Spectacular sci-fi sound effects, from robot sounds, spacecraft and lasers to other futuristic sounds
Metal Atmosphere is a collection of contact microphone recordings of wire fences vibrating in the wind.
The library consists of 29 recordings ranging from 1 minute to over 10 minutes in length. These have been recorded by taping JrF contact microphones to wire fences and other structures through which sound travels easily.
Most of the sounds are made by the wind “playing” the wires as a huge stringed instrument, while a few others are recordings of submerged wooden fences. The tone is generally dark, even menacing, bringing desolate spaces to mind.
The sounds can be used as backgrounds even if they technically aren’t proper ambiences, as there is a certain degree of similarity between the two channels which creates a fake stereo field. About half of the files also include wind gusts and wind-specific dynamics which renders them easily identifiable as wind sounds, only with extra metal elements added. Additionally there are countless impacts, risers and swells included which can easily be cut out and used as spot effects. All files are recorded and mastered at 24/96 quality which makes them excellent sound design elements ripe for serious processing.
In total, more than 2 hours of metal atmospheres and resonances from unique sources – tagged with comprehensive metadata.
This bundle includes our popular Metal source material library and ALL future derived sound design libraries from Metal Hits, Scrapes & Squeaks. The first derived library is Metal Souls.
The Metal Forge ensemble included is a simplified version of our Forge ensemble. It comes pre-loaded with various Metal samples for the ability to quickly create new sounds from the provided material.
I spent a great deal of time exploring pitch manipulation with this library. Much of it relied on rendered processing to acquire the aesthetic that I wanted. My vision was to make something ethereal and vocal but also a bit vague.
Metal Hits, Scrapes & Squeaks
Props include objects such as sheet metal, sledgehammers, paint cans, metal buckets, metal grating, metal marbles, cups, pots and pans, dry ice (contributing squeaks and squeals), metal bars, metal stands, chains and more.
Metallitronic is sound designer Nathan Moody’s latest collection of intense textures, a library of nearly three hours’ worth of metallic membranes and objects excited by electronic signals.
Metallitronic was created using advanced synthesis techniques played back through various transducers into cymbals, gongs, bowls, steel plates, prefab metal buildings, and other resonant metallic objects, close-miked in stereo with extended-frequency-range microphones. This collection radically expands a sound designer’s palette of stressed-metal sounds, horror and tension elements, crystalline creaks and groans, unsettling background atmospheres, rattling vehicular interiors, creature sound sweeteners, the sound of massive machinery, earth-shaking rumbles, and stochastic, complex rhythms.
Some textures let the complex synthesizer textures shine through – intense on their own, even if they weren’t amplified through metal – but the primary focus is on metallic drones, hits, pings, stresses, groans, wails, resonances, rattles, and unique timbres that can be layered into almost any project. The scale of the sounds ranges from detailed to overwhelmingly massive. The sounds invite aggressive filtering and extreme pitch shifting.
Every sound is recorded in stereo at 24 bits, 192 kHz, and many sounds have ultrasonic frequencies. This library includes nearly three hours of recordings, all fully tagged with metadata. Multiple articulations are ganged into single files for convenience and organization.
Microbes is 76 minutes/2.12 Gb of microscopic life forms skittering and scurrying about in their strange world. 326 separate files – recorded in 24bit/96kHz using various microphones.
A construction kit of the sounds you need to design organisms on the microscopic level. Whether you're making a medical animation, a nature documentary or something entirely fictional, Microbes delivers in skittering, fluttering and slithering sounds. Anything from single-cell organisms to complex insects is possible. Sounds are grouped in a variety of creature “species”, allowing you to create different voices with a good amount of nuance in performance. You also get a range of bubbling and swarming sounds, as well as wet and slimy elements. To complete your microscopic universe, there are a number of abstract and otherworldly ambiances.
Sounds were created using various physical instruments and props, such as a hardware modular synth, bowed metal springs, a cactus and good fashioned old voice acting. No actual microbes were harmed (or even consulted) during production. You can read more about the creation of Microbes here.
MicroBots is a collection of 293 carefully recorded and designed robotic sound effects.
Micro movements, ones shots, transformations, tonal sequences and more
MicroBots consist of two main categories Designed (main folder) and Source files (X SOURCE folder).
Designed: 96KHZ 24BIT | 180 Files
Mechanical movements, one shots, sequences etc.
Perfect for designing all kinds of sci-fi future tech.
Source: 192KHZ 24BIT | 113 Files
Organic source sounds.
Perfect for adding extra organic layers.
RECORDED WITH: Sound Devices MixPre 6 + Sennheiser MKH 8060, DPA 4060
CREATED AND EDITED WITH: Pro Tools, Live 10.
“Minacious” is a collection of 369 sounds suited for horror/paranormal productions.
If you need to induce tension, fear and oppression in your game, movie or trailer and evoke the sensation that someone or something is hiding and watching you ready to scare or kill, this library full of textures and atmospheric elements is great for you.
The library consist of 50 WAV files at 24 Bit / 96 kHz with 6 variations in each file. You will get metallic movements, abnormal textures, dark pianos and guitars, dark vocals, atmospheric elements, reverses, noises and glitches.
Also you will get the sources used to create the pack. 69 WAV files at 24 Bit / 96 kHz. Pianos, vocal effects, guitar noises and metallic cups are some of the things you will encounter in the sources section.
The sounds in this pack can be used to add rare textures to musical compositions too.
If you liked my library “DARE“, you are gonna love this one.
Motherships delivers a variety of mind-blowing interstellar mothership drones, transmission noises, inspiring indoor and outdoor ambiences.
It also features detailed computer room sounds with modern beeps and buttons, disturbing mechanical devices, machine room atmospheres, sci-fi radars, laser pulse and energy beams, heavyweight reactor rumbles and many more.
‘Mountain Dweller – Orc Sound Effects’ from Bluezone Corporation is a collection of 184 carefully designed fantasy sound effects. Built around the theme of orcs and goblins, this original and massive sound library contains a wide selection of sounds from legendary creatures but also their universes.
Perfect for all kinds of fantasy movie and video game projects, this pack contains a wide variety of designed intimidating orc sounds like grunts and crunches, various types of footsteps to quickly build slow or fast step sequences, as well as sounds of attacks, violent blows and aggressive combat.
Unlock a whole universe of possible scenarios: A horde of goblins living in the mountains, building wooden bridges, digging with shovels and picks in underground mines, blowing up stone walls. Trolls cutting wood with their axes in the forest or wading in the mud. All these sounds are intuitive and ready to use, or can be edited to create your world. The background ambience in the demo is not part of the product but is added free of charge.
‘Mountain Dweller – Orc Sound Effects’ is the perfect source of inspiration to create movies such as ‘The Lord of the Rings’ and video games like Dungeons & Dragons, Warhammer, Warcraft and more.
MOVES is a collection of character foley clothing and gear movements that cover a large range of characters such as Special Forces, Medieval Soldier, World War Soldier, Policeman, and High-tech Soldier among many others.
MOVES will make a great addition to your sonic arsenal and help you achieve that personal character sound that you have in your head. MOVES does not replace a Veteran Foley artist, but will come in handy if you have a restricted budget or if you need a good sound to enhance the movements of your characters.
You get several walks, runs and stop movements for every type of character.
To speed up your workflow, the library comes with two versions of the same content, tailored for people working either in the Video Game or the Cinema industry:
• Video Game Workflow: For every variation, you will have a single wav file, making it ideal for people who like to have every sound already cut and ready to be used in their DAW or middleware. It consists of 772 sounds.
• Cinema Workflow You will find several variations of the sounds in single wav files here. It consists of 151 wav files sounds.
And as mentioned, both versions are included, so you can pick whatever works best for your way of working.
As always, all sounds are embedded with useful Soundminer metadata. I really hope you will find this collection inspiring and useful in your future projects.
Have a great day designing your new characters with MOVES!
Multi Impacts is a package born from our previous Hits and Whoosh bundle. We have taken the decision to split the previous bundle to make two. Here's one of them!
Multi Impacts contains many impacts/hits sounds on several different surfaces. The library contains 258 sound files: Asphalt, Rubber, Car, Human, Ice, Metal, Water, Dirt, Plastic, Wood, and Sci-Fi Impacts.
The perfect package for add on another texture to your action!
Each sound has been meticulously edited individually, All files were recorded and are delivered in 24bit 96kHz Broadcast Wave files, all embedded with metadata information for easy import and ensure a fast and easy workflow.
“Mutation” is a collection of 200 mutation sound effects aimed to be used in horror/sic-fi productions.
The pack is focused on bloody and creepy transformations where you can hear how the flesh, blood and bones of the subject are being transformed and reshaping into something else.
Uncommon sources like plastic and scrap movements, dry leaves and metallic guitar picks were used to create this collection.
The library contains 20 files (WAV, 24 Bit / 96 kHz), 10 variations each, summing a total of 200 sfx.
As a bonus I included the sources (32 sfx) used to create the sounds in the library.
NANOTECH is a library created with sound designer, game devs and animators in mind.
It consists of 226 high quality sound effects, optimized for game devs and mastered to sound good on all sets of speakers and headphones.
The Library features:
• Complex micro robotic movements
• Reversed and Rising micro robotic movements
• One-shot bursts
• One-shot short movements
• One-shot servos
• One-shot beeps and more
More details: SFX LIST
All SFX have baked-in Soundminer’s meta data.
96KHZ 24BIT version (180MB)
44.1KHZ 16BIT version for Unreal Engine (75MB)
RECORDED WITH: Sennheiser MKH8060, MKH8040, DPA4060
EDITED AND MASTERED WITH: Pro Tools, FabFilter, Reaktor, FM8, Soundtoys, McDSP, Zynaptiq
OBSCURE FREQUENCIES is a unique collection of 336 sound effects created from uncommon audio recordings of radio masts, antennas, digital meters, circuit boards, batteries, home & leisure electronics, broken electronics etc.
Deep, dark, low and evolving soundscapes, cracking, distorted whooshes, hybrid electric loops and complex one-shots, all designed using exclusively recordings done with induction coil microphones.
Obscure frequencies is a very versatile pack that can be successfully use in many projects such as sci-fi, horror, sound installations and game audio. Its unique sound comes from combining organic recordings of things that cannot be heard without a special equipment and hours of complex sound design.
All soundscapes loop seamlessly and all source/raw recordings are included.
RECORDED WITH: Sound Devices MixPre 6 + JrF Induction Coil Mic + DIY Mics
CREATED AND EDITED WITH: Pro Tools, Live 10, iZotope Iris II, NI Kontakt.
Odd is a small collection of effects originally created for a project revolving around quick, organic glitched visuals. The library is divided into four categories – Reverses, Texture and Noise, Synthesized Elements and general Oddities. Odd is perfect for adding a bit of strange or weird to your design. Something like a 'what was that?' library. Go nuts.
Office Space is an extensive and the go-to collection for clean and constant office environment room tones and ambiences. The library has over 6 hours / 11.7 GB worth of material that covers a whole large modern office building from top to bottom. The length of each room tone is 3 minutes and all the room tones are calibrated to -30 LUFS.
Office Space was recorded with a custom designed very low self-noise (4.5 dB) ORTF rig that gives you only the noise of the room and minimal noise from the recording equipment itself.
The huge variety in the sounds of the room tones gives you a great palette to experiment with various sound design tools so you can create e.g. spaceship ambiences, drones and otherworldly textures.
You get the sounds in two formats: 96 kHz, 24 bit and in 44.1 KHz, 16 bit, for more convenient ways of utilizing the sounds in games and other media.
Auditorium • Bunker Shelter • Cleaning Closet • Communal Kitchen • Corridor • Elevator Interior • Elevator Lobby • Gaming Area • General Open Office Area • General Open Office Printer Area • Hallway • Large Meeting Room • Large Room • Large Storage Room • Large Vestibule • Lobby • Lounge • Main Lobby • Massage Room • Meeting Room Lounge Area • Parking Garage • Printer Room • Recycling Room • Restaurant Corridor • Restaurant General Dining Area • Restaurant Kitchen • Restaurant Service Cashier Desk • Sauna • Sauna Changing Room • Sauna Lounge Area • Sauna Shower Area • Server Room • Small Cleaning Closet • Small Communal Kitchen • Small Kitchen • Small Meeting Room • Small Phone Booth Room • Small Room • Small Shower • Small Vestibule • Staircase • Storage Room • Toilet
As bonus content you will get over 20 minutes worth of recordings of an elevator and a large office printer. The bonus content was recorded in both XY and ORTF so you can easily mix and match them to your projects.
Elevator Door Open Close (Interior and Lobby perspectives) • Elevator Interior Move Up Down Ground Floor to 4th Floor • Office Printer Paper Tray Open Close • Office Printer Print Start Loop End • Office Printer Scan Glass Start Loop End • Office Printer Scan Paper Holder Start Loop End • Office Printer Wake Up From Sleep Mode
Need a powerful robot voice? You can build complete robot voice sentences with Okamoid, a really powerful commander robot voice. It’s perfect for strong robot leaders, commanders, villians, in battles, etc. Highly intelligible.
The Okamoid sound effect library contains more than THREE thousands words, chosen amongst the most common English ones. This allows you to build all the sentences you need for your project with this voice.
Okamoid comes with a custom audio browser html file to help you quickly locate, preview and drag & drop the files you need to construct complete sentences.
'Organic Lifeform Textures' by Bluezone Corporation is an inspirational sound effect library offering a selection of 99 ( 24 bit / 96 kHz / stereo ) unusual and mysterious sounds : From huge organisms to tiny insects, unexpected groans to invertebrate creatures moving through mud, this SFX library will offer you ultra high quality malleable textures for all your projects. This downloadable sample pack is very usefull for pro editors, film makers, music producers and video game sound designers.
All sounds were recorded using various sources and processed meticulously using high-end gear. These sound effects have been layered to give you ready-to-use elements. You can easily pitch, modulate, mangle and stretch these sounds to create thousands of variations. 'Organic Lifeform Textures' has been designed to enhance science fiction, mystery, suspense and fantasy video game and scoring projects. Note: The background ambience in the demo is not part of the product but is added free of charge.
More than 1200 whooshes from classic and unusual sources. Broom, fire, cable, pipe, fabric and many other swipes join wooshes from aerosol spray, combs, dish rack, and more strange sources.
Each clip is carefully trimmed and meticulously organized in folders and with full metadata.
From creating the breath of a behemoth, to the palpable aura of an ambiance, this is a plethora of contact mic goodness providing you with frequency-deep content for layering, embellishing, bolstering, and new sound creation.
Contact mics are delicate creatures. They can give you insights into the most excitable yet unheard facets of a soundscape, and then almost immediately get destroyed by the slightest of impacts. We're just going to forget about how many incredible captures were thrown out of the running for this library due to such slight disruptions, and instead focus on the positive: this is a huge collection of super flexible, totally malleable sounds. One of our favorite libraries to make because it satisfied the inner tinkerer's ear, Outward Inversion is our microscope applied to the aural world.
Say Hello to Particles the new sonic weapon for creative sound designers, video makers, filmmakers and motion designers.
A must-have sound effect library to give a sense of organic and hyper-realistic to your projects in a fast and creative way.
Hyper- Realistic Textures (104 sounds)
These are hyper close-up recordings of various kinds of props (food, fabrics, materials).
Since they are really rough, they’ll inspire you to create something cool using them as sound sources.
Their proximity allows you to use them for macro-shots, CGI and motion pieces, hyper-detailed images.
Granular Whooshes (76 sounds)
From sci-fi granular to totally organic, a large number of whooshes, passbys, dopplers to give a natural sense of motion to your project.
Minimal One Shots (62 sounds)
This is the category of short and tiny sounds: small collapsing, fractures, all with a premium high-end sonic detail.
You can make your organic foley drumkit using them as a sample into your electronic music project.
Organic Impacts (17 sounds)
Powerful, organic, natural-sounding with a big low end, these impacts are ready for your earth’s destruction shots.
Granular Atmospheres (16 sounds)
Abstract but generated from organic recordings, these atmospheres will help you to get the right “other world” dimension to your project
Low End Rumbles (12 sounds)
Last but not least, do you need more power in the low end? You can layer these sounds to enforce subsonic frequencies giving a new taste to other existing sounds.
Now you can harness supernatural powers in sound design and bring peak levels of mesmerizing magic to your next project. Phantoms in the night, mischievous wizards, sorcerers conjuring black magic, supernatural creatures and telekinetic objects all come to life in fantastic 96k/24bit sound with Phantom Magic. The library delivers game trinkets, spells and sparkles, casts and conjures, potions and power-ups, shields and revives, lightning impacts, transitions, whooshes, and more.
The Planets SFX library delivers 40 minutes of designed atmospheres from 20 imaginary, extraterrestrial locations. Different perspectives, sometimes close to the ground, sometimes far away. Some locations are buzzing with geological and biological activity others seem distant, cold and lifeless. All sounds are constant, ranging from one to three minutes in duration and can be easily combined to create unique variations, allowing you to dial in your own planets soundscape.
•Designed planet atmospheres
•20 extraterrestrial locations
•96 kHz / 24 bit WAV files
•Embedded Soundminer metadata
This sound library delivers 20 unique ambiences suited for space, planets or anything else science fiction. Each sound is 5 minutes in length giving you plenty of range to choose from. Featuring many different kinds of ambiences, ranging from calm winds to busy rain forests this library will be a great addition to any extra terrestrial atmosphere edit.All sounds were recorded using the Sound Devices Mix Pre 6 and a stereo pair of Sennheiser MKH 8020s.
Polarity delivers more than 950 sounds of electricity, science and technology – captured in several locations around the world, from electricity museums to science labs. About 50% of the library is all about electricity, with various types of Jacob's Ladders, Tesla Coils, Ruhmkorff lamp and all sorts of impactful bursts of energy.
Then we go through welders, plasma spheres, 3D printers, starting to cover a more broad technology theme – like old phones, telegraphs, dynamo wheels, rotary dials, whirling watchers, alarm, lab centrifuges, something scientists call a roller and a rocker, servo sounds, neon lights, a wimshurst machine and sparklers.
Many sounds in this section were captured from vintage equipment, from a 1928's tram to old telephone switchboards, high voltage levers and control surfaces.
All content was recorded at 192KHz with a Sanken CO100K, a couple of Sennheiser 8040 and a Neumann 81i, translating into final assets that have plenty of ultrasonic content, ready for the most extreme manipulation.
Need door sounds? Enter “Portals”, SoundMorph's latest Sound Library containing both designed and source recorded doors. With a focus on Sci-Fi, Medieval, Metal, and contraption type doors, Portals is an excellent resource to add to your tool box.
Portals features more than 225+ files – and as a special bonus right now, you get 190+ of the best doors sounds from our Solar Sky library, for a total 425 files of 1.2GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer & Basehead metadata.
• Designed Doors
• Source Doors
• Medieval Doors
• Sci-Fi Doors
• Stone Doors
• Teleport Doors
+ 190 “best of” doors sounds from our Solar Sky library
Process Malfunction features 40 intricate future technology glitch production elements for science fiction scenarios where computers are going way out of control. You'll hear corrupt data streams, servers overloading, user interface issues, generative, abstract rhythms and more in this detailed exploration of what the computers of tomorrow may sound like when they go wrong.
Perhaps the mainframe has been compromised from a series of lethal hacker attacks or alien communication signals are interfering with the network, maybe the CPU has just seen better days… Whatever the cause of the failure, the machines have been corrupted and they are struggling, screaming and hanging on for their last bleep…
We’ve raided the SFX Source vaults to bring you a 500+ sound collection of the best, most popular and most useful designed production elements to add to your audio box of tricks. Created for those moments when inspiration may be running dry, all of the sounds are ready to drop straight into your project to use as they are, or can be chopped, layered, mangled and processed to your liking.
A’mixed-bag’ sound library featuring deep tones, scary atmospheres, ambient textures, whooshes, transitions, loops, user interface sounds and much more. This one is really handy to have around, you never know what you may find to bring that idea to fruition!
This unique SFX library gets you the close-up engine/rotor sounds of the DJI Phantom 2 multirotor quadcopter. And whether you are working on project that needs the engine sounds of an actual quadcopter drone, or intend to use the recordings as source material for sound design of all kinds of machines – this collection will come in handy:
We recorded static sound perspectives at different speeds, intensities and rotor combinations. The collection includes long recordings at constant speeds, variations on accelerating and decelerating, various maneuvers and random rotor movements.
For even more variety we recorded all of the above with a mix of contact and coil microphones giving you a less realistic, more futuristic sound perspective to the drone’s engine itself, rather than the air movement caused by the rotors. Mix those recordings with the MKH 8040 recordings to create your own blend of engine sounds: be it a drone, spaceship or other types of futuristic vehicles.
Quadcopter Drone CX10 is a small radio controlled toy with a feisty character that could be described as a robotic version of an angry bee.
This library covers in detail everything you can do with this little neat quadcopter drone. You get sounds of acceleration, deceleration, steady engine fly loops of various speeds, engine revs, fast turns, ground hoppings and takeoffs. In case you need them I also recorded collisions and landings on various surfaces like carpet, metal, rock, plastic etc. Surprisingly these sounds are quite suitable for user interface sounds too.
The steady engine fly loop sounds are really useful when you want to create your own flyby / passby sounds. I can also imagine using this library to add some unique flavour to winged insecty characters in a game or just to richen otherwise bland engine sounds.
The whole library was recorded in 96KHz 24bit quality so these sounds are really flexible if you want to experiment with pitch, stretch and other audio tools.
You get the sounds in two formats: 96 KHz 24 bit and in 44.1 KHz 16 bit, for more convenient ways of utilizing the sounds in games and other media.
Quantum State is a collection of 30 soundscapes (WAV files, 24 Bit / 96 kHz) aimed to be used in movies, games and documentary films. It was created to evoke the atmosphere of a Quantum World.
If you are doing a documentary about Quantum Mechanics or in any Sci-fi project where, for example, your protagonist is trapped in a molecular space this soundpack can be great tool to achieve those things.
Each soundscape has a duration of 1:05 minutes.
RADIO IMAGING SELECTION is a collection of 50 stereo 24-bit 44.1Khz radio ready imaging elements for CHR and HOT AC radio Jingles, StationID, Liners and Dj Drops.
All sounds are royalty free and ready to be included in your radio productions.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.