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Sound effects and recordings of various surfaces, textures, objects and elements – soft, hard, organic, wooden, stone, metallic and lots more
Brand new Magic SFX Pack 2 with 446 high-quality magic sound effects for your RPG, Battle Arena and more! SFX comes in flexible layers, variations, and combos for you to Mix & Match to create and sync them easily to your magic animation!
This collection contains basic whooshes, magic attacks and impacts, elemental spells (fire, wind, water, plant, electric and ice), magic spells (JRPG-style and modern RPG) and ‘weapon’ spells (magic punches, sword slashes and more!).
Tutorial – How does it work? Read the blog post: https://wowsound.com/rpg-magic-pack-tutorial/
This Sound Effects library contains 633 files that feature over 1000 sounds of unsettling and unpleasant squeaking and creaking elements. It’s a great starting point for designing a vast number of different soundscapes in various genres – from just using the sounds as general Hard Effects, to Science Fiction and Horror.
All sounds are production ready: Cleaned, Edited, levelled, and come with embedded BWF Metadata.
You get heavy doors and furniture creaks, screaming dry ice, creaking leather, rubber and balloons, forks on ceramic tablets, disturbing metal squeaks and much more.
SCI FI MECHANICS is a collection of 301mechanical/robotic sound effects.
SFM is a contraction-kit, that allows you to created, heavily synthesized robotic and mechanical sound effects.
Packed with high quality robotic sequences, one-shots, transformations, impacts and experimental mechanical sounds.
Perfect for crafting sound for all sorts of sci-fi/future-tech.
RECORDED WITH: NTG3
CREATED WITH: Pro Tools, Live, Reaktor, Kontakt.
All the essential high voltage electricity sounds you’ll need for your sound library. Sounds include sparks, electrical fires, fruit electrocution, electric arcs, shocks, hums, overloaded circuitboards, light bulbs, capacitors and much more. Features recordings from high voltage units such as 2 power supplies, 3 microwave oven transformers, 2 neon sign transformers, a 250k volt Tesla coil, 3 Jacob’s Ladders, an arc electric welding machine and a car battery
Singing Bowl features a variety of sounds captured directly from a small Tibetan singing bowl.
The library was meticulously recorded in stereo using a mixture of contact microphones and a Sony PCM D100 recorder. Strikes in a variety of styles, from wood, rubber, fingering, plastic, and metal were recorded, as well as rotation resonances, drops and scrapes. In addition to allowing the bowl to fully ring out, the recordings also include dampened hits.
Also included are a unique set of designed sounds. Utilising a variety of sound processing techniques, the results include user interface effects, abstract drones and moving tones. This sound set was also produced dry so that you can apply your own reverb to taste if required.
Electromagnetic informations are invisible and omnipresent. In every city, especially the big ones, an infinite number of electromagnetic waves is hidden: we can’t hear them, but they’re everywhere! Unseen Noises explores the “invisible” noise pollution transducing electromagnetic fields into audio signals with a telephone pickup: it acts like a radio antenna for hum and weird electromagnetic noises.
“We used telephone tap coils that receive electromagnetic signals around us and convert them into audible information to discover invisible and surprising aspects of the environment in which we live in.
To widen our sound palette, we explored cell phones, tablets, light systems, automated teller machines, wireless communication systems, anti-theft security devices, surveillance cameras, computers, navigation systems, wireless Internet routers, neon advertisings, public transportation networks.
We just used the system of electromagnetic induction as way of amplifying musical sounds. Our efforts were focused on finding “articulated” behaviours and other musical qualities in them.
Note that the files contained in “Unseen Noises” are real performances executed on different devices without editing.” – Matteo Milani
This is a collection of location foley sounds (anything we could find that makes sound) recorded over 3-year period in authentic historical houses and barns.
This includes 1700s peasant village houses, 1700s manor, 1850s farm, 1900s manor and 1930s cottage. These are recorded for film projects so they have the right cinematic feel, dynamic and variation.
The houses were full of period props, so the recordings are rich and have lots of details that take you to the right time and feel.
The library weighs in at more than 18 GB total, and features 4000+ sounds in 2267 files.
Highlights:
• This is an updated version of the library. Now it is properly edited.
• The stereo recordings have often one channel as close-up mic and other as distant / room mic.
• All recordings are 96khz 24bit with metadata.
• We used the best sounding equipment – sound devices recorders (744, 702, mixpre), Sennheiser mkh 8040, mkh416 and DPA 4006a microphones.
This library has the aim of bringing ultra high quality malleable materials for sound designers with extensive organic variations in the realm of horror/gore.
It can help the most gruesome and disgusting scene comes alive with vivid realism.
Each file has a great amount a variations of the same sound.
In the meantime, the extensive frequency range provided by the Sanken co-100k and the Sennheiser MKH-series microphones allows extreme pitch-shifting.
Let’s express creativity by layering these sounds and pitch-shiftings with almost no limits!
Databending: A digital art form where flaws in digital systems are exploited and used for creative purposes.
Data Disruption contains 200 sounds sourced from raw computer files which have been interpreted as audio data. Bitmaps, executables, plugin files and more have been exploited to bring you a unique, varied collection of sound effects and atmospheres ready for a range of productions.
This sound collection has 100 'raw' files which include harsh, random data noises, intense drones and a versatile selection of glitch one shots as well as 100 processed sounds which were subject to extreme editing and mangling to deliver an array of abstract sonic artefacts.
Most useful for scenarios where computer technology – known or otherwise – is glitching out, these sounds are best suited to Science Fiction productions which call for the noise of broken communications, signal failures, ailing machines, industrial settings, planetary ambience and dystopian soundworlds.
That's not to say they won't also come in handy for Glitch/IDM music producers looking to build up an original collection of sounds for their latest kit, or for the creative sound designer to further shape these sounds into anything from user interface clicks, blips and bleeps to surreal soundscapes and beyond.
Here you go! Pick your version below:
This pack features 130+ files and 450 magic sound effects (full tracklist (PDF))
This pack features 430+ files and 2300+ magic sound effects (full tracklist (PDF))
This pack features 570+ files and 2700+ magic sound effects!
This library was made for the small stuff. I have always had a hard time finding small fire sounds. I work mostly in games, and trying to find a small fireplace sound, or torches on the wall in a castle, or perhaps a candle or oil lamp sound, are impossible to find in commercial libraries! I've always been unhappy with what I had to make for those elements. So, I went to work getting small and delicate fire sounds.
It took multiple field recording trips using a variety of different materials to find the best small fire sounds. Finally, after a lot of hard work (and smoke to the lungs), here is the Small Fire SFX Library!
Fire Burning Stove is a 30-minute collection of fire ambiences. With 21 files to choose from, the library was recorded throughout the life cycle of a fire. Featuring multiple variations, examples include the initial start up, full intensity and even down to the last dying embers.
Using both closed and open door perspectives, typical fire traits such as whining, crackling and popping can be heard throughout. A number of recordings also include the metal of the stove expanding/contracting due to to the heat.
Short of incinerating the recording gear, the library was recorded using a close mic'd perspective. With a minimum of 1 minute recorded per file, Fire Burning Stove was also entirely produced with looping in mind.
Liquidation is a liquid texture library covering everything from water to slime to fizzes and bubbles. Source material in this library includes wet slimy pasta, giant water balloons, large containers being submerged underwater, leather fizzing in a chemical bath, pool water splashes and more. Plus it was all recorded at 192kHz/24bit so you can really stretch and thrash these sounds – and the vast majority of the sound files are in stereo. Whether you're designing an underwater adventure or an alien autopsy, this library is full of complimentary textures to layer together.
This package now also includes Contact Mic River, which is a free mini sound library featuring underwater sounds of a rushing river. These recordings were made with contact microphones, but produced hydrophone-style sound which gels nicely with the Liquidation library. (Note that these sounds are only at 48kHz/24bit, but the rest of Liquidation is at 192kHz/24bit.)
Inspired by the ASMR (Autonomous Sensory Meridian Response) community, this collection includes 43 mono/stereo pairs of whispers, scratches, taps, rubs, breathing, buzzing, and more. The general goal of ASMR is to induce a bodily response from the auditory stimuli, much like a shiver, chill, or euphoric wave. From an auditory perspective, this is usually approached by using delicate, intimate sounds in a repetitive manner; known as ‘triggers’.
The files are all loopable, averaging ~2’20” in length, so you can leave them on repeat for a continuous ASMR experience. This also allows a sound designer to drop them into any environment where they need an indiscernible loop. The mono+stereo pairing allows for creating the appropriate stereo spread (or eliminating it all together) that a particular event requires. For some of the more common triggers, we provided a few variations.
Definitely intending to be a unique addition to your sonic anthology, this library will provide you with hours of evocative ear candy.
Get the wintry sounds of snow scrapes, slides, crunches, impacts, snowballs, debris, whooshes, and footsteps.
Most of this snow was recorded in 4-6 feet deep snow at about 10,000 feet elevation in the Eastern Sierras in varying temperatures.
Recorded with a Sound Devices 702 recorder + stereo pair of Sanken CS-1e microphones. The recordings are captured in 24 bit / 192 kHz and come with extensive metadata.
Get the movement noise and handling sounds of a wide range of dresses and clothes, bags, necklaces, hats and footwear. Most items include photos too, to make the items easier to identify.
Footwear includes:
Japanese clogs • training shoes • mens' and womens' sandals • leather and canvas • turkish slippers • riding boots • military boots • canvas sneakers
Necklaces include:
Bijou Wooden copper balls • wood cubes • bijou plastic pearl • classified links • metal death head • fiber micro pearl • big plastic pearl and more
Bags include:
Small women's handbag • Grandmother handbag • Mini handbag • Cane handbag • Cane shoulder bag • Braided handbag • Indian shoulder bag • Military canvas bag
Hats:
Woolen hat • summer straw panama hat • basketball cap
Belts & more:
Canvas belt • plastic belt • leather belt • classic leather belt • ties • silk sheets • leather holster
The Squelch sound library is a collection of 6 radios, walkie talkies, and CBs recorded both through the speakers and in some cases through the line outs. Each device served up a broad palette of static, beeps, clicks, squelches, and random idle chatter.
Comes with 93 recordings with hundreds of individual sounds + one Kontakt instrument (instrument requires the full version of NI Kontakt 4 or higher).
The Kontakt instrument is a unique performable radio device designed for experimentation and discovery of the broad palette of sounds. It also includes a classic spring reverb unit with a custom interface created from a Pioneer SR202W. See the Kontakt interface here.
These authentic radio recordings are useful in sound design/film applications and can be twisted out into musical and sound design effects.
Need the sound of utter destruction, debris, bomb blasts, and chaos – recorded in high definition sound, with multiple perspectives and tons of different materials? That's what you get right here:
As sound designers, we always need these types of highly useable sounds, and with the creation of Matter Mayhem, we've gone above and beyond. Spanning 5 months of recording out in the field and designing in the studio, SoundMorph is very proud to bring you one of our largest produced libraries ever! If you need debris and destruction, Matter Mayhem is a solid choice to add to your collection!
Matter Mayhem was created in collaboration with Frederic Devanlay (Sinematic, Solar Sky) and Cedric Denooz (Future Weapons), and contains 1,500+ sounds / 5.75Gb of 24bit/96khz .WAV files, all meticulously embedded with Soundminer & Basehead metadata.
The library includes sounds like Big Blow Ups – Stoney Structures • Big Blow Ups – Wood Structures • Near, Mid, and Far Perspectives • Bomb Blasts • Blow Ups – Stone, Pebble, Metal, Wood • Debris – Stone, Wood, Glass, Plastic • Collapses • Scaffold Impacts • Whoosh Objects • Designed Debris • First Person Debris • Metal Objects.
So if you're looking for the sound of destruction, this one delivers!
Hydrophones are the perfect source of interesting sounds and textures, especially for further manipulations with their pitch and spectrum
This library contains cool recordings of melting ice, drips, streamlets, bubbling, rain, fizz, underwater movement, submerging of hot or burning things and even heavy boiling (which destroyed my hydrophone completely). These textures sometimes sound completely out of this world and could spice up your SFX very nicely.
All recordings were made with at 96 kHz sample rate for further manipulation, and the sounds are categorized by their source for easy navigation and contains extensive metadata.
If you are looking for nice addition to your SFX production arsenal – this library is for you!
KEY POINTS:
This library is great to quickly place samples for rolling objects but also a never ending collection of source sounds & textures for all things releated to rolling, rumbling, driving, rotating and spinning.
I wanted to cover a lot of grounds, so I have objects rolling on grass, cobblestone, concrete, tar, wood, steel, plastic, carpet …
and these objects include cars, bikes, balls, skateboards, stones, push carts, tires, garbage cans, a buggy, a wheelchair and much more.
In addition, there are a lot of sounds in here I already used for designing otherworldy atmos or futuristic weapons, so lots of options here.
Most sounds are mono recordings with the mic following (or being attached to) the object. But there is also a section with bypass sounds in stereo and some onboard recordings in stereo. And not only the onboard of a car without motor rolling across different types of cobblestone, but also mics attached inside a garbage can which then was rolled through the streets.
This library contains my go-to sounds for all things rolling and most sounds have been recorded in 192kHz/24bit with Earthworks QTC50 mics to allow a maximum pitch / slowing down action. As the library evolved and grew over different years, a broad range of mics have been used. DPA 4060s, DPA 4061, Shure SM 57, JrF Contact C Series, Neumann KMR 81i, Ambient Emesser and on a few recordings I used other sample rates like 96/24 or 48/24.
A collection of 206 ice tension, creaking, and breaking sounds, recorded in a dense pine tree forest in Sweden.
• Very long tension creaking sounds
• Multiple breaking sounds
• Ice impacts on ice
• Ice impacts into ice water
Metal Atmosphere is a collection of contact microphone recordings of wire fences vibrating in the wind.
The library consists of 29 recordings ranging from 1 minute to over 10 minutes in length. These have been recorded by taping JrF contact microphones to wire fences and other structures through which sound travels easily.
Most of the sounds are made by the wind “playing” the wires as a huge stringed instrument, while a few others are recordings of submerged wooden fences. The tone is generally dark, even menacing, bringing desolate spaces to mind.
The sounds can be used as backgrounds even if they technically aren’t proper ambiences, as there is a certain degree of similarity between the two channels which creates a fake stereo field. About half of the files also include wind gusts and wind-specific dynamics which renders them easily identifiable as wind sounds, only with extra metal elements added. Additionally there are countless impacts, risers and swells included which can easily be cut out and used as spot effects. All files are recorded and mastered at 24/96 quality which makes them excellent sound design elements ripe for serious processing.
In total, more than 2 hours of metal atmospheres and resonances from unique sources – tagged with comprehensive metadata.
Fireballs is a powerful high-definition collection of whooshing, roaring, bursting, sparking, whipping, zipping, sizzling and crackling fireballs, fire sound effects and infernos – created in collaboration with flame effects expert Cary Sparx.
Aside from the flaming staves, rope darts, fire swords, meteors and flamethrowers that you’d hope for, you’ll also get some additional, unusual, tonal flame effects.
The sounds are also great for more textured whooshes and swishes, or adding punch to impacts, or generally getting that extra bassy oomph out of your badass sound creations.
Wind Textures features blowy and breezy ambiences, both in urban and rural areas as well as outdoor and indoor perspectives.
Key features:
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.