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Home The Sound Design Power List

The Sound Design Power List

Super Sound Design List

Looking for strong sound design resources? We're glad to give you this in-depth collection featuring numerous exclusive sound design stories, interviews, guides, resource lists, tips, sound effects, books, jobs, community pages, and much more. It's of course a living list, so we'll continuously be updating it with sound design related content. Happy exploring, and be sure to share with your friends and colleagues, so more people can benefit from these resources!
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Sound design guides and resources:

 

Newest sound design stories:

Here are the latest sound design-related posts from the A Sound Effect blog:

Sound design guides:


Film sound design:


Television sound design:


Game sound design:

See more new sound design posts

Shortcut:

You’ll always be able to find the Sound Design Power List at asoundeffect.com/sounddesign


 
 

Sound Design Resources:

 

If you’re looking for insights to make your sound design shine, here’s a small selection of the sound design resources we’ve shared on the A Sound Effect blog over the years:

10 Second Technique: Tips to Improve Your Sound Design by Barney Oram

Sound designer Barney Oram shares the 10-second technique he uses to improve his sound design skills:
 
 

Read the story here

5 surprising sound sources for interesting sci-fi engine sound design – by Paul Stoughton:

Paul Stoughton shares some of the surprising sound sources for his Advanced Propulsion sci-fi library:
 
 

Read the story here

5 Useful Tips for Upcoming Sound Designers and Sound Editors

Sound designer Philip Moroz shares five useful tips for those of you just starting out as sound designers and sound editors (+ includes three bonus reads):
 

Read the story here

Charles Maynes’ 10 Inspiring Notions For Great Sound Design
 

Sound designer Charles Maynes has worked on blockbusters like Spider-Man, Total Recall, After Earth and many more – and here are his 10 essential notions for great sound design

Read the story here


Creative Sound Design: When Glitches Are A Good Thing

Sound designer Stuart Keenan introduces the concept of Databending, a creative way of getting some unique new sounds
 

Read the story here

Defining Your Creative Goals with Audio Storyboards:

Bryan Higa shares inspiring insights on how to use audio storyboards in your creative process:
 

Read the story here

Designing The Sound Of Sports

The sound of sports is a much more designed experience than most people think. Find out what goes on behind the scenes:
 
 

Read the story here

How Darren Blondin takes sound to the next level – with sonic contraptions, experiments and custom tools:

Sound designer Darren Blondin shares his unique and inspiring approach to sound design:

Read the story here


How to be a successful sound designer – exclusive video featuring Scott Gershin:

Veteran sound designer Scott Gershin shares his insights on what it takes to succeed in sound design:
 

Read the story here

How to create horror sound effects that are truly scary (and gory!)

Find out how to create your own horror sounds, brutal gore sound effects, scary ambiences and ghoulish monster vocalizations in this exclusive guide:

Read the story here

How to create impressive fire and ice magic sound effects

Learn about tools, techniques – and surprising props – for creating magic sounds in this in-depth video tutorial:
 
 

Read the story here

How to create sound for commercials – insights from an award-winning sound team:

Discover how the team at Factory Studios creates their critically-acclaimed sound work:
 
 

Read the story here


How to Design Awe-Inspiring Robot & Mech Sound Effects

Learn how to create robot and mech sound effects – and get 22 free SFX in the process:
 
 
 
 
 

Read the story here

How to Design Fierce Creature Vocals

Chase Steele returns with an excellent new tutorial on creature vocalizations (and he throws in 26 free sound effects for you too as a bonus!):
 
 
 

Read the story here

How To Design Futuristic Vehicle Sound Effects

Sound Spark’s Chase Steele shares his approaches and ideas for designing futuristic vehicle sound effects:
 
 
 
 

Read the story here

How To Design Stellar Spaceship Sound Effects – an Essential Sci-Fi Sound Design Guide:

Find out how to create fantastic spaceship sound effects in this special, in-depth guide – complete with examples, free sounds to design from and much more:

Read the story here


How To Design Superb Sci-Fi UI Sound Effects:

Discover the key to excellent Sci-Fi UI sounds in this guide by Ruslan Nesteruk – with additional insights from veteran sound designers Mark Camperell, Jason Cushing and Ivo Ivanov:

Read the story here

How To Design Supreme Sci-Fi Weapon Sound Effects:

How do you design awe-inspiring sci-fi weapon sound effects? This in-depth sound design guide will show you how:
 
 

Read the story here

How to get (much!) more out of your existing sound design projects

Useful tips, tricks and approaches for reinventing your existing content to strengthen your sonic arsenal:
 

Read the story here

Inside the Creative Mind of Documentary Sound Designer Peter Albrechtsen

Check out this talk with inspiring documentary sound designer Peter Albrechtsen:
 
 

Read the story here


Make the most of NUENDO as a sound design tool – an in-depth guide:

Make the most of NUENDO as a sound design tool – an in-depth guide:
 

Read the story here

Make the most of REAPER as a sound design tool – part 2: Workflow

Find out how to get the optimal workflow in REAPER, in this new guide by Anne-Sophie Mongeau:
 

Read the story here

Make the most of REAPER as a sound design tool – part 1: Getting Started

Learn how to get started with REAPER for sound design, in this special guide by Anne-Sophie Mongeau:

Read the story here

Randy Thom, On Being Creative:

Film sound legend Randy Thom on the creative process, inspiration, discovery – and what sound design is all about:
 

Read the story here


Randy Thom: Designing A Movie For Sound

Here’s Academy award-winning sound designer Randy Thom’s insightful plea for sound to be taken as seriously as visuals in film storytelling:
 

Read the story here

Recording and Designing the Winter Sound Effects for SNOW

How do you create great winter sound effects? Here are the clever ways Swedish sound designer Max Lachmann did it:
 
 

Read the story here

Rule of Thirds: A Sound Design Approach by Barney Oram

Sound designer Barney Oram shares his approach to making the creative process easier:
 
 
 

Read the story here

Sound Advice: The Key to Outstanding Animation Sound Design

Experienced animation sound designer Jeff Shiffman shares his tips, tricks and insights for outstanding animation sound design:

Read the story here


Sound and the Internet of Things

Here’s how sound can greatly enhance how we experience and interact with the Internet of Things:
 
 

Read the story here

Sound Designer Tormod Ringnes’ 4-Step Approach to Great Film Sound

Here’s why (and how) Tormod Ringnes applies his 4-step approach to all sound design projects, no matter the size of the production:

Read the story here

Sounds for Robots: An in-depth guide to great robot sound design

Dr. Iain McGregor explores the opportunities, considerations and challenges we face when designing sound for robots:
 

Read the story here

Ten Creative Ideas for Sound Effects Creation with the No-Input Mixer Technique:

Stuart Keenan shares 10 useful tips for creative – and surprising – sound design results, using the no-input mixer technique:
 

Read the story here


The Essential Guide To Recording Weapon Sound Effects – With Watson Wu

Few people on this planet have more experience with weapon sound effects recording than Watson Wu, and in this exclusive guide he shares how you do it right:

Read the story here

The Essential Primer to Recording Car Sound Effects

Max Lachmann and the team at Pole Position Production have spent a decade perfecting their car recording methods. This is how they do it today:
 
 

Read the story here

The Psychology of Sound Design – with Ai-Ling Lee, Will Files & Craig Henighan:

Insights from Ai-Ling Lee, Will Files & Craig Henighan on the fundamentals of film sound:
 
 
 

Read the story here

UI Sound Design: Henry Daw, on The Small Sounds That Make A Big Difference

Henry Daw presents a clearly defined set of principles for successful UI sound design in this interesting talk – and much more:
 
 

Read the story here


 

See more sound design posts

 

↑ back to overview
 

 
 

Sound Design Story Highlights:

Here are some of our favorite stories on sound design for film, games and television – hand-picked from the huge number of sound design-related stories we’ve run on the A Sound Effect blog over the years:

Behind the horrifying sound of ‘Alien: Covenant’

Go behind the scenes on the sound for Alien: Covenant – the latest installment in the genre-defining sci-fi franchise:
 

Read the story here

Checking out the Sound of ‘The Queen’s Gambit’

Here’s why The Queen’s Gambit is so satisfying from a sound perspective:
 
 

Read the story here

Crafting Ghost of Tsushima’s Tremendous Sound

Go behind the gloriously grounded sound of Ghost of Tsushima – with Audio Director Rev. Dr. Bradley D Meyer and Senior Sound Designer Josh Lord:

Read the story here

Creating the crystalline sound of Frozen 2:

How Frozen 2’s sound design, songs and score were woven into a fluid, immersive soundscape:
 
 

Read the story here


Constructing the Soaring Sound of Microsoft Flight Simulator 2020:

Find out how the stunningly-realistic sound of Microsoft Flight Simulator 2020 was made in this huge interview:
 
 

Read the story here

Crafting the sound of the final season of ‘Game of Thrones’:

Go behind the multi award-winning sound of Game of Thrones – with Tim Kimmel, Onnalee Blank, Mathew Waters, and Paula Fairfield:
 

Read the story here

Designing Half-Life: Alyx’s Superb VR Sound:

How the Valve sound team expanded the sound of the beloved Half-Life 2D-game into the VR realm:
 
 

Read the story here

Dark and gritty: The sound of Joker – with Oscar-winning Sound Supervisor Alan Robert Murray:

Sound Supervisor Alan Robert Murray on creating a symphony of sound for Joker’s descent into madness:

Read the story here


Designing the deeply disturbing sound of ‘Midsommar’:

How Midsommar’s discomforting and disorientating sound was made:
 
 

Read the story here

Delightfully vintage: Shaping the sound of ‘Cuphead’ – with Samuel Justice

Samuel Justice takes you behind the scenes on the sound for this striking indie game:
 
 

Read the story here

From Gladiators to Bog Bodies: How inventive, evocative museum sound design is created today:

Sound designer and composer Soren Bendixen shares the inside-story behind the evocative sound of museums today:

Read the story here

Go behind the Wildly Creative Sound of ‘Raised By Wolves’

Sound designer Jamey Scott takes you behind the creative sound of ‘Raised By Wolves’ here:
 
 
 

Read the story here


Handling the Sound of The Handmaid’s Tale:

Jane Tattersall, David McCallum, and Brennan Mercer discuss the sonic details of Season 4 of The Handmaid’s Tale:
 
 

Read the story here

How The Last of Us Part II’s incredible sound was made:

The Naughty Dog sound team gives you the full story behind the sound for The Last of Us Part II here:
 
 

Read the story here

In-depth: The story behind Tim Nielsen’s brilliant sound design for The Little Prince

‘The Little Prince’ is the biggest success ever for a French animated film abroad, and here’s Supervising Sound Designer Tim Nielsen’s story behind the sound:

Read the story here

Making Mank’s vintage Hollywood-magic sound – an in-depth interview with Ren Klyce:

Ren Klyce shares the surprising stories & methods behind Mank’s vintage sound:
 

Read the story here


Making the weird, wonderful sound of ‘Twin Peaks: The Return’ – with Dean Hurley and Ron Eng:

Venture into the brilliant/mad sonic world of David Lynch and ‘Twin Peaks: The Return’:

Read the story here

Perfecting Parasite’s award-winning sound – with Ralph Tae-Young Choi:

Go behind the sound for Parasite, the most-awarded film at the 2020 Oscars:
 

Read the story here

Richard King on Inventing Inverted Sounds for ‘Tenet’:

Oscar-winning Supervising Sound Editor Richard King shares his approach to designing inverted sounds for ‘Tenet’:

Read the story here


Shaping the spectacular sound of ‘Dunkirk’ – with Richard King:

Get the full story on how Dunkirk’s rich, dense, and immersive sound was created:
 
 

Read the story here

The edgy sound of Netflix’s ‘Dark’

Here’s how the edgy and unsettling sound of Netflix hit series ‘Dark’ was made:
 
 
 

Read the story here

The growing, evolving sound of ‘Stranger Things’ Season 3 – with Craig Henighan, Will Files and Mark Paterson:

Craig Henighan, Will Files and Mark Paterson take you behind the sound for the ‘Battle of Starcourt’ episode:

Read the story here

The Poetic Sci-Fi Sound Of ‘Arrival’:

Get the full story behind the elegant – and surprisingly poetic – sound of ‘Arrival’:
 
 
 

Read the story here


The Secrets to Creating Jurassic World Evolution’s Excellent Game Audio:

Interested in what goes into creating outstanding sound for games? This interview on the sound for Jurassic World Evolution is a must-read:
 
 
 

Read the story here

The sound of ‘Indiana Jones and the Raiders of The Lost Ark’ – with Ben Burtt, John Roesch, & John Williams

Don’t miss this feature on the sound for ‘Indiana Jones and the Raiders of The Lost Ark’ – with film sound giants sound designer Ben Burtt, Foley artist John Roesch & composer John Williams:

Read the story here

What Made ‘Moana / Vaiana’ Sound So Good:

Discover how the impressive sound of ‘Moana’ was made:
 
 
 
 
 
 

Read the story here

Why ‘Chernobyl’ sounds so sublime, authentic – and haunting:

Here’s how Chernobyl’s haunting – and eerily accurate – sound was made:
 
 
 
 

Read the story here



 
See more film sound design stories

See more game sound design stories

See more television sound design stories

↑ back to overview
 

Independent sound effects:

 

New & popular sound effects libraries:

 

If you need sound effects for your sound design work, here’s an overview of some of the most popular releases from the independent sound community:

 

Newest sound effects libraries:

  • Car Sound Effects Lada 2104 Play Track 226 sounds included $179

    This is a definitive sound library for the legendary Soviet automobile: the original Lada. The Flysound team procured an old model of this retro series, with a charmingly worse-for-wear engine and a battered exhaust, and set to the task of recording the unique sounds of starting, idling, various engine speeds, acceleration, cruising and braking.

    Externally the microphone set was a Neumann U 87, a Schoeps CMC6/MK4, and a Sennheiser MKH 416. Neumann U 87s were also used for recording the engine and exhaust, and wheel recordings were done by a Sennheiser MKH 416. The car’s interior was captured by a Neumann U 69.

    We cataloged everything from quiet and calm sounds to the loud and crazy! Truly feel the retro atmosphere with our collection of Lada sounds.

  • Prepare to be transported back to Soviet times, with the Russian legend on wheels that is the Volga 21. Here in our library, you will find authentic engine sounds, how it starts up, revs, accelerates, how the brakes brake and how the car comes to a thundering halt.

    In terms of microphones, externally we rigged a Neumann U 87, a Schoeps CMC6/MK4, and a Sennheiser MKH 416. Two other Neumann U 87 mics specially captured the engine and exhaust respectively, and wheel recordings were done by a Sennheiser MKH 416. We’ve also captured the sound of the doors, the wipers, gear shifts, and the iconic horn blast, using a Neumann KM 184 microphone for the interior takes.

    If your project needs the authentic sound of motoring in the USSR, this library will breathe vitality into your sound design. Everything you need to bring bygone times back to life with our unique sound library is here, Comrade!

  • Our team went all-in, tracking down the most iconic WWII weapons.

    From gritty mechanical close-ups to heavy cloth movement and intense firearm handling, this library isn’t just sounds—it’s history in every detail!

    What you get : Bullet Handling & Reload, Gun Mechanics, Cocking, Gun Handling, Cloth Foley and Mechanical Sweetener.

    Included Weapons : MP40, Thompson M1A1, K43, M1, Mosin Nagant, Mauser G43, Mauser 98K, Walther P38, Luger P08, Colt M1911, Zastava M72, M260, StG 44, Marushin M500

    With a minimum of 8 variations per action, this library is perfectly suited for both game audio and film, offering the versatility and depth required for high-quality production!

    All GCRadix libraries are named after the UCS standard and baked with rich metadata and detailed vendor categories. Find the perfect sound, fast!

    17 %
    OFF
  • This paper library was born from the need for diverse, high-quality performances for everything from continuous motion to start/stop actions and simple Foley. Paper movement sounds are often scattered across multiple libraries, making it hard to find consistent actions with the same feel. We’ve brought it all together in one place, so you can find exactly what you need—seamlessly.

    What you get : Movement Textures, Friction, Destruction, Impacts, Sweetener, Foley Actions, UI Sounds, Sub Sweetener

    Every sound is recorded and curated to give you maximum flexibility and creative freedom, whether you’re designing magical spells, UI sounds, cinematic transitions, Foley actions, gritty impacts, casual games, indie games, or anything else that needs a little extra crunch and texture!

    With a minimum of 8 variations per action, this library is perfectly suited for both game audio and film, offering the versatility and depth required for high-quality production!

    All GCRadix libraries are named after the UCS standard and baked with rich metadata and detailed vendor categories. Find the perfect sound, fast!

    https://www.youtube.com/watch?v=Dgp0F04yTIE?feature=share

    25 %
    OFF
  • Capture the essence of iconic locations, from the bustling streets of London to the peaceful countryside of the Lake District, the tranquil atmospheres of Scotland’s landmarks, and the serene sounds of seaside towns, forests, parks, and pubs.

    This collection is your ultimate toolkit for adding authentic British soundscapes to your film, TV, or video games. With over 400 meticulously recorded files and embedded UCS metadata, these high-quality recordings offer a true-to-life acoustic representation of each environment. Whether you’re looking to create a specific mood or build your own custom soundscapes, this sound effects library provides the flexibility and pristine clarity needed to enhance your creative projects. Bring scenes to life with the UK Ambiences library—your gateway to a world of immersive, original sounds.

    This sound library contains over 400 audio files, all with embedded UCS metadata. It has the deepest collection of ambiences from Northern England, including voices, crowds, wildlife, and tourist attractions. Uncover diverse and captivating soundscapes that transport you straight to the heart of Britain with the UK Ambiences library.


 
Most popular sound effects libraries in the last 30 days:

  • Seismic Core is a modern sound effects library crafted to give your sound design its defining foundation. Every element in this collection is built for layering. Designed not to dominate, but to enhance, shape, and energize your creations. Whether you’re working on cinematic hits, trailers, motion design, game audio, or abstract sonic branding, Seismic Core delivers the essential low-end weight, transient snap, and textured grit that bring your designs to life.

    These sounds are meticulously processed and polished, yet intentionally left with enough space to sit perfectly under your own layers. They’re bold enough to add instant character, but subtle enough to leave room for further creativity. This makes Seismic Core not just a toolkit, but a true starting point for powerful, flexible, and unique sound design.

    This collection of Building Blocks contains following categories:

    • IMPACT *
    • BREAK *
    • WHOOSH *
    • SUSTAIN *
    • TRANSIENT (high and low)

     

    * Also including HEAVY & SUB variants

    Build with it. Layer on top of it. Drop the anchor. Feel the quake. Design from the core.

    25 %
    OFF
  • Cinematic & Trailer Sound Effects Spells Variations Vol 3 Play Track 247 sounds included, 16 mins total $9.35

    Spell Variations Vol. 3 brings a fresh wave of magical creativity and sonic variety. This collection dives deep into the mystical realm, offering everything from shimmering chime spells and celestial choirs, to demonic voices that feel torn from the depths of hell, along with earth-based magic, electric spells, powerful invocations, and more.

    Inside, you’ll find 247 sound effects across 27 distinct types of magic, each with multiple variations. As with our previous volumes, these variations ensure each spell feels unique, even when reused throughout different moments in your project.

    Each spell type is neatly organized into individual folders, giving you total flexibility when designing magical scenes, gameplay effects, or transitions. Whether you need a subtle magical aura or a powerful blast, you’ll have the perfect sound at your fingertips.

    All sounds were recorded, edited, and mastered at 192 kHz / 24-bit, delivering high-end quality and broad adaptability. This library is perfect for professional sound designers and creators looking for high-quality, drag-and-drop magical sounds for games, trailers, animations, or any audiovisual production.

    More about the pack
    . Intuitive file naming
    . All you’ll ever need regarding magical sounds [Use them again & again
    . Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter
    campaign, wherever you need to, as much as you want to.
    . Totally mono compatibility
    . All sounds have several variations.
    . Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    . For any questions or problems: khronstudio@gmail.com

    Khron Studio - Spells Variations Vol 3
    45 %
    OFF
    Ends 1754776800
  • ‘Tiny Transitions’ deivers 275 short Whooshes and other Transition sounds. Instead of the huge, more cinematic transitional sounds that you are accustomed to hear from SoundBits, this sound pack focuses more on the smaller, not-so-intrusive production elements that come in very handy for any Sound Designer, All-In-One Film Editor or Web-, App- and Game-Developers.

    All these small motion-supporting elements that you need in your everyday work for game menus, apps, general motion designs, … or as parts of more complex moving stuff.

    You get 275 designed sounds + a selection of 290 cleaned and edited source sounds that were used to design the Tiny Transitions. These sounds are mostly different props that are scraping or sliding on different surfaces and also some vocalized whoosh attempts.

    All source sounds were recorded with Sonosax SX-R4+ and Sennheiser MKH8050+MKH30 M/S rig.

    All sounds come with embedded Soundminer Metadata.

    50 %
    OFF
  • Step into a world of spells, mysticism, and creative power with Spells Variations Vol. 2, the follow-up to our acclaimed magical sound collection. This time, we’ve expanded the elemental and thematic range, offering 405 professionally crafted sound effects that are fully categorized and ready to use.
    Inside, you’ll find a wide variety of magical types:
    🔥 Fire
    💧 Water
    🌪️ Air
    🌍 Earth
    Electricity
    ❄️ Ice
    ☠️ Poison, Mud, Rocks
    ✨ As well as Arcane, Dark, Monstrous, and other mystical spell types.

    Each category is organized into individual folders, with multiple variations for every spell, giving you complete flexibility to choose the perfect sound for each moment, All this makes a total of 44 different spells.
    Just like in Volume 1, every sound in this collection was recorded, edited, and mastered at 192 kHz / 24-bit, ensuring top-tier quality and adaptability—perfect for professional sound designers or anyone looking for drag-and-drop magical effects for games, trailers, animations, or any audio-visual production.

    More about the pack
    – Intuitive file naming
    – All you’ll ever need regarding magical sounds [Use them again & again
    – Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: khronstudio@gmail.com

    Features
    – 405 spell sounds
    – Format: 192KHz / 24 bits
    – Win/Mac: Yes
    – Minutes of audio provided: 22:26

    45 %
    OFF
    Ends 1754776800
  • MAGIC VS MACHINE – The Epic Collision of Realms
    Headline:The war of two worlds has begun. Experience the ultimate sound clash between the mystical forces of Magic and the advanced technology of the Future!
    Body:
    Prepare to immerse your audience in the thrilling conflict of MAGIC VS MACHINE, a colossal sound effects library pitting ancient magic against futuristic technology. This comprehensive collection is your key to crafting truly epic soundscapes for your short videos, short dramas, games, film trailers, and any project where these two powerful forces collide.
    The Magic World (253 WAV Files):
    Delve into the arcane with a rich tapestry of magical sounds, meticulously crafted to capture the essence of a realm steeped in enchantment and primal energy.
    • Biological Magic (20 FX): Twisted energies, the whispers of the undead, the cries of mutated creatures – sounds of the unnatural and unsettling.
    • Dark Magic (70 FX): Harness the power of shadow and despair with crushing gravity, void-like darkness, and explosive bursts of dark matter.
    • Natural Magic (61 FX): Command the elements! Feel the fury of wind, the heat of fire, the crackle of lightning, the solidity of earth, and the fluidity of water.
    • The Light Magic (102 FX): Experience the swiftness and brilliance of light-based powers, from quick strikes and luminous blades to focused laser energy.
    The Future World (450 WAV Files):
    Step into a world of gleaming metal, buzzing energy, and high-tech mechanisms. These sounds are designed to bring your futuristic settings and advanced weaponry to life.
    • Future Ambiences (3 FX): Subtle background textures to establish the atmosphere of a technological era.
    • Alarms & Sirens (5 FX): Warning signals and alerts from automated systems and advanced security.
    • Energy Hum & Data Transfer (4 FX): The subtle, pulsing life of futuristic power systems and the flow of digital information.
    • Machine Devices (42 FX): The intricate sounds of doors, switches, loading mechanisms, various devices, and ammunition handling.
    • System Damage (13 FX): The unsettling sounds of malfunctions, errors, and equipment failure.
    • System UI (120 FX): A vast collection of clean and futuristic user interface beeps, clicks, confirmations, and notifications.
    • Weapons of the Future (246 FX): A comprehensive arsenal of cutting-edge weaponry:
      • Electromagnetic Guns (30 FX)
      • Energy Transmitters (10 FX)
      • Frost Guns (20 FX)
      • Laser Guns (42 FX)
      • Metal Cutting Guns (29 FX)
      • Pulse Guns (20 FX)
      • Energy Rifles (22 FX)
      • Sulfuric Acid Guns / Venom (14 FX)
      • Super Heavy Machine Guns (27 FX)
      • EMP Grenades (9 FX)
    • Drone & Aircraft Whooshes (40 FX): Dynamic movement sounds for flying vehicles, covering both general motion and directional passes (Left to Right & Right to Left).
    • 96000 kHz
    • 24Bit
    • WAV

 

↑ back to overview

Need specific sound effects? Try a search below:

 

If you’re looking for something in particular, try this custom sound effects search box:


↑ back to overview

 

More sound design resources:

 

AUDIO JOBS

– find audio jobs around the world:


Soundlister is home to 1000s of Audio Jobs, and we continously share new openings for sound designers each week. We’ve also added a new search tool to help you explore past opportunities + a way to see all posts tagged with a specific job title – effectively allowing you to browse by title.
 

Visit the Audio Jobs page on Soundlister Get the Audio Jobs Newsletter Join the Audio Jobs Group on Facebook Search for audio jobs

 

Bonus: Want an easy-to-remember shortcut to those audio jobs? The url audiojobs.org will always take you straight to the latest audio job posts on Soundlister


 

↑ back to overview

AUDIO PODCASTS

– find great podcasts about sound

The newly-formed Audio Podcast Alliance features a carefully-chosen selection of the absolute best podcasts about sound out there. Discover the cream of the crop of what the community has to offer when it comes to audio-related podcasts below:

Click below to jump straight to your chosen podcast (and hear their newest episode):

AMPS PodcastCAS In ConversationField & FoleyImmersive Audio PodcastLA Post Production Sound DesignLevel with Emily ReeseLocation Sound PodcastSound BusinessSoundbytes PodcastSoundGirls PodcastSoundtrack ShowSoundworks CollectionThe A Sound Effect PodcastThe Dolby Institute PodcastThe Game Audio JourneyThe Sound Architect PodcastTonebendersTwenty Thousand Hertz

Visit the full Audio Podcast Alliance page

Bonus: Want an easy-to-remember shortcut to those podcasts about sound? The url audiopodcast.org will always take you straight to the podcast overview


↑ back to overview

 

AUDIO PROFESSIONALS

– find talented audio professionals from around the world for your projects:

If you’re looking to grow your audio team or you’re looking for people to collaborate with, Soundlister offers an overview of 1000s of audio professionals from all over the world – including everything from sound designers, audio directors, composers, field recordists, foley artists, sound editors, sound designers, re-recording mixers, voice actors and more:
 

Find sound designers on Soundlister

Bonus: Want an easy-to-remember shortcut to those audio pros? The url audiopros.org will always take you straight to the 1000s of audio pros on Soundlister

↑ back to overview

 

SOUND DESIGN BOOKS

– find great books about sound design:

There are lots of great books about sound design out there – here are a few examples:

100 Unusual, Novel and Surprising Ways to be a Better Sound Designer in Video Games – by Rob Bridgett (get the book here)

Designing Sound for Animation – by Robin Beauchamp (recommended by Aakash Kulkarni – get the book here)

Principles of Game Audio and Sound Design – by Jean-Luc Sinclair (recommended by Dave Raybould – get the book here)

Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema – by David Sonnenschein (get the book here)

Studying Sound: A Theory and Practice of Sound Design – by Karen Collins (recommended by Dave Raybould – get the book here)

Tales of a Technical Sound Designer – by Damian Kastbauer (get the book here)

The Game Audio Strategy Guide– by Gina Zdanowicz & Spencer Bambrick (get the book here)


More books about sound:

If you’re looking for more books on sound design for games, film and television, check out Julien Matthey’s excellent list, enhanced with ongoing suggestions from other members of the worldwide audio community:

Find many more books about sound here

Bonus: Want an easy-to-remember shortcut to those books about sound? The url booksaboutsound.org will always take you straight to the book overview

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Please share these resources:

If you’re finding these resources useful, please share a link to this page with your network so more people can benefit from them – thanks in advance!

 

SOUND DESIGN ON SOCIAL MEDIA

– find groups and conversations on sound design:

LinkedIn and Facebook:

Sound Designers GroupSound Design OnlySound design

Twitter hashtags:

#sounddesign#GameAudio#filmsound

Discord:

The Audio Community Discord Server

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SHOWCASE YOUR AUDIO WORK

– showcase your skills and be discovered by those who need them, completely free:


As an audio professional, Soundlister lets you showcase your skills and be discovered by those who need them. It offers an easy way to present your showreel, highlight your favorite projects and let visitors know where to find you on social media:
 
Set up your free profile on Soundlister here

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THE AUDIO EVENTS CALENDAR

– find audio-related events around the world – and online:

Looking to find audio-related events such as audio industry conferences, community meetups, special events, Q&As, online courses and more? Check out the Audio Events Calendar, where we’ve shared more than 800+ events since its launch.
 

Browse the Audio Events Calendar

Bonus: Want an easy-to-remember shortcut to those audio events? The url audioevents.org will always take you straight to the Audio Events Calendar

 

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BONUS: Expand your skillset with the free Sound Success Guide:

Sound Success GuideWant to branch out beyond sound design? Learning new sound skills can open up opportunities for additional revenue – and with the (entirely free) 60+ page Sound Success Guide, you get insights from 20 industry experts on how to get started and succeed in 18 different types of audio jobs:
 
Click to download (.zip)
Click to download(.PDF)


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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Seismic Core is a modern sound effects library crafted to give your sound design its defining foundation. Every element in this collection is built for layering. Designed not to dominate, but to enhance, shape, and energize your creations. Whether you’re working on cinematic hits, trailers, motion design, game audio, or abstract sonic branding, Seismic Core delivers the essential low-end weight, transient snap, and textured grit that bring your designs to life.

    These sounds are meticulously processed and polished, yet intentionally left with enough space to sit perfectly under your own layers. They’re bold enough to add instant character, but subtle enough to leave room for further creativity. This makes Seismic Core not just a toolkit, but a true starting point for powerful, flexible, and unique sound design.

    This collection of Building Blocks contains following categories:

    • IMPACT *
    • BREAK *
    • WHOOSH *
    • SUSTAIN *
    • TRANSIENT (high and low)

     

    * Also including HEAVY & SUB variants

    Build with it. Layer on top of it. Drop the anchor. Feel the quake. Design from the core.

    25 %
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  • Step into a world of spells, mysticism, and creative power with Spells Variations Vol. 2, the follow-up to our acclaimed magical sound collection. This time, we’ve expanded the elemental and thematic range, offering 405 professionally crafted sound effects that are fully categorized and ready to use.
    Inside, you’ll find a wide variety of magical types:
    🔥 Fire
    💧 Water
    🌪️ Air
    🌍 Earth
    Electricity
    ❄️ Ice
    ☠️ Poison, Mud, Rocks
    ✨ As well as Arcane, Dark, Monstrous, and other mystical spell types.

    Each category is organized into individual folders, with multiple variations for every spell, giving you complete flexibility to choose the perfect sound for each moment, All this makes a total of 44 different spells.
    Just like in Volume 1, every sound in this collection was recorded, edited, and mastered at 192 kHz / 24-bit, ensuring top-tier quality and adaptability—perfect for professional sound designers or anyone looking for drag-and-drop magical effects for games, trailers, animations, or any audio-visual production.

    More about the pack
    – Intuitive file naming
    – All you’ll ever need regarding magical sounds [Use them again & again
    – Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: khronstudio@gmail.com

    Features
    – 405 spell sounds
    – Format: 192KHz / 24 bits
    – Win/Mac: Yes
    – Minutes of audio provided: 22:26

    45 %
    OFF
    Ends 1754776800
  • Metal Core Alliance is a library created to bring colossal machines, futuristic metallic environments, and large-scale robots to life. Ideal for video games, film, or any project requiring high-impact mechanical sound design.

    In this collection, you’ll find 613 high-resolution (192 kHz / 24-bit) sounds carefully designed and organized into categories for easy creative use:
    🔹Auto Deployment Unit
    🔹Biotitan
    🔹Bionic Spike Rotator
    🔹Brutal Metal Assembly
    🔹Malfunctioning Unit
    🔹Mech (robots, mechas, and more)
    🔹Mechanical Shrinking Gear
    🔹Mechanical Shrinking Pillar
    🔹Sci-Fi Doors (locks, heavy, sliding…)
    🔹Turrets
    🔹 Whoosh (cyber, mech, robotic…)
    🔹Bonus 🎁

    Each category was created with those gigantic mechanisms we see in so many science fiction movies and video games in mind. To achieve this, we used real recordings of heavy machinery, metals, and industrial textures that add authenticity and power.

    All sounds have been recorded and edited at 192 kHz – 96 kHz / 32-24 bits, and are delivered in 192 kHz / 24 bits, allowing them to be stretched, distorted, slowed down, or manipulated without losing quality or detail.

    Metal Core Alliance is not just a library: it’s a versatile, creative, and brutally powerful sound design kit, designed to shape mechanical worlds with their own unique personality.

    More about the pack
    – Intuitive file naming
    – All you’ll ever need regarding Robots, Machines, Gears, etc…[Use them again & again]
    Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for a other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: khronstudio@gmail.com

    Features
    – 613 sounds
    – Number of Audio Waves: 613
    – Format: 192KHz / 24 bits
    – Do Sound FX loop: Yes
    – Win/Mac: Yes
    – Minutes of audio provided: 25 minutes

    45 %
    OFF
    Ends 1754776800
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Car Sound Effects Lada 2104 Play Track 226 sounds included $179

    This is a definitive sound library for the legendary Soviet automobile: the original Lada. The Flysound team procured an old model of this retro series, with a charmingly worse-for-wear engine and a battered exhaust, and set to the task of recording the unique sounds of starting, idling, various engine speeds, acceleration, cruising and braking.

    Externally the microphone set was a Neumann U 87, a Schoeps CMC6/MK4, and a Sennheiser MKH 416. Neumann U 87s were also used for recording the engine and exhaust, and wheel recordings were done by a Sennheiser MKH 416. The car’s interior was captured by a Neumann U 69.

    We cataloged everything from quiet and calm sounds to the loud and crazy! Truly feel the retro atmosphere with our collection of Lada sounds.

  • Prepare to be transported back to Soviet times, with the Russian legend on wheels that is the Volga 21. Here in our library, you will find authentic engine sounds, how it starts up, revs, accelerates, how the brakes brake and how the car comes to a thundering halt.

    In terms of microphones, externally we rigged a Neumann U 87, a Schoeps CMC6/MK4, and a Sennheiser MKH 416. Two other Neumann U 87 mics specially captured the engine and exhaust respectively, and wheel recordings were done by a Sennheiser MKH 416. We’ve also captured the sound of the doors, the wipers, gear shifts, and the iconic horn blast, using a Neumann KM 184 microphone for the interior takes.

    If your project needs the authentic sound of motoring in the USSR, this library will breathe vitality into your sound design. Everything you need to bring bygone times back to life with our unique sound library is here, Comrade!

  • Our team went all-in, tracking down the most iconic WWII weapons.

    From gritty mechanical close-ups to heavy cloth movement and intense firearm handling, this library isn’t just sounds—it’s history in every detail!

    What you get : Bullet Handling & Reload, Gun Mechanics, Cocking, Gun Handling, Cloth Foley and Mechanical Sweetener.

    Included Weapons : MP40, Thompson M1A1, K43, M1, Mosin Nagant, Mauser G43, Mauser 98K, Walther P38, Luger P08, Colt M1911, Zastava M72, M260, StG 44, Marushin M500

    With a minimum of 8 variations per action, this library is perfectly suited for both game audio and film, offering the versatility and depth required for high-quality production!

    All GCRadix libraries are named after the UCS standard and baked with rich metadata and detailed vendor categories. Find the perfect sound, fast!

    17 %
    OFF
  • This paper library was born from the need for diverse, high-quality performances for everything from continuous motion to start/stop actions and simple Foley. Paper movement sounds are often scattered across multiple libraries, making it hard to find consistent actions with the same feel. We’ve brought it all together in one place, so you can find exactly what you need—seamlessly.

    What you get : Movement Textures, Friction, Destruction, Impacts, Sweetener, Foley Actions, UI Sounds, Sub Sweetener

    Every sound is recorded and curated to give you maximum flexibility and creative freedom, whether you’re designing magical spells, UI sounds, cinematic transitions, Foley actions, gritty impacts, casual games, indie games, or anything else that needs a little extra crunch and texture!

    With a minimum of 8 variations per action, this library is perfectly suited for both game audio and film, offering the versatility and depth required for high-quality production!

    All GCRadix libraries are named after the UCS standard and baked with rich metadata and detailed vendor categories. Find the perfect sound, fast!

    https://www.youtube.com/watch?v=Dgp0F04yTIE?feature=share

    25 %
    OFF
  • Capture the essence of iconic locations, from the bustling streets of London to the peaceful countryside of the Lake District, the tranquil atmospheres of Scotland’s landmarks, and the serene sounds of seaside towns, forests, parks, and pubs.

    This collection is your ultimate toolkit for adding authentic British soundscapes to your film, TV, or video games. With over 400 meticulously recorded files and embedded UCS metadata, these high-quality recordings offer a true-to-life acoustic representation of each environment. Whether you’re looking to create a specific mood or build your own custom soundscapes, this sound effects library provides the flexibility and pristine clarity needed to enhance your creative projects. Bring scenes to life with the UK Ambiences library—your gateway to a world of immersive, original sounds.

    This sound library contains over 400 audio files, all with embedded UCS metadata. It has the deepest collection of ambiences from Northern England, including voices, crowds, wildlife, and tourist attractions. Uncover diverse and captivating soundscapes that transport you straight to the heart of Britain with the UK Ambiences library.


   
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