play Track 689 sounds included $20 $10

    Another electromechanical-focused library from SkewSound! Our reel2reel Sound Library features a professional tape machine from the 1980s. We captured all the sounds this little (well, actually quite large and heavy) piece of gear could create.

    DC motors, servos, tape spinning, metal impacts, and more can be found within this library.

    And if you are on the hunt for some huge, analog style mechanical buttons, you should hear what this library has to offer.

    50 %
    OFF
    Add to cart
  • Animals & Creatures Animal Hyperrealism Vol II Play Track Over 2000 sounds included
    Rated 5.00 out of 5
    $170

    Animal Hyperrealism Vol II is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 283 files.

    The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: amur leopards, bottlenose dolphins, californian sealions, pacific walruses, red ruffed lemurs, owls, parrots, dwarf little fruit bats, hamsters, guinea pigs and many more.

    The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
    A special section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was actually used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
    All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
    Add to cart
  • Materials & Texture Drag & Slide Play Track 550+ sounds included $38 $19

    Need the sound of objects being pushed, pulled, dragged, moved – or perhaps sliding and scraping over different surfaces? The Drag & Slide SFX library gets you exactly that: More than 500 dragging and sliding sounds that are ready to be used as they are – or for intense sound design.

    Drag & Slide features recordings from sources such as:

    Bags, Barrels, Blades, Bottles, Cabinets, Chairs, Coat-hangers, Crates, Dining Tables, Fridges, Frying Pans, Iron Boxes, Iron Tables, Metal Cans, Metal Chairs, Nightstands, Pallets, Paper bags, Plates, Racks, Rakes, Shoes, Shovels, Sledgehammers, Spray cans, Stones/rocks, Toolboxes, Vacuum Cleaners, Various heavy objects, Wooden Boards – and more!

    Technical details:

    All sounds were cleaned, edited and filled with BWF-Metadata for instant use in your projects – and many of the files in the pack contain more than one sound. Recorded with Sound Devices 744T, 788T, Sennheiser MKH8050, Ambient ATE208, Sony PCM-D100

    50 %
    OFF
    Add to cart
 
Explore the full, unique collection here

Latest sound effects libraries:
 
  • 'Organic Lifeform Textures' by Bluezone Corporation is an inspirational sound effect library offering a selection of 99 ( 24 bit / 96 kHz / stereo ) unusual and mysterious sounds : From huge organisms to tiny insects, unexpected groans to invertebrate creatures moving through mud, this SFX library will offer you ultra high quality malleable textures for all your projects. This downloadable sample pack is very usefull for pro editors, film makers, music producers and video game sound designers.

    All sounds were recorded using various sources and processed meticulously using high-end gear. These sound effects have been layered to give you ready-to-use elements. You can easily pitch, modulate, mangle and stretch these sounds to create thousands of variations. 'Organic Lifeform Textures' has been designed to enhance science fiction, mystery, suspense and fantasy video game and scoring projects. Note: The background ambience in the demo is not part of the product but is added free of charge.

  • Space Cargo Play Track 138 sounds included $22

    Bluezone Corporation presents 'Cargo – Spaceship Sound Effects', a new sci-fi sample library covering a wide range of elements including cockpit and interior ambiences, interface and beep sounds, reactor rumbles, spaceship passby sounds and more. Created with a large selection of high quality recordings and then meticulously layered, this downloadable sample pack will enhance your creative potential with as many as 138 highly usable sounds.

    All sound files are named according to their content and sorted thematically. WAV files are provided as 24 Bit / 96 kHz and sorted in 11 folders. In order to give you ready-to-use sounds for your productions, all samples are royalty-free for all your commercial projects.

  • Whooshes Cinematic Metal – Titan Play Track Up to 4600 sounds included From: $119 From: $95.20

    CINEMATIC METAL – TITAN pushes big screen sound design beyond its comfort zone. New and unheard HITS, BRAAMS, BOOMS, IMPACTS, STINGERS and much more await you in the comprehensive Construction Kit and devastating Designed edition. Get over 12GB worth of clean, dazzling sound effects – available as individual components as well as layered, processed and ready to use.

    The library is available in two versions & a special bundle:

    CINEMATIC METAL – TITAN CONSTRUCTION KIT

    CINEMATIC METAL – TITAN sounds massive from start to finish. This Construction Kit in particular starts off with an unusual amount of kick. While foley and other, more meticulous applications are certainly possible, the main purpose here is to bring out the big guns and stomp any hint of moderation into the ground.

    LOCK AND LOAD
    Supplement your designs with detailed, high-end metallic sounds. The Construction Kit allows you to build unique, multi-accent effects that not only impress in scale, but also in fidelity, rhythm and character. This library particularly shines in situations, where the visible picture doesn’t necessarily produce the envisioned sound, but warrants its own supernatural emphasis.


    Files: 700 • Sounds: 4200 • Size: 10.9 GB


    CINEMATIC METAL – TITAN DESIGNED:

    Optimized for trailers, action scenes, in-game cinematics and special effects, the Designed edition brings fresh and exciting sounds to the table.

    Discover the force of aggressive, low, soft, processed, clean and tonal HITS, BRAAMS, IMPACTS, SCREECHES, STINGERS and SLAMS.

    DARK AND POWERFUL
    Paint a sense of dread and awe – CINEMATIC METAL – TITAN Designed can evoke fear of the unknown but just as easily kick into rampage mode: Empowered, ready for battle and thirsty for revenge. Find your perfect blend of haunting thriller and jacked, gritty anti-hero.
    Files: 100 • Sounds: 400 • Size: 1.5 GB


    CINEMATIC METAL – TITAN BUNDLE:

    THE BUNDLE – The best of both worlds at a discounted price.
    The Bundle gives you the full sound design power as it contains both – the DESIGNED and the CONSTRUCTION KIT edition at a discounted price.


    Files: 800 • Sounds: 4600 • Size: 12.4 GB
    Included sounds – keywords:

    Braam, impact, rattle, squeak, rumble, clang, crunch, bell, groan, squeak, creak, cymbal, stinger, rusty, gate, container, flam, click, chain, dragging, thwack, bolt, door, train, metallic, iron, sliding, pole, oil drum, scrap, nail, gutter, break, steel, rim, scaffold, crowbar, swell, brass, hook, grate
    20 %
    OFF
    Ends 1563487200
  • Environments New Zealand Ambiences Play Track 27 sounds included, 88 minutes mins total $30

    New Zealand Ambiences is a beautifully crafted ambience library exploring the incredible country and sounds of New Zealand (mainly focusing on the South Island). This library will take you on a sonic adventure exploring the many unique birds and creatures ranging from locations such as: Haast, Queenstown, Lake Paringa, Lake Wakatipu, Te Anau, the Clay Cliffs and Pukaki!

    Recorded at 24 bit/192 kHz you’ll have the flexibility to pitch these ambiences and bird songs to create some truly amazing other worldly atmospheres!

  • City Life Jamaican Vibrations Vol. 2 Play Track 90 sounds included, 702 mins total From: $30

    Get the sounds and ambiences of Jamaica in this very special sound effects library, featuring almost 12 hours of authentic recordings.

    An Additional Library of Vol 1. the Jamaican Vibrations SFX library includes Walla sounds of Jamaican Patois chatting, urban and village ambiences, high mountain atmospheres, forest sounds, car rides, coffee farm working sounds, wooden house sounds, roomtones, beaches, as well as a luxury hotel visit. So if you're looking for the real sounds of Jamaica, here they are:

 
FOLLOW OR SUBSCRIBE FOR THE LATEST IN FANTASTIC SOUND:
 
                              
 
GET THE MUCH-LOVED A SOUND EFFECT NEWSLETTER:
 
The A Sound Effect newsletter gets you a wealth of exclusive stories and insights
+ free sounds with every issue:
 
Subscribe here for free SFX with every issue

Leave a Reply

Your email address will not be published. Required fields are marked *

HTML tags are not allowed.