$58.80 incl. vat
Prepare for shivers! Frozen Footsteps is a huge library of winter footstep & foley sounds recorded on 8 expressive and cold surfaces in real -20 °C (and below) temperatures.
Containing over 2400 sounds in 81 files, Frozen Footsteps foley sfx library is created for game and film sound design. If your game needs winter footstep sounds, or you are missing some authentic source material to take your studio foley tracks to the next level, this is the library for you.
All surfaces were recorded in real movement with multiple walking and running velocities. Frozen Footsteps library includes also real jumping and landings sounds. Jumping sounds are often missing from other foley libraries, but are extremely useful for creating character movement sounds for games. This package gets you covered.
7 surfaces were recorded during two freezing winter nights in a quiet rural area in Finland. Everything from ground to trees was totally frozen and covered in frost. However, snow hadn't fallen yet. This special moment allowed recording footsteps on unique surfaces that are usually under snowpack. To make the package complete, the frozen snow sounds were recorded later, with real crusty snow. In freezing temperatures, as well.
All sounds were carefully edited in iZotope RX and Pro Tools 12 removing the background and clothing noise. This was quite a task, but it was worth it. This makes the sounds extremely clear, versatile, and easy to use.
– 8 frozen surfaces
– 2400+ sounds in 81 sound clips
– Sneak, walk, run, jump, slide, scuffs, and more
– 96 kHz, 24-bit stereo WAV files
– 1.20 GB
– Carefully edited & noise-free
– Soundminer & BWAV metadata
At Effect Sense, we create inspiring, high-quality sound effects collections for creative professionals. Owned by a Finnish sound designer Pyry Survo, our goal is to create sound libraries that in itself could inspire you to create new content to your product. Our standards are high and we work hard to provide you with the best audio quality and usable content.
We love sound effects. We record, edit, and master them with passion and precision. Our sound libraries include hard-to-access sound sources like roller coasters and amusement rides, all in 96 kHz, 24 bit high definition audio. Our collections include tons of excellent source material for sound designers and game developers.