Ever wonder what the story is behind the iconic THX sound? The Twenty Thousand Hertz podcast just published an interesting new interview with Andy Moorer, creator of that sound – hear it below:
Since 1983 one of the most memorable parts of going to the movies has been the THX certification played during the previews. The accompanying sound logo called “The Deep Note” has fascinated, terrified, and mystified audiences for over three decades. What is THX really? How was “The Deep Note” created? And why does it elicit such a reaction from those who hear it? Featuring Andy Moorer, creator of “The Deep Note” and global director of marketing for THX, Rob Cowles. This episode was written & produced by Kevin Edds.
Twenty Thousand Hertz: THX Deep Note Part 1:
Twenty Thousand Hertz: THX Deep Note Part 2:
Metamorphosis is a huge collection of recorded source, synthesized material and hybrid sounds. The library was created to cover a wide range of themes, with rich textures, aggressive impacts and a large selection of pass bys, bass drops, pyrotechnics and many more types of material.
All of the Recorded Section was captured at 384KHz with microphones capable of recording up to 200KHz among with more conventional mics. The resulting assets are sounds that can be stretched to new extremes for greater sound design opportunities.
In many cases I took the liberty to slow down the assets while editing the sounds to deliver what I thought was the most useful version of a given recording though in most cases I have also included other takes at the original 384KHz sample rate to get the best of both worlds.
All of the Synthesized Content was created in Serum while the Hybrid Section was created by manipulating the Recorded and Synthesized sounds.
Techniques such as morphing were used to blur the lines in between the nature of the two sources, making for ambiguous yet extremely versatile material that can be employed on both realistic and abstract designs.
Bonus: Two extra libraries included for free:
This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
A great add-on library for anyone looking to expand their weather sounds. A collection of recordings made during travels in Iceland, Sweden, England and France. A couple surround versions as well as stereo versions of rich and moody winds across plains and through leaves, plenty of interior winds through window gaps and chimneys, and water in several forms; rain, bubbles, geysers and more.
Here are very useful source material of animal growls, recorded in Morocco in a very dry acoustic environment (the desert). These sounds will prove to be a very good source for creating your own monster, creature sounds.
These were recorded HD in 192 kHz with the incredible Sanken CO-100k microphone. Perfect to pitch down and have fun. You can learn more about the recordings of these sounds on the blog: soundxplorer.com/camel-growl-vocalizations
8-Bit Retro sound library is a collection of retro-sounding beeps, bleeps, loops, and jingles, that all sound like they came straight out of those legendary arcade video games and the time when Nintendo, C64 and Atari ruled The Earth!
Perfect for games, cartoons, movies, and other projects involving retro game themes, you can use these 8-bit sound effects as they are, or explore vast new sound possibilities by playing around with them, combining, looping, and layering them. If you need a fresh and versatile collection of retro-sounding 8-bit sound effects for your production that will instantly throw your audience back to the 80’s era and the time of classic arcade games and consoles, 8-Bit Retro sound library is a must-have!
8-Bit Retro sound library contains 672 sound effects (116MB) in 16 Bit / 44.1 kHz Stereo WAV format, embedded with metadata to speed up your workflow, and separated into three categories: 1.Loops 2.Jingles 3.Various
SMOOTH is a collection of 140 24-bit/48khz wave sound effects.
I’ts delicate, soft, deep, eerie, cinematic. Its sounds are crafted for slow motion shots, abstract film sequences, motion design shots and mysterious, not aggressive, evocative and ethereal projects.
All sounds are organized into 8 categories:
Ethereal Whooshes Swells and Risers
Droplets and Splashes
Atmospheres and Drones
Shine and Bright
They are total wet and 100% reverbered, designed with a “light touch”, definitely the opposite of big distorted and punchy sounds.
Synthetic Drones is the beginning of a new, affordable series aimed at delivering high quality cinematic soundscapes, with variety and flexibility in mind to induce dread and discomfort onto your audiovisual ventures.
Synthetic Drones was achieved by running a multitude of analog synthesizers through complex effects chains, resulting in resonant, cold, mechanical ambiences where its source remains abstract and mysterious.
Each audio file contains several variations of the same synthesizer and effects chain, ranging from simple resonant notes, abstract rhythmic clanging and organic soundscapes, rounded up with a futuristic approach, perfect for gloomy science-fiction projects. The takes are long and evolving, giving you creative freedom to use them however deemed necessary.
This library provides the highest quality vocal sounds of the members of a wolves pack in their social interaction: Howls solo and in groups from 2 to 9, fierce growls, extremely bassy grumblings, barks, snorts, whines, yapping. All the raw material was collected using the method of passive week-long observation with minimal intrusion, nothing was staged or provoked. A large part of the library is made of unintentional recordings of the accidental territorial quarrel between a polar wolf SEVER and an alpha male HORT: very aggressive growls, teeth clacking and other fight sounds. Luckily, despite the terrifying sonic impression, no one was injured. About 60 hours of raw recordings were edited into 1 hour 18 minutes, 151 files with 500+ individual sounds. Wolves are very emotional, expressive and surprisingly musical. So, these sounds can be equally useful for films and games representing wolves, as well as for creature and monster sound design. Some of the recordings sound very humanlike.
10% of this library revenue goes to the shelter for wolves.
JUST WHOOSH 4 sends forth an armada of highly trained and bloodthirsty Whoosh Sweeteners, ready to take over and beef up any feeble Whooshes, spineless Pass-Bys and wimpy Transition sound effects in no time.
So they finally do what they should: intensifying the sense of motion and velocity of anything that moves on screen.
From short, fast pass-bys, through magical fireballs to massive, droning, portly passing spaceships – This Whoosh Sweetener Toolkit does the job.
To strike with even more precision and efficiency, the fleet splits up into three squadrons: