Kyma Ambiences vol.2 follows the traces of the original collection dated back 2013, but this time it’s bigger and immersive. It contains 100 abstract and evolving ambiences created with our beloved Kyma sound design workstation. Due to the increasing demand of spatialized content for game and VR/AR project, this inspiring collection has been entirely designed as a spherical representation of sound natively in 3rd Order Ambisonics by generating all the Sounds in Kyma and mastering them in Pro Tools through a custom analog setup (Looptrotter Sa2Rate+Elysia xfilter 500+TK Audio BC501).
Ambisonics is a multi-channel technology that lets you spherically capture the sound arriving from all directions, at a single point in space. I used state of the art tools to forge these modern and cinematic soundscapes by blending many encoders to inject different colours into the design process. Each virtual 3D sound environment has been carefully constructed by layering and placing Kyma Sounds at different locations in a virtual three dimensional field using the Audio Ease 360 pan suite. I captured real spatial sound with the AMBEO VR Mic to be encoded-transformed-decoded using Kyma Ambisonic Tookit (1st Order) and then up-mixed to 3rd Order with Harpex-X and PerfectSurround Penteo 16 Pro to extract the maximum amount of spatial information.
“Kyma Ambiences – vol.2” is available in three variants:Stereo Edition:
2 channels interleaved files (100 items)
Size: 3.48 GB
1OA (first-order) B-Format AmbiX:
ACN channel order & SN3D weighting/normalisation: W/Y/Z/X
4 channels interleaved files – ready to use stereo versions are included as well (100 items)
Size: 6.94 GB
3OA (third-order) B-Format AmbiX:
ACN channel order & SN3D weighting/normalisation: W/Y/Z/X/V/T/R/S/U/Q/O/M/K/L/N/P
16 channels interleaved files – ready to use stereo versions are included as well (100 items)
Size: 27.82 GB
If you want to use the 1OA b-format file directly in your VR/AR project, simply keep only the first 4 channels (WYZX) dropping the other ones (TRSUQOMKLNP)
Audio Format: Interleaved Broadcast Wave Files (.wav)
Sample Rate: 96 kHz
Bit Depth: 24-bit
Sometimes emotion comes when you feel together as one. This is happening in stadiums, arenas, demonstrations when people are as one voice. This collection gets you the power of the crowd. People will go through various feelings, sometimes silent or very noisy, you will be able to cover a lot of situations with it. Moreover ambisonic format-B 3D recordings are great to enhance those kind of situations.
Often majestic, big interior spaces are beautiful sets. We created this collection to help you bring some life into them. To take full advantage of those sets, there’s nothing quite like Ambisonic and its faithful sound reproduction of its acoustics in 3D.
This library can be used for a huge range of dynamic foley, ranging from subtile clothing movements to impacts and many more.
Works great with Reformer Pro but if you don’t own the plugin, you can still purchase and use the sounds in this pack separately.
Little Boxes is a curated collection of four unique sound sets designed to compliment one another sonically and texturally. These textures move from acoustic to electroacoustic to analog synthesis – all programmed into beautiful Kontakt 4 instruments (full NI Kontakt
4.2.3 or later required).
A small device meant to be hung flat on the wall, the balls will swing and strike the strings if the ground begins to move.
This box was shaken, plucked, strummed, performed and ebowed to produce a beautiful palette of acoustic string textures.
In Kontakt those sounds evolved into a group of instruments that ran from folksy, zither like patches to lush, shimmering pads.
Get a huge variety of simple or complex lockdown mechanism sounds with a wide array of different latches and impacts with Lockdown, a performable Kontakt instrument and sound effects library.
We brought in dozens of props big and small to generate a massive array of source material recorded at 24 bit 192kHz. These included cameras, carabiners, wrenches, rack cases, knives, can openers, tongs, crimpers, solder suckers, file cabinet doors, vehicle doors and servos and much more – all with multiple unique performances per set.
Great care was taken to record each performance with the highest sonic quality and detail. We chose a pair of MKH50s in XY as our primary setup, creating a big, clean stereo image on every sound.
This is a collection of sounds recorded at various locations in London, UK. Recordings of landmarks such as Trafalgar Square and Elizabeth Tower (Big Ben), various London streets, and green spaces are all featured, totalling 127 minutes of ambisonic audio, with an average length of 6 mins 22 seconds.
The files have been decoded to AmbiX, but can be converted to FuMa with the free Ambi Converter from Noise Makers, or decoded to any format from mono to 7.1.2 Atmos using Harpex-X or the free Røde Soundfield plug-in.
No noise reduction has been used, apart from on the recording of Big Ben, and the unprocessed version is also included.
This library is a bespoke collection of crowd recordings from all over foggy London Town. We hand picked the finest pubs based on the locals and acoustics, with each recording offering a unique sense of space and character. From the sweet and quaint to the darn right scary, we shot them all!
Enjoy cutting crowds of all flavours; The pissed and disorderly, jovial folk waxing lyrical, raucous football fans, relaxed pub garden chatter, through-the-wall conversations, Quiz Night whispers, and a f*ckload more! This library is diverse, rich, and comprehensive. Whether your scene is contemporary or period, we’ve got you covered.
Obviously not a musical note in sight and where you need it most, we’re offering up two perspectives with our binaural quad recordings. With a little panning you will be immersed in your choice of London local… Drink up!
Los Angeles Skylines is the first release of the Series 2000 collection from Kai Paquin. This library features understated traffic beds to build Los Angeles city ambiances. Covering a variety of different locations from the coast of Santa Monica to the Mountains of Pasadena, this library contains over 4 hours of rooftop and overlook recordings.
Each location was recorded for 15-20 minutes so you can find a variety of interesting moments like sirens, street walla, and trucks while having the flexibility to cut around those moments or be able to reuse the same recording on multiple scenes without it repeating.
Additionally, the library was carefully tagged with metadata, including flags in the recording pointing out where moments that pop out of the bed are making it easier to find specifics to cut in or around.
Lost Transmissions is a collection of electromagnetic and radio recordings with an emphasis on communications gone wrong. Malfunctioning static, radio recordings, analog hums, designed passbys, & tonal/fluctuating noise. Lost Transmissions is another essential set of utilitarian libraries to add to your tool box. Recorded and designed by Jason Cushing (co-founder of SoundMorph).
Not only that, as a bonus we've also teamed up with and included Echo Collective's kontakt instrument “Squelch” and accompanying sample library, giving you an additional 100+ real radio samples to work with and playable radio instrument.
We recorded Madrid last winter, capturing 40 beautiful tracks in ambisonic format, 48Khz and 24 bits HD. As always, top quality recordings specially designed for film audio projects. The library was decoded and mixed in Dolby ATMOS.
Included Ambix Ambisonic, 7.1.2 Atmos Bed, 5.1 and ST versions.
Recordings from the Spanish capital. A collection of files containing a wide view of Madrid ambiences: Parks, streets, birds, city ambiences… 50 files of interior and exterior files recorded since 2009 in our city.
All the files have metadata embedded for great Soundminer type programs. They both include Spanish and English description.
MaK is a Kontakt instrument which replicates the sounds of a person using various computer keyboards, mice, or touchscreen devices. This allows you to very quickly perform the foley of using one of these devices via midi.
There are 15 devices available in MaK: 5 Keyboards, 5 Mice, 2 Touchscreens, and 3 digital keyboards. Each of these devices has been meticulously recorded at a number of different velocities for a very realistic playback performance.
The majority of the devices have 5 velocity layers; from soft to hard. Each of these velocity layers have 32 different samples: 16 for the press sound, and 16 for the release sounds of each device. That’s 160 samples per device! MaK will randomly trigger press and release samples for each layer based on the velocity you play the notes. Easy to use controls allow you to adjust additional layers of randomness in both velocity and pitch. All of this adds up to realistic devices, and convincing performance. This library requires the full version of NI Kontakt (not included)
Descend into the sinister depths of madness with MEMORIES, a fascinating sci-fi sound collection that genuinely brings a unique perspective in the indie science fiction framework.
If you are looking for big bold sci-fi futuristic sound design, MEMORIES can add a terrific touch of horror and tension to the darkest sci-fi installment for theatrical audience.
Featuring 280+ organic samples with embedded metadata and 10 categories from genre bender impact and hits, sinister tonal material, dark stingers, intricate glitched atmospheres and designed metal textures.
Kontakt Instruments are based on Photosynthesis an open source engine made by Jeremiah Pena from exoticstates.com. You can easily access filters, 13 effects, a rhythm section featuring a step sequencer, filter sequencer, 2 filter LFOs, and gain/pan/pitch LFOs. The samples can be used as regular .WAV files, but the Kontakt Instruments require the full version of Kontakt 5 (not included).
This bundle includes our popular Metal source material library and ALL future derived sound design libraries from Metal Hits, Scrapes & Squeaks. The first derived library is Metal Souls.
The Metal Forge ensemble included is a simplified version of our Forge ensemble. It comes pre-loaded with various Metal samples for the ability to quickly create new sounds from the provided material.
I spent a great deal of time exploring pitch manipulation with this library. Much of it relied on rendered processing to acquire the aesthetic that I wanted. My vision was to make something ethereal and vocal but also a bit vague.
Metal Hits, Scrapes & Squeaks
Props include objects such as sheet metal, sledgehammers, paint cans, metal buckets, metal grating, metal marbles, cups, pots and pans, dry ice (contributing squeaks and squeals), metal bars, metal stands, chains and more.
SSL15 Metal Workshop Session is a full angle recordings from a metal workshop. All the machines in all the formats and angles. Choose between the close 416 mono mic, with the full power of the engine, or the far or medium surround format recorded 5/20 meters away.
This way we managed to get all the sounds from the visit to the workshop!
We’re proud to release our first premier race ambience library, as we continue our exciting journey in sound experimentation with spatial audio. The Monaco Grand Prix 2018 is a genuine sonic document of the 76th edition of the Grand Prix Automobile de Monaco, the world’s most glamorous race.
If you’re looking for unique and modern race engine sounds and ambiences to use in your commercial, movie, television or game projects, here you’ll find lot of sounds with different perspectives to start building real and tactile sport soundscapes.
We made use of two favourite Ambisonics microphones: the Sennheiser Ambeo and the classic Soundfield SPS200, recorded across our Sonosax gear (SX-R4+, SX-R4, SX-M32) and their amazing preamps, which digested the high SPLs of the high-performance cars.
But that’s not all: you’ll also find extremely accurate stereo recordings made with a Sanken CSS-5, an A-B Stereo Technique configuration with a couple of omnidirectional DPA 4060 and, last but not least, a custom MS rig based on a Schoeps MK 41 supercardioid capsule (Mid), plus a MK 8 figure-8 capsule (Side), amplified by their respective CMC 6 units.
Looking for radical transformations? We recorded everything @ 96 kHz, so if you want to turn a pass-by into a dramatic spaceship pass, you’ll be free from any sonic artifacts.
Motion Texures is a broad library with a narrow purpose: to draw sonic lines and create gently moving sonic textures.
The concept is that consistent sound of friction will translate well to visual design elements that have CG and text movement on screen.
We recorded the friction sounds of dozens of small to medium sized props in constant motion. Major categories include metal, plastic, cloth, wood and skin. Some of the most interesting sounds came from the props that had small cavities such as the spray can lid and the water bottle. The constant changing of the cavity state relative to the mics creates strange vocal sounds.
Once the sounds were recorded we employed a proprietary smoothing process as a second pass to the sounds and provided them in addition to the original textures. These smoothed out sounds still have the organic quality of the original recordings, but with far fewer transient events. The end result are sounds that feel straighter than the more circular sounding original textures.
Inside of the Kontakt instruments we stacked layers and effects to create a broad base of deep and interesting textures. Many of the Kontakt presets mangle the sounds far beyond recognition of the original recordings.
This library features 11 beautiful tracks in ambisonic format, 48Khz and 24 bits HD, with recordings of dune and desert wind, desert atmosphere, insects, distant waves, silent deserts & more captured in Namibian deserts. As always, top quality recordings specially designed for film audio projects.
Recorded by sound mixer and designer Jose Luis Alcaine Bartolome., and as always, decoded and mixed in Dolby ATMOS at AdHoc Studios.
Once again, we have mastered all the files in Ad Hoc Studios Madrid (link), Post Production sound studios certified by Avid and Dolby ATMOS, one of the best post-production facilities in Spain.
Nature’s Fury: Rain, Wind, Thunder is a massive collection of storm sounds to help you build your environments.
Whether you need a light rain ambience all the way up to heavy rain, howling winds, and cracking and rumbling thunder blowing through your scene – we have you covered. We even isolated some low rumbling thunder to be used in your sound design.
Consider this a storm toolkit that comes with three 4-minute long 5.1 surround designed thunderstorms to get you started!
One of the greatest cities in the world, New York is always a whirlwind of activity, with famous sites at every turn and never enough time to see them all. Some people come here to enjoy the Broadway shows; others come specifically to shop; and many come simply to see the sights: the Statue of Liberty, Empire State Building, Brooklyn Bridge, Central Park, historic neighborhoods, and numerous world famous museums. All of them offer unique perspectives of the city. Any time of year and any time of day there are an endless array of things to see and do in New York.
We visited New York last summer and once again, we have recorded recorded 22 beautiful tracks in ambisonic format, decoded and mixed in Dolby ATMOS at AdHoc Studios. The New York city sounds will give you the essence of the most iconic film city in the world. AmbiX First Order Ambisonic, Dolby ATMOS 7.12, 5.1 and ST files have been mastered with Pro Tools HD 2018 system are included in the package.
Nordic Nature is a collection of evocative and immersive ambiences recorded by George Vlad and Pete Smith over a three-year period across the wilderness of Sweden and Norway. It is available as 24/96 Stereo and Surround and features highly-detailed metadata and separate documents listing the species identified.
We both plan on returning to Scandinavia and these trips will result in at least two library updates.
This ambisonic library takes us to the historical centre of a magic city of Prague. A listener is surrounded by international crowds with lots of voices and footsteps in all possible distances. The soundscape background is complemented by diffused city noises of all kinds. And you can even meet a procession of Asian tourists!
Highlights:-16+16 crowd ambiences take place in narrow streets and large squares
-from decent pads to significantly sounding moments
-recorded on Sound Devices MixPre-6 and Soundfield by Rode NTSF1 ambisonic microphone
-both first order AmbiX and standard stereo files in the box
-96/24 resolution, 6.2 GB unpacked, 59.5 minutes of the original audio, 119 minutes in total
-all tracks are over 3 minutes length
3 mic perspectives give full coverage on an antique typewriter in good working condition. The typewriter had a loose front plate and we clacked, hit and dropped it for a wide range of cool typewritery sounds. The Kontakt instrument presets requires the full version of NI Kontakt 4.2.3 or later.
The OUTDOOR IMPULSE RESPONSES library from BOOM gets you realistic outdoor reverbs – fast and easy.
Using impulse responses, you can apply the acoustic characteristics of a particular location to your target audio as if it had been recorded in that place. With our BOOM Library OUTDOOR IMPULSE RESPONSES library, you get 68 great outdoor impulse responses to place your sounds into specific locations and make them sound as plausible and realistic as possible. We recorded a lot of different outdoor locations such as fields, forests, hills, mountains, valleys and urban locations. We have ensured that each recording has a rich and detailed reverb tail to capture every characteristic delicacy of the respective location. All files come in high definition audio (192kHz). Each location is documented with a picture to get an impression of the surrounding area. Watch our tutorial video below to see how to work with BOOM Library impulse responses.
To use BOOM Library OUTDOOR IMPULSE RESPONSES, you need a convolution reverb plugin that allows importing impulse responses. This is not included in this library.
The first mobile roomtone library! Parked Cars is a collection of roomtones of car interiors at different times of day, often in the same locations with both windows up and windows down.
This library covers inner city, suburb, and a little country around the Los Angeles area
This is all mastered for Ambisonic B and Stereo, but can be further decoded into various surround formats
This sound library was recorded in Moscow’s downtown on 13 locations at different times of the year. 27 samples include the sounds of passers-by, steps and random conversations against the background of distant traffic, singing birds and other casual sounds.
It can be useful for audio post-production when working with movies, trailers or commercials in which it is necessary to convey the routine life atmosphere of Russian cities. All files are carefully selected and prepared. Metadata included in the archive – and the library is available in both a stereo and a surround version.
From ear-splitting squeaks and noisy cracks to the crunching of a sheet beneath a foot and much more, this library contains a vast collection of polystyrene sounds. but can also be used without the plugin
Works great with Reformer Pro but if you don’t own the plugin, you can still purchase and use the sounds in this pack separately.
The “Cedar” library series is a collection of libraries, comprised of three different instruments:
– Ponticello (the present one)
– Sul Tasto
Each volume is a single Kontakt instrument with a peculiar timbral personality. The entire series is created recording sounds from a luthier classical guitar. They can be used for composing and producing purposes – like an acoustic percussion setup – as well as for soundtrack composition and sound design in films, video games and any other multimedia product. “Ponticello” and “Sul Tasto” also feature a dedicated effects page that can be used to process the sounds in the library with several processors, both send and insert effects. They are “percussion oriented” sounds, while “Bizzarro” is a keyboard instrument.
Introduction to “Ponticello”
The instrument contains 10 sets of sounds, called “Engines”. Each set has a dedicated channel strip in the interface and can be processed with a dedicated sub-page. You can also choose an individual audio output for further processing in your favorite DAW with effect plugins of your choice. Each sound has been recorded with two different mic placements, and you can mix them to your taste.
SSL14 Porto City Sounds is one of our recording travel projects, captured in Porto, Portugal during a 3-days visit to the country. The Surround Sound LAB team traveled to Porto just to record the main essence of this city.
This library contains the main character of the lovely city: Boats, trains, wine and history in one of the most beautiful cities in Portugal.
More than 2 hours of original and actual recordings, 27 original field recordings in Surround 5.1 , ST and Double MS RAW format (for custom editions).
Each ambience recorded in this library is at least 1-2 minutes long, so there is no need for looping ambience in your project. This library was recorded in a Double MS mic configuration. providing great post production possibilities.
Ths library delivers a huge collection of quadrophonic hockey crowds from every perspective. And hockey crowds are different from other pro sporting crowds:
The NHL mandates that the music has to stop during play, which leaves every gasp, oh, and cheer free and clear of PA induced pollution.
This wrinkle in the rules of play means that pro hockey games are the ideal setting for recording arena crowds for any situation.
Our hockey crowds were recorded over the course of an NHL season and were done with unprecedented access. Entire games were recorded from various locations including:
– on the camera platform
– in the upper level seats in the hallway
– outside the doors pre and post game
– in the platinum level bar
– under the bleachers
– from the top of the penalty boxes
Each location was recorded in beautiful dual ORTF or double MS quad.
The end result is an immersive sound set that has been carefully edited and fully tagged with metadata. Finding the elements you need is simple and direct.
Pick this library up today and cover your arena crowd needs in style.
Pro Hockey Ambiences – Full
• 24 bit, 96kHz quadraphonic split wav files
• Soundminer and bwav metadata tags
• Over 17 Gigabytes of sound
• More than 4 hours of recordings
Quad City Berlin is a comprehensive collection of quadrophonic recordings from the busy and multifaceted german capital, the second largest city in the European Union.
It was created to work as an internationally usable library of urban ambiences while still capturing the unique sounds of Berlin. It’s a set of extensive and versatile recordings focused on large open spaces and the nice fat low-end hum of major city traffic.
Quad City Berlin comes in two flavors:
– Quad + MS: four channels with omni-directional mics + two channels mid-side (6 channels total, please check out diagram below. 102 files)
– Stereo only: the two front channels of the quad setup only (A-B stereo, 34 files)
The locations covered in Quad City Berlin include: rooftops, main roads & squares, residential areas, parks, freeways, room ambiences
The recording session took place in the fall of 2015 where birdsong is usually very sparse and the weather can still be sunny and dry. Thanks to these conditions, most of the recordings contain no bird chirping at all. All recordings where made using the same microphone setup: four omni-directional mics with equal distances to each other and one MS rig at the front side.
Depending on the location, the omnis where placed up to 3 meters apart to deliver a truly wide sound that works well on a cinema mixing stage. The MS signal serves as both a center signal (if needed) and a stereo option that is also mono compatible.
The four omnis where the high-end DPA 4006 (Bruel&Kjaer) microphones with a remarkable quality in the low frequencies. They work exceptionally well for city background hum and low engine sounds producing a very full and warm, yet precise sound.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
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We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
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A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
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A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.