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Home Materials & Texture Sound Effects Page 17

Materials & Texture Sound Effects

Sound effects and recordings of various surfaces, textures, objects and elements – soft, hard, organic, wooden, stone, metallic and lots more

  • Whoosh Sound Effects Flourish Play Track 500 sounds included, 54 mins total $28

    This library was created to provide designers with drag and drop sounds for sweeps, fades, surges, swells, and other embellishments. Each of the sounds in this collection were designed to be used to heighten events, but they can be mashed, stacked, and chopped to create all sorts of eclectic designs. There are plays on musical concepts as well as thematic events, with each sound purposefully building up, culminating in a peak moment, and then dissipating in some way. They are organized into 100 families (designs) with 5 variations each, ranging wildly in topic, movement, duration, dynamics, attack, release, loudness, density, and speed. Some are natural and organic while others are completely rigid and synthetic (and some fall variably in between).

    If you need to festoon the heck out of a scene or event in your project…If you need some complex SFX designs craftily layered and ready-to-go…If you need a diverse set of easy-to-tweak, overflowing sonic enrichment, then look no further. You’ve found it.

  • Horror Sound Effects Squeaks and Creaks Two Play Track 1000+ sounds included, 113 mins total $40

    A big new collection of squeaking and creaking sounds – nearly two hours in total, from a wide range of sources.

    Includes sounds from sources such as:

    Shower glass, metal hinges, garage doors, office chairs, plastic handles, rusty ladders, wooden doors, styrofoam, running shoes, bottle corks, plastic containers, medicine cabinets, rubber gloves, plastic bottles, metal coathangers, rusty pipes, wood deckboard, metal springs, plastic straws, wooden baskets, small metal doors, roll-up curtains, large wooden gates, wood floors, metal wheels, screen doors, sliding doors, metal locker doors, rubber extension cords and more.

  • Drones & Mood Sound Effects Dronos Play Track 154 sounds included, 154 mins total $30

    Brand New Sci-Fi Ambiences from The Library by Empty Sea. 6+ GB, 150+ sounds, almost 3 hours of material, all 96k, all looped for easy use.

  • Door Sound Effects Everyday Doors Play Track 752 sounds included, 30 mins total $49

    Give a unique character to every door with these fresh doors. Make an entrance with your projects with Everyday Doors. Find the true sound of it with Vadi Sound Library.

    About Everyday Doors

    This go-to SFX Pack has got hundreds of organic door sounds that a busy sound designer frequently needs in their projects. These are doors at their most expressive!

    It gives you access to 752 sounds of doors, gates, and their furnishings with their distinctive character, ranging from domestic wooden doors to palaces, pubs, studios and garden gates to stone houses and antique wardrobes and closets. These meticulously recorded natural sounds have clarity and lots of room for further usage and sound design with the flexible texture of the sounds for further manipulation.

    This is a fresh and unique pack that combines many practical themes in one collection. You will get a big and immersive selection of gardens, palaces, houses, apartments, domestic rooms, studios, pubs, bars, and more, in interior and exterior, with close, medium and distant perspectives and behind the doors. 268 fresh and pristine sound files – in stereo 24bit/96 KHz Wav format with detailed, easy to navigate naming and UCS compliance.

    You will have opening and closing of doors in various speeds, reverberation and impact, chain, latch, door lid, hinge and handle sounds, knocks on doors with nails, fist, keys and palm, locking & unlocking clicks, turning keys, slide locks, door knobs and wonderful creaks, slamming, pounding, rattle, squeak, thuds and sliding doors in many forms with multiple variations. There’s a suitable sound for every scene; in different speed, intensity, size and material of the door (large, medium, wooden, solid, thick, thin, with or without glass, oak, alder, hollow, metal, plastic, PVC, glass and more). Level of action reflects quiet or regular, fast, soft, or hard, rhythmic, or hesitant and tense and even creepy at times!

    You will have wonderful timbres of solid doors with the minimum noise level. These everyday doors are perfect for Foley, game, film, tv, videos as well as music and advertisement. You will easily notice our favorites; some antique door sounds that are perfect for fantasy and medieval games.

    There are also some bonus window and door bell sounds inside. All 752 sounds were recorded organically and no designed sounds are included.

    Tell us if you enjoy them as much as we did whilst recording!

    Keywords including Room, Material, Activity, Style
    Door, wooden, plastic, PVC, alder, antique, solid wood, solid core, hollow, industrial, interior, exterior, modern, domestic, village, house, apartment, office, bar, pub, cafeteria, palace, metal, garden, hinge, knock, click, handle, chain, lever, knob, plate, lockset, frame, room, shut, opening, closing, banging, lid, locking, unlocking, hitting, enter, exit, key, slide, lock, creak, creaky, terrace, balcony, timbre, echo, film, Foley, game, video, building, loud, quiet, fast, slow, hard, kitchen, bathroom, bedroom, wardrobe, cabinet, domestic room, living room, gate, elevator, substance, texture, material, glass, solid, thick, thin, hollow, strong, steel, fiberglass, old, new, household, doorway, gateway, slide, window, squeak, heavy, creepy, insistent, anxious, angry, eerie, dungeon, thud, bid key, bump key, doorknob, latch.

    Recorded with our favorite Sennheiser MKH 8040 and DPA 4060 stereo pair mics, in ORTF and AB.

    What else you may need
    You may also want to check out our new bestselling Room Tones and Ambiences for access to 3 hours of room tones and quiet or low activity ambiences, ranging from loud industrial spaces to quiet domestic rooms.

  • Low-price. High-quality. Essential.

    A collection of 50 essential firework sound effects, including launches, crackles, whistles, close, distant and multi displays!

    The sounds are fully compatible with the Universal Category System (UCS) – a public domain initiative establishing a standardized category list for the classification of sound effects.

    Note: All of these sounds (and more!) are included in the 96 General Library.

  • Environments & Ambiences Seashell Resonance Play Track 25+ sounds included, 75 mins total $19

    This library comprises ambiences recorded from inside a sea shell/conch in various settings as city streets, nature, waves, traffic, walla.

    Discover distorted realities from the sea shell, the sounds are filtered, occluded by the natural shell, an organic resonator.

    In addition there are few sounds that are created by blowing inside the shell and making a note, which is a traditional Inca instrument (Pututo).

    WHAT’S INSIDE:
    25 stereo files (15 ambiences + 10 Shell Blowing note)

  • The Body Pack 01: Humanoid contains over 80 minutes (554 files) of high quality body falls, impacts & lands on multiple surface types.

    The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.

    The included basic construction kit / original recordings enables further body fall details to be created for more granular focus.

    All assets have been recorded & produced at 96kHz/24bit.
    Included in this pack:

    • Individual Body Fall, Lands and Impacts designed assets
    • Designed assets feature between 2>5 armour types: Chain-mail, Cloth, Leather, No Armour & Segmented
    • Sets of individual body designed assets (3>10 of the individual designed assets in one file)
    • Surface types: Concrete, Grass, Gravel, Leaves, Metal, Pebbles, Rock, Sand, Snow, Undergrowth, Wood & Water
    • Basic construction kits of the original body fall recording with 2 microphone versions (further creation detail can be added with our Armour Pack 01: Humanoid)
    • Bonus content – Surface texture pack: Grass, Leaves, Metal, Pebbles, Sand, Snow & Undergrowth, with various sweetener actions including 2 different mic tracks for each texture listed (excluding metal)
  • BREAKDOWN ELEMENTS | A bold collection of sound effects for visual effects breakdowns.

    Our objective was to create a unique and easy-to-use selection of sound effects that takes an entirely different approach to cliche synthesized sci-fi sound effects.

    The majority of elements have originated from organic field recordings that have been elegantly manipulated into a wild new form, achieving a natural, physical vibe for each sound.

    The collection is structured into eight categories: BED, BUILD, IMPACT, INTERFERENCE, REWIND, RISER, TRANSITION and WHOOSH. Each element has been designed to work both by itself or layered to produce more complex textures. Additionally, each element has 4-6 variations to maximise versatility.

    All sounds are royalty free and equipped with comprehensive Soundminer metadata for rapid access.

  • Several years in the making, and packed with 62 unusual sounding tracks, this sfx library includes very different sounds, captured with contact microphones and a hydrophone:

    Sources include:

    • Water flow and rushes
    • Aquarium pipes and pumps (industrial size)
    • Sewers
    • Underwater bubbles
    • A Ship’s hull
    • Underwater busy harbour life, ferry propeller passes
    • Micro film machine playing, rewinding and fast forward
    • Radiator bubbles and water flow
    • Model train passes and drones
    • Dishwasher doing the dishes

    Included are both 48K and 96K samples. Many long takes of most of the tracks included, and a lot of diversity. Perfect for stretching and for adding a weird tone to your tracks. 2.8 GB, with all tracks metadata-tagged and named.

  • The Boom, Crackle and Scream library is the first in a planned series of Glitch Factory mini libraries.  This library uses sounds recorded of Fireworks ranging from large booms to small sparklers and mangles them into interesting textures in varying degrees.

    The sounds have been manipulated using analog synthesizers, custom Reaktor instruments and other types of granular processing.  They will work well for Sci-Fi weapon layers, user interface sounds and more.

  • Drones & Mood Sound Effects Didgeridoo Play Track 775+ sounds included, 70 mins total $65

    • In this library, get a collection of the hypnotic and meditative calls of a handmade wooden didgeridoo. These beautiful wind instruments have guttural calls that sing like wild animals. Hear overtone filled whooshes and aggressive barking attacks. Hear snarling vocalizations and gravelly growls. Hear lengthy mesmerizing drones and oscillating overtones. This library is packed full of tracks showcasing the full range of possible didgeridoo vocalizations and drones. Perfect for use as the foundation for all your designed animals and creatures.

    2% FOR THE ENVIRONMENT:
    • Two percent of the price of this library is donated to an environmental cause. I view it as an “artist royalty” for the planet!

    KEY FEATURES:
    • Hypnotic and meditative drones
    • Oscillating overtones
    • Gravelly growls
    • Guttural attacks
    • Singing vocalizations
    • Buzzing and humming drones
    • Whooshing drones
    • These recordings were not made using circular breathing, so each drone ranges from approximately one to 30 seconds in length.
    • Multiple similar sounds are grouped into single audio files with silence and fade ins/outs between each sound.
    • 645+ drones and attacks
    • 130+ whooshes
    • 775+ total sounds
    • Please note: the “Pitch Shifted Demo” was made to demonstrate the potential of the sounds in this library. However, Didgeridoo does NOT include pitch shifted sounds, only mastered field recordings.

    TEXT MARKERS:
    • Named markers are included in each file to help find interesting events in files with multiple variations!
    • Marker text included in the Soundminer description and BWAV description fields.

    FILE LIST & METADATA:
    • View in Browser or Download CSV

    GEAR USED:
    • Sennheiser MKH 50 and 30 in MS
    • Sennheiser MKH 8040 Matched Pair in ORTF
    • Sound Devices 702
    • Rycote ORTF Blimp
    • Rycote MS Blimp

  • The Machine Factory library delivers 265 unique impact & foley sounds with over 26 minutes of playtime – including sounds such as metal doors, stairway, wood impacts and many other like metal impacts or thundering metal. The library is perfectly suited for post production, audio books, radio broadcasts and other audio channels. All sounds are in WAV, 24 bit & 96 kHz and include metadata.

  • This library features recordings created using a “Knas Ekdahl Moisturizer”, a boutique spring reverb effects unit where three reverb springs are exposed, allowing them to be hit, played, and manipulated in real time.

    The unit also includes a multi-mode analog filter, and when combined with the playability of the springs, opens up many sound creation options.

    The result is a unique sound effect library of massive metallic hits, clangs, scrapes, plucks, bounces, and rattles. The springs were played like a percussion instrument, using a collection of found objects, such as hammers, mallets, allen wrenches, forks, and plastic / metal rods. The springs were also stretched to alter the pitch, and objects were placed on the springs, much like a prepared piano, to alter the sound.

    No other effects were applied other than the built-in multimode filter (high pass, low pass, band pass, and resonance) on certain sounds. These include sub-sonic hits, sweeping filtered metallic scrapes, and drones that round out the collection.

  • Ever been stuck alone in an old creepy elevator?

    Well now you can relive that experience, with this sound pack!

    Including;

    Movement of  a service elevator

    Flickering lights

    Pressing lift buttons (with and without lift movement)

    Opening and closing of heavy doors

    Recorded and exported in 24/48khz

    Suitable for and horror based projects (Game or film)

  • Foley Sound Effects The Chains Play Track 250 sounds included, 19 mins total $25

    This collection presents the various chain sounds. This includes throwing, grabbing, lifting, ringing, moving, and more. Samples are recorded on metal and concrete surfaces. Chains of different sizes and lengths were used for recording. From subtle and ringing to more massive and muffled.

    These sounds can also be used as a construction kit to create various sound effects. The tags contain a more detailed description. UCS ready.

    This library will help you a lot in working with films, TV and video games.

  • Fully over 6 tons of metal was pummelled during the making of this sound library. Prepare for some serious metal impact recordings with this massive SFX collection that will be the go-to for game sound design, trailers, and film. Recorded over several months with precision recording techniques and discerning ears, this hard-hitting, vast library will serve any serious sound designer well for years to come.

    Capturing Intense Metal Impacts

    After recording a few dozen metal impact sounds with a standard close-mic recording setup, we were just not getting the next-level quality we wanted for this library. The recordings had an overbearing proximity feel and the sharpness of the transients was fatiguing our ears. With time, experimentation and a lot of listening we found a formula which changed the game completely. We want to share some of our findings with you!

    Microphone Setup Positioning 1

    Using a stereo pair of Sennheiser mkh 8040s feeding into a Mix Pre 6, the first step was to change up the mic positions into some balanced but unusually placed, more distanced configurations. For the sound pressure levels (SPL) that the impacts were throwing out, mid-distance recording positions were providing a broader frequency, more balanced overall feel. It might be obvious, but taking the time to position the mics and find where the nodes of sound waves are most interesting is key. At this point in our setup, the captures of the old metal cabinet we were pounding already started producing some very interesting results.

    Microphone Setup Positioning 2

    Getting within striking distance of the quality target, we still found that the recordings were not celebrating that resonant bass personality that is particular to metal objects and surfaces. To address this, we brought in a LOM Geophon contact mic which we do recommend to pick up low end frequencies beautifully. Positioning the Geophon at different nodal points on the metal surface – which was entirely different for each surface used – we started getting some well balanced low end into the recordings. The captures were really starting to get to where they needed to be; the bass was there, the frequency range was there, and above all, the complex personality of the metal impacts was really pouring through the headsets. Almost there, some truly fantastic audio captures.

    Microphone Setup Positioning 3

    The final touch was added to the recording setup when a fourth microphone, a shotgun Rode NTG2, was added to the mix. The shotgun mic was pointed directly at the source of the impact with mid-low input gain to bring in a present but balanced transient into the impact recordings. Absolute magic – the quality target was achieved and even surpassed. For recordings like these we can definitely recommend multiple microphone positions, and a high quality contact mic is essential. For each object and surface used in this Metal Impacts SFX Library, either one of the recording formula described above was used to capture the best sounding metal impacts, shakes, resonances, rattles and rings you will ever own.

  • SOUND EFFECTS | JAIL DOORS | UCS Compliant

    HI-DEF 96K/24 BIT WAV FILES | 50 FILES – 63 SOUNDS

    JAIL DOORS SFX is a collection of ultra-realistic prison and jail door sounds.  Recorded in an abandoned jail complex capturing all the natural reflections and space. This pack includes jail door slams, door opens and closes, and those creaky motorized large cell block massive rumbles and closings.

    These sounds are perfect for video games, film, television and multi-media.

     

    All sounds were recorded at 96k/24 bit with multiple microphones.  Embedded with metadata (Soundminer, Broadcast Wav)

  • Feedback is a collection of well… feedback sound effects! Created by digitally misrouting various audio signals in numerous ways to create truly wild sound effects:

    • Speaker ringing feedback to thunderous rumbles
    • Grating tinnitus effects to pleasant tones
    • Rhythmic pulses to chaotic digital noise and much more

    Feedback combines the binary precision of digital audio with the unpredictable quality of signal feedback to create a treasure trove of ultrasonic rich sound design material. Use Feedback to flavor your next sci-fi project, bring dramatic tension to a scene, simulate head-aching tinnitus, and so much more!

  • FUTURISTIC SOUND DESIGN ELEMENTS
    Sometimes a sound is elementary for a complex sound design and sometimes a single sound is an iconic statement. NEON is both: A modern SFX library that is fundamental to designing new sounds while expanding your library with unprecedented stand-alone SFX.

    WHAT’S INSIDE

    BLASTS, BRAAMS, HITS, MOVEMENTS, PARTICLES, WHOOSHES, TEXTURES, ZAPS, AMBIENCES

    PERFECT FOR STANDALONE USAGE
    NEON was built to deliver yet unheard creative sound design and sonic quality. Each sound has been hand-crafted and had to pass the very critical ears of every involved sound designer. This process took us longer than usual, but the result speaks for itself. More than 700 professional sound effects are waiting for you to drop some jaws.

    PERFECT TO DESIGN YOUR OWN ASSETS
    NEON contains pre-processed and designed source material that is useful for sound designers to create their own assets. Our regular BOOM Library DESIGNED collections are highly processed and mastered for fantastic instant results in your projects, whereas our regular CONSTRUCTION KITS contain our raw and cleaned source recordings. NEON fills the gap in between. The sounds are less processed, leaving enough room to further mangle, process and enhance them to add your personal twist to it, making NEON a perfect toolset for fast and efficient modern sound design.

    PERFECT FOR TRAILERS
    NEON is the ultimate weapon for futuristic and modern trailer sound design. Adding these massive blasts, ingenious hits and gripping movement sounds and whooshes to your project, will make them sound cutting-edge, whether you like it or not.


    TECH SPECS

      Files: 200
      Sounds: 750
      Size: 3.2 GB
      Content Info: PDF + XLS
      Available As: Download
      Format: WAV – 24bit – 96kHz / Windows + Mac
  • 20 classic card sounds used in games, cherry-picked from Sonic Worlds' larger comprehensive “Playing Cards” library.
    The library was recorded with the most commonly-used card deck used by casinos, magicians and hobbyists alike.

    The library uses a close Mic perspective for that “in your face” sound used in games or film scenes where you want focus and create an impact.

    INCLUDES:

    • Riffle Shuffles
    • Bridging
    • Overhand Shuffle
    • Natural card dealing
    • Hard card dealing
    • Flipping onto a table
    • Flipping onto a card
  • Destruction & Impact Sounds IMPACTUS Play Track 423 sounds included $17.40

    A massive collection of 423 impacts, smashes, hits and explosions.

    24-bit impacts, recorded and designed with ice, glass, metal, water, wood and other sources. Clean and processed, from small wood knocks to massive designed bomb blasts and deep pulses.

    All sounds were recorded or designed at 24-bit 96kHz, with embedded meta data.

    40 %
    OFF
  • Glass and Metal Clouds are the result of experimenting with the tonal and noise elements of a glass or metal impact via granular processing. Various household objects were struck and recorded, ranging from metal shovels, desk legs and brass ornaments to glass and crystal objects – basically anything that would ring after it was struck.

    The recordings were then sent through ‘Clouds’ and processed with gentle, chaotic modulation by a combination of sloth chaos modules and standard cyclic modulation resulting in drones that gently sweep between musical tonal sounds and the random noise produced by the strike and are ever evolving; some more than others.

    Sometimes some surprising sounds came out of the drones and I let them run, some were kept quite constant with only a subtle amount of modulation so there is a lot of variation in the pack.
    The sounds came from my need as a sound designer to embed strange mood, emotion and feeling of uncertainty into everyday ambience.

  • Fire Sound Effects The Burning House Library Play Track 104+ sounds included, 107 mins total $149

    A burning building is a pinnacle of danger, but here's your chance to hear a controlled one! This library captures a wooden summer cottage burning down to the ground. It contains fire at various intensities and random debris as the house falls apart. A number of microphones were positioned around the house to cover the exteriors, and one microphone was inside the house to cover the early stages of the fire spreading inside. A few crackles, sparks, and debris are also included as sweeteners.

  • Metal Sound Effects Metal Resonances Play Track 77+ sounds included, 83 mins total $50

    Metal Resonances is a pack full of resonating metal that was made resonant with contact from dry ice. This creates otherworldly metallic tones which we carefully recorded and crafted into this product.

    The pack contains everything needed to create all sorts of creaks and cranks and can be used to sound design everything from robots, bridges, hatches, hinges, cars, horror SFX, UI. There are also a very expressive trait to some of the sounds, and can probably be made into weird creatures and other unexpected things.

    The entire pack has unique descriptive meta data for each file to make it easy to navigate between the different sounds.

    The pack was captured in 96khz and 192khz and some sounds have two different perspectives to choose from. The 96khz version is usually from a close-up handheld perspective or in direct contact with the material, where 192kHz comes from carefully miced up static positions.

    Recorded with two Oktava MK 012 in spaced stereo configuration and a Sony PCM m-10

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