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Home Sound Effects

Wave Arts

Founded in 1998 by MIT Media Lab Ph.D. Bill Gardner, Wave Arts develops professional audio processing software for a variety of markets.

Our principal products are plug-ins for digital audio workstation software. These provide audio processing functionality needed for mixing, mastering, audio restoration, and sound design. Used by recording studios, television and radio stations, and musicians, our plug-ins combine innovative algorithms with thoughtful user interfaces designed for efficient workflow. Our plug-ins sound great, are easy to use, and don’t hog CPU resources. We support our plug-ins with frequent updates to address bugs and compatibility issues, and provide prompt customer support via email.

Wave Arts also develops and licenses technology products. Recently developed technology products include vSpace, a high-definition 3D voice conferencing system; VQE, echo cancellation and voice enhancement for softphones; and AudioFix, a fully automatic system for video soundtrack post production. Legacy products include ART, an automatic surround sound equalization system for AV receivers, MobileSynth, a General-MIDI ringtone generator for cellphones, and WaveSurround, a virtual surround system for playback of 5.1 and 7.1 content over stereo headphones or speakers.

  • Covering the essential aspects of sound design, our critically acclaimed audio plug-ins feature outstanding sound quality, exceptional CPU efficiency, stunning visual interface design, world class customer support, and tremendous value for the money.
    Power Suite 6 plug-ins run within most MacOS (AU/VST3/AAX) or Windows (VST3/AAX) based music production or audio editing application.

    Power Suite 6 consists of the following plug-ins:
    TrackPlug 6 – The ultimate channel strip plug-in
    FinalPlug 6 – Professional peak limiter and volume maximizer
    MasterVerb 6 – Silky smooth multi-algorithm reverb
    Panorama 6 – Go beyond the limitations of conventional stereo, without using a surround system!
    MultiDynamics 6 – Powerful multi-band dynamics control

  • – Voice and Speech Post Production Tool

    Dialog 2 combines in one plug-in all the processing needed to clean up, adjust, and sweeten recordings of the spoken voice. It is perfect for voice-over, film/tv recordings on location or sound stage, and broadcast.
    Dialog 2 includes brickwall filters, de-hum, and de-buzz processing, broadband noise reduction, de-ploding, de-essing, 10-band equalization, compression, and limiting. Separate presets for each section allow you to get results fast.
    The brickwall filters have variable rolloff slopes and can be used to cutoff low or high frequency ranges. The de-hum processor uses notch filters to eliminate 10 harmonics of either 50 Hz or 60 Hz hum. The de-buzz processor squelches nasty line frequency buzzes. The de-noise processor is the stellar-sounding MR Noise algorithm with a simplified interface. De-plode and de-ess are custom processors; use de-plode to tame plosive sounds and use de-ess to adjust the amount of sibiliants. The EQ section is the powerful and easy to use TrackPlug equalizer, with 10 bands of equalization, 11 different filter types to choose from, and a variety of presets. The compressor is the TrackPlug Vintage compressor, with presets tailored to voice processing.

  • – Professional Peak Limiter

    FinalPlug is a professional peak limiter/volume maximizer with extensive bit depth truncation and dither options, making it ideally suited for a final mix. Tame the peaks a bit, or really squeeze all the volume you can out of it.
    The peak limiter section works by looking ahead 1.5 milliseconds. When a input peak is detected that will exceed the desired output ceiling, the gain is quickly ducked to let the peak pass, then the gain is restored relatively slowly according to the release time control. During rapidly changing program material with frequent peaks, a faster release time will achieve better results. During slowly changing material, slower release times prevent excessive modulation distortion. FinalPlug’s auto release feature analyzes the input signal to determine peakiness, and selects the optimum release time for the program material.
    The truncate/dither section is usually used for CD mastering, where truncation to 16 bits can create audible quantization distortion. By adding special dither noise, the quantization distortion can be eliminated, and the dither noise can be spectrally shaped to move it to frequency ranges where it is less audible. FinalPlug contains a comprehensive noise shaping section which reproduces a variety of commonly used noise shapes.

  • – Superb Reverb Plugin with Stunning GUI

    The rooms sound natural and spacious. The plates are extremely dense. The decays are silky smooth without annoying artifacts. The reverb is clearly audible without being muddy. When applied to stereo inputs, the stereo soundstage is maintained with proper balance.

    It can reproduce a range of spaces. MasterVerb contains two different algorithms to generate the dense late reverberation: a hall algorithm and a plate algorithm. Each of these algorithms has independently adjustable size and decay time controls, so they can be morphed across a wide range of characteristics. The hall algorithm is intended for acoustic spaces, e.g. rooms, chambers, studios, halls, while the plate algorithms is for, well, plate reverbs. An early reflection section allows for various early reflection patterns, again with adjustable size. Wet and dry delays allow for pre-delay and other delay effects. Two three-band EQs are provided: the early EQ shapes the overall tonality of the reverb response and the late EQ shapes the frequency dependent decay. On top of that there is a triggered amplitude envelope which can generate gated and reverse reverb effects. So, there is a ton of flexibility here. MasterVerb ships with 60 presets which cover a wide range of reverbs and serve as starting points for further exploration
    It’s easy to use. The interface allows you to quickly visualize the changes you are making. A reverb time response lets you see the reverb decay, early reflections, amplitude envelope, and delay settings. A 3-D frequency response plot shows the reverb decay as a function of frequency. There are graphical frequency response controls for both EQs.

    It’s CPU efficient. Considerable effort went into designing the low level algorithms so they could be fully automatable and also extremely CPU efficient. The result is that MasterVerb takes far less CPU than other reverb plug-ins.

  • – Noise Reduction Plug-in

    MR Click combines click and crackle filtering for cleanup of phonograph recordings or other impulsive contamination. MR Click has separate processors for clicks and crackles because of the different nature of the contaminants. We use the term “click” to mean a large disturbance, such as caused by a phonograph scratch or a splice in a digital signal. The click processor automatically detects clicks and reconstructs the audio signal in the neighborhood of the click to eliminate it. We use the term “crackle” to mean the high frequency scratchiness you get from dust or wear in the grooves of a phonograph. The crackle processor automatically detects crackle and eliminates it by smoothing the signal in the neighborhood of the crackle event. The crackle processor also contains an onset detector that will inhibit de-crackling the onset of events like snare hits or cymbal crashes.
    MR Click has a scrolling time display that shows all the click and crackle events detected, so you can easily adjust the detection thresholds. There is also a monitor feature to hear the removed clicks and crackles.

  • – Exquisitely Accurate Tube Amp Model

    Tube Saturator 2 is a super accurate circuit simulation of a tube pre-amp with analog EQ, which can be overdriven gently for warming effects, or cranked for fat distortion. Like its predecessor, Tube Saturator, TS-2 is based on circuit simulation technology to capture every nuance of an analog circuit. The circuit consisting of the individual tubes, resistors, and capacitors is converted into a mathematical system of equations which is numerically solved to produce the exact same sound as a real circuit.

    But while the original consumed large amounts of CPU power, TS-2 is now super-efficient. The Saturation section of TS-2 runs about 7x faster than the original and yet the modeling is even more accurate. TS-2 includes the original circuit simulation of the three-band Baxandall type EQ as found in many guitar amplifiers.

    In addition to this breakthrough improvement in speed, TS-2 has many new features. You can switch between 12AX7 and 12AU7 tubes for different harmonic characteristics. The EQ can be switched to run pre or post-saturation. Saturation and EQ are separately switchable. Also, there is a 2x oversampling mode using a very high-quality resampler algorithm. Use 2x mode to attenuate aliased distortion harmonics. Also new is a mix control to blend the processed sound with the original. And finally, TS-2 has a gorgeous new interface.

  • – Hum & Buzz Removal & Brickwall Filtering

    Combining hum removal, buzz removal, brickwall filtering, and spectrum analysis into one easy to use plug-in, MR Hum is the perfect tool to clean up recordings with any sort of hum or nasty buzz.

    The hum removal section works by applying a set of notch filters spaced at multiples of the fundamental hum frequency, usually 60 Hz or 50 Hz. You select the fundamental frequency, the number of harmonics you want to eliminate (up to 10), and the width of the notches (the default works fine). There are presets for the usual cases of 60 Hz hum and 50 Hz hum. You can also select any fundamental frequency continuously from 20 to 200 Hz. Sometimes it’s necessary to use a slightly different frequency in cases where the hum has been recorded on analog tape and played back on a different machine, which will cause the hum frequency to change.

    The high resolution spectrum display makes it easy to see the hum frequency and the number of harmonics that are required. The spectrum display can run before processing, to see the input signal spectrum, or after processing, to see the output signal spectrum. The monitor feature allows you to hear the signal being removed, offering another way to set the parameters.

    MR Hum contains a separate processor for buzz. Buzz is a periodic signal with frequency harmonics through the entire audible spectrum, which would require hundreds of notch filters to eliminate. The buzz algorithm uses a different approach which is far more efficient. Often buzz is a nasty case of hum, and hence is at 50 or 60 Hz, but sometime buzz is caused by a motor or some other kind of interference, hence the buzz processor allows any frequency from 20 to 200 Hz.
    Finally MR Hum also provides brickwall filters to eliminate low or high frequency interference.

  • – Noise Reduction Plug-in

    MR Gate is a full featured expander/gate that can be used to gate noise during quiet sections. It’s a very comprehensive gate implementation with adjustable lookahead, variable ratio, attack and decay times, etc. In addition, it has a scrolling time display that shows the level of the input signal and the gate attenuation, very handy for setting up the parameters. Also, it has a monitor feature that lets you hear the gated signal which is kind of cool for listening to the background without the foreground.

  • – 6 band multi-band Compressor

    MultiDynamics is a powerful multi-band dynamics processor useful for mastering, track processing, sound design, and noise reduction. MultiDynamics provides up to 6 bands with independent compression or expansion per band. MultiDynamics has an elegant and ingenious user interface that makes it easy to edit bands and to visualize and hear what is happening.

    Multiband dynamics processing combines the techniques of equalization and single band dynamics processing. A simple application of multiband dynamics is to apply compression or expansion to a specific frequency range. It is also possible to think of multiband dynamics as applying equalization which is dependent on the level of the input sound. So one can set up an EQ curve for low volumes and set another EQ curve for high volumes.

    Another use of multiband dynamics is noise reduction. One can set up multiple bands to do noise gating, by setting the gain to decrease when the signal falls below threshold. Also, multiband dynamics applied to solo instrument sounds can be used for sound design. It is possible to split up the sound into different frequency ranges, apply compression to some and expansion to others, and dramatically change the character of the original sound.

  • – Remove unwanted noise from recordings

    Master Restoration Suite is a comprehensive set of restoration plug-ins for cleaning up tape, vinyl, and acoustic recordings. The tools give extremely high quality results with minimal tweaking, hence they sound great and are easy to use.
    These plug-ins run within any Mac OS X (AU/VST/MAS/RTAS) or Windows (DX/VST/RTAS) based music production or audio editing application.

    The MR Suite consists of 5 plug-ins:

    MR Noise – Stellar sounding broadband noise reduction
    MR Click – Click and crackle filter for vinyl or digital sources
    MR Hum – Precise hum and buzz removal
    MR Gate – Expander/gate for quick and simple background attenuation

  • – Channel Strip Plug-in

    TrackPlug is an all-in-one channel strip which features a 10-band EQ, brickwall filters, spectrum analyzer, dual multi-mode compressors, gate/expander, extensive sidechain options, and a peak limiter. It also boasts Wave Arts’ outstanding sound quality and impressive CPU efficiency.

    TrackPlug’s interface has been meticulously designed for visual clarity and ease of use. For example, the EQ interface lets you add a new EQ band by double-clicking, then you drag the control point to change frequency and height, right-click (shift-click on Mac) to change the width. Right-clicking on a meter or display axis gives a popup menu of display ranges. Right-click a knob drag to get fine-tune adjustment, double-click a knob to revert to the default value. And so on.

    Our preset manager lets you A/B compare two different presets or undo the last change. TrackPlug also features preset managers per section so for example you can quickly combine an EQ preset with a compressor preset. Super handy.

    Like all Wave Arts’ plugs, TrackPlug only consumes CPU for features that are enabled, so if you just need a few bands of EQ and some compression, TrackPlug has a negligible CPU load. Even with everything turned on, TrackPlug is very light on CPU. We’ve had users report using over 100 TrackPlugs in a single project.

    The applications for TrackPlug are virtually endless: shape the tone of an instrument, fix sonic problems, bring dynamics under control, clean up noise problems, add some punch or vintage warmth to a track, de-ess a vocal track, and much more… The outstanding user interface puts the power of TrackPlug under your control.

  • – 3-D processor with room panning

    Panorama is a specialized tool for creating stunningly realistic 3-D audio scenes using regular stereo sound. The DSP technology in Panorama reproduces psychoacoustic sound localization and distance cues, allowing you to pan sounds in three dimensions: not just left and right, but up, down, front, back, near, and far. Panorama combines HRTF-based audio panning with acoustic environment modeling, including wall reflections, reverberation, distance modeling, and the Doppler pitch effect.
    Panorama sounds amazing when heard on headphones. Anyone producing podcasts or music specifically intended for mobile devices should definitely check out Panorama. Panorama also includes a crosstalk canceller to format the output for playback over conventional stereo loudspeakers. In this mode, Panorama can make sounds appear to come from outside the normal stereo soundstage.

  • – Great Sounding Noise Reduction Processor

    MR Noise is a broadband noise reduction processor. It distinguishes itself by being both great sounding and incredibly easy to use. Like most noise reduction systems, MR noise works in the frequency domain, and requires that the noise spectrum be learned before noise reduction can commence. If your track starts with a bit of silence then MR Noise will work right out of the box, since by default MR Noise has the Learn parameter enabled, then when you hit play, MR Noise will learn the noise profile and start noise reduction. The default parameters work extremely well for most cases. One of our reviewers thought something was wrong because they opened up MR Noise and the noise vanished – and they didn’t have to do anything.

    When designing MR Noise, we spent considerable effort researching and experimenting with existing noise reduction algorithms. MR Noise combines the best of these with some new innovations, especially our Auto Dynamics mode. This mode automatically adjusts the attack and release times of the noise reduction processor based upon the amount of transients in the input signal. This minimizes artifacts in the noise reduction processing while maintaining sharp transients that would normally be smeared by other methods.
    The user interface makes it a snap to see and hear what is going on. The frequency response display shows the spectrum of the input signal, noise floor, and output signal so you can see at a glance what frequencies are being reduced. A monitor feature allows you to hear the noise that is being removed (with separate volume control). For most cases you simply have to select a preset and hit play, MR Noise will learn the floor and start reduction. Then you can simply adjust the Amount control to set the amount of reduction. For super fine tweaking, the noise floor and all the reduction parameters can be edited as a function of frequency by dragging control points on the frequency response display.

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