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Home Sound Effects

SoundMorph

SoundMorph

SoundMorph is a sound design company based in San Francisco and Montreal.
Our team members come from all over the world including the United States, Canada and France.

SoundMorph was conceived on the idea of creating sound effects and sound design libraries based on the evolution of sound.
We believe, like any medium, sound evolves with time, and therefore new sounds are needed for new times.

Our experience in games, film, cartoons, and television has given us the knowledge to design the best sounds for your project.

SoundMorph’s libraries are never over-designed, or under-designed. We strive to provide highly usable sounds for games, film, television, entertainment and the web that can easily be added as layers or quickly become a final asset.

We constantly keep sound designers in mind, always striking a perfect balance of usability and design.

 

Browse our sound libraries below:

 

  • Bloody Nightmare is a modern horror cinematic library aimed at the most cutting edge bone chilling productions out there.

    Whether you work in sound design, as a composer, trailer editor or as an electronic musician, Bloody Nightmare is a valuable new wave of Horror sounds that will surely cause visceral moments of terror and dread!

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  • Doom Drones contains more than 3Gb of eerie, doomful, dark, atmospheric field recordings, designed drones and backgrounds. Perfect for something in the realm of a David Lynch film, ambient music production, a horror film, or just to set the mood of a foreboding soundscape.

    Each artist made 60 custom loops for a total of 120 loops. With SoundMorph focusing more on field recordings and subtle tonal design and Arovane focusing more on dynamic synthetic textures and sound design. Both perfectly suitable as layers or final assets, depending on their use, Doom Drones is a great addition for anyone wanting to enhance dark ominous moments.

    All field recordings were captured with a mid/side stereo setup consisting of 2 Schoeps CMC6 bodies, Schoeps mk5 & mk8 capsules housed in a Rycote AE windshield running into a Sound Devices 722.

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  • It’s been awhile since Doom Drones, came out, and we put another excellent collection together that is over twice the size! Enter Doom Drones 2, a collaboration between SoundMorph, Tibo Csuko (Robotic LIfeforms 2, Sinematic 2), Boris Karékine (Robotic LIfeforms 2, Sinematic 2), Real Cardinal (Sinematic 1&2). Doom Drones 2 is a great addition for anyone wanting to enhance dark ominous moments.

    Doom Drones 2 contains more than 9.7Gb of eerie, doomful, dark, atmospheric field recordings, designed drones, backgrounds, and musical drones. Perfect for something in the realm of a David Lynch film, ambient music production, a horror film, or just to set the mood of a foreboding sound scape.
    All files are 24bit/96khz .WAV stereo files, all meticulously embedded with Soundminer & Basehead metadata.

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  • The first VST/AAX/AU plug-in from SoundMorph, DUST is a synthesizer plugin based on a real-time particle simulation, where each particle is a separate granulating sound source. The motion of each particle is determined by the flow field, which determines the force applied to each particle at each point.

    Just like how the flow of a river determines the path of a leaf floating down in it. This is our most ambitious software release to date, and you are going to love it! Not only is DUST addictive to play with, but it generates some of the coolest sounds you've ever created.

    DUST highlights:

    • Presets by Richard Divine, Ivo Ivanov, Robert Clouth, Yan David
    • 8 particle emitters
    • convolution reverb
    • Binaural Audio Panning
    • Save and recall presets
    • Custom Flow Field equations
    • over 60 sounds included
    • import your own sounds
    • 4 modulation options on parameters
    • Available in VST, VST3, AAX and Audio Unit format
    • Compatible with Mac and PC (32 bit and 64 bit)
    • Compatible with most major Daws


    System Requirements:

    An Intel® Mac with Mac OS X 10.9 (or later), OR a PC with Windows 7 (or later); Multicore processor; 2 GB RAM; 1024×768 display.

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  • Game Audio Packs Elemental Play Track 654+ sounds included, 78 mins total $149

    Welcome to Elemental, a rich source of magic sound effects, focusing on the 5 elements of magic: Earth, Wind, Fire, Water, Ether, plus much more.

    We worked over a year with award winning sound designers to create a magic sound library like no other. If you need both cutting edge designed magic sounds as well as raw source recordings with all the different elements and materials, than Elemental is going to be a perfect fit in your collection. Be sure to also check out the launch trailer video as well, featuring all Elemental sound effects. It's a great way to get an idea just how well the Elemental Soundpack works with magic type visuals!

    Featuring tons of different spells, casts, loops, impacts, healing, breaths, and much more, we went all out to bring you plenty of options. Just look at the list below or view the full sound list further down to get an idea of all that you get. Elemental features more than 650 files, 3GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer and Basehead metadata.

    Includes magic sounds such as:

    Acid Cast, Earth, Electricity, Evil Breath, Evil Casts, Fire, Fireballs, Good Casts, Ice, Incineration Cast, Neutral Cast, Poison, Sand Cast, Spirit Evil, Spirit Good, Spirit Neutral, Water Cast, Wind Cast, Raw Recordings, Sweetner Layers, Loops, Impacts and Throws

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  • This SFX library is a complete collection of everything ENERGY, covering Electricity, Power Ups, Shockwaves, Sparks, Force Fields, Zaps, Loops, and plenty more.

    ENERGY is created in collaboration with talented French sound design duo Frederic Devanlay and Cedric Denooz, and features more than 625+ sounds and 6.4GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer & Basehead metadata.

    Sounds include:

    • Energy Loops (start, loop, end)
    • Neutrons and Particles
    • Electricity sparks, zaps, impacts
    • Energy Weapons / Special Powers
    • Whoosh and Passbys
    • Energy Foley
    • Ambiences
    • Hums and Buzzes
    • Lightning Elements
    • Power Ups and Power Downs
    • Source Tool Box – Create your own sounds from scratch!

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  • Evil Twin is a Reaktor 5 and 6 ensemble for creating cinematic sound design, BPM synced rhythmic loops, intense impacts, whooshes, glitches, drones, and special effects.
    Evil Twin is sample-based and contains a custom 128 sample library from SoundMorph. You can also load your own samples easily. If you own the new Reaktor 6, Evil Twin is a must have.

    Evil Twin Key Features:

    • Presets by Richard Devine, Ivo Ivanov, Jason Cushing, Yan David and more
    • 3 LFOs
    • Drawable envelopes
    • Complete knob modulation
    • Load up to 6 samples
    • 3 effects
    • Filter
    • Grain, Jitter, and Pitch controls
    • BPM synced loops
    • Included Touch OSC template
    • Note: This library requires a full version of Reaktor 5 or 6

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  • Welcome to SoundMorph’s Future Weapons soundpack, one of the most advanced weapon sound effects libraries ever created.

    Inspired by some of the latest modern sci-fi films, Future Weapons takes high tech weaponry to whole other universes.

    Divided into two factions ‘Alliance’ and ‘Resistance’, Future Weapons sound effects create sonic signatures for both good and evil forces.

    Providing excellent designed sounds and source to get you started on crafting your own advanced arsenal, Future Weapons is a must have for the twenty-first century sound designer!

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  • The top-selling futuristic weapons series returns with Future Weapons 2: An all-new collection of the most cutting-edge weapon sounds made for the future.

    We spent months recording and designing all-new sounds to bring you the freshest set we could. Great-sounding guns, blasters, reloads, foley, and much more!

    Includes sounds such as:
    Ammunition – Reloads Foley • Bass Layers • Big Friggin' Gun • Bio Gun • Blaster • Blaster Layers • Blaster Layers • Bolt Pomp Gun • Electro Gun • Electro Rocket • Energy Gun • Explosions • Future Hand Gun • Gamma Ray • Impulse Gun • Kerosene Gun • Laser Layers • Machine Gun • Mines • Nine Inch Nail Cannon • Plasma Gun • Power • Random Source • Rifle Laser • Ripper Fast gun • Transform Layers • Weapons Foley

    Be sure to also check out the first Future Weapons collection, these two collections are must-haves! Created in collaboration with the Russian sound design team from Principle Sound Design, Future Weapons 2 features more than 500+ sounds and 1.2GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer and Basehead metadata, including:

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  • The Future Weapons sci-fi sound effects series is back with our newest and most cutting edge library yet: Future Weapons 3. We made this one huge, both in size and scope. In fact, since we are concluding the Future Weapons series, we wanted to do it with a bang, so we made this one the biggest of the 3! It has over 29 weapons and categories! Future Weapons 3 was created by SoundMorph in collaboration with Nikolay Semenov and Vedran Kapetinic.

    Future Weapons 3 features more than 750+ files, 1.2 GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer and Basehead metadata.

    Future Weapons 3 includes the follwoing weapons and categories:

    Acid Hand Gun – Anti-Tank Rifle – Assault Riffle – Assault Riffle Collection – Big Acid Gun – Big Plasma Gun – Bio Weapons – Blaster -Blaster 2 – Crossbow – Grenade Launcher – Grenade Launcher 2 – Laser Canon – Laser Hand Gun – Laser Submachine Gun – Loading FX – Machine Guns – Plasma Hand Gun – Rocket Launchers – Scanners and Shields – Shotgun – Sniper Rifle- Sniper Rifle 2 – Source Sound Accessories – Submachine Gun – Submachine Gun 2 – Venom Spitter
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  • Galactic Assistant is the first synthesizer software specifically made for creating hi-tech interface sounds. Developed for sound designers and musicians alike, it's the perfect companion for creating a new sonic universe. Use it to design your own hi-tech interface sounds or create glitch or highlights for your musical project.
    If you need even more interface sounds, Galactic Assistant is still included for free with our Users of Tomorrow soundpack, which contains over 1,800 different high-tech interface sounds, created by our sound design team using some of the most leading audio tools and software.

    Galactic Assistant is now for Reaktor, Max4Live, and Standalone – all three versions included here

    Features:

    • One tone generator
    • Two beep generators
    • One FM synth module
    • Save and recall presets
    • Randomized parameters
    • Record and export audio files within the synth while performing
    • Shift click on knobs & sliders to midi learn and control them
    • Compatible with Mac and PC (32 bit and 64 bit) Reaktor5.5 or higher, Max4Live, and Standalone


    System Requirements:

    An Intel® Mac with Mac OS X 10.7 (or later), OR a PC with Windows 7 (or later); Multicore processor; 2 GB RAM; 1024×768 display.
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  • Gore is just plain & simple great high quality bloody impacts, splatters, and weapons. You can't go wrong with this library, and it will be a work horse go to for many years! GORE features more than 875 files, 2.92 GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer and Basehead metadata. GORE was created in collaboration with Michael Leaning, a UK based Triple AAA video game sound designer.

    GORE includes the following:

    • 19 different weapon impacts, both dry and wet
    • Blood
    • Guts
    • Drips
    • Splatters
    • Head Explosions
    • Stabs
    • Extras
    • Source Recordings
    • Designed Files
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  • Intervention is the most complete and researched SWAT sound effects library ever made, featuring 26 weapons recorded by Hollywood’s premier weapons recordist, Charles Maynes.
    We've compiled a collection of the most frequently used weapons by American SWAT units, offering you a complete sound set to work on modern films, television or games.

    We’ve even included the source recordings for you to design your own gunshots, and plenty of additional foley, utilities, boots, explosives, gun handling and gear body movements, making this the most developed soundpack library in its genre.

    All files are 24bit/96khz stereo files, meticulously embedded with Soundminer & Basehead metadata, including:

    26 weapons commonly used by US SWAT teams
    • Suppressed and burst variations for most weapons
    • Shot variations for dry, open exterior, interior and urban locations
    4 source layers for each weapon, allowing you to design your own shots
    14 gun foley weapon sets including reloads, magazine inserts and cocking
    • SWAT body gear movements
    • Utilities like night vision goggles, batons, battering rams and more
    • Large explosives and explosive sweeteners
    • Designed gun handling files for gun movements

    Charles Maynes' work includes Spider-Man, Tom Clancy's Ghost Recon: Future Soldier and Resident Evil 5, and he is regarded as one of the go-to people in Hollywood and games for weapons recording.  Intervention also contains gun foley recorded by another Hollywood sound pro, Matthew E. Taylor

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  • Lost Transmissions is a collection of electromagnetic and radio recordings with an emphasis on communications gone wrong. Malfunctioning static, radio recordings, analog hums, designed passbys, & tonal/fluctuating noise. Lost Transmissions is another essential set of utilitarian libraries to add to your tool box. Recorded and designed by Jason Cushing (co-founder of SoundMorph).

    Not only that, as a bonus we've also teamed up with and included Echo Collective's kontakt instrument “Squelch” and accompanying sample library, giving you an additional 100+ real radio samples to work with and playable radio instrument.

    Lost Transmissions includes sounds such as:

    • Malfunctions
    • Static Passbys
    • Tonal Passbys
    • Tonal Noise
    • Designed Noise
    • Radio Noise
    • Noise Loops
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  • Need the sound of utter destruction, debris, bomb blasts, and chaos – recorded in high definition sound, with multiple perspectives and tons of different materials? That's what you get right here:

    As sound designers, we always need these types of highly useable sounds, and with the creation of Matter Mayhem, we've gone above and beyond. Spanning 5 months of recording out in the field and designing in the studio, SoundMorph is very proud to bring you one of our largest produced libraries ever! If you need debris and destruction, Matter Mayhem is a solid choice to add to your collection!

    Matter Mayhem was created in collaboration with Frederic Devanlay (Sinematic, Solar Sky) and Cedric Denooz (Future Weapons), and contains 1,500+ sounds / 5.75Gb of 24bit/96khz .WAV files, all meticulously embedded with Soundminer & Basehead metadata.

    The library includes sounds like Big Blow Ups – Stoney Structures • Big Blow Ups – Wood Structures • Near, Mid, and Far Perspectives • Bomb Blasts • Blow Ups – Stone, Pebble, Metal, Wood • Debris – Stone, Wood, Glass, Plastic • Collapses • Scaffold Impacts • Whoosh Objects • Designed Debris • First Person Debris • Metal Objects.

    So if you're looking for the sound of destruction, this one delivers!

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  • Get the sounds of mechanisms, Steampunk inspired gears, contraptions, metal and servos with the Mechanism sound effects library.

    Mechanism was created in collaboration with Sweet Justice Sound, Richard Devine, and SoundMorph, and we put great effort into ensuring the quality and usefulness of this unique collection. Half designed and half source recordings, Mechanism gives you a toolbox to be inspired by.

    It features more than 300 files – and right now you get a bonus 400 best-of-sounds from our Robotic Lifeforms library, for a total of 2.8GB of 24bit/96khz .WAV files.

    Mechanism highlights:

    • Mechanical Gears
    • Designed contraptions
    • Steampunk rusty doors and levers
    • Source recorded by Richard Devine
    • All meticulously embedded with Soundminer & Basehead metadata
    + 400 “best of” sounds from our Robotic Lifeforms library

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  • Modular UI is an advanced user interface library designed by world-renowned sound designer and musician Richard Devine.

    Designed and sourced entirely from Richard Devine’s personal and exclusive Eurorack modular synths and processors collection, the Modular UI soundpack combines the retro, clean sound of analog with the futuristic tech of the new wave of advanced analog and digital synthesis from modular synths, evoking flashbacks of iconic sound design heard in both classic and modern sci-fi films.

    The Modular UI soundpack gives you access to sounds created by one of the masters of modular synths and sound design, and is sourced from equipment that would take a lifetime to purchase and assemble, giving an incredible value to this soundpack both artistically and financially.

    Utilizing many Eurorack modules that have not yet been released to the public and containing samples equally suited to sound designers and electronic musicians alike, Modular UI is in a class by itself!

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  • Introducing MOTION GRAPHICS, a complete Motion Graphics sound effects library from SoundMorph!

    Motion Graphics focuses on all the elements you might need for sound design on a trailer, a cinematic scene or a visual that is heavy with motion graphics, whether it be abstract or straight forward, Motion Graphics has all the elements and textures you could think of. Motion Graphics are something all of us sound designers run into at one point or another, so this library is an excellent addition to your sound effects tool box.

    Motion Graphics was created by and in collaboration with sound designer Rostislav Trifonov (SoundMorph Elemental library contributor).

    Motion Graphics features 650 24bit/96 kHz .wav files, all meticulously embedded with Soundminer & Basehead metadata.

    The library features:

    • 450 + designed sound effects
    • 190 + source audio files
    • Whooshes
    • Impacts
    • Risers
    • Stingers
    • Low end and Sub Bass
    • Impulse Responses
    • Passbys
    • Textures – noise, grit, glitch
    • Ambiences
    • Buttons and Clicks
    • Mechanical Elements
    • Granular effects
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  • Need door sounds? Enter “Portals”, SoundMorph's latest Sound Library containing both designed and source recorded doors. With a focus on Sci-Fi, Medieval, Metal, and contraption type doors, Portals is an excellent resource to add to your tool box.

    Portals features more than 225+ files – and as a special bonus right now, you get 190+ of the best doors sounds from our Solar Sky library, for a total 425 files of 1.2GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer & Basehead metadata.

    Sounds included in PORTALS:

    • Designed Doors
    • Source Doors
    • Medieval Doors
    • Sci-Fi Doors
    • Stone Doors
    • Teleport Doors
    + 190 “best of” doors sounds from our Solar Sky library

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  • Road Riders brings a new twist on what you'd normally expect to hear from a motorcycle.

    With a focus on capturing the unique sound of Ducati's higher-end motorbikes, the 2012 Ducati Panigale and the 2011 Ducati Monster.

    These titans have a unique sound that can be used for many things beyond motorcycles, including spaceships, cinematic whooshes, and a variety of other sci-fi vehicles.

    Road Riders features more than 290 24bit/96 kHz files, all embedded with Soundminer metadata, including:

    • 2012 Ducati Panigale (pass-bys, revs, idles, ignition, parts)
    • 2011 Ducati Monster (pass-bys, revs, idles, ignition, parts)
    • designed pass-bys
    • Shepard tone loops for accelerations and decelerations
    • Bonus files of the 2012 Yamaha FZ8
    • Bonus files of the 2001 Honda Shadow

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  • Featuring over 2.4GB of designed sound effects, and over 1.6GB of source recordings, Robotic Lifeforms spans a wide range of robot sounds, from small bots to massive automatons.

    Robotic Lifeforms includes:

    • 1,700+ designed sound effects
    • 950+ source recordings
    • 230+ transforming sound layers
    • 160+ morphing sound layers
    • 650+ servo file

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  • It’s been 5 years since the release of our Robotic Lifeforms 1 library, and we just felt we could do more! So we teamed up with an epic team of Sound Designers to create an ultimate follow up to it all with Robotic Lifeforms 2. This is no joke, a library of love and over 4,100 files and 12.5GB!

    Using some of the most advanced microphones, Kyma, and synths, we really went all out to bring what we think is the most advanced and modern Robot library ever created. Not only do you get over 2,700 designed sounds, but you also get over 1,300 source audio files recorded in 192 kHz 24Bit with the Sanken c1000 mic, so you can pitch the sounds to infinity to create some stellar new sounds of your own.

    In our opinion, this is THE robot library to have in your tool box. We aren’t just saying that because we made it, we are saying it because we believe it to be a fact.
    Take Robotic Lifeforms 2 for a ride, and you will be happy to own the most advanced robot library ever made so far!

    Library highlights:

    • 2,700+ designed sound effects
    • 1,300+ source audio files recorded in 192 kHz 24Bit with a Sanken c1000
    • Transforms, Mechanisms, Movements
    • Power
    • Servos
    • Air Hydraulics
    • Energy
    • Footsteps
    • Impacts
    • Computer
    • Devices
    • Attack Defense
    • Textures
    • Engines
    • Synth
    • Whooshes
    • Drills
    • Air Pneumatics
    • Motors
    • Bonus Recordings
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  • Robotic Lifeforms Lite Edition features 800+ robot sound effects – from small bots to massive automatons. It includes transforms, morphs & servos – essentials from our larger Robotic Lifeforms Soundpack.

    Robotic Lifeforms Lite Edition features:
    • 475+ designed sound effects
    • 325+ source recordings
    • 60+ transforming sound layers
    • 100+ morphing and mechanism layers
    • 200+ servos, drills, metal, & industrial layers

    – all meticulously embedded with Soundminer & Basehead metadata

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  • Brace for impact! Rupture delivers more than 375 impacts and destruction sound effects, categorized and ready for immediate implementation into any game. It's not only for games though, Rupture would be perfectly suited in any film or media project where high quality impacts, breaks, and destruction are needed. You could think of Rupture as the baby brother to our massive destruction library Matter Mayhem, but Rupture comes with all new recordings, new textures, and new objects. For the price, it's a must-have!
    Rupture was created in collaboration with Rick Hernandez, a Los Angeles based professional sound designer. Rick is an accomplished AAA video game sound designer and field recordist. He also works on feature films & television.

    Rupture includes sound effects such as:

    Brick breaks/ crushes • Car impacts • Concrete impacts • Dirt, dust, debris • Drywall impacts • Glass breaks, shatters, cracking • Ice explosions • Lights shatters • Marble impacts • Metal impacts • Plaster impacts • Rock crumble, roll, impacts • Sand blasts, debris, dust • Snow impacts • Trees hits • Water splashes • Wood crushes, impacts, breaks – all meticulously embedded with Soundminer & Basehead metadata

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