Whoosh sound effects, designed movement sounds and transition sound effects
More than 500 sound effects inspired by hit computer games like World of Warcraft, and Diablo. Tell your story, equip your quest and outfit the adventures in your fantasy world with imaginative and immersive sounds, effects and creative crafted audio. Fantasy Game empowers today’s game developers, audio remixers, sound designers engineers, DJs and even game oriented modern podcasters with an ultra exciting collection of designed sounds derived from stunning 192k source recordings.
Fight is part of the comprehensive melee and hand combat series from Black Edge Sound Studios (formerly Output Audio). Recorded at Universal Sound, a dedicated foley stage in Amersham, UK with a wealth of experience in crafting sound for feature film, TV and video games.
The Fight sound library has an extensive collection of of punch, kick, cloth, breaks, gore, whoosh and body fall. This includes all the core elements and original recordings needed to build bone crunching fist fights and ultra realistic combat action, whilst providing polished compositions and arrangements of key combat moves in the designed section for quicker results.
The library metadata has been designed to provide a fast, efficient workflow to picture and video game, ideal for quick turn arounds.
Expanding the selection further with the original recordings means that editors can quickly create mixes and then refine and stylise. A Pro Tools session is included (2020.3) that takes all the effort out of arranging the content for mixing. The recordings have been edited and aligned with a choice of microphones. You can drop in your own routing, processing and mixing touches according to taste and quickly establish a new sound set for the picture or video game you are working with.
Content Groups Included:
Blood, gore, bone breaks, body fall, punches, kicks, cloth, whoosh, prop crashes and impacts, bat weapons, material debris, hand combat arrangements and more.
Whooshes are a key component for energy and drama in a fight scene, but can sometimes be over the top. So I recorded a simple but very useful library of cloth moves specifically for fights. They work like whooshes but sound a lot more natural.
Three different fabrics: jeans, nylon shorts and a cotton pillow case. All with the same coverage: grabs, single moves (varying intensities), sequenced moves for more variation, and struggling moves for when your character is pinned.
Need the sound of burning fire, flames, fizzles, ignites, melting, crackling, rumbling, fire popping, or flame hissing?
This library is hot stuff in every sense of the word, delivering a range of burning sounds from a wide range of sources, including branches, black powder, burning bags, butane torches, celluloid, deep-frying batter, flares, gas stoves, frying pans, matches, sparkling candles, boiling water, huge torches and much more.
Fireballs is a powerful high-definition collection of whooshing, roaring, bursting, sparking, whipping, zipping, sizzling and crackling fireballs, fire sound effects and infernos – created in collaboration with flame effects expert Cary Sparx.
Aside from the flaming staves, rope darts, fire swords, meteors and flamethrowers that you’d hope for, you’ll also get some additional, unusual, tonal flame effects.
The sounds are also great for more textured whooshes and swishes, or adding punch to impacts, or generally getting that extra bassy oomph out of your badass sound creations.
Fireworks frankly are a difficult thing to record due to a mixture of legal restrictions, location, and price. This little collection are all sorts of novelty and aerial fireworks shot in a very remote desert with no birds, bugs, cars or anything of the sort, recorded at 192 with a spaces pair of Sanken CO100k microphones in close proximity for pitch and speed manipulation.
No microphones were hurt in the making of this library
This library was created to provide designers with drag and drop sounds for sweeps, fades, surges, swells, and other embellishments. Each of the sounds in this collection were designed to be used to heighten events, but they can be mashed, stacked, and chopped to create all sorts of eclectic designs. There are plays on musical concepts as well as thematic events, with each sound purposefully building up, culminating in a peak moment, and then dissipating in some way. They are organized into 100 families (designs) with 5 variations each, ranging wildly in topic, movement, duration, dynamics, attack, release, loudness, density, and speed. Some are natural and organic while others are completely rigid and synthetic (and some fall variably in between).
If you need to festoon the heck out of a scene or event in your project…If you need some complex SFX designs craftily layered and ready-to-go…If you need a diverse set of easy-to-tweak, overflowing sonic enrichment, then look no further. You've found it.
Forge is a randomization and sample layering tool. It’s capable of creating quick iterations of single sound samples or using multiple sound samples to create more advanced iterations/combinations. It comes pre-loaded with 100 samples selected from our available sound libraries.
The complete Sound Design Toolkit comes with 7 unique libraries with over 800 sounds total. Reaktor 6 or Reaktor Player 6 is required to use the ensemble tool. The collection of 7 libraries can be used on it’s own with no reliance on Reaktor.
The Reaktor ensemble was created in Reaktor Version 6.2.2 and as such you will need at least this version or higher to open it.
“Forge is great when you find yourself with one sound and think “I really wish I had more versions of this.” With the ability to do random layers its a fun and inspirational time-saving tool!
– David Farmer”
— Supervising Sound Editor / Sound Designer (Credits include Lord of the Rings, Avengers: Infinity War)
Thank you for supporting us by buying our first library!
Packed with 1.6GB (36 minutes, 1608 samples) of hits, blocks, whooshes and foley, you will easily be able to use these sounds for
your next project! Everything is in 24bit 96khz to make stretching and pitch shifting easy and pain-free (The project was at 110bpm).
Whether you are looking for a laser sword or an electric hammer, you will quickly find something ready
to use in this pack (or make your own with the included layers!) and make that weapon sound awesome.
We have included 17 predesigned weapons complete with whooshes, hits and blocks variations. But you will find
a bunch of extra impacts and sweeps in the “Random” folders. There is also a Foley, FX and Layers folders
to add that extra organic layer to the handling of the weapons or to make your own weapon from scratch.
Have fun! :)
GHOSTLY AIR is a collection of 33 horror-inducing, voice whooshes, tremolo stutter, soundscapes
and diabolic vocalizations.
Perfect for all kinds of horror projects.
All SFX have baked-in Soundminer’s meta data
RECORDED WITH: Sound Devices MixPre 6 + Senhheiser MKH8060 + ATE 208
EDITED AND CREATED WITH: iZotope RX, Reaktor, Adaptiverb, Eventide, Soundtoys, Waves, Pro Tools.
The Glitch UI SFX library delivers a collection of user interface sounds created from mangled video files, circuit bent keyboards and dying hard drives.
Pops, clicks, glitches and transitions, all sourced from our Error Tone library but re-edited and processed specifically for sound designers with extensive Soundminer metadata.
Contains sounds which will work for all your user interface feedback needs, from retro computer interfaces to modern tablets to futuristic sci-fi UIs.
An onslaught of movement and force using various granularities of dirt-like substances. It's all in the name. Dirty, gravelly, and ragged.
In this library you will find a myriad of gritty movement sounds derived from 4 different granularities: Course, Medium, Fine, and Ultrafine. There are sweeps, smears, crushes, scatterings, drops, scrapes, rubs, and more, with multiple variations of each. The assets chain together particularly well so that you can use them to make long continuous runs.
The timbre and dynamics of these sounds lend them to be used for many different designs than just scrapes and scratches, such as movement in snow or sand, powerful bursts, high energy flames, shifting heavy objects, large beast vocalizations (dragons, anyone?), and more. As well, their metadata is organized conveniently to allow you to grab chunks of variations on similar movements and drop them into your favorite audio implementation software for quick assignment to random containers or sequences for an asset or call.
This library will almost always find itself being thrown into a creative media project one way or another. Its full of a particular cornerstone sound that is essential to any sounds designer's toolbox. And with such a variety and versatility to explore, we promise it will serve you well.
A warrior prepares for battle. A knight readies for combat. A sound designer prepares for post. Rock The Speakerbox is proud to present HERO, a library focused on the warrior, the victor.
Recorded on the field and on the Paramount Pictures Foley stage, and designed by award winning sound designers, HERO contains over 7 GB of HD quality content spread across 2572 construction kit sounds and 274 designed sounds. Sword fights, stabbing, guillotines, impaling, battle cries, shields, drawbridges, armor and Foley begin to detail the vast collection of sounds featured within.
Be a warrior. Be the HERO.
This comprehensive bundle brings together an incredibly huge amount of impact-, hit-, whoosh-, pass-by- and transition sound effects.
For any motion graphics, action- or scifi movies, cinematics, trailers and whatever else needs an appropriate sonic sense of motion.
Hologram Room [USO001] is the first bundle of the abstract Sound Design Collection produced by Matteo Milani.
These two gigabytes of “ready to use” original sound elements are designed to help you sweetening and enhancing your sound production. The whole library is organized in eight main folders: Active Drones, Alarms, Blips, Buttons, Communications, Ignitions, Telemetries, Transitions. It provides a selection of out of this world drones and ambiences, futuristic sound effects and electronic tools.
'Horror Cinema Transitions & Impacts' by Cinematic Sound Design delivers a unique hand-crafted selection of sound effects, designed for Horror films, games, apps, music productions, company logos and more.
The sounds within this pack have been meticulously designed using both synthesis & recording techniques. In addition to a range of outboard synthesizers, a huge selection of foley sound effects were recorded using Sound Devices 702 field recorder and a pair of Neumann KM184 microphones. All sounds have been put together & processed later through an Apogee Symphony AD/DA.
Hybrid Game Sounds is the latest, greatest and most advanced crossbred collection from Epic Stock Media. Hybrid Game conveys a cutting-edge audio asset collection with more than 4400 sound files: over 2000 source and organic audio assets, over 2200 synthetics and designer sounds, plus 20 high fidelity music loops as a bonus to help you add a finishing touch to your project. + Includes embedded Soundminer meta data.
Hybrid Game Sounds has been produced and curated specifically for game producers and sound designers – but it’ll be a source of inspiration and excitement in any audio for video and motion graphics production and anywhere action, movement and gameplay are setting the scene.
All sound files are 24bit / 96 kHz resolution – and to speed your production and save you time, the complete set of pre-converted files in 44.1/16bit are included with every purchase too.
Hybrid Trailer is the all-new action packed, adrenaline spiking collection of game and movie trailer style sounds that will tip the scales to give your production an unfair advantage in the ears of your listeners.
Packed with post apocalyptic, Tokyo city cinematic sound effects to thrill your audience, Hybrid Trailer includes futuristic heavy bass cinematics, hardcore risers and hits, earth shattering trailer impacts, sinister BRAAAMS and screechers. This wide ranging collection will outfit almost any genre game or movie trailer, and sweeten any action scene or superhero musical theme.
Hyperdrive is a collection of powerful energy sounds inspired by a variety of futuristic vehicles and weapons. The sounds contained range in texture from more traditional to extremely chaotic. The collection will lend itself well for use as standalone effects or as exciting elements to be further manipulated and layered in your projects.
Great care was taken during the recording and editing process to ensure the maximum flexibility of these sounds. All source material was recorded at 24/192kHz using the Sennheiser MKH 8050 mic which captures frequencies up to a minimum of 50kHz. All processing and design for this collection has been done at 24/192kHz.
If you own the Forge Sound Design Toolkit this library also comes with a specially curated sample map. The sample map can be loaded into the sampler for randomization and the creation of more complex sounds.
Impact is a 100 sound collection of light and heavy abstract hits sourced from lo-fi recordings of the destruction of laptops, mobile phones and a handheld games console. The sounds have been manipulated with extreme editing and digital processing – leaving little to no trace of the original recordings behind – to bring a series of production elements ready to drop into your latest trailer, environment or Industrial/EDM music production. Featuring huge sonic eruptions, metal on metal collisions, robotic movement, found sound snare drums, tech debris and more, this versatile array of sound effects may be just what you need to give your latest production that extra bit of Impact.
Exclusive to A Sound Effect, this library comes with 100 bonus source material sounds featuring hammer hits, drops and debris scrapes!
The Impact Collection is a library of 304 impacts, whooshes, swells, static, rises and zaps all designed with Trailers and Promos in mind.
These sounds were designed using anything I could hit, bang, rumble and smash. In the process I destroyed a couple tools and put a healthy dent in a spare refrigerator, not to mention the smashing of dozens of plates as well as my neighbor’s leftover ceramic tiles.
After recording all of my source material I got to work on building pre-made impacts in various ways as well as adding a healthy dose of plug-in abuse. My Genelecs may never be the same! Thanks for listening.
This collection delivers a vast variety of Impacts, Hits & Whooshes that are commonly used in contemporary trailers and big screen productions.
Refine your scene with Impacts, Hits & Whooshes to give it that extra oomph.
Impacts, Hits & Whooshes – Air, Transition, Bass, Dark, Explosion, Fire, Flutter, Glass, Magic, Metal, Percussion, Synthesized, Transition, Water, Wood
IN MOTION is a collection of high quality time-lapse-like sound effects, indicating passage of time.
40 high quality, carefully rendered, sound effects created with FILM and TV in mind.
Enhance your time-lapses/hyper-lapses, Created original sound transitions to give your documentary
that desirable, modern sound.
RECORDED WITH: PCM D100, NTG3
CREATED WITH: Sound Particles, Pro Tools
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.