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Highlighted sound libraries that stand out from the crowd
WW2 Aircraft is a collection of recordings of rare World War 2 aircraft. It features icons such as the Supermarine Spitfire, Bucker Bu-131 Jungmann, North American P-51 Mustang, Curtiss P-40 Warhawk, Grumman F8F Bearcat and others. The library consists of 59 recordings ranging from 13 seconds to over 10 minutes in length. The sounds have been recorded with the Sennheiser MKH416, MKH8040 and the Sony PCM D100.
The library covers exterior flybys from slow to very fast, aircraft taxiing by, engines starting up, idling, revving, stopping and a few takeoffs. It also includes an on-board recording of a Bucker Bu-131 biplane as it starts up, taxies, takes off, flies, lands and then stops. The planes have been recorded at a variety of distances, from close to relatively far away. As an added bonus, one of the P-51 Mustangs recorded had had its guns removed, which caused an awesome whistling sound every time it swooped down at a certain angle.
ADVANCED PROPULSION is a next-gen sound design toolkit built for creating dynamic sci-fi vehicle engines and passbys. The designed engine sounds are all seamless loops, making them perfect for use with various plug-ins and interactive applications. All raw source material used to design the engines is included, giving you maximum creative flexibility.
In the second installment of the High Desert Winds Series, get the blustery sounds of High Desert Winds 2 recorded in the resonant mountains of West Texas. This library was recorded during a massive two-day wind storm with gusts up 75 mph! These extreme winds rattled and shook the house in wonderful ways. The creaking and groaning windows, doors, and walls were vibrating so much that I could record wind for the first time using a contact microphone! There are also recordings of leaf vortexes, sand blasts, tarps popping, umbrella destruction, and much more. If you need the sounds of a stunning desert storm to complement the recordings in High Desert Winds 1, this is the library to check out.
2% FOR THE PLANET:
Two percent of the price of this library is donated to an environmental cause. I view it as an “artist royalty” for the planet!
• 90% bird and insect free
• Turbulent hurricane-force gusts ranging from 20-75 mph
• Droning and singing wind whistles
• Open plastic bottle and wine bottle wind whistles
• Mountain ridge top wind
• Desert grass, scrub oak, and pinyon pine wind
• Indoor ORTF perspectives: adobe house, wooden storage shed, and mid-sized truck
• Indoor contact mic perspectives: chimneys, windows, doors, and walls
• Plastic tarps and umbrellas whipping in 50-75 mph winds
• Locations: Davis Mountains, Texas
• Named markers included in each file to help find interesting events. Starting in Soundminer 4.5Pro_v252 you can now read text markers from within Soundminer!
• Marker text included in the Soundminer Description and BWAV description fields.
Amazon Jungle is a collection of unique ambiences recorded in the Amazon rainforest on the border between Peru, Bolivia and Brazil. The library was recorded during the rainy season when birds are vocal and humidity is at its highest. These recordings feature species such as the Screaming Piha, Toucans, Howler Monkeys, Trogons, Tinamous, Owls, very vocal Bamboo Rats and a multitude of insects and frogs.
Brace for impact! Rupture delivers more than 375 impacts and destruction sound effects, categorized and ready for immediate implementation into any game. It's not only for games though, Rupture would be perfectly suited in any film or media project where high quality impacts, breaks, and destruction are needed. You could think of Rupture as the baby brother to our massive destruction library Matter Mayhem, but Rupture comes with all new recordings, new textures, and new objects. For the price, it's a must-have!
Rupture was created in collaboration with Rick Hernandez, a Los Angeles based professional sound designer. Rick is an accomplished AAA video game sound designer and field recordist. He also works on feature films & television.
Brick breaks/ crushes • Car impacts • Concrete impacts • Dirt, dust, debris • Drywall impacts • Glass breaks, shatters, cracking • Ice explosions • Lights shatters • Marble impacts • Metal impacts • Plaster impacts • Rock crumble, roll, impacts • Sand blasts, debris, dust • Snow impacts • Trees hits • Water splashes • Wood crushes, impacts, breaks – all meticulously embedded with Soundminer & Basehead metadata
The whole 9 yards.
Comprised of nine heavy hitting libraries, this bundle includes 4 ELEMENTS, COLLISION, INTERACTIVE, SCI FI, GEARBOX, SORCERY, HERO, BROKEN, and MELEE. Save by bundling all EIGHT in a single library.
GEARBOX:
Boutique analog mechanical contraptions, steampunk gadgetry, gizmos and machines big and small.
BROKEN
Car crashes, explosions, crumbling buildings, earthquakes, ripping earth and metal, to debris, and more.
HERO:
HEROÂ – Sword fights, stabbing, guillotines, impaling, battle cries, shields, drawbridges, armor, foley and more.
SCI FI:
Spaceships, machines, mechanicals, weapons and more. Technologies exceeding your boldest visions of the future.
INTERACTIVE:
The ultimate Game UI SFX library including clicks, pops, whooshes, musical and tonal elements, and ready to use designs for every UI action and game style.
COLLISION:
The ultimate sound effects library for massive impact sounds. Stingers, crashes, hits, whooshes and fully designed impact effects.
1,500 Monster & Creature sounds!
We’re proud to announce our newest sound library: Monster Within! Clocking in at 1,500 files, we’ve not only included 18 different creatures, monsters, and aliens, but also 25 categories for them! Everything from Attacks, Roars, Giant Footsteps, to detailed foley, vocals and flesh ripping. We think this is a must have Monster and Creature library to add to your collection.
WHAT’S INSIDE
Monster Within is massive. Just look at the list below or download the PDF excel sheet to get an idea of all that you get. Monster Within features more than 1,500 files, 2GB GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer and Basehead metadata. Monster Within was created by Rick Hernandez, a Los Angeles based professional sound designer. Rick is an accomplished AAA video game sound designer and field recordist. He also works on feature films & television. Learn more about Rick and his company Melee Sound Design.
Monster Within includes the following:
– 18 different creatures and monsters
– Attacks
– Body Movements
– Breathing
– Charges
– Damage
– Death
– Enter
– Exit
– Foley
– Footsteps
– Footsteps Giant
– Grunts
– Hits
– Idles
– Impacts
– Jumps
– Melee
– Pain
– Reactions
– Screams – Roars
– Spawns
– Special Effects
– Swings / Swipes
– Taunts
– Vocals
African Jungle is a huge collection of unique ambiences recorded in Central Africa’s Congo Basin rainforests. To my knowledge, these are the first surround field recordings made in this area. Last year I spent a whole month off the grid, listening to and recording a variety of habitats at all times of day and night, at the height of the rainy season when birds are most vocal. It took me many days of travel to get to these places, from using trains, boats, cars and planes to hiking on foot in the jungle.
Introducing SoundMorph’s Sinematic – a sound pack featuring cutting edge impacts, stutters, sub sonic bass, mega horns, stingers, risers, whooshs, bowed cymbals, and source recordings.
Get this collection of cinematic sounds to cater to the most modern and cutting edge productions out there.
• Stutter Risers
• Sub Sonic Bass
• Mega Horns
• Hits and Impacts
• Stingers
• Risers
• Simple Design
• Statics
• Whoosh Bys
• Bowed Cymbals
• Raw Source Recordings
Comprised of three action packed libraries, this bundle includes COLLISION, HERO, BROKEN, and MELEE. Save by bundling all three in a single library.
Arabian Desert is a collection of stereo and quad soundscapes recorded on the Arabian Peninsula in the Empty Quarter, the largest expanse of sand dunes on Earth. The recordings range from soft to medium and gusty/blustery wind, with variations including sand spray, vegetation movement and insects.
This collection of recordings will help portray the vast expanse of the Empty Quarter. Many of these soundscapes are not much more than soft wind. There’s also gusty and blustery wind, recorded with microphones at the top of dunes and underneath the sand surface. Wildlife is incredibly sparse in the Empty Quarter and is represented in this library by buzzing flies and other insects.
The top-selling futuristic weapons series returns with Future Weapons 2: An all-new collection of the most cutting-edge weapon sounds made for the future.
We spent months recording and designing all-new sounds to bring you the freshest set we could. Great-sounding guns, blasters, reloads, foley, and much more!
Be sure to also check out the first Future Weapons collection, these two collections are must-haves! Created in collaboration with the Russian sound design team from Principle Sound Design, Future Weapons 2 features more than 500+ sounds and 1.2GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer and Basehead metadata, including:
The Solar Sky library features a diverse set of state-of-the-art spaceship sounds. Designed for use in any modern sci-fi production, Solar Sky is an essential addition to add to your workflow.
Designing sound for spaceships can be quite time consuming, and Solar Sky gives you a great set of sounds to get started.
Solar Sky features more than 2.2GB of 350 24bit/96kHz files, all embedded with Soundminer and Basehead metadata.
• Ship ambiances and drones
• 120+ Ship passbys, both large and small
• Ship power ups
• Ship power downs
• Ship door opens and closes
• Wave Warped passbys
Welcome to the first in our new Element Series: FIRE. The Element series will feature highly designed sounds as well as expertly recorded raw source recordings. With FIRE we spared no expense to experiment with tons of different props and sources. From a double ended fire staff all the way to a “plasma gun” fire tube. Can you ever have enough FIRE? We don’t think so. FIRE is a collaboration between SoundMorph, Jason Cushing, Tibo Csuko & Boris Karekine. FIre contains more than 3.4GB / 675+ files.
All files are 24bit/96khz .WAV stereo files, all meticulously embedded with Soundminer & Basehead metadata. FIRE contains the following folder categories:
Human Africa is a collection of authentic ambiences recorded in rural and urban locations across various countries in Africa.
The library covers a wide range of settings, from urban idyllic countryside ambiences and conversations in various languages to traffic and skyline soundscapes. Each file is carefully meta-tagged with location, time of day and language (if present) information.
Unlock your imagination with this meticulously crafted collection that unleashes 2,300 sounds across spaceships, machines, mechanicals, weapons, user interfaces, ambiences and more. We merged professional real-world recordings and hand-crafted synthetic SFX to inspire.
This SCI FI sound effects library gives you three sonic realms:
• Construction Kit:
1,475 sounds blend raw yet clean and professional recordings with synthetically crafted SFX for highest flexibility.
• Building Blocks:
Swiftly create your scenes with 566 ready-to-use, designed SFX, fueling your creativity.
• Designed:
Elevate your projects instantly with 263 complex and meticulously conceived SFX.
The complete sound library arrives in WAV format, 24 bit and 96 kHz, preserving every nuance. It’s compacted to a substantially size of 11.7 GB within 696 files, neatly categorized with the UCS category system. This collection is a true powerhouse of potential.
Get ready to reshape sound – your auditory voyage awaits.
KEYWORDS:
Sci-fi sounds, Space effects, Futuristic sounds, Sci-fi atmosphere, Alien sounds, Robotic sounds, Spacecraft effects, Sci-fi drones, Sci-fi ambience, Futuristic ambience, Alien ambience, Sci-fi lasers, Space exploration sounds, Sci-fi machinery, Sci-fi engines, Space battle sounds, Sci-fi blaster, Futuristic explosion, Sci-fi ship sounds, Space environment, Sci-fi impact, Space sounds, Alien language, Sci-fi beeps, Futuristic alarms, Space beacons, Sci-fi communication, Space journey sounds, Alien FX, Sci-fi sweeps, High-tech sounds, Sci-fi gadgets, Spacewalk sounds, Deep space, Futuristic drones, Sci-fi environment, Sci-fi toolkit, Outer space sounds, Sci-fi soundscape, Intergalactic sounds, Robotic FX, Sci-fi voices, Futuristic voice, Sci-fi sounds library, Laser sounds, Futuristic UI, Sci-fi pulses, Space drones, Robotic impact, Space exploration FX
Road Riders brings a new twist on what you'd normally expect to hear from a motorcycle.
With a focus on capturing the unique sound of Ducati's higher-end motorbikes, the 2012 Ducati Panigale and the 2011 Ducati Monster.
These titans have a unique sound that can be used for many things beyond motorcycles, including spaceships, cinematic whooshes, and a variety of other sci-fi vehicles.
• 2012 Ducati Panigale (pass-bys, revs, idles, ignition, parts)
• 2011 Ducati Monster (pass-bys, revs, idles, ignition, parts)
• designed pass-bys
• Shepard tone loops for accelerations and decelerations
• Bonus files of the 2012 Yamaha FZ8
• Bonus files of the 2001 Honda Shadow
African Desert is a collection of immersive stereo soundscapes recorded in the remotest parts of the Namib desert. It covers a variety of locations, from sand dunes and canyons to desert pavement and rocky outcrops. Subjects include sand movement recorded with hydrophones, soft to medium wind blowing over the surface of the dunes, and insects, birds and reptiles creating a sparse ambience full of minute detail.
The purpose of this collection is to portray the soundscape of the Namib desert in all its sparseness and beauty. Some of these recordings are not much more than very soft wind. A few of the included soundscapes feature sand being blown over the surface of dunes. There’s a variety of wildlife calls too, from insects like cicadas, crickets or flies to barking geckos and occasional birds. This is not a wildlife library though, as the focus is more on the lifeless beauty of this mostly barren landscape.
African Wild West is a collection of lush and immersive ambiences recorded in Senegal over the course of a 3-week trip in 2017. The library consists of 70 recordings totaling more than 6 hours, available both as stereo and surround. The recordings have been captured with a Sennheiser Double Mid-Side rig both at all times of day and night in the following locations:
Bloody Nightmare is a modern horror cinematic library aimed at the most cutting edge bone chilling productions out there.
Whether you work in sound design, as a composer, trailer editor or as an electronic musician, Bloody Nightmare is a valuable new wave of Horror sounds that will surely cause visceral moments of terror and dread!
Need the sound of utter destruction, debris, bomb blasts, and chaos – recorded in high definition sound, with multiple perspectives and tons of different materials? That's what you get right here:
As sound designers, we always need these types of highly useable sounds, and with the creation of Matter Mayhem, we've gone above and beyond. Spanning 5 months of recording out in the field and designing in the studio, SoundMorph is very proud to bring you one of our largest produced libraries ever! If you need debris and destruction, Matter Mayhem is a solid choice to add to your collection!
Matter Mayhem was created in collaboration with Frederic Devanlay (Sinematic, Solar Sky) and Cedric Denooz (Future Weapons), and contains 1,500+ sounds / 5.75Gb of 24bit/96khz .WAV files, all meticulously embedded with Soundminer & Basehead metadata.
The library includes sounds like Big Blow Ups – Stoney Structures • Big Blow Ups – Wood Structures • Near, Mid, and Far Perspectives • Bomb Blasts • Blow Ups – Stone, Pebble, Metal, Wood • Debris – Stone, Wood, Glass, Plastic • Collapses • Scaffold Impacts • Whoosh Objects • Designed Debris • First Person Debris • Metal Objects.
So if you're looking for the sound of destruction, this one delivers!
Metal Atmosphere is a collection of contact microphone recordings of wire fences vibrating in the wind.
The library consists of 29 recordings ranging from 1 minute to over 10 minutes in length. These have been recorded by taping JrF contact microphones to wire fences and other structures through which sound travels easily.
Most of the sounds are made by the wind “playing” the wires as a huge stringed instrument, while a few others are recordings of submerged wooden fences. The tone is generally dark, even menacing, bringing desolate spaces to mind.
The sounds can be used as backgrounds even if they technically aren’t proper ambiences, as there is a certain degree of similarity between the two channels which creates a fake stereo field. About half of the files also include wind gusts and wind-specific dynamics which renders them easily identifiable as wind sounds, only with extra metal elements added. Additionally there are countless impacts, risers and swells included which can easily be cut out and used as spot effects. All files are recorded and mastered at 24/96 quality which makes them excellent sound design elements ripe for serious processing.
In total, more than 2 hours of metal atmospheres and resonances from unique sources – tagged with comprehensive metadata.
Bring your fight scenes to life with the ultimate sound design toolkit for hand to hand combat. Rock The Speakerbox presents MELEE, a library specializing in jaw breaking action, and raw, unbridled violence.
Recorded on stage and designed by award winning sound designers, MELEE contains 4 GB of HD quality content spread across 1596 construction kit sounds and 288 designed sounds. From punches, kicks, blocks, body falls, grabs, slaps, bone breaks, blood splatters, MELEE is the ultimate sound design toolkit for hand to hand combat.
Get rocked.
KEYWORDS:
Melee sounds, Close combat FX, Fight sounds, Gore FX, Battle sounds, Weapon impact, Punch sounds, Sword FX, Hand-to-hand combat, Brawl sounds, Combat toolkit, Blood FX, Violent sounds, Gore sounds, Smash FX, Physical combat, Brutal sounds, Blunt impact, Slashing FX, Stab sounds, Gory effects, Fighting FX, Melee battle, Combat sound effects, Close fight sounds, Weapon FX, Combat SFX, Close range FX, Violent SFX, Fight library, Combat FX, Melee FX, Battle impact, Physical FX, Bloody sounds, Hand combat, Smash sounds, Gore library, Combat SFX, Realistic fight, Brutal FX, Gore pack, Close combat library
Introducing MOTION GRAPHICS, a complete Motion Graphics sound effects library from SoundMorph!
Motion Graphics focuses on all the elements you might need for sound design on a trailer, a cinematic scene or a visual that is heavy with motion graphics, whether it be abstract or straight forward, Motion Graphics has all the elements and textures you could think of. Motion Graphics are something all of us sound designers run into at one point or another, so this library is an excellent addition to your sound effects tool box.
Motion Graphics was created by and in collaboration with sound designer Rostislav Trifonov (SoundMorph Elemental library contributor).
Motion Graphics features 650 24bit/96 kHz .wav files, all meticulously embedded with Soundminer & Basehead metadata.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.