City life from above. Spanning from 12 to 30 stories up, these ambience tracks provide the unmistakable feeling of elevation in the urban environment. The city was recorded from rooftops, balconies, and windows during both day and night.
(9 locations/80+ min/1 “Extra”)
A great variety of distant interstates and highways. Covering sparse pass-bys to constant traffic. Locations up to a mile away from highways were specially picked to have minimal unwanted “close” sounds… only fast far away traffic.
(15 locations/160+ min/2 “Extras”)
The underbelly of the city. Nothing can quite match the deep rumbling of a city overhead, pulsing of fans, reverberant cars in the distance, or even far away yelling of the homeless. These are authentic recordings of the gritty and ominous atmosphere of the urban underground.
(8 locations/65+ min/8 “Extras”)
Cities in the distance have an aura that’s quite difficult to capture on its own. Diffuse city offers just that: the humming drone of distant city life. Perfect for that “outskirts of the city” sound.
(9 locations/80+ min/6 “Extras”)
Bellowing bridges from below. Mics were placed under interstates, highways, and other roads in places that may or may not have been legal. The result: massive rumbling tones and impacts from short bridges to entire raised interstates.
(12 locations/105+ min/1 “Extra”)
The perfect city base. Rumbling of urban environments with no specific traffic. Cities were recorded from their core extremely late at night, when almost no one was out driving around. Without the traffic, what’s left is the natural resonant rumble of the urban background.
(11 locations/90+ min/11 “Extras”)
Empty Parking Lots
The sounds of deserted parking lots. A combination of wind-blown debris, buzzing lights, and humming transformers embody the feeling a wide open parking lot.
(5 locations/45+ min/2 “Extras”)
Urban alleys. Residential and downtown areas. Humming air conditioners and hissing gas lines permeate the city’s rumble in narrow alleyways.
(4 locations/25+ min/2 “Extras”)
A distant airport, train yard, factory… a nice collection of diffuse industrial ambience.
(5 locations/55+ min/1 “Extra”)
City ambience… as heard via glass. The resonance of windows provides a very unique perspective of the urban environment. While intended for design, it could also be used for city bleed into an interior environment.
(3 locations/25+ min/1 “Extra”)
Full sound effects list for Diffuse City:
Collected Transients are home-grown sound effects libraries by Stosh Tuszynski, a sound designer based in Chicago, IL.
Each library from Collected Transients is 100% originally recorded/designed material. All files are embedded with rich Soundminer and Broadcast Wave Metadata for easy searching across all popular audio database software.