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Home Formats Ambisonic Sound Effects Page 4
Ambisonics sound effects libraries are captured with a special, full-sphere surround sound technique for 3D audio.
Far from the heart of town. Where you see the cityscapes in the distance. You hear the sounds of downtown deep and low. This collection is made for those shots, when you need to feel at the edge of the city.
Rain recorded in ambisonic. Check the sound list for info.
RAW files + stereo rendered files. Recordings without any dynamic manipulations (Eq, compressor, limiters). Max. peak level at -5dBFS.
tech note:
Ambisonic recording (3D audio, VR360 audio) – Immersive Audio, Spatial audio;
Recorded with Sennheiser Ambeo VR microphone (tripod, Rycote blimp/windjammer included) and Sound Devices recorder. All channels matched with pink noise generator.
Stereo files rendered via Reaper/Ambeo (Sennheiser), A to B format converter (Ambix) and they are ready to use.
RAW files are 4 Ch. original Sound Devices files (A format). You can import them to Reaper and with Sennheiser Ambeo plugin
here is free download link:
https://en-us.sennheiser.com/ambeo-abconverter
you can then manipulate in 360º audio image to get sound image/source to your taste/need/application.
in stereo, binaural, ambisonics
7.6 GB of original sounds, 9.46 GB with the encoded ambisonic files in stereo included
• rough & authentic recordings in remote locations
• immersive & suitable for VR productions and mobile applications
• real binaural and ambisonics recordings
• clean edited, but not designed
• including long takes >15 minutes with a lot of sounds for further editing and looping
• with cave atmospheres, animals, and tropical wildlife
• metadata added
• incl. stereo versions of the ambisonics B-Format AmbiX files for instant use
• captured during three recording expeditions over the past five years in Colombia, Thailand, Malaysia, Laos
• Microphones: 2xDPA 4060, Sennheiser Ambeo, 2xMKH 40-P48
Immerse yourself with this collection of ambisonic zoo atmospheres, comprised of animal soundscapes ranging from grumpy flamingos, screaming gibbons, loud lories, curious geese, vocal chimpanzees, amongst other residents of Lisbon’s Zoo. You’ll also find plenty of crowd recordings, ranging from very quiet and distant conversations, to people passing-by from multiple directions and chair-lift discussions, all in different languages.
The zoo’s staff was kind enough on allowing me to record before opening hours, so you’ll find neutral soundscapes because of this, alongside regular crowded ambiences, giving you flexibility on how to use these sounds for your projects.
All sounds were recorded with RØDE’s NT-SF1 ambisonic microphone and given the nature of this particular format, you can easily convert these B Format audio files onto any desired format (like regular stereo, 5.1 or 7.1 surround) with the correct plug-in, like RØDE’s own SoundField, which happens to be free to download. These are raw recordings where little to no hum or hiss removal techniques were applied.
If you wish to support the animal conservation efforts of Lisbon’s Zoo, you can do so either as a company or as an individual. Given the ever-growing labors of zoos and shelters worldwide to protect and breed endangered species, every bit of support or exposure helps. Know how you can do your part through the hyperlinks above or contact your local sanctuaries for more information.
“PWL08: Ambisonic Overview : USA – WEST COAST AIRPORT & FLIGHT” is a collection of sounds recorded between 2 airports of the west coast of the USA: Los Angeles, and Oakland. As a bonus, we put in the library sounds recorded at the Paris Airport (France).
The library includes also sounds recorded during the flights between these 3 airports in four different planes: one Boing 787, one Boing 789 Dreamliner, one Airbus A319, and one Airbus A320.
We were recording in many places inside the airports: Ticket place, gate place, security check, waiting room, near a restaurant, bar, dutyfree shop, etc…
And also inside the planes: before take-off, security announcement, take-off, landing, room tone, ambiance during the flight, passenger walla, Captain and crew PA System
– The soundbank contains 64 sound takes recorded in 24 Bit / 96 kHz for a total duration of 388 minutes of original sound, decline in 192 files
Jungle gyms, sports fields, whistling birds, and barking dogs. This is a diverse collection of recreational Parks that spans the Southern California area. From quiet city plazas to busy skate parks, this library provides a variety of ambisonic ambiences suited for your next project.
Recorded with the stunning Sennheiser Ambeo microphone, each ambience is delivered in both AmbiX and FuMa formats, as well as Stereo, 5.1, and 7.1.
What’s more- a 360 video reference is provided to offer a fully immersive image of the sound effect being captured!
River flows recorded in Ambisonic, near, mid, far field/distance, soundscapes nearby the river.
tech note:
Ambisonic recording (3D audio, VR360 audio) – Immersive Audio, Spatial audio;
Recorded with Sennheiser Ambeo VR microphone (tripod, Rycote blimp/windjammer included) and Sound Devices recorder. All channels matched with pink noise generator.
Stereo files rendered via Reaper/Ambeo (Sennheiser), A to B format converter (Ambix) and they are ready to use.
RAW files are 4 Ch. original Sound Devices files (A format). You can import them to Reaper and with Sennheiser Ambeo plugin
here is free download link:
https://en-us.sennheiser.com/ambeo-abconverter
you can then manipulate in 360º audio image to get sound image/source to your taste/need/application.
This library features a large variety of waves crashing on the coastline, including big waves rolling on sandy beaches, gentle water lapping on a rocky shore, calm waves gurgling between rocks and many more!
Recorded during a trip along the Gulf of Morbihan in Brittany, this collection of ambisonic sounds offers a combination of close and medium-ranged recordings, as well as some very close ones where we were standing in the middle of the waves, hoping not to damage our gear!
AmbiX and stereo
Each recording is delivered in both AmbiX and decoded stereo format, for quick and easy integration.
Gear used
Sound Devices MixPre-6 II • Rode NT-SF1
Metadata
This sound library is UCS compliant and comes with fully embedded metadatas compatible with Soundly, Soundminer and Basehead.
Crickets, insects, soundscapes/recordings, recorded in Ambisonic. Recorded in spring summer and early autumn. Daytime and nocturnal recordings, with wind in background or without. With birds and without birds in background. Close or distant perspectives. In nature environment, urban or in rural area. Check the sound list for additional info.
tech note:
Ambisonic recording (3D audio, VR360 audio) – Immersive Audio, Spatial audio;
Recorded with Sennheiser Ambeo VR microphone (tripod, Rycote blimp/windjammer/ included) and Sound Devices recorder. All channels matched with pink noise generator.
B-format (Ambix) – RAW files and stereo files (binaural) rendered via Reaper/Ambeo (Sennheiser plugin), A to B format converter and they are ready to use.
Compiling over 4 hours of ambisonic recordings, Village is focused on providing plenty of options for sound designers and editors alike on building rich, neutral soundscapes for quiet urban environments, where long takes allow you to loop said sounds wherever you please, build a scene in VR or other multimedia projects with leeway and versatility.
Inside this library you’ll find quiet streets, moderate traffic recorded in multiple locations, uncrowded beach soundscapes, natural parks and fountains; alongside typical vehicle transportation from Sintra’s village, like 40mins of tram interiors, a 25min tuktuk ride and regular trains recorded from several positions.
All sounds were recorded with RØDE’s NT-SF1 ambisonic microphone and given the nature of this particular format, you can easily convert these B Format audio files onto any desired format (like regular stereo, 5.1 or 7.1 surround) with the correct plug-in, like RØDE’s own SoundField, which happens to be free to download. These are raw recordings where little to no hum or hiss removal techniques were applied.
This library features 11 beautiful tracks in ambisonic format, 48Khz and 24 bits HD, with recordings of dune and desert wind, desert atmosphere, insects, distant waves, silent deserts & more captured in Namibian deserts. As always, top quality recordings specially designed for film audio projects.
Recorded by sound mixer and designer Jose Luis Alcaine Bartolome., and as always, decoded and mixed in Dolby ATMOS at AdHoc Studios.
Once again, we have mastered all the files in Ad Hoc Studios Madrid (link), Post Production sound studios certified by Avid and Dolby ATMOS, one of the best post-production facilities in Spain.
Kyma Ambiences vol.2 follows the traces of the original collection dated back 2013, but this time it’s bigger and immersive. It contains 100 abstract and evolving ambiences created with our beloved Kyma sound design workstation. Due to the increasing demand of spatialized content for game and VR/AR project, this inspiring collection has been entirely designed as a spherical representation of sound natively in 3rd Order Ambisonics by generating all the Sounds in Kyma and mastering them in Pro Tools through a custom analog setup (Looptrotter Sa2Rate+Elysia xfilter 500+TK Audio BC501).
Ambisonics is a multi-channel technology that lets you spherically capture the sound arriving from all directions, at a single point in space. I used state of the art tools to forge these modern and cinematic soundscapes by blending many encoders to inject different colours into the design process. Each virtual 3D sound environment has been carefully constructed by layering and placing Kyma Sounds at different locations in a virtual three dimensional field using the Audio Ease 360 pan suite. I captured real spatial sound with the AMBEO VR Mic to be encoded-transformed-decoded using Kyma Ambisonic Tookit (1st Order) and then up-mixed to 3rd Order with Harpex-X and PerfectSurround Penteo 16 Pro to extract the maximum amount of spatial information.
– Matteo
“Kyma Ambiences – vol.2” is available in three variants:
Stereo Edition:
2 channels interleaved files (100 items)
Size: 3.48 GB
1OA (first-order) B-Format AmbiX:
ACN channel order & SN3D weighting/normalisation: W/Y/Z/X
4 channels interleaved files – ready to use stereo versions are included as well (100 items)
Size: 6.94 GB
3OA (third-order) B-Format AmbiX:
ACN channel order & SN3D weighting/normalisation: W/Y/Z/X/V/T/R/S/U/Q/O/M/K/L/N/P
16 channels interleaved files – ready to use stereo versions are included as well (100 items)
Size: 27.82 GB
If you want to use the 1OA b-format file directly in your VR/AR project, simply keep only the first 4 channels (WYZX) dropping the other ones (TRSUQOMKLNP)
Audio Format: Interleaved Broadcast Wave Files (.wav)
Sample Rate: 96 kHz
Bit Depth: 24-bit
Ambisonic City features 30 24bit / 96 kHz surround sound effects with a large selection of city center traffic and ambience. Mastered in 3 configurations: Ambisonic B format (FuMa 1st Order WXYZ), 5.1 Surround Sound (L-C-R-Ls-Rr-Lf ) and Stereo (L-R). From veteran Hollywood Sound Designer Lenny Jones.
Recorded with a Brahma Ambisonic Microphone and a Zoom F8 recorder in various locations around Los Angeles. Recording locations are all from center perspective, and recorded between traffic lanes on medians, bridges, walkways and tunnels to capture the movement of a city. Most tracks are 2-3 minutes with embedded metadata. Want a taste of what's included? Download the B Format Surround Demo file here and try it out on your own system!
– pick your preferred version below:
Many flavours of train sound recordings in this collection. Some really nice rolling sounds, arrivals and departures. Some of them were recorded in Thailand, in between cars, where security is not a big deal. You may need a more secured transport with high speed train, french TGV, enjoy the incredible pass-by at 190mph.
Nature Bundle includes eleven different sound libraries, covering a great variety of natural sounds. By purchasing this bundle you will benefit of a 30% discount.
Spatial Crowds is an immersive collection of audio ambiences for cinema, VR, videogames and any audiovisual or creative purposes.
The audios provided in this library are high quality recordings with Zoom H2n recorder in proprietary Spatial Audio mode, horizontal-only ambisonic alike mic layout stored in an AmbiX format. W, X, Y channels of AmbiX provide immersive audio through the horizontal plane and they allow to decode the recording into Mono, Stereo, Binaural, Quad, 5.0, 5.1, 7.1 and more layouts with dedicated Ambisonic processors. Z channel is empty.
The library comes with 5.0 and Stereo version of the AmbiX original recordings.
Now UCS Compliant!
We visited Chicago last summer and once again, we recorded it, capturing 17 beautiful tracks in ambisonic format, 48Khz and 24 bits HD. As always, top quality recordings specially designed for film audio projects. The library was decoded and mixed in Dolby ATMOS at AdHoc Studios.
From the snow-covered slopes of Mammoth mountain, to the ice-filled shores of Duluth, Minnesota, this library brings together some terrific subzero sounds for your next snow-themed project. With ski and snowboard bys, chairlifts, cold winds, and even melting icicles, this is surely a collection you don't want to miss. Recorded with the stunning Sennheiser Ambeo microphone, each ambience is delivered in both AmbiX and FuMa formats, as well as Stereo, 5.1, and 7.1.
What’s more- a 360 video reference is provided to offer a fully immersive image of the sound effect being captured!
An underground parking is a place where you don’t feel safe. A squeaky door, a car in approach or simply someone playing with keys. Once again you will have a lot of possibility with those surround sounds for creating space and depth.
A meticulously crafted sound library that offers a plethora of workplace ambiences and sounds, transporting your audience to bustling offices, serene lobbies, humming server rooms, and much more. Immerse your audience in the essence of bustling urban workspaces.
During these last months we have recorded several Ambisonic room tones. This is a small selection of the best Room tones In IMMERSIVE format!
We choose ambisonic for our libraries as the most adaptive format in Audio Postproduction. We serve the edited and mastered AMBIX files, and decoded surround format in Dolby ATMOS, 5.1 and ST .
We recorded around 29 beautiful tracks in ambisonic format, 48Khz and 24 bits HD. As always, top quality recordings specially designed for film audio projects.
All our libraries are UCS compliant (universalcategorysystem.com). In this new category system all files contain extensive metadata like file description, Category & Subcategory. Metadata can be read and processed by the most common audio libraries management tools . Starting with Full support from Soundminer and more audio tools adopting this system, we are adopting metadata UCS system in our files!
Water Flowing features lots of flowing, from a single drip to the roar of the ocean. All recordings are completely clear and free from any birds and traffic in the background. This library contains recordings of waves, rivers, streams, waterfalls, drips onto different surfaces, sprinklers, pipes, street drains and much more, with near and distant perspectives of calm and turbulent flows.
Key features:
Water in pipes-sounds are very useful for illustrating places like sewers, underground caves and cavities, or simply a shower room. This collection delivers you water flows and leaks from a range of pipes and cavities – from large drain pipes, tunnels to drips in a bathroom.
Air conditioning is almost everywhere – and this collection will give you different sounds of ventilation systems, from from outside and inside units. Smooth hotel room AC, industrial computer room or bathroom, all those kind of rooms need ventilation systems – and here’s what they sound like.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
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We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
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There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
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A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
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A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.