Wood sound effects
This library contains a wide selection of musical and non-musical instruments, toys and noisemakers.
You will find a wide variety of bells, whistles, cymbals, horns, blocks, drums, toys, shakers, crankers, etc. Can be utilized in a multitude of ways. For example, fill out a musical arrangement, for cartoon effects, goofy UI, etc!
Music is only heard in the demo. Downloads are high resolution and without background music.
Whether your need to bring a lone rogue to life or a surge of arrows in an epic battle scene, Nocked will provide you with a plethora of flexible content.
Our largest library to date, this collection is a comprehensive focus on the sounds and functions of the archer and the act of archery. Included are eight recorded bows (2 crossbows, olympic recurve, traditional recurve, longbow, long compound, short compound, and Magyar bow) with 2 additional 'mythic' bows of our own design, each using 3 types of arrows (aluminum, carbon, and bamboo) on 3 varying surfaces (hard, soft, and dirt) from 4 simultaneous recording positions (at bow, at target, midflight mono, and midflight stereo). Each bow and each arrow type have a character all there own.
The content’s dynamic range is wide, from whispering bamboo arrows gliding on rests as they are drawn to firing position, to the powerful THWACK of crossbow bolts striking their target. All non-firing sounds were recorded in a controlled studio environment while all recordings of the bows being fired were taken on a plot of wide-open rural farmland, encompassed by forests. When needed, this ambient natural environment provided an ideal impulse response to be used in the design and editing of some of the sounds to create a heightened effect.
A multitude of takes are provided across each bow/arrow/surface/position combination for easy randomization and differentiation of sounds, or to track any number of unique archers at any given moment.
Go ahead, let them fight in the shade.
Featuring a very special (and spatial) library. If you want true natural interior noises, Noisy Buildings delivers. The pack contains high quality sound files, recorded in abandoned spaces. This first volume represents rumble and rattle sounds, perfectly suited for psychedelic and horror madness – or just when you want to create an unsettling atmosphere. The sounds are rich in natural reverbation, which is specific for large and medium building spaces. For example, you can find very loud and strange sounds of breaking windows, falling into the elevator shaft.
Old Drawers is a collection of 151 carefully recorded and mastered drawer sound effects.
Opens, Closes, Slides, Rolls, Creaks, Wrestles and more!
All audio files have been recorded at superb 192KHZ 24BIT. Multiple mic positions to capture all the little details such as rollers, creaky wood etc
Comprehensive Soundminer’s metadata. Over 20 different, old, traditional, wooden drawers.
LOCATION: Spain, Costa Blanca. Traditional Spanish hacienda before renovation.
RECORDED WITH: Sound Devices MixPre 6 + Sennheiser MKH 8060
EDITED AND MASTERED WITH: Pro Tools, iZotope RX (mildly).
OLD STUFF is a collection of old and worn sounds that will help you define the mood of a scene or can be used for any kind of sound design process. The library includes hums, buzzes, whirs, creaks, squeals from many different sources: doorknobs, doors, elevators, fridges, freezers, speakers, toilets, fans, and heaters. A peculiar garage soundscape is also included. Most of the sounds included are used on a daily basis.
All these different nuances and hues make this library a worthwhile tool for both film and game sound designers.
This sound library delivers a composite and very versatile collections of sounds of all kinds of things that can be opened and/or closed.
Obviously there are several doors, hatches and drawers but also lots of other opening and closing sound effects that will come in handy in your everydays sound design work, especially for Cartoon productions and Game Audio. You will also find, Roller Shutters, Boiling Pot Lids, Umbrellas, Water Boilers, Boxes, … most with several variations.
You can use the sounds as they are or use them for intense sound design.
All Sounds were recorded with Sennheiser MKH8050 + Ambient Emesser 208 MS-Rig in a Sound Devices 744T and 788T and also with a Sony PCM-D100.
Say Hello to Particles the new sonic weapon for creative sound designers, video makers, filmmakers and motion designers.
A must-have sound effect library to give a sense of organic and hyper-realistic to your projects in a fast and creative way.
Hyper- Realistic Textures (104 sounds)
These are hyper close-up recordings of various kinds of props (food, fabrics, materials).
Since they are really rough, they’ll inspire you to create something cool using them as sound sources.
Their proximity allows you to use them for macro-shots, CGI and motion pieces, hyper-detailed images.
Granular Whooshes (76 sounds)
From sci-fi granular to totally organic, a large number of whooshes, passbys, dopplers to give a natural sense of motion to your project.
Minimal One Shots (62 sounds)
This is the category of short and tiny sounds: small collapsing, fractures, all with a premium high-end sonic detail.
You can make your organic foley drumkit using them as a sample into your electronic music project.
Organic Impacts (17 sounds)
Powerful, organic, natural-sounding with a big low end, these impacts are ready for your earth’s destruction shots.
Granular Atmospheres (16 sounds)
Abstract but generated from organic recordings, these atmospheres will help you to get the right “other world” dimension to your project
Low End Rumbles (12 sounds)
Last but not least, do you need more power in the low end? You can layer these sounds to enforce subsonic frequencies giving a new taste to other existing sounds.
Sounds for this library were recorded in amazing sounding film scoring studio and performed on orchestral set of top-end Kolberg percussion instruments. The intention was to perform organic sound effects resonated by musical instruments and not regular musical samples.
Sounds were generated with a few different rubbers, mallets and a bow. They were performed to be used for abstract sound design elements, as well as emotional big creatures vocalizations. You will find there many growls and moans, which can be used for example as designed whale vocalizations.
Recordings were done on microphones with extended frequency range: Schoeps CMC6XT, Sanken CO-100k and Trance Inducer (which also records up to 50kHz), which makes them ideal source for pitch-shifting.
Please note: Pitch shifted files in the demo are presented only to show potential of those recordings and aren't included in the library. No additional processing was done on all sounds.
Timpanis • Taiko Drums • Gran Casa • Orchestral Toms • Orchestral Snares • Chinese Gongs • Chinese Wuhan Gongs • Chinese Opera Glissando Gongs • Burmese / Thai Gongs • Metal Plates • Vibraphone • Crotales • Bell Tree • Lion’s Roar • Ocean Drum • Rainstick • Ratchets • Vibraslap • Flexatone • Tibetan Bowl • Glass Chimes • Bamboo Chimes • Temple Blocks • Alpine Bells • Musical Saw
Schoeps CMC6XT MK41/MK8 MS kit • Sanken CO-100k • Sennheiser MKH-8060 • Trance Audio Stereo Inducer contact microphones • Sound Devices 702, 744, MixPre
KLAP Sound took a piano and tortured it, dismembered it and finally destroyed it—and recorded the whole process. For the making of this library, they used several tools such as hammers, screwdrivers, knives, and saws, as well as props like dirt, send, gravel, forks and other sharp objects. The results are raw sounds of foley with musical rings, harmonic tails and creepy vibes that are dry yet barely edited for your own enjoyment.
The “Cedar” library series is a collection of libraries, comprised of three different instruments:
– Ponticello (the present one)
– Sul Tasto
Each volume is a single Kontakt instrument with a peculiar timbral personality. The entire series is created recording sounds from a luthier classical guitar. They can be used for composing and producing purposes – like an acoustic percussion setup – as well as for soundtrack composition and sound design in films, video games and any other multimedia product. “Ponticello” and “Sul Tasto” also feature a dedicated effects page that can be used to process the sounds in the library with several processors, both send and insert effects. They are “percussion oriented” sounds, while “Bizzarro” is a keyboard instrument.
Introduction to “Ponticello”
The instrument contains 10 sets of sounds, called “Engines”. Each set has a dedicated channel strip in the interface and can be processed with a dedicated sub-page. You can also choose an individual audio output for further processing in your favorite DAW with effect plugins of your choice. Each sound has been recorded with two different mic placements, and you can mix them to your taste.
Props Box 2 sound library is a collection of different sounds emitted by everyday objects used in weird ways. It can be a great and handy tool in designing more complex sound effects for games, or just a go to pack to quickly fill the gaps in movies and other linear media.
The library gives you 193 files, featuring more than 2000 sound effects, as each recording contains different variations of the same activity. The total length of the files is 234 minutes.
Cardboard • electric hair ball remover • foam pipes • glass box • glass jar • glass plates • leather box • metal bowl • metal brush • metal cage • metal chain • metal container • cutlery • garlic presser • keys • knife sharpener • metal bars • nuts • paper book • paper thick and thin • pepper mill • plastic bag • chips • bottles • plastic boxes • calculator • jars • toys • silica gel • sponge • stone mortar • tapes • wooden box • wooden brush • toothpicks • nutcrackers
As for the post processing, everything was edited and mastered. Editing came down to removing unwanted sounds between takes, and mastering to removing harsh sounding frequencies, compressing and setting everything on level that is comfortable to work with, so you don’t have to constantly adjust the levels while looking for specific sound.
Inside you’ll find recordings with materials like cardboard, foam, glass, leather, metal, paper, plastic, wood and different objects.
I went there, so you don't have to. The nerv wrecking sounds of a fork scraped across a plate, the annoying scratches of fingernails on a coated pot are as well part of this library as many similar and sometimes less unpleasant sounds.
The major part of this library has been recorded in 192kHz with Earthworks QTC 50 microphones. Frequencies up to over 90 kHz are captured with plenty of the noises and allow for decent pitch and bend fun. Plastic, wood, metal, glass, porcelaine, syntetic leather and rubber has been used to perform squeaks, screeches, squeals, creaks, groans and scratches. Each material has been dragged and rubbed against each other in different speed and with varying pressure to make sure to get multiple variations of each sound.
This versatile library is a rich resource and a starting point for creature sound design, iron weapon action, robotic and machine movements and many more. Also great for music production – check the demo. Anything that should make the audience goose bumps or sound old an tortured will profit from “QUEETSH”.
Caution: some sounds might be considered unpleasent / annoying.
This library is great to quickly place samples for rolling objects but also a never ending collection of source sounds & textures for all things releated to rolling, rumbling, driving, rotating and spinning.
I wanted to cover a lot of grounds, so I have objects rolling on grass, cobblestone, concrete, tar, wood, steel, plastic, carpet …
and these objects include cars, bikes, balls, skateboards, stones, push carts, tires, garbage cans, a buggy, a wheelchair and much more.
In addition, there are a lot of sounds in here I already used for designing otherworldy atmos or futuristic weapons, so lots of options here.
Most sounds are mono recordings with the mic following (or being attached to) the object. But there is also a section with bypass sounds in stereo and some onboard recordings in stereo. And not only the onboard of a car without motor rolling across different types of cobblestone, but also mics attached inside a garbage can which then was rolled through the streets.
This library contains my go-to sounds for all things rolling and most sounds have been recorded in 192kHz/24bit with Earthworks QTC50 mics to allow a maximum pitch / slowing down action. As the library evolved and grew over different years, a broad range of mics have been used. DPA 4060s, DPA 4061, Shure SM 57, JrF Contact C Series, Neumann KMR 81i, Ambient Emesser and on a few recordings I used other sample rates like 96/24 or 48/24.
Rolling Objects, the next step of our Materials & Textures SFX series, is a diverse collection of 270 HQ sounds which covers a wide range of objects rolling on various surfaces.
The possibilities you have with this library are genuinely endless. You can cover anything from vehicle sound design to landslides and giant boulders to more innovative concepts like drone textures and sci-fi mechanical movements.
Some of the most exciting elements included are large metallic pipes rolling on concrete, tree logs and gravel sloping downwards, a Chinese meditation ball slipping from an aluminum rail, a metal barrel moving on various surfaces, various kid toys rolling on wooden surfaces.
Rummage is a collaborative sound library from SoundBits and Glitchedtones with a focus on unsystematic searches through everyday items.
Created especially for projects calling for careful, hasty or frantic rummaging, these 733 files offer up plenty of variation to cover a wide range of scenarios. Featuring searches through paper, pockets, trash, wallets, retro media, wood, tools, bags, wardrobes, metal and lots more… your movie scene, game environment or even music production in need of some Rummage, is covered, or more appropriately, uncovered!”.
Scratches is a comprehensive library of 700 recordings of scraping, cutting, scuffing, peeling and rubbing sounds. This high-quality collection of versatile sounds will make your skin crawl and hair stand on end.
The idea behind this project was to gather a wide assortment of objects like saws, scissors and chalks, and to record their acoustic interaction with surfaces such as wood, glass, metal, concrete and gravel. We even came to vandalize a few musical instruments (snare drums, oriental percussions, cymbals and more) with hammers and knives in order to capture weird noises and unique musical qualities.
If you want to get an insight into how we created Scratches library, head over to our blog here
Sonic Transmission is a unique collection of 257 sounds recorded and produced with high-quality equipment at 24 bit /96 Khz. Recorded in a 0 acoustic fields with a large range of piezo, contact, suction and hydrophone microphones, this sound library offer original audio textures ready to use or to design.
Plenty of material has been recorded over many months to provide a wide range of variety, such as:-Metal: small to big, hollow to thin, resonating, heavy, soft
-Plastic: hit, impact, scrape, squeak
-Glass: brillant to low and deep, saturated, bouncing
-Water: oxygen, bubbles and movements into resonant containers
-Wood: low and long creaks, hit and movements
-Servo motors: clean, low, accidented, revs
-Spring: creaky and tonal
-String: cello and bass
-And much more
This collection comes in two section:
-Raw material: construction kit to create and design your own effects. Most of the sounds comes with many variations.
-Designed: ready to use sound effects, tonal, scifi, bassy, whoosh, saturated, modulated, drone, impacts
Recorded and edited in high resolution, these sounds are easy to pitch down and time stretch to create unique and surprising sounds. All Faunethic tracks include metadata tags filled with Soundminer.
“Special Double Bass Fx” is a unique mini-library of interesting textured sounds recorded with a double-bass.
At the frontier of music and sound design, those samples are great resources for creating monsters, drones, or any special experimentation.
The squeakiest of the squeaks and the creakiest of the creaks! Halloween came early!
In this library you will find everything from deep, wrenching creaks to high piercing squeaks; quiet door knobs and twisting, turning plastics. Many of these sounds were recorded in a turn of the century old victorian home with decades of wear and tear to give the most authentic, creepy sounds that your heart desires.
Here you'll find drippy, squeaky faucets, loose boards on stairwells, creaking door hinges, squealing old door coils, metal scraping on metal, rending wood and plastic, quiet, airy floorboards, bone crushing twist and turns, gripping leather and rubber and so much more! With 300+ sounds you're sure to maximize your imagination's spookiest or maybe just that perfect sound design element you needed!
The sounds were recorded in stereo at 96 kHz 24 bit. The equipment used was a Sony PCM-M10 and the files were processed, edited, and mastered in Reaper.
A big new collection of squeaking and creaking sounds – nearly two hours in total, from a wide range of sources.
Shower glass, metal hinges, garage doors, office chairs, plastic handles, rusty ladders, wooden doors, styrofoam, running shoes, bottle corks, plastic containers, medicine cabinets, rubber gloves, plastic bottles, metal coathangers, rusty pipes, wood deckboard, metal springs, plastic straws, wooden baskets, small metal doors, roll-up curtains, large wooden gates, wood floors, metal wheels, screen doors, sliding doors, metal locker doors, rubber extension cords and more.
STOMP through this large library of walking, running, and single footstep sound effects to give your media project the perfect ‘THUDS’ you’ve been looking for! Expertly crafted by our industry-leading sound designers, travel on foot wherever your project might take you with the only FOOTSTEP FOLEY library you’d ever want!
ANY FOOTSTEP SOUNDS YOU COULD NEED
This staggering collection of 570 of the highest quality audio assets (190 original sounds) gives you a huge variety to choose from. This premium collection offers any kind of surface imaginable, including CONCRETE, GRAVEL, DIRT, ICE, SNOW, PARQUET, GRASS, WOOD, SAND on the BEACH, CARPET, RUGS, ROTTEN WOOD, HARDWOOD FLOORING, TILES, PUDDLES OF WATER, and even rare surfaces like LAMINATED FLOORS and BASKETBALL & SPORTS COURTS! Each sample is carefully mastered, featuring a unique character, pace, and weight, for a more natural sound of walking when samples are played one after another. Perfect for any type of media, game, app, or project requiring quality natural walking or running sounds.
In addition to the very rare surfaces not seen elsewhere on the market, this pack’s AAA industry-standard sounds are all recorded as ‘HARD STOMPS’ to cut through any kind of background audio even when the volume is dropped down. Samples are also mastered at the highest level to allow simple and quick drag and drop to get stunning and realistic results!
Also included: LOOPS of WALKING and RUNNING in multiple speeds for every surface, so there’s no need to edit multiple single footsteps together.
Each audio file is drag-and-drop ready, all presented in 3 formats – high quality MP3 (320 Kbps) and WAV (96 + 44.1 kHz, 24 + 16 Bit) with meticulously labeled keywords, as to create the perfect experience for any audience in a matter of moments!
Choose from 3.57GB high-quality concrete, hand rub, gravel, grass, leaf, twig, plywood, shoe and wood recordings for your latest Foley project.
Recorded with a Sennheiser MKH 60-1 and a DPA 4060 in pristine quality (192kHz), this library contains a superb selection of materials being slid, rubbed, rustled, rolled and stepped on.
Works great with Reformer Pro but if you don’t own the plugin, you can still purchase and use the sounds in this pack separately.
The Windmill library gets you rich, organic-sounding recordings of wood, stone and metal. Crunches, grindings, rumbles, rhythm, squeaks, roars, movements, gears – it's all there, captured in an old windmill.
The library focuses on the sounds of the wings, the main axis, the grindstone, the flour beaters and the global atmosphere – and they're perfect for sounds of a wooden boat, wagons, structures, ropes etc.
Features both interior and exterior recordings, and gets you more than 1 hour and 20 minutes of atmospheric recordings in total.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.