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Home Sound Effects

Silent State Studio

Silent State Studio is a one-person audio studio specializing in music composition and natural, highly immersive sound design for games and movies.

Some of the sounds I create or record are collected and offered to you in a format that provides the means for any audio you need to create.
These sounds are not over-processed or separated, they maintain every detail generated throughout the recording, so you can decide where to cut them, how to shape them, how to organize them and how or how much to process them.
All files are meticulously cleaned, leveled and organized following the UCS standard, instantly saving you time and energy.

🦋 Natural sound recordings, no makeup, no steroids.
✂️ Tailor and organize your clips according to your needs.
⚙️ UCS standard for file naming and organization.
💎 High-quality 96 kHz/24-bit audio recordings.
⚔️ Sounds designed from real project needs.

Silent State Studio allows you to embark on the quest to create a unique sound, so real and specific that the listener will notice nothing but a complete, immersive and true experience.

As audio creators we need to control the sound we craft in order to go where we want to go and beyond!

  • Natural Human Footsteps is a sound library that contains footsteps sequences recorded and edited in an interior foley studio.

    No individual files per step, the files collect all iterations per each kind of performance, shoe and floor material. So you could choose how exactly slice and combine them as needed. It is also quite convenient for extracting extra sounds as shoe frictions, little moves and hits, very useful for animation transitions, starting and stopping moves…

    There are 12 different floor materials, and up to 12 footstep performance/acting types for both boots and sneakers. Water material has no shoes, just bare feet, but it goes with different depths.

    Natural sound, no saturation, hard EQ, compression, multiple layers or any effects applied at all, just some noise reduction (when needed) and level normalization by LUFS-S in different levels, by floor materials and footstep type. So you can start from a relative natural loudness level and apply whatever processing you feel right for your purpose.
    All sounds recorded with a microphone Sennheiser MKH 416 and all files provided have 96kHz/24Bits resolution.

    • 12 Floor materials: Carpet, Concrete, Dirt, Grass, Gravel, Puddle, Rock, Sand, Stones, Tiles, Water, Deep Water.
    • Up to 12 step performances:  Idle, Looking Around, Walk Very Slow, Walk Slow, Walk Normal, Walk Fast, Run, Walk Stairs, Run Stairs, Stop Walk, Stop Run, Jump & Land.
    • Up to 2 shoe types: Sneakers, Boots (Bare feet for water).
    • 226 audio files, containing a sequence of several executions of footsteps.
    • UCS compliant file naming.
    • High resolution audio 96-kHz/24-Bit.

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