Stranger Things sound design - Season 1-4 Asbjoern Andersen

Our friends over at Tonebenders have just released an excellent new interview on the sound design of Stranger Things season 4 - featuring Supervising Sound Editor Craig Henighan, and sound editors Lee Gilmore, Angelo Palazzo and Katie Halliday.

And to celebrate the excellent sound behind the series, we're glad to bring you this special feature on the sound of all 4 seasons:

Please share:



The Sound Design of Stranger Things Season 4:


Supervising Sound Editor Craig Henighan, and sound editors Lee Gilmore, Angelo Palazzo and Katie Halliday take us behind the iconic sounds in Season 4 of Stranger Things. We dive deep into the the grandfather clock, Yuri’s plane and helicopter, the voices of the Demobats and vines and lots, lots more.

Interview by Tonebenders

Craig Henighan on orchestrating creepy clocks and demogorgons:


Craig Henighan ('Stranger Things' sound design) on orchestrating creepy clocks and demogorgons

Interview by GoldDerby

↑ Back to overview


Behind the sound of Stranger Things Season 3:


Join the team behind the sound and music of Stranger Things 3 for a discussion about how the sound of the show has evolved and grown over three seasons, delivering cinema quality sound on an episodic schedule and budget, how to preserve that experience across all home platforms, the challenges of keeping creature sounds fresh and new, and finally, how the famous Neverending Story sequence came together.

Craig Henighan – Sound Supervisor • Mark Patterson – Dx and Music Mixer • David Klotz – Music Editor • Angelo Palazzo – SFX Editor • Katie Halliday – SFX Editor

Interview by Soundworks Collection


↑ Back to overview

Popular on A Sound Effect right now - article continues below:

Trending right now:

  • We freely confess: we love the idea of the magical sound of glitter. We love it when it sparkles, shines and shimmers. But no other sound libraries seem to get it right.

    So we made Glitter to offer a huge range of designed and source sparkling magic sound effects to your arsenal. Whether you need to complement particles effects, magical spells or any other fabulous wizardry, you can count on this minty fresh library to deliver dazzling audio, over and over again.


    The Glitter sound library is built in two distinct sections: Source and Designed. The Designed section offers rich and inspiring sounds ready to be dropped in your project. The source folder includes various recordings used to create this library, should you want to wander down the path of creating your own glittering adventures.

    Created with crackling passion by our fairy own sound designers, this masterful curated library will be sure to bring your project to a sparkling new level of awe-inspiring wonderment.

    34 %
  • “European Birds 2” is a sound library containing many recordings of 56 different species of birds, with a focus on isolated recordings of individual birds. All sounds were recorded in England, and all recorded species can be found in continental Europe. Many recorded species can also be found in varying areas of Asia.



    • Pleasing sounds from songbirds such as Robins, Blackbirds, Finches and Wrens
    • Familiar sounds of Pigeons and Doves
    • A variety of water birds including Moorhens, Coots, and Geese
    • Raspy calls of Crows and other birds from the corvid family
    • Melodious birds of open farmland, such as Skylarks and Yellowhammers
    • Chaotic songs of summer migrant warblers
    • Forest birds such as a Tawny Owl, Cuckoo and Green Woodpecker
    • and more! (For a full list of species, see the contents summary)



    • 950+ audio files in 24 bit 96kHz quality
    • WAV format
    • “Multi” and “One Shot” files provided
    • UCS compliant file naming and metadata, allowing for easy searching in sound library management tools
    • Available for commercial or personal use without attribution


    View a summary of included sounds here

    View a full list of included files here

  • Destruction & Impact Sounds Cataclysm Play Track 1482 sounds included $195

    Cataclysm is a vast collection of recorded, synthesized and designed sounds created to support important destructive moments and add a stronger sense of extreme consequence to any sound.

    The recorded section of library features elements such as flash powder explosions, propane cannon blasts and artillery cannons recorded in unique natural environments with violent transients and lush, long and varied tails. It also features falling trees, forge burners, large trebuchet wood groans, rock smashes as well as more ordinary items recorded and designed to feel like an over the top version of themselves such as vacuum cleaner suctions, metal vase holders, ground pounders and more.

    The synthesized section of the library features equally rich textures in the form of explosion sweeteners, other-worldly environmental reflections, scorching energy risers and more.

    Finally, recorded and synthesized content was employed to develop the designed section, where the hyperrealism of the recordings meets the clean yet aggressive textures of the synthesized section in catastrophic assets themed around the library’s title.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
  • Train Sound Effects Steam Trains Play Track 175 sounds included $40

    The Steam Trains library delivers 175 sound effects of three different types of steam train engines, and the clatter, rattle, and grinding of wagons.

    The collection includes riding, idling, pass-bys, departing and arriving trains, bells, whistles, steam blasts, platform atmospheres, and doors and windows.

    Engines are the heavy Santa Fe 2-10-2, the Bavarian BB 0-4-4-0 Heavy Mallet, and a 4 Wheel Switcher 0-4-0 light railway. Also included are door and window handling effects of passenger cars

    Each engine is well documented and listed in full Soundminer metadata.

    The Steam trains library also includes a “Specification Sheet” with detailed information about the trains and environments.

    Recorded with a Schoeps MK4/MK8 MS, paired with a Sound Devices 702 recorder. Some takes provide an alternative mix with recordings from an additional Sony PCM-D recorder.

Latest releases:

  • Animal Sound Effects The Animal Symphony – Watusi Play Track 183 sounds included, 10 mins total $12

    The Animal Symphony will be a series of animal recording libraries, created to offer a wide variety of authentic animal sounds. Over the next few months, each installment in this series will capture the essence of different animal species.

    General description:
    The Animal Symphony – Watusi” features a total of 52 audios, with 183 individual sounds of Watusis mooing, all recorded in exceptional quality. Using two high-end microphones, the Sennheiser MKH 8050 and an EM258 capsule microphone, we have managed to capture every detail and nuance of these natural sounds. Each recording was made at a 192 kHz, 24-bit, ensuring professional clarity and depth.

    Featured Features:
    – Variety of Watusi Sounds: Enjoy a wide range of Watusi sounds, from soft moos to powerful calls, perfect for adding realism and authenticity to your projects.
    – Diversity in Recordings: With multiple takes and variations, with long, short and group moos, so this library offers the necessary flexibility for any type of production that requires this type of animal.
    – Careful Editing: All recordings have been carefully edited to eliminate any external noise, such as birds, wind or people, ensuring pure, clean sounds.

    This collection is ideal for a variety of applications:
    – Video games: Add realism and depth to the natural environments of your games.
    – Cinema and Documentaries: African environment and scenes that require authenticity in fauna.
    – Educational Applications: Use these sounds in educational projects to teach about wildlife and animal behavior.
    – Multimedia Projects: Ideal for any project that seeks to enrich the user’s listening experience.

    Technical details:
    – Total Audios: 52
    – Total Sounds: 183
    – Format: 192kHz/24bit
    – Equipment Used: Sennheiser MKH 8050 Microphone and EM258 Capsule Microphone

    The sounds from “The Animal Symphony – Watusi” are available under a royalty-free license, allowing their use in multiple projects without additional costs or royalties. You can use these sound effects in your games, trailers, Kickstarter campaigns, and more, as many times as you like.

    20 %
    Ends 1717711199
  • This library covers the sounds of the Trabant 601, equipped with a two-cylinder, two-stroke Otto-type engine from the late 1980s.

    The driving section contains 48 tracks with a total length of about 36 minutes. These tracks include engine ramps and driving sequences at various constant RPMs, suitable for game implementation. Additionally, there are takes featuring more common driving and pass-bys, which are better suited for linear media usage. Interior and exterior mixes are also included.

    The foley section comprises 23 tracks with a total length of 8 minutes. It covers all basic sounds, such as opening and closing doors, hood and trunk, gearstick shifts, handbrake usage, and horn sounds. These sounds were primarily captured from a close perspective using a shotgun microphone.

    Microphone setup:

    • Sennheiser MKH8040 (ORTF) – Cabin
    • Neumann KMR81i – Cabin / Foley
    • Neumann KM184 – Exhaust
    • Shure SM11 – Engine bay
    • Shure VP88 (M/S) – Exterior
    • Tascam DR40 (XY) – Exterior
  • Sports Sound Effects Pool Play Track 351 sounds included $5.99

    This is a sound library containing the sounds of cue sports games such as pool or snooker. Includes a range of sounds such as ball interactions, potting, breaking, and more, with sounds from both a standard set of 2″ pool balls and a smaller set too.



    • 350+ audio files in 24 bit 96kHz quality WAV format
    • “Multi” and “One Shot” files provided for most sounds
    • All files are metadata-tagged, allowing for easy searching in sound library management tools
    • UCS compliant file naming
    • Available for commercial or personal use without attribution


    View a summary of included sounds here

    View a full list of included files here

    33 %
  • 30 Alicante sound effects recordings of urban street life from a southern Spanish city.

  • Soar across the skies with Boeing 737 jet airliner interior clips from idling, taxiing, flying, landing, and others.

Need specific sound effects? Try a search below:


Behind the sound of Stranger Things Season 2:


We’re very happy to welcome back Emmy-award winners Brad North and Craig Henighan as they take you behind the scenes on the sound for the 2nd season.
Here’s the story behind their creative work, sonic approaches and ideas for Stranger Things 2 – and how they cleverly designed the sounds for everything from pollywogs to Demodogs, and that menacing Shadow Monster.

Read the huge A Sound Effect interview:
Behind the thrilling sound of Stranger Things – Season 2

↑ Back to overview


Behind the sound of Stranger Things Season 1:


Stranger Things is a smash hit on Netflix, and it’s one of those shows that gets everybody talking. It perfectly captures that ’80s atmosphere and blends it with an irresistible cocktail of adventure, mystery and horror.
The sound on the show is done by supervising sound editor Brad North and sound designer Craig Henighan and the team at Technicolor. And below, they give you the full, in-depth story on how the Stranger Things sound is done. They cover everything from how they recreated the signature sound of the 80s, to designing strange(r), mysterious, otherworldly sounds – and some very clever sound effects tricks:

Read the huge A Sound Effect interview:
How the outstanding sound for ‘Stranger Things’ is made:

↑ Back to overview


Audio Podcast Alliance
Tonebenders and Soundworks Collection are part of the Audio Podcast Alliance, featuring a hand-picked selection of the very best podcasts about sound. Check out the full list of Audio Podcast Alliance members below, and click a on podcast name to go directly to their latest episode:

AMPS PodcastCAS In ConversationField & FoleyImmersive Audio PodcastLA Post Production Sound DesignLevel with Emily ReeseLocation Sound PodcastSound BusinessSoundbytes PodcastSoundGirls PodcastSoundtrack ShowSoundworks CollectionThe A Sound Effect PodcastThe Dolby Institute PodcastThe Game Audio JourneyThe Sound Architect PodcastTonebendersTwenty Thousand Hertz

Hear more audio-related podcasts here

Leave a Reply

Your email address will not be published. Required fields are marked *

HTML tags are not allowed.