Ever wonder what the story is behind the iconic THX sound? The Twenty Thousand Hertz podcast just published an interesting new interview with Andy Moorer, creator of that sound – hear it below:
Since 1983 one of the most memorable parts of going to the movies has been the THX certification played during the previews. The accompanying sound logo called “The Deep Note” has fascinated, terrified, and mystified audiences for over three decades. What is THX really? How was “The Deep Note” created? And why does it elicit such a reaction from those who hear it? Featuring Andy Moorer, creator of “The Deep Note” and global director of marketing for THX, Rob Cowles. This episode was written & produced by Kevin Edds.
Twenty Thousand Hertz: THX Deep Note Part 1:
Twenty Thousand Hertz: THX Deep Note Part 2:
Metamorphosis is a huge collection of recorded source, synthesized material and hybrid sounds. The library was created to cover a wide range of themes, with rich textures, aggressive impacts and a large selection of pass bys, bass drops, pyrotechnics and many more types of material.
All of the Recorded Section was captured at 384KHz with microphones capable of recording up to 200KHz among with more conventional mics. The resulting assets are sounds that can be stretched to new extremes for greater sound design opportunities.
In many cases I took the liberty to slow down the assets while editing the sounds to deliver what I thought was the most useful version of a given recording though in most cases I have also included other takes at the original 384KHz sample rate to get the best of both worlds.
All of the Synthesized Content was created in Serum while the Hybrid Section was created by manipulating the Recorded and Synthesized sounds.
Techniques such as morphing were used to blur the lines in between the nature of the two sources, making for ambiguous yet extremely versatile material that can be employed on both realistic and abstract designs.
Bonus: Two extra libraries included for free:
This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
A great add-on library for anyone looking to expand their weather sounds. A collection of recordings made during travels in Iceland, Sweden, England and France. A couple surround versions as well as stereo versions of rich and moody winds across plains and through leaves, plenty of interior winds through window gaps and chimneys, and water in several forms; rain, bubbles, geysers and more.
Footstep & Foley Sounds contains 511 high quality professionally recorded footstep sounds. Surfaces included: concrete, dirt, grass, gravel, metal, mud, water, wood, ice and snow. Plus 141 Foley sounds covering a variety of character movement sounds. A perfect addition to add realism to your footstep sounds.
This pack also includes a variety of 160 bonus sounds effects from our full library Pro Sound Collection. ALL sounds from Footstep & Foley Sounds are included in Pro Sound Collection so if you need more sounds be sure to check it out before purchase.
This library provides the highest quality vocal sounds of the members of a wolves pack in their social interaction: Howls solo and in groups from 2 to 9, fierce growls, extremely bassy grumblings, barks, snorts, whines, yapping. All the raw material was collected using the method of passive week-long observation with minimal intrusion, nothing was staged or provoked. A large part of the library is made of unintentional recordings of the accidental territorial quarrel between a polar wolf SEVER and an alpha male HORT: very aggressive growls, teeth clacking and other fight sounds. Luckily, despite the terrifying sonic impression, no one was injured. About 60 hours of raw recordings were edited into 1 hour 18 minutes, 151 files with 500+ individual sounds. Wolves are very emotional, expressive and surprisingly musical. So, these sounds can be equally useful for films and games representing wolves, as well as for creature and monster sound design. Some of the recordings sound very humanlike.
10% of this library revenue goes to the shelter for wolves.
JUST WHOOSH 4 sends forth an armada of highly trained and bloodthirsty Whoosh Sweeteners, ready to take over and beef up any feeble Whooshes, spineless Pass-Bys and wimpy Transition sound effects in no time.
So they finally do what they should: intensifying the sense of motion and velocity of anything that moves on screen.
From short, fast pass-bys, through magical fireballs to massive, droning, portly passing spaceships – This Whoosh Sweetener Toolkit does the job.
To strike with even more precision and efficiency, the fleet splits up into three squadrons:
A sound library of the digital electronic world of 1s and 0s created from digital sources.
Sounds include glitch, static, snaps, pops, interference, signal malfunction, dropouts, data transmissions, unreferenced issues, bad clocking or incorrect timing effect and pitch/time manipulation.
Captured as found or created from any digital format device including computers, software, hardware interfaces, optical and coaxial streams, file-based, mobile devices, streaming media, digital synthesizers, and samplers.
All sourced from the output jacks and speakers from the digital devices as well as broadcast facilities, transmission sites, data paths, wifi, and cellular data.
The files have been normally left raw with its range of frequencies and dynamics, but have been normalized so be careful and check your volume level!
Great for those moments needing an emanation from a digital electronic device, glitchy transitions, data transmissions and clock timing for tech, sci-fi, horror, and dystopia or creating electronic beats and ambient drone material.
From 24/96 Sound Effects. Immersive Room tones features 28 HD 24bit/96khz Surround Sound Effects with a large selection of Interior Room tones and Quiet Places. Empty rooms, Hallways, Automobiles and more. Recorded with a Voyage Audio 2nd Order Spatial Microphone. Mastered with ProTools Ultimate in 3 configurations: Ambisonic (Ambix 2nd Order (Wyzxrstuv), Atmos™ 7.1.2 Surround Sound (LRCLfeLssRssLrsRrsLtsRts) and Stereo (L-R) Most tracks are 2 Minutes in length with embedded metadata. All new, original recordings. Want a taste of what’s included? Download the O2A and 7.1.2 Surround Demo files HERE and try it out on your own system!
Punchy Transients is an organized toolbox that serves as a reliable source of ”layers of impact” which many, many sounds do require to be in their best fit. It is also a trusty stash for designers who need to save some time to focus on something else.
The library content was made by recording a collection of hits on a punching bag using many techniques. Also, a dry version of each sample and a folder of bonus thumps are included.
FOLLOW OR SUBSCRIBE FOR THE LATEST IN FANTASTIC SOUND:
GET THE MUCH-LOVED A SOUND EFFECT NEWSLETTER:
The A Sound Effect newsletter gets you a wealth of exclusive stories and insights
+ free sounds with every issue: