Ambisonics sound effects libraries are captured with a special, full-sphere surround sound technique for 3D audio.
With this second forest opus, you will add details to your forest atmosphere. Various foliage, cracking branches, night animals and other great elements that will enhance the surrounding nature. From pine, to deciduous trees and exotic foliage this collection will help you to cover many type of forest ambiances.
A varied collection of forest atmospheres – from very quiet places like “Sequoia” National park to more lively woods, this library gives you great material with nice acoustics. Ambisonic recordings are particularly great for those sounds.
Yellowstone National Park, this library transports the listener to someplace far away from Earth – although sounds represent the primal geological processes of our beautiful planet.
Whether you are designing for daunting underground environments or films somewhere else in our solar system, draw from the rich sonic details in this collection and fill your fictional realm with uniqueness and character – all in incredibly immersive 3D SURROUND!
IDEAL CONDITIONS – EXCELLENT QUALITY
GEOTHERMAL was recorded at night in order to eliminate bird, tourism and transport noises.
The result is a pristine, authentic toolkit with which to sketch out, layer and shape environments and products of your imagination (or project briefing).
EARTHLY, YET ALIEN
GEOTHERMAL grants a sonic glimpse at the massive, seething processes continuously happening deep inside Mother Earth. Hostile underground environments, hellish scenes or extraterrestrial landscapes come to mind when immersing yourself in the sound.
This library is a true asset in the hands of the creative: Bring the unusual to life and embellish your designs with the almost uncanny details of the audio material available in GEOTHERMAL.
INCLUDING STEREO VERSION
In addition to the ORTF-3D files, the 3D SURROUND edition also contains all files in 2.0 stereo for your convenience to save time on unnecessary conversions. Instead, you can instantly use these great new sounds for all your projects that don’t require surround sound.
Size: 15+ GB; 20+ GB (incl. Stereo version)
Content Info: PDF + XLS
Format WAV – 24bit – 96kHz / Windows + Mac
Track Layout Lo: L • R • Ls • Rs; Hi: Lh • Rh • LSh • RSh
SAME QUALITY, SAME CONTENT
You don’t want to miss the excellent GEOTHERMAL source recordings, but don’t necessarily require the surround version? We offer the same recordings in the same quality in our stereo version at a lower price.
Size: 4+ GB
Content Info: PDF + XLS
Format: WAV – 24bit – 96kHz / Windows + Mac
[Updated 11/2018 : The extension “Ghosts Return” has been added as a bonus to this library]
Looking for haunting, spooky sounds (ready for VR and 360 degree content) – this library gets you up to 600+ sounds to work with. The Ghost Designed Sound library offers 20 atmospheres and 125 sound elements finely crafted, and spatialized in 360° (3 format options: Ambisonics, Surround 5.1, or stereo).
The Ghosts Construction Kit delivers 545 raw sound sources (monophonic). It provides the sonic material to create custom sound effects and soundscapes of ghostly auditory experiences with your own settings.
Spooky, scary sounds – in ambisonics format. Hollow winds, strange metal resonances, all those sounds are natural and not coming from any kind of sound generator – you will be able to spread them all around the room and make them move as you like. If you plan to do a horror film, this is a must have.
From 24/96 Sound Effects. Immersive Crowds in Motion features 58 HD 24 Bit / 96 kHz Surround Sound Effects with a large selection of Interior and Exterior moving crowds. Train stations, conventions, sporting events and more. Recorded with a Voyage Audio 2nd Order Spatial Microphone. Recording locations were centrally located within the crowd for better immersion. Intelligible words have been reduced or removed when possible.
Mastered with ProTools Ultimate in 3 configurations: Ambisonic (Ambix 2nd Order (Wyzxrstuv), Atmos™ 7.1.2 Surround Sound (LRCLfeLssRssLrsRrsLtsRts) and Stereo (L-R). Most tracks are 2-3 minutes in length with embedded metadata. All-new, original recordings.
Want a taste of what’s included? Download the O2A and 7.1.2 Surround Demo files here: https://tinyurl.com/ImmersiveCrowdDemo and try it out on your own system!
Do you want to add a bit of mystery, depth, tension to your ambience stem and influence the emotional state of the listener?
Insectus is a special Ambisonics sfx library: we’ve been through lot of experimentation in that time with different approaches regarding the best way to deliver this bizarre package of sounds.
So what is it exactly? Just think about the sound-designed material as a background sweetener. We’ve called it Insectus not only for its Latin roots, but also because it comes from the fusion of two word: Insect+Tinnitus.
We used the higher octave of the spectrum in an odd way, mimicking insect vocalization and biophony sounds in Symbolic Sound Kyma by layering a lot of synthesised stream of small band of very high frequencies (hence the inspireful source name Tinnitus).
Now you can create soundscape by layering, rotating, expanding and shrinking the FuMa/ambiX file. You can also re-construct the 360° sound panorama from binaural up to 7.1 surround.
You’ll find 100 loopable variations of FOA FuMa/ambiX interleaved files (4 channels), with a duration of 30 seconds each.
Kyma Ambiences vol.2 follows the traces of the original collection dated back 2013, but this time it’s bigger and immersive. It contains 100 abstract and evolving ambiences created with our beloved Kyma sound design workstation. Due to the increasing demand of spatialized content for game and VR/AR project, this inspiring collection has been entirely designed as a spherical representation of sound natively in 3rd Order Ambisonics by generating all the Sounds in Kyma and mastering them in Pro Tools through a custom analog setup (Looptrotter Sa2Rate+Elysia xfilter 500+TK Audio BC501).
Ambisonics is a multi-channel technology that lets you spherically capture the sound arriving from all directions, at a single point in space. I used state of the art tools to forge these modern and cinematic soundscapes by blending many encoders to inject different colours into the design process. Each virtual 3D sound environment has been carefully constructed by layering and placing Kyma Sounds at different locations in a virtual three dimensional field using the Audio Ease 360 pan suite. I captured real spatial sound with the AMBEO VR Mic to be encoded-transformed-decoded using Kyma Ambisonic Tookit (1st Order) and then up-mixed to 3rd Order with Harpex-X and PerfectSurround Penteo 16 Pro to extract the maximum amount of spatial information.
“Kyma Ambiences – vol.2” is available in three variants:Stereo Edition:
2 channels interleaved files (100 items)
Size: 3.48 GB
1OA (first-order) B-Format AmbiX:
ACN channel order & SN3D weighting/normalisation: W/Y/Z/X
4 channels interleaved files – ready to use stereo versions are included as well (100 items)
Size: 6.94 GB
3OA (third-order) B-Format AmbiX:
ACN channel order & SN3D weighting/normalisation: W/Y/Z/X/V/T/R/S/U/Q/O/M/K/L/N/P
16 channels interleaved files – ready to use stereo versions are included as well (100 items)
Size: 27.82 GB
If you want to use the 1OA b-format file directly in your VR/AR project, simply keep only the first 4 channels (WYZX) dropping the other ones (TRSUQOMKLNP)
Audio Format: Interleaved Broadcast Wave Files (.wav)
Sample Rate: 96 kHz
Bit Depth: 24-bit
The LA Ambisonics sound effects library is an extensive collection of 239 immersive urban ambience recordings from throughout the city of Los Angeles. Add these LA ambiences sounds to strengthen your scenes with an authentic city soundscape — from beach and boardwalk sounds, city and freeway traffic, to street and restaurant walla, plane pass bys, and more.
Recorded by Academy Award®-winner Mark Mangini (Blade Runner 2049, Mad Max: Fury Road), LA Ambisonics was captured at various locations throughout Los Angeles including LAX, Venice Beach, Hollywood Boulevard, Union Station, Laurel Canyon and more. To capture these stunning ambiences, Mangini took the opportunity to think critically about what makes Los Angeles sound unique, and how to best achieve the immersion integral to the ambisonics format.
“I’ve been a fan of Ambisonic recording for some time, having developed my own microphones and plugins, not only for their sonic verisimilitude but for their obvious potential in cinema sound. While ‘immersion’ is the word on everyone’s lips as a sonic panacea, there is a great deal of controversy about how best to achieve it. I believe that it is in the reproduction of a believable 360 degree sound field that one achieves the highest level of ‘immersion’ and Ambisonics is one of the most practical and sonically pleasing ways to get there.” – Mark Mangini
Delivered in both Ambisonic and stereo formats, each audio file is embedded with rich descriptions for quick intuitive search results. This library includes SurroundZone2 software by TSL Products that allows you to control the Ambisonics files by pointing “virtual microphones” any direction with a wide range of polar patterns. Unparalleled flexibility lets users match backgrounds with the specific setting of any scene and decode to mono, stereo, 5.1, 7.1 and beyond. These recordings are also perfect for 3D Audio applications including VR and 360º video.
Sometimes emotion comes when you feel together as one. This is happening in stadiums, arenas, demonstrations when people are as one voice. This collection gets you the power of the crowd. People will go through various feelings, sometimes silent or very noisy, you will be able to cover a lot of situations with it. Moreover ambisonic format-B 3D recordings are great to enhance those kind of situations.
Often majestic, big interior spaces are beautiful sets. We created this collection to help you bring some life into them. To take full advantage of those sets, there’s nothing quite like Ambisonic and its faithful sound reproduction of its acoustics in 3D.
This is a collection of sounds recorded at various locations in London, UK. Recordings of landmarks such as Trafalgar Square and Elizabeth Tower (Big Ben), various London streets, and green spaces are all featured, totalling 127 minutes of ambisonic audio, with an average length of 6 mins 22 seconds.
The files have been decoded to AmbiX, but can be converted to FuMa with the free Ambi Converter from Noise Makers, or decoded to any format from mono to 7.1.2 Atmos using Harpex-X or the free Røde Soundfield plug-in.
No noise reduction has been used, apart from on the recording of Big Ben, and the unprocessed version is also included.
Los Angeles Skylines is the first release of the Series 2000 collection from Kai Paquin. This library features understated traffic beds to build Los Angeles city ambiances. Covering a variety of different locations from the coast of Santa Monica to the Mountains of Pasadena, this library contains over 4 hours of rooftop and overlook recordings.
Each location was recorded for 15-20 minutes so you can find a variety of interesting moments like sirens, street walla, and trucks while having the flexibility to cut around those moments or be able to reuse the same recording on multiple scenes without it repeating.
Additionally, the library was carefully tagged with metadata, including flags in the recording pointing out where moments that pop out of the bed are making it easier to find specifics to cut in or around.
We recorded Madrid last winter, capturing 40 beautiful tracks in ambisonic format, 48Khz and 24 bits HD. As always, top quality recordings specially designed for film audio projects. The library was decoded and mixed in Dolby ATMOS.
Included Ambix Ambisonic, 7.1.2 Atmos Bed, 5.1 and ST versions.
We’re proud to release our first premier race ambience library, as we continue our exciting journey in sound experimentation with spatial audio. The Monaco Grand Prix 2018 is a genuine sonic document of the 76th edition of the Grand Prix Automobile de Monaco, the world’s most glamorous race.
If you’re looking for unique and modern race engine sounds and ambiences to use in your commercial, movie, television or game projects, here you’ll find lot of sounds with different perspectives to start building real and tactile sport soundscapes.
We made use of two favourite Ambisonics microphones: the Sennheiser Ambeo and the classic Soundfield SPS200, recorded across our Sonosax gear (SX-R4+, SX-R4, SX-M32) and their amazing preamps, which digested the high SPLs of the high-performance cars.
But that’s not all: you’ll also find extremely accurate stereo recordings made with a Sanken CSS-5, an A-B Stereo Technique configuration with a couple of omnidirectional DPA 4060 and, last but not least, a custom MS rig based on a Schoeps MK 41 supercardioid capsule (Mid), plus a MK 8 figure-8 capsule (Side), amplified by their respective CMC 6 units.
Looking for radical transformations? We recorded everything @ 96 kHz, so if you want to turn a pass-by into a dramatic spaceship pass, you’ll be free from any sonic artifacts.
This library features 11 beautiful tracks in ambisonic format, 48Khz and 24 bits HD, with recordings of dune and desert wind, desert atmosphere, insects, distant waves, silent deserts & more captured in Namibian deserts. As always, top quality recordings specially designed for film audio projects.
Recorded by sound mixer and designer Jose Luis Alcaine Bartolome., and as always, decoded and mixed in Dolby ATMOS at AdHoc Studios.
Once again, we have mastered all the files in Ad Hoc Studios Madrid (link), Post Production sound studios certified by Avid and Dolby ATMOS, one of the best post-production facilities in Spain.
One of the greatest cities in the world, New York is always a whirlwind of activity, with famous sites at every turn and never enough time to see them all. Some people come here to enjoy the Broadway shows; others come specifically to shop; and many come simply to see the sights: the Statue of Liberty, Empire State Building, Brooklyn Bridge, Central Park, historic neighborhoods, and numerous world famous museums. All of them offer unique perspectives of the city. Any time of year and any time of day there are an endless array of things to see and do in New York.
We visited New York last summer and once again, we have recorded recorded 22 beautiful tracks in ambisonic format, decoded and mixed in Dolby ATMOS at AdHoc Studios. The New York city sounds will give you the essence of the most iconic film city in the world. AmbiX First Order Ambisonic, Dolby ATMOS 7.12, 5.1 and ST files have been mastered with Pro Tools HD 2018 system are included in the package.
This ambisonic library takes us to the historical centre of a magic city of Prague. A listener is surrounded by international crowds with lots of voices and footsteps in all possible distances. The soundscape background is complemented by diffused city noises of all kinds. And you can even meet a procession of Asian tourists!
Highlights:-16+16 crowd ambiences take place in narrow streets and large squares
-from decent pads to significantly sounding moments
-recorded on Sound Devices MixPre-6 and Soundfield by Rode NTSF1 ambisonic microphone
-both first order AmbiX and standard stereo files in the box
-96/24 resolution, 6.2 GB unpacked, 59.5 minutes of the original audio, 119 minutes in total
-all tracks are over 3 minutes length
The first mobile roomtone library! Parked Cars is a collection of roomtones of car interiors at different times of day, often in the same locations with both windows up and windows down.
This library covers inner city, suburb, and a little country around the Los Angeles area
This is all mastered for Ambisonic B and Stereo, but can be further decoded into various surround formats
It’s raining today, wherever you are, in the house or in the garden, you will be surrounded by bad weather.
Following Residential Ambiences approach, RESIDENTIAL WINTER – Ambisonics brings you 15 ambisonic residential atmospheres recorded during different times of a day in winter: early morning, morning, afternoon, evening and night.
In these recordings you will hear birds chirping, traffic, sirens wailing in distance, dogs barking, cats meowing and rooster calls. Recording done at night and in the early morning are very quite due to the absence of traffic.
Recordings have been done with a Sennheiser Ambeo + Zoom F8. All files are in 96 kHz/24 bit and meta-tagged.
This Ambisonics sound effects library contains the original recordings in A-Format (no processing whatsoever) and in B-format (AmbiX). By using Harpex, 5.1 (LRCLfeLsRs) and stereo (ORTF) mixdowns have been also added. Note that the Lfe channel is mute. It hasn’t been removed to follow the SMPTE path order.
The Ambisonics version contains all the formats. Stereo version only includes the stereo files.
Soundcloud demo plays the stereo version.
Get the sound of silence. The roomtones are captured in surround, spread them across your speakers and each room will sound more realistic than ever. Get all benefits of Ambisonics, especially for those kinds of sounds.
ROOM TONES USA – 3D SURROUND AMBIENCES
Our fourth entry of our famous sound effect series 3D SURROUND is now available: After ROOM TONES EUROPE comes ROOM TONES USA.
As you’d expect from a library labeled “room tones”, the sounds come without much action in the foreground but with a very detailed acoustic image of each room, giving you the perfect basic noise layer to break the silence in your post production project. The recorded rooms vary from hallways and warehouses over cafes, offices, basements, apartment rooms, laundry and boiler rooms to industrial rooms and even an underground bunker. ROOM TONES USA covers all different scenarios you could possibly need, delivered fully surround with unprecedented precision, spatial impression and clarity. Undoubtedly, this can be easily used in stereo productions as well. Either chose the angle yourself or use the stereo version (included in 3D SURROUND).
Immerse yourself in the second library of the Ambisonics series by USO. These “Runaway Trains” were recorded with a Senneheiser Ambeo and a Sonosax R4+ in and around the Milano Greco Pirelli railway station, which is part of the so-called “Milan Circle Line,” a railway loop which circumnavigates the city.
The library contains a lot of passing trains and ambient sounds recorded very close to the railway, both by day and by night. There has been no further processing, although I did carefully remove all the Italian P.A. announcements, to make life easier for the editors during the sound montage.
A useful bonus, too: you will find some ready-to-use backgrounds as “airfill” between the passing trains to create continuity in a longer scene, if need be. The ambient sounds are also great as a standalone!
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
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