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Home Sound Effects

SoundMorph

SoundMorph

SoundMorph is a sound design company based in San Francisco and Montreal.
Our team members come from all over the world including the United States, Canada and France.

SoundMorph was conceived on the idea of creating sound effects and sound design libraries based on the evolution of sound.
We believe, like any medium, sound evolves with time, and therefore new sounds are needed for new times.

Our experience in games, film, cartoons, and television has given us the knowledge to design the best sounds for your project.

SoundMorph’s libraries are never over-designed, or under-designed. We strive to provide highly usable sounds for games, film, television, entertainment and the web that can easily be added as layers or quickly become a final asset.

We constantly keep sound designers in mind, always striking a perfect balance of usability and design.

 

Browse our sound libraries below:

 

  • Need the sound of utter destruction, debris, bomb blasts, and chaos – recorded in high definition sound, with multiple perspectives and tons of different materials? That's what you get right here:

    As sound designers, we always need these types of highly useable sounds, and with the creation of Matter Mayhem, we've gone above and beyond. Spanning 5 months of recording out in the field and designing in the studio, SoundMorph is very proud to bring you one of our largest produced libraries ever! If you need debris and destruction, Matter Mayhem is a solid choice to add to your collection!

    Matter Mayhem was created in collaboration with Frederic Devanlay (Sinematic, Solar Sky) and Cedric Denooz (Future Weapons), and contains 1,500+ sounds / 5.75Gb of 24bit/96khz .WAV files, all meticulously embedded with Soundminer & Basehead metadata.

    The library includes sounds like Big Blow Ups – Stoney Structures • Big Blow Ups – Wood Structures • Near, Mid, and Far Perspectives • Bomb Blasts • Blow Ups – Stone, Pebble, Metal, Wood • Debris – Stone, Wood, Glass, Plastic • Collapses • Scaffold Impacts • Whoosh Objects • Designed Debris • First Person Debris • Metal Objects.

    So if you're looking for the sound of destruction, this one delivers!

  • Modular UI is an advanced user interface library designed by world-renowned sound designer and musician Richard Devine.

    Designed and sourced entirely from Richard Devine’s personal and exclusive Eurorack modular synths and processors collection, the Modular UI soundpack combines the retro, clean sound of analog with the futuristic tech of the new wave of advanced analog and digital synthesis from modular synths, evoking flashbacks of iconic sound design heard in both classic and modern sci-fi films.

    The Modular UI soundpack gives you access to sounds created by one of the masters of modular synths and sound design, and is sourced from equipment that would take a lifetime to purchase and assemble, giving an incredible value to this soundpack both artistically and financially.

    Utilizing many Eurorack modules that have not yet been released to the public and containing samples equally suited to sound designers and electronic musicians alike, Modular UI is in a class by itself!

  • Bloody Nightmare is a modern horror cinematic library aimed at the most cutting edge bone chilling productions out there.

    Whether you work in sound design, as a composer, trailer editor or as an electronic musician, Bloody Nightmare is a valuable new wave of Horror sounds that will surely cause visceral moments of terror and dread!

  • Welcome to SoundMorph’s Future Weapons soundpack, one of the most advanced weapon sound effects libraries ever created.

    Inspired by some of the latest modern sci-fi films, Future Weapons takes high tech weaponry to whole other universes.

    Divided into two factions ‘Alliance’ and ‘Resistance’, Future Weapons sound effects create sonic signatures for both good and evil forces.

    Providing excellent designed sounds and source to get you started on crafting your own advanced arsenal, Future Weapons is a must have for the twenty-first century sound designer!

  • Road Riders brings a new twist on what you'd normally expect to hear from a motorcycle.

    With a focus on capturing the unique sound of Ducati's higher-end motorbikes, the 2012 Ducati Panigale and the 2011 Ducati Monster.

    These titans have a unique sound that can be used for many things beyond motorcycles, including spaceships, cinematic whooshes, and a variety of other sci-fi vehicles.

    Road Riders features more than 290 24bit/96 kHz files, all embedded with Soundminer metadata, including:

    • 2012 Ducati Panigale (pass-bys, revs, idles, ignition, parts)
    • 2011 Ducati Monster (pass-bys, revs, idles, ignition, parts)
    • designed pass-bys
    • Shepard tone loops for accelerations and decelerations
    • Bonus files of the 2012 Yamaha FZ8
    • Bonus files of the 2001 Honda Shadow

  • Introducing SoundMorph’s Sinematic – a sound pack featuring cutting edge impacts, stutters, sub sonic bass, mega horns, stingers, risers, whooshs, bowed cymbals, and source recordings.

    Get this collection of cinematic sounds to cater to the most modern and cutting edge productions out there.

    Sinematic Highlights:

    • Stutter Risers
    • Sub Sonic Bass
    • Mega Horns
    • Hits and Impacts
    • Stingers
    • Risers
    • Simple Design
    • Statics
    • Whoosh Bys
    • Bowed Cymbals
    • Raw Source Recordings

  • Doom Drones contains more than 3Gb of eerie, doomful, dark, atmospheric field recordings, designed drones and backgrounds. Perfect for something in the realm of a David Lynch film, ambient music production, a horror film, or just to set the mood of a foreboding soundscape.

    Each artist made 60 custom loops for a total of 120 loops. With SoundMorph focusing more on field recordings and subtle tonal design and Arovane focusing more on dynamic synthetic textures and sound design. Both perfectly suitable as layers or final assets, depending on their use, Doom Drones is a great addition for anyone wanting to enhance dark ominous moments.

    All field recordings were captured with a mid/side stereo setup consisting of 2 Schoeps CMC6 bodies, Schoeps mk5 & mk8 capsules housed in a Rycote AE windshield running into a Sound Devices 722.

  • The Solar Sky library features a diverse set of state-of-the-art spaceship sounds. Designed for use in any modern sci-fi production, Solar Sky is an essential addition to add to your workflow.

    Designing sound for spaceships can be quite time consuming, and Solar Sky gives you a great set of sounds to get started.

    Solar Sky features more than 2.2GB of 350 24bit/96kHz files, all embedded with Soundminer and Basehead metadata.

    Solar Sky highlights:

    • Ship ambiances and drones
    • 120+ Ship passbys, both large and small
    • Ship power ups
    • Ship power downs
    • Ship door opens and closes
    • Wave Warped passbys

  • Featuring over 2.4GB of designed sound effects, and over 1.6GB of source recordings, Robotic Lifeforms spans a wide range of robot sounds, from small bots to massive automatons.

    Robotic Lifeforms includes:

    • 1,700+ designed sound effects
    • 950+ source recordings
    • 230+ transforming sound layers
    • 160+ morphing sound layers
    • 650+ servo file

  • The Users of Tomorrow library is the next level of futuristic and high-tech interface sounds, containing 2.2GB and more than 1,800 sounds designed to be used as final assets or layers.

    Users of Tomorrow features more than 2.2GB of 1,800 24bit/96khz files, all embedded with Soundminer metadata.

    Users of Tomorrow gets you:

    • Confirms
    • Calculations and text
    • Drones
    • Environment loops
    • Holograms
    • Glitch
    • Liquid interfaces
    • Beeps
    • Buttons
    • Static and noise
    • Alarms
    • Interface expansions and compressions

     

    Bonus:

    Users of Tomorrow also includes the unique Galactic Assistant Synthesizer Tool to design your own hi-tech interface sounds – it works in stand-alone mode, as well as with Reaktor and Max4Live.

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