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Home Destruction & Impact Sounds Page 6

Destruction & Impact Sounds

Destruction sound libraries, impact sounds, bomb blasts, full-on slams & smashes, metal, wood, glass and rock debris, breaking and destruction sound effects & recordings – they’re all here, for the sound of utter destruction.

  • There’s something thrilling about the sound of glass breaking. Whether it’s the danger involved or the difficulty of the recording process, glass breaking sound effects remain a very difficult but useful tool in the sound editors library.

    Over the course of a few years and several recording sessions of various size, this collection of glass breaking sounds came to be. From small cups, plates, and bottles to large jugs, jars and windows, the sounds found on display here are designed to convey the violence and danger associated with glass breaking. Be careful; they are loud!

    In addition to the ‘dry’ library of sounds, a useful ‘wet’ library of re-amped, or “Worldized” sound effects has also been included. Consisting of 54 out of the 83 included glass smashing sounds, this second tonal option was prepared in two locations; one, a tall, narrow concrete stairwell, and the other an interior living room complete with furniture and unruly early reflections, for a total of 108 additional files for your choosing.

    Combined, the Fragile! Glass Smashing Sound Effects library from Tall Tale Sound presents you with 191 mono & stereo sound effects, ready for download today.

  • Destruction & Impact Sounds Shakes and Rattles Play Track 751 sounds included, 47 mins total $45

    It's time to seriously shake things up, earthquake-style.

    The need for these types of sounds came when we had to create various objects being shaken during an earthquake. In Shakes and Rattles you will find various objects being shaken in multiple ways. Shakes and Rattles includes 751 sounds in 37 audio files embedded with detailed metadata, and each audio file starts with short shakes and progresses toward medium and longer shakes.

    Materials used: Laundry clips in a bowl, card box, plastic and wooden chair, metal clips, closet and shower cabin doors, locks, drawers, runner slides, bottles, grape press handle, handles, keys (metal and with plastic accessories), nails, screws, toolbox, table, stand, Tupperware and other various objects combined.

    Bonus: Like with Antisample's other products, Shakes and rattles come with a set of bonus files which include 46 additional designed abstract sounds. These were designed to be more sci-fi, transformer like sounds.

  • The Metal Scrap library was recorded at a scrapyard where they do nothing but shredding, cutting, breaking and moving metal of all sorts, all day long.

    Metal Scrap includes:

    • Large metallic objects and metal debris being drooped by huge cranes, into and onto various surfaces.
    • The end of the Conveyer belt, where the smaller pieces of metal junk fall onto a bigger pile af junk.
    • Lots of metallic destruction and impacts, huge and small.

  • Glass Smash HD from Soundopolis is a large collection of glass breaking sounds, glass debris, and footsteps on glass.  Probably the last time you’ll ever have to buy a glass sound effect!

  • Industrial Ambiences Construction Zone Play Track 260 sounds included, 400 mins total $59

    The Construction Zone library consists of 260 HQ recordings of a wide range of heavy-duty vehicles and construction workers engaged in raucous activities such as driving around, digging holes, flattening surfaces and more, that will satisfy your appetite for… construction!

    Specifically, the library comes with sounds of dump trucks moving debris, hungry excavators, bulldozers pushing rocks, loud drilling hammers, cranes, asphalt paving machinery and screeching crawlers. Other sound effects include construction workers hammering, shoveling, sawing, welding and drilling in all kinds of environments such as public roads, cobblestone streets, renovation sites, and other facilities.

    Construction Zone library has been captured using both control and stealth field recording techniques. In all those cases, post-production and curation work has created a fine outcome, totaling approximately 7 hours of material.

    Overall, the collection caters to projects that require construction site ambiences and/or detailed, close up sounds of heavy machinery. The sounds in this library can also be used as raw audio material for further processing.

  • This bundle includes these libraries from the popular Just Impact series:

    Just Impacts – Basic
    Just Impacts – Processed
    Just Impacts – Designed
    Just Impacts – Extension I
    Just Impacts – Extension II

    – at a great discount!

    60 %
    OFF
  • Destruction & Impact Sounds Scrap Car Play Track 102 sounds included, 39 mins total $25

    Recorded from an old scrap Honda Accord 97 that has clocked in more than 340.000 km (211.000 mi).

    Many perspectives of the malfunctioning engine, exhaust, wheels and car body parts. Starting problem and spinning tire.

    Quad and Stereo recording. The library contains 102 files of various problematic car sounds.

    Each sound has been meticulously edited individually, all files were recorded and are delivered in 24bit 96kHz Broadcast Wave files, all embedded with metadata information for easy import and ensure a fast and easy workflow.

  • Water & Ocean Sounds LT Underwater Bundle 1 Play Track 1057+ sounds included, 290 mins total $116

    Check out the SPACE DIVERS MINI for free!

    Get ready for your next project with this unique combo! Grab SPACE DIVERS together with DIVE DEEP – 1057+ sounds in total – at a very special price:

    DIVE DEEP – a pack of more than 50 underwater ambiences, divided into categories like “Water Flow”, “Bubbles”, “Distant” and more.


    SPACE DIVERS – a unique sound design project that takes you from deep sea dives to space walks, with resonant impacts, movement, breathing, machinery and much more.

    Exclusively on A Sound Effect!

    20 %
    OFF
  • Rock, Brick and Dirt II delivers impact and hit sounds from rocks/stones and bricks. The library contains 135 files of various hits, smashes, drops on the ground and rock crumbling sounds.

  • One hour or various metal objects tortured with feedback resonance recording technique. Groaning, moaning, stressed and resonating metal. Large and massive low end rumble or high end squeaks and mid-freq screeches. In this edition there are raw unprocessed files and pitched down sounds with deep low end energy and massiveness.

    42 %
    OFF
  • GLITCHY CIRCUITS is a collection of 220 glitch sound effects.
    Glitchy risers, distorted circuit impacts, mangled & overdriven stutters, sparkly tiny one-shots and more.

    GC is an experimental sound effects library that delivers all kinds of glitch SFX:

    – Heavily distorted and mangled glitches created with a verity of guitar pedals and plugins.
    – Glitchy build-ups and risers
    – Heavy, cinematic, overdriven glitchy impacts
    – Tiny, sparkly glitch one-shots
    – Reverberating, feedback-y glitchy drones

    All source sounds have been heavily processed with guitar pedals, plugins, recorded through old tape decks
    and small speakers.
    Perfect for sound designer, gamedevs and music producers.

    All SFX have baked-in Soundminer’s meta data

    RECORDED WITH: JrF C series, JrF Coil Pickup, Sound Devices MixPre-6, Apogee Duet
    EDITED AND MASTERED WITH: Pro Tools, Ableton Live, iZotope RX, iZotope Trash 2, Guitar Pedals,
    Old Tape decks, Guitars, Synthesizers, FabFilter, ReFuse, Reaktor, Modular.

  • The sound designer's secret weapon! These files have been used a LOT by us at Double Trouble Audio when we've needed some heavy punchiness to our sound effects. Punchy Cardboard is a collection of high quality cardboard sounds processed with tape to make a really organic sound that can help you sound a lot more punchy.

    We’ve also processed all the sounds with three different levels of analogue saturation, which is a great and affordable way to add an analog uniqueness to your sound effects.

    This pack really shines when layered with explosions, impacts, car crashes, slaps and fights. Anything that needs that extra oomph!

    Sounds included:
    • Cardboard Gnarl (7 sounds * 3 tape variations)
    • Cardboard Hit (54 sounds * 3 tape variations)
    • Cardboard Rumble (6 sounds * 3 tape variations)
    • Cardboard Saw (17 sounds * tape variations)
    • Cardboard Squeak (2 sounds * 3 tape variations)
    • Cardboard Tearing (10 sounds * 3 tape variations)
    • Cardboard Whitenoise (1 sound * 3 tape variations)
    • Paper Crackling (1 sound * 3 tape variations)
    • Plastic (2 sounds * 3 tape variations)
    + Handpicked punchy selection for ease of use
  • Get a complete arsenal of unique and original explosion sound effects. All sounds in Explosion SFX Pack are drag-and-drop ready for your project. Every audio file is easily searchable as they were meticulously organized into categories to make it easy to find the perfect sound for your project.

    Discover a wide range of sounds perfect for realistic and sci-fi explosions. Acquire sounds for all your destruction needs including grenades, ripping wood, shattering glass, underwater torpedo blasts, distant explosive tails, as well as car and building demolitions among many others. Professionally recorded and designed, these sounds are a must-have to bring your game the polish you are looking for.

  • AN UNRIVALED WORLD WAR II FIREARMS LIBRARY

    Bring your World War II-themed games and movies to the next level with this biggest-ever World War II firearms library. Recorded at an extraordinarily high quality with the most modern techniques, it includes weapons from all sides of the infamous conflict.

    Containing 25 renowned World War II firearms, from the first assault rifle to pistols with designs still in use, this pack has the most important weapons of the Second World War period. With both shots and mechanical sounds, it is an absolute must for any sound design for movies and interactive media focused on mid-20th century combat.

    WORLD WAR II FIREARMS | Sound Effects | Trailer

    What’s inside

    Included sounds – keywords

    action, assault, automatic, bipod, blowback, bolt, brit, buckshot, bullet, bursts, close, collar, drop, gas, gauge, gun, handheld, machine, magazine, mechanical, muzzle, pistol, rattle, recoil, rifle, semiautomatic, shotgun, submachine, war, weapons, WWII

  • Useful Sound Effects releases Earthquakes, a library that contains both stereo and binaural earthquake sound effects. Sounds range from complete mixes that maintain original dynamics, indoor sensations, exterior and underwater settings. Two folders have been added with assets to create or modify your own sounds with rattling metals, shaking objects, falling debris, low rumbles…

    Having felt and heard earthquakes, I wanted the sounds to translate this feeling of awkward “calmness”. The seismic effects are often delicate, but nevertheless unexpected.

    These are not the Hollywood-style overwhelming crushing sounds but the more mystical, delicate sounds of the earth trembling, shifting tectonic plates, seismic movements, tremors that come from deep inside our planet and that are heard from the exterior or our interior, like houses, office, urbex-type sites.

    UCS compliant files with 225 sounds that can be easily edited to fit image or story.

  • Low-price. High-quality. Essential.

    A collection of 100 essential firework sound effects, including launches, crackles, whistles, close, distant, full displays and loops!

    The sounds are fully compatible with the Universal Category System (UCS) – a public domain initiative establishing a standardized category list for the classification of sound effects.

    Note: All of these sounds (and more!) are included in the 96 General Library (get 3,000+ SFX for FREE!)

  • The “Seismic Activities” sound archive contains over 2500 different noises from vibrations, shocks and their resonances. We have taken the trouble to use a set-up of different natural sounds, such as frequency drops, thunder or the sound of deep rumbling, to control two structure-borne sound transducers.


    The “Seismic Activities” sound archive contains over 2500 different noises from vibrations, shocks, and their resonances.
    We have taken the trouble to use a set-up of different natural sounds, such as frequency drops, thunder, or the sound of deep rumbling, to control two structure-borne sound transducers. We have installed these converters in various locations. For example, we were at a company that produces large roller doors. There we shook all sorts of pipes, high racks, tool cabinets, gates, and the like.
    In addition, we worked with many household items to create a variety of sound structures, which should make the use of “seismic activities” particularly diverse.
    Almost all of the sounds were generated from a multi-channel set-up made up of Sennheiser MKH80 (ORTF), DPA 4060 (AB) and a Sony DR100. So you can expect the best sound quality. As always, a Sounddevices 744T and a Mixpre were used as recording devices.
    As always, all files come with burned in metadata in open standards like iXml, BWAV, ID3 Chunk.

  • Electric Arcs and Energy is essentially two separate collections of sounds.  The first, Electrical Arcs are more raw.  These arc sounds can be manipulated and mangled to be used as design elements in your project.  They are highly flexible and can easily be pitch-shifted -48 semitones or more.  They remain remarkably useful and clean giving each sound multiple “dimensions”.

    The Electrical Energy collection is a series of more specified design elements that I created – Impacts and Powerups.  Meant to be used in Weapon or UI design they should be flexible enough to be used as stand-alone effects or layers in more complex sounds.

    Recording and Editing

    This library was designed from scratch by recording highly unconventional metal sources with a cello bow and processing them (see one example in video). Great care was taken during the recording and editing process to ensure maximum flexibility of these sounds.  The recording was done at 24/192kHz using the Sennheiser MKH 2050 mic which captures frequencies up to 50kHz.  All processing and design was then performed at 192kHz.

    Bonus – Forge Sound Design Tool Sample Map

    If you own the Forge Sound Design Toolkit this library also comes with a specially curated sample map.  The sample map can be loaded into the sampler for randomization and the creation of more complex sounds.

     

  • Destruction & Impact Sounds IMPACTUS Play Track 423 sounds included $17.40

    A massive collection of 423 impacts, smashes, hits and explosions.

    24-bit impacts, recorded and designed with ice, glass, metal, water, wood and other sources. Clean and processed, from small wood knocks to massive designed bomb blasts and deep pulses.

    All sounds were recorded or designed at 24-bit 96kHz, with embedded meta data.

    40 %
    OFF
  • Paper Sound Effects Paperlife Play Track 1300+ sounds included, 110 mins total $70

    Paperlife contains a huge variety of different paper and cardboard sound effects. We folded, ripped, rustled, crackled, swished, whooshed, flapped, turned, threw, sizzled paper and cardbord to create this library.

    Beside the massive amount of unusual sounds we also took care about usability and created “every day” paper sound effects and handling noises for out-of-the-box use.

    As always, all files come with burned in metadata in open standards.

  • This library features recordings created using a “Knas Ekdahl Moisturizer”, a boutique spring reverb effects unit where three reverb springs are exposed, allowing them to be hit, played, and manipulated in real time.

    The unit also includes a multi-mode analog filter, and when combined with the playability of the springs, opens up many sound creation options.

    The result is a unique sound effect library of massive metallic hits, clangs, scrapes, plucks, bounces, and rattles. The springs were played like a percussion instrument, using a collection of found objects, such as hammers, mallets, allen wrenches, forks, and plastic / metal rods. The springs were also stretched to alter the pitch, and objects were placed on the springs, much like a prepared piano, to alter the sound.

    No other effects were applied other than the built-in multimode filter (high pass, low pass, band pass, and resonance) on certain sounds. These include sub-sonic hits, sweeping filtered metallic scrapes, and drones that round out the collection.

  • “The Sound of Survival” is a comprehensive sound library designed for survival games, inspired by the most iconic titles in the genre. It consists of 598 fully categorized sound effects, recorded at the highest possible quality in 24 bits, and available in two sampling frequencies, 192Khz and 96Khz. This extensive sound collection has been meticulously crafted with the needs of those who want practically all the sounds of a survival game in one package in mind, offering an immersive and realistic auditory experience for your game project.

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    Sound categories include:
    – Character: Encompasses a wide variety of sounds related to the actions and expressions of the playable character, from drinking and eating to exertion and attacks, adding depth and realism to the character.
    Construction: Contains sound effects related to the construction and demolition of objects in the game, such as building structures and destroying objects.
    Crafting: Includes sounds of crafting and object creation, from crafting neutral materials to creating food and items made of metal, stone, and wood.
    Environment: Offers sounds that immerse players in the game environment, from lighting a bonfire to the crash of a falling tree, creating an immersive experience in the game world.
    House: Includes sounds related to interactions in indoor spaces, such as opening/closing doors and drawers, contributing to the sense of exploration and inhabiting interior spaces.
    Inventory/Bag: Comprises sounds of manipulating the character’s inventory, from picking up items to moving tools and various items in the player’s bag.
    – Tools/Items: Contains sounds related to various tools and items, such as lighting and extinguishing torches, repairing objects, and using tools in the game.
    Weapons: Includes sounds related to weapons and attacks, from the swish of a spear to the impact of arrows, adding realism to combat sequences.
    Pick-Up Materials: Encompasses sounds when picking up various materials, such as wood, stone, metal, and other essential resources for crafting and survival.

    This library provides a complete range of sound effects to enhance immersion in survival games, from in-game action to the subtle sounds of the environment. With “The Sound of Survival,” game creators can take the survival experience to a new level.

    More about the pack
    – Sample rate available at 192khz and 96khz.
    – Intuitive file naming
    – All you’ll ever need regarding survival sounds [Use them again & again
    – Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: [email protected]

  • This exceptional sound library offers you the raw and authentic sounds of urban environments in a state of violent public disturbances. Rain rocks and flashbang grenades on your scenes as you immerse your audience in hair-raising atmospheres of real-life riots. From fuming roadblocks to flaming tires and legions of demonstrators, this library encapsulates the very essence of uproar, vandalism, and turmoil.

    Violent Crowds, Marches, and Riots - Full Library Presentation

  • The ROCKS Library is a collection of more than 700 designed rock and stone sound effects, ready to use.
    From single stone impacts to large heavy collapsing rocks, avalanches, rockslides sounds, rolling and falling stones, debris sounds….

    Originally recorded at 192 kHz with two Sennheiser MKH8040, a Sanken CO-100K and a Sound devices Mixpre 6. Delivered at 96Khz.

    Each sound file has been carefully named and tagged for easy search in Soundminer and is Universal Category System (UCS) compliant.

    (see the full track list below).

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