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Home Sound Effects Just Impacts – Basic

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Just Impacts – Basic

$14

Just Impacts – Basic is a huge collection of plain impact sounds. Metal hits, wood impacts, glass smashes, junk destruction – 618 Sounds in 360 files.

This is a must-have construction kit whenever it comes to a movie or game scene where one object hits another. Think car crashes, robot fights, sci-fi battles or any other kind of impact that needs the right sound effect.

Licensor: : SoundBits Categories: , .
Type: Impact sound effects / recordings
Specs: 618 sounds • 360 files • 24 Bit / 96 kHz • 848 MB • Includes metadata
Delivery:
Instant - blazingly-fast - digital download
License type:
Royalty-free - you can select the number of users on checkout
Wishlist:  

Full sound effect list for Just Impacts – Basic:

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What is SoundBits and who else is in the team?
Well, that’s me Saro Sahihi, that guy in the mirror and a worldwide network of wonderful, professional partners, distributors and friends.
I’m not 100% sure about the actual date of birth of SoundBits. It must have been somewhen around the year 2011, though working in the audio-field started out several years before.
There never was a longterm plan or targeted destination – only a feeling, too strong to resist.
So, I had to follow and submissively obey to the feelings’ – sometimes weird – orders. You don’t want that feeling to get mad, so I kept it satisfied. Even if it meant to jump in at the deep end most of the time.
In hindsight that feeling was a magnificent guide, a golden thread throughout my career.
Meanwhile we’re good friends.

Anyway, SoundBits and I, we stand on 3 main pillars.
#1 is all about recording, editing and designing high quality Sound Effects Libraries for whatever opportunity or idea pops up. These libraries are then sold in the SoundBits | Shop and spread all over the world through my strong partners and distributors, such as Pro Sound Effects, A Sound Effect, Sonniss, Unreal Marketplace and many more.

#2 – almost equal – comes my work as a Sound Designer, -Editor and Mixing Engineer, covering most of the Audio-Postproduction areas.
Also Music Production is a steadily growing part.

C# emerged from the fact, that I love what I do, which needs you to steadily keep it rolling, what means you have to continuously learn new stuff and educate and train oneself, which then again leads to the urge to share all that new experience and knowledge.
So, teaching other aspiring and inquisitive apprentices to latently grow an army of Minio…

Well, that’s pretty much it. Thank you for your time!

 

Sounddesign | SoundFX | Post-Production | Audio-Restauration

www.soundbits.de


 
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