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Sound effects and recordings of various surfaces, textures, objects and elements – soft, hard, organic, wooden, stone, metallic and lots more
Clothing Foley HD is a collection of four different outfits performing walking Foley at various speeds without shoes. Also included are various body pats, buttons, zippers, and cloth sounds like shifting, reaching, rubbing, and pocket sounds.
Clothing Foley HD highlights:OUTFITS:
Jeans + T-shirt
Khakis + Button Down Shirt
Suit + Tie (suit pants, suit coat, button down shirt, necktie)
Snow Pants + Winter Coat
SOUNDS INCLUDED:
Walking Foley – without shoe sounds, various speeds for each outfit
Material Sounds – reaching, shifting, rubbing
Pockets – hands going in and out, rustling around, inserting and removing cell phone
Body Pats – various strengths on each material, on belly, legs, back, arms
Zippers – jeans, khakis, suit pants, winter coat
Buttons – suit coat, winter coat, button down shirt
Tie Sounds – tying, untying, adjusting
200 sounds from no-input mixer recording sessions featuring cable & pedal noise, drones, harsh noisescapes, high frequency feedback, hum, interference, low frequency noise atmospheres, machines gone wild and a multitude of general feedback effects.
For inventive navigation tones, future technology sounds, glitch elements, horror atmospheres, corrupted audio flows and more, this original sound collection will serve as a versatile palette for sound designers/editors/artists, music producers and anyone looking for interesting audio artefacts.
All files are 24 Bit/96 kHz with embedded metadata.
CB Radio is a small collection of static produced by different channels on a 40-channel CB Transducer.
I found a pair of “Realistic TRC-222 40-channel Citizens Band Transceivers” at a second hand store, but only one works.
Here are the sounds the surviving “walkie-talkie” produces: 54 individual sounds for a total of around 15 minutes of static and warble + button sounds and antenna extension and contraction sounds
Frozen is a collection of ice impacts, scrapes, debris, slides and more taken during a miserably cold winter in the arctic tundra of Massachusetts. These recordings were meticulously recorded, edited, named, renamed, edited again, re recorded, then re-renamed (you get the point) to give you the best quality ice library you can get.
The library roughly is broken into two sections, raw and processed. Raw is designed for sound designers to go wild with: stretch, distort, compress, and more to your hearts content. The processed section is for designers and content creators on the go. If you’re on a tight deadline, pulling some sounds that are already going to get you close to where you need to be is imperative. These processed versions play very nicely even when not designing ice.
25 libraries of production elements and soundscapes suited to all forms of broadcast media. From glitched-out future computers to dark, ominous atmospheres, these libraries feature organic elements, analogue source material and extreme digital processing for a blend of the familiar and the experimental side of sound design.
Think Dystopian environments, unexplored Science Fiction spaces, unsettling horror ambiences, signals gone awry, abstract textures and harsh walls of noise.
Get a huge variety of simple or complex lockdown mechanism sounds with a wide array of different latches and impacts with Lockdown, a performable Kontakt instrument and sound effects library.
We brought in dozens of props big and small to generate a massive array of source material recorded at 24 bit 192kHz. These included cameras, carabiners, wrenches, rack cases, knives, can openers, tongs, crimpers, solder suckers, file cabinet doors, vehicle doors and servos and much more – all with multiple unique performances per set.
Great care was taken to record each performance with the highest sonic quality and detail. We chose a pair of MKH50s in XY as our primary setup, creating a big, clean stereo image on every sound.
The designed collection uses samples based on the elements recordings that have been transformed into entirely new and different sounds using heavy processing and layering. It was created to produce interesting design and transition sounds quickly and easily. Lockdown includes over 500 fully lockdowns of all sizes and scales.
Just Metal – Squeaks & Moans features tons of nasty metal squeaks, squeals, moans and sliding sounds.
From subtle, soft squeaks and harsh, brutal metal shrieks to long and deep metal moans – perfect for your games, multimedia, music or movie projects.
And of course, you can use these sounds as sound design elements for any frightening transition effects.
This collaboration with David Klaschka gives you all you need, whenever there is any heavy duty metal-on-metal action needed.
The “Just Stones” sound effects library brings you a huge amount of sounds created with stones. Ranging from impacts, shatters and rolling stones to scrapes, slides, water hits and tickling fine derbis.
All sorted in sub folders and with embedded metadata, and recorded with Sennheiser MKH8050 + MKH30 mix setup in 24Bit and 192kHz, cleaned, edited and downmixed to stereo. Since many of the sounds are quite mono-ish you can download the complete library also as mono files from only the MKH8050 mic.
Looking for electric car sounds? This library delivers 211 files / 162 minutes of stereo recordings of the BMW i3 electric vehicle.
The BMW i3 is a B-class, high-roof hatchback manufactured and marketed by BMW with an electric powertrain using rear wheel drive via a single-speed transmission. Its underfloor Li-ion battery pack is offered in two capacities as well as with an optional range-extending gasoline engine. The i3 was BMW’s first mass-produced zero emissions vehicle and was launched as part of BMW’s electric vehicle sub-brand, BMW i.
As of December 2016, the i3 ranked as the world’s third best selling all-electric car in history with more than 65,000 units sold since its inception.
This very quiet car has been recorded using onboard DPA-4060 microphones, to capture the engine and tyre sounds. The different surfaces are gravel, asphalt and rumble strips on the highway. The interior sounds have been recorded using the Zoom H5 XY microphone. There are also contact mic recordings of the wheel housing using Schaller mics.
Passby sounds have been recorded using Line Audio CM3’s in an XY setup as well as the Zoom H5 XY microphone. There are passes on dry and wet asphalt as well as gravel at different speeds.
Finally the engine has been recorded using the Elektrosluch electromagnetic microphone, resulting in 33 minutes of electromagnetic madness in 96 kHz.
I sincerely hope you will find this sound archive useful!
Best,
Morten
Designed Circuits features 272 cinematic sci-fi sound effects, ambiences, glitches, drones, and more, that range from heavily designed to basic elements. It captures the essence of electric circuits and transforms them into something new.
Recorded with a LOM Elektrosluch 3+, designed with various fx tools.
272 24bit/96kHz WAV files / UCS (Universal Category System) Meta-tagged
58 Ambiences
17 Glitches
24 Hums
52 SFX
44 Harmonics
29 Interferences
38 Noise Bursts
10 Source Recordings
Organic Nature gets you more than 3 hours of ambient nature sound recordings, capturing the sounds of forests, woodlands, beaches and more in Tennessee, South Carolina and Washington State. It also delivers weather sounds such as rain, thunder, and freezing rain – and even comes with a collection of campfire / burning sounds. + Includes embedded Soundminer meta data.
Old House is a collection of doors, creaky wood floors, cupboards, footsteps, surround roomtones and various actions captured in natural reverb in a 1913 French traditional rural house.
You’ll also find creepy resonant footsteps upstairs (recorded from downstairs), distant doors, antique clocks, wooden stairs or even barn doors and windy roomtones.
This library is the perfect match for any project taking place in places like mansions, castles, old country house, pretty much any reverberant interior with that vintage feel.
The vast majority of the sounds were simultaneously recorded from 3 perspectives :
This lets you pick the best sonic perspective for each situation. From an up close / full sounding LCR array to a fully reverberated distant pair.
During the 3 day recording session, we also captured impulse responses in many areas of the house, these could come in handy if you want to make other SFX match with our Old House natural reverb, these are delivered in a separate folder, with pre-saved Altiverb presets.
Like all aXLsound collections, this sound library includes detailed, comprehensive, UCS compliant metadata.
We also added markers to some of the longer files so you will quickly identify the most interesting parts. (see picture below)
The most complex sound design jobs are often comprised of several intricate parts which build upon one another to create lush and captivating atmospheres.
The abstract sounds found in Movement Essentials help to create and enhance musical and cinematic soundscapes by allowing the user to layer and manipulate audio in an almost limitless number of combinations.
This 500+ sound effect library features minimal, yet intricately detailed organic and synthesized sounds that can be used to add depth, motion, or transitional effects to a plethora of film, animation, apps, video games, musical projects and more! Plus, Each sound has 5 or more variations to further assist creativity, complexity and flexibility.
KEY FEATURES
• 500+ sound effect/soundscape package
• Each sound has 5 or more variations for extra customization
• Well-grounded metadata
IMPACTS, BARBELLS, METAL, HITS, HAMMERS, CRUNCHES, CLEARS, IRON, BARS, SMASHES, CRASHES, BRASSES, PENDULUM, CLOCKS, STICKS, CARS, DOORS, CHAINS, COFFERS, CONTAINERS, DISTORTED, RATTLES, HATCHES, METALBOXES, BICYCLES, SWORDS, SQUEAK, ROBOTS, SWEETENERS
An onslaught of movement and force using various granularities of dirt-like substances. It’s all in the name. Dirty, gravelly, and ragged.
In this library you will find a myriad of gritty movement sounds derived from 4 different granularities: Course, Medium, Fine, and Ultrafine. There are sweeps, smears, crushes, scatterings, drops, scrapes, rubs, and more, with multiple variations of each. The assets chain together particularly well so that you can use them to make long continuous runs.
The timbre and dynamics of these sounds lend them to be used for many different designs than just scrapes and scratches, such as movement in snow or sand, powerful bursts, high energy flames, shifting heavy objects, large beast vocalizations (dragons, anyone?), and more. As well, their metadata is organized conveniently to allow you to grab chunks of variations on similar movements and drop them into your favorite audio implementation software for quick assignment to random containers or sequences for an asset or call.
This library will almost always find itself being thrown into a creative media project one way or another. Its full of a particular cornerstone sound that is essential to any sounds designer’s toolbox. And with such a variety and versatility to explore, we promise it will serve you well.
The doors are very kind, but don’t make them angry. They could lose their temper resulting in a very noisy bang.
This library enriches the sfx world with new door and gate objects, both source and designed, with variety of expressive actions and perspectives. The everyday usual noises along with fantasy stimulating sounds – e.g. deep “dungeon” metal door, high pitch squeaking wire-netting gate, heavy church gate and so on. To make the slams and smashes even more hard, heavy and dirty, wildly designed “Angry” versions have been added.
Library highlight:
• 18 door and gate objects, recorded in old, gloomy houses and a church
• 6.29 GB, 645 files, several takes for each action
• “Close-Up”, “Near”, “Middle” and “Behind” perspectives in selected cases, plus mix of them
• 192khz/24 bit including ultrasonic information- the greatest resolution for next design processes
• Sound Devices MixPre6, Sanken CO100K, Sennheiser MKH30, DPA 4007, DPA 4060, Schertler Dyn Uni P48
• Photo reference for each object
Get the sounds of a Printrbot 3D printer – with four NEMA 14 stepper motors -, in this interesting SFX library by New Sound Lab.
The high torque motors connected to a pulley system control the X-Y-Z movements of the aluminum extruder and metal print bed. When printing three-dimensional objects, these fast and precise movements result in a unique barrage of percussive and rhythmic mechanical noise.
These sounds were captured using three different recording setups: Barcus Berry contact mics, RF coils, and combined contact mic / RF coil into a Sound Devices 702 recorder.
The resulting sounds are a mix of grainy, gritty atonal patterns, robotic percussive bleeps, glitchy digital beeps/clicks, low fidelity drones, and chaotic noise. Both raw recordings, and processed elements are included and ready for further sound manipulation.
Process Malfunction features 40 intricate future technology glitch production elements for science fiction scenarios where computers are going way out of control. You'll hear corrupt data streams, servers overloading, user interface issues, generative, abstract rhythms and more in this detailed exploration of what the computers of tomorrow may sound like when they go wrong.
Perhaps the mainframe has been compromised from a series of lethal hacker attacks or alien communication signals are interfering with the network, maybe the CPU has just seen better days… Whatever the cause of the failure, the machines have been corrupted and they are struggling, screaming and hanging on for their last bleep…
The soundstage is set for an immersive listening experience sending your audience adrift in the ambience of warm and colorful gameplay environments!
Like the legendary titles Spyro the Dragon and Crash Bandicoot, Ambient Game is designed to convey the popular, cozy, family-time game sounds that seasoned users recognize and new generation players love.
High Desert Thunderstorms has the vast, beautiful crackling of Southwestern summer thunderstorms. These powerful storms travel for miles in all directions with rumbles that feel physically and emotionally immersive. Plus, you receive many types of Texan storms with rainstorms, dry thunder, echoing thunderclaps, and much more. If you need storm ambiences that ripple across barren valleys, listen to High Desert Thunderstorms.
2% for the Planet:
Two percent of the price of this library is donated to an environmental cause. I view it as an “artist royalty” for the planet!
• Hand-picked sounds from over 20 summer thunderstorms
• Three-part library: Dry Thunder, Wet Thunder, and Rain and Thunderstorm Ambiences
• Thunder echoing in mountain valleys
• Unraveling explosions as close as 2,000 feet
• Sub-bass growls as far away as 20 miles
• Approaching and fading storm cells
• Descriptors: close, distant, rippling, rolling, growling, rumbling, unraveling, sonic boom, Zeus, and sub-bass
• multiple microphone perspectives for a variety of stereo images and uses
• Location: Near Marfa, Texas, summer 2016, mountain valley at an altitude of 6,000 ft.
• 95% Bird Free
• Library can be purchased in parts or as a bundle to save 20%
Combustion is a sound effects library exploding with combustible sound design material. It encompasses explosions, chemical reactions, fires, and various other forms of combustion. It provides a vast scope of sound design elements for weapons, whooshes, vehicles, impacts, and so much more.
Welcome to Elemental, a rich source of magic sound effects, focusing on the 5 elements of magic: Earth, Wind, Fire, Water, Ether, plus much more.
We worked over a year with award winning sound designers to create a magic sound library like no other. If you need both cutting edge designed magic sounds as well as raw source recordings with all the different elements and materials, than Elemental is going to be a perfect fit in your collection. Be sure to also check out the launch trailer video as well, featuring all Elemental sound effects. It's a great way to get an idea just how well the Elemental Soundpack works with magic type visuals!
Featuring tons of different spells, casts, loops, impacts, healing, breaths, and much more, we went all out to bring you plenty of options. Just look at the list below or view the full sound list further down to get an idea of all that you get. Elemental features more than 650 files, 3GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer and Basehead metadata.
In this bundle you will receive three libraries full of dark, glitchy and ambient textures. 'Glitch & Noise' brings abstract and interesting tones to your sound palette. 'Twelve Tones' has detailed industrial hums for your spaceship interiors. 'Sphere' has dark atmospheres made from bowing a metal bin, which were then processed and mangled using Twisted Tools Slayer. Whether your project is a sci-fi soundscape or a shredded atmosphere, this bundle has something for everyone.
Medieval Battle contains a wide variety of sounds taken straight from the battlefield. Unleash the full force of your army with effects from a diverse range of medieval weaponry, crowds, horses and battle charges. There are also battle cries, screams and shouts to make the audience feel like they are right there on the frontlines. To bring you the most organic and natural battle sounds, we recorded actors performing in a quiet exterior location. All sounds were recorded in 24Bit 96kHz, allowing for further sonic manipulation.
If you think your sound collection is in need of some reinforcements then this is the library for you! Medieval Battle is ideal for use in Film, TV and Game projects, and will make a perfect addition to your sound design arsenal.
Here are the included folders:
Crowds: Crowd rushes and static battle cries in a natural exterior location make these effects perfect for building the bed of a huge Medieval warzone.
Female Voices: 4 individual female actors perform multiple vocalisations including screams, grunts and efforts.
Sword & Shield Hits: A variety of sword and shield hits performed by weapons and combat experts.
Male Voices: 4 individual male actors perform multiple vocalisations including screams, grunts and efforts.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.