Glass sound effects
Sonic Transmission is a unique collection of 257 sounds recorded and produced with high-quality equipment at 24 bit /96 Khz. Recorded in a 0 acoustic fields with a large range of piezo, contact, suction and hydrophone microphones, this sound library offer original audio textures ready to use or to design.
Plenty of material has been recorded over many months to provide a wide range of variety, such as:-Metal: small to big, hollow to thin, resonating, heavy, soft
-Plastic: hit, impact, scrape, squeak
-Glass: brillant to low and deep, saturated, bouncing
-Water: oxygen, bubbles and movements into resonant containers
-Wood: low and long creaks, hit and movements
-Servo motors: clean, low, accidented, revs
-Spring: creaky and tonal
-String: cello and bass
-And much more
This collection comes in two section:
-Raw material: construction kit to create and design your own effects. Most of the sounds comes with many variations.
-Designed: ready to use sound effects, tonal, scifi, bassy, whoosh, saturated, modulated, drone, impacts
Recorded and edited in high resolution, these sounds are easy to pitch down and time stretch to create unique and surprising sounds. All Faunethic tracks include metadata tags filled with Soundminer.
CRACKS is a large exploration of different cracking sound sources – cracking, crunching, breaking and creaking.
I have recorded a number of different materials, designed and processed to create some more aggressive, powerful and ready-to-use sounds.
Bread, Cardboard, Celery, Ceramic, Chips, Glass, Ice, Icy vegetables, Leather, Paper, Pasta, Plastic, Polystyrene, Rocks, Snow, Wood.
The library contains over 300 sound files – around 2 hours of sounds included in total. Originally recorded at 192 kHz with two Sennheiser MKH8040 and a Sound devices 702, and fully metatagged.
Scratches library is a comprehensive library of 700 recordings of scrapes, cuts, scuffs, peelings and rubs. This high-quality collection of versatile sounds will make skin crawl and hairs stand on end.
The idea behind this project was to gather a wide assortment of objects like saws, scissors and chalks, and to record their acoustic interaction with surfaces such as wood, glass, metal, concrete and gravel. We even came to vandalize a few musical instruments (snare drums, oriental percussions, cymbals and more) with hammers and knives in order to capture weird noises and unique musical qualities.
We recorded an old abandoned school and gained a lot of nice and very unique sound fx for your next sounddesign project. You’ll get up to 1.26 GB / 172 mono & stereo files, tagged (for trouble free use in your loved data base program) and carefully mastered in 24Bit/96kHz.
The Soundcatcher visited an old abandoned theatre and recorded “The Glas Smash Sessions“. It contains a lot of great material for your next smash project where you need massive impacts and splintering sound effects.
This sound pack is dedicated to marbles rolling, jumping, falling, colliding & being handled.
Most of these sounds have been recorderd with the Barcus Berry Planar Wave System 4000 contact microphones and the Neumann KM184.
2 versions are included:
• Combined Version: versions of a sound are combined into one file (42 files total)
• Split Version: versions of a sound appear as individual files (156 files total)
The Elements: Glass sound library features a broad selection glass shattering, falling, bursting, and crashing. It includes glass debris, crushing shards, and trickling fragments.
The takes are captured with a variety of perspectives. Most takes include close (mono), medium distant (stereo), and distant (stereo).
Featuring a very special (and spatial) library. If you want true natural interior noises, Noisy Buildings delivers. The pack contains high quality sound files, recorded in abandoned spaces. This first volume represents rumble and rattle sounds, perfectly suited for psychedelic and horror madness – or just when you want to create an unsettling atmosphere. The sounds are rich in natural reverbation, which is specific for large and medium building spaces. For example, you can find very loud and strange sounds of breaking windows, falling into the elevator shaft.
This collection features a wide assortment of FX derived from that classic Japanese soda, ramune. By controlling how the drink is opened, a veritable cornucopia of sonic clay is unleashed. With its unique design and composition of materials, the ramune bottle creates a timbre all its own. Glass, soft plastics, bits of aluminum, and the carbonated soda interact in unique ways. Layer these sounds into impacts, slides, scrapes, openings, divisions, and any other effect where a dynamic high end transient is required.
Soon to be a new go-to library in your collection. Drink up!
The vividly descriptive and meticulously chosen SoundMiner metadata that has been embedded into each of the 217 files allows you to save minutes, even hours, of painful searching through libraries, trying to find that elusive sound! Now it is easier than ever, due to metadata that has been crafted with humans, and not search engines, in mind!
The main library consists of: rummaging through broken glass with a metallic object, smashing broken shards of glass, breaking different size windows and pieces of glass, and hitting thick glass at different intensities without breaking it.
The bonus library contains 21 different variations of a glass bottle breaking on rocks and two variations of a bottle bouncing off the rocks without breaking. The length of all the files ranges between 1 and 3 seconds long.
This library was recorded outside on a very quiet day, with no wind, insects, birds or traffic. iZotope RX was then used to eliminate the small amounts of background noise that was present. As a result, all the recordings are dry, clean and have no reverb.
This library is useful for, but not limited to: Feature Films, TV Series, Short Films, YouTube Videos, Games, and more!
Nothing slaps a smile on a face like the sweet sound of destruction and mayhem. Designing sound for such complex events as a collapsing building or an earthquake requires a diverse and comprehensive palette of chaos. To create such havoc, one must be equipped with the ultimate destruction sound library.
We stopped at nothing to put together this library of utter mayhem. BROKEN boasts over 9 GB of HD quality content spread across 1940 construction kit sounds and 326 designed sounds. From car crashes, explosions, crumbling buildings, earthquakes, ripping earth and metal, to debris, BROKEN features all elements of destruction.
Recorded in the field and on the Paramount Pictures Foley stage, this library equips sound designers for film, games, and web with the tools for creating a ruckus.
Get wrecked. Get BROKEN.
Shards is a sound library that's all about that (breaking) glass.
It contains glass and porcelain being smashed, rustled, trickled and dropped from two different microphone perspectives! Shard's intended use is for anything icy, glassy and porcelain-y.
Rummage is a collaborative sound library from SoundBits and Glitchedtones with a focus on unsystematic searches through everyday items.
Created especially for projects calling for careful, hasty or frantic rummaging, these 733 files offer up plenty of variation to cover a wide range of scenarios. Featuring searches through paper, pockets, trash, wallets, retro media, wood, tools, bags, wardrobes, metal and lots more… your movie scene, game environment or even music production in need of some Rummage, is covered, or more appropriately, uncovered!”.
Glass Smash HD from Soundopolis is a large collection of glass breaking sounds, glass debris, and footsteps on glass. Probably the last time you’ll ever have to buy a glass sound effect!
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
A Sound Effect is a great resource for keeping up on what's out there in the SFX library world. The site is well organized and it's easy to find stuff.
I love the behind the scenes articles - and the ability to purchase directly through the site is super convenient. The process is very straight forward and painless. I recommend it all the time.
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.