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The Featured Sound Creator category highlights some of the very best that the sound community has to offer:
The Solar Sky library features a diverse set of state-of-the-art spaceship sounds. Designed for use in any modern sci-fi production, Solar Sky is an essential addition to add to your workflow.
Designing sound for spaceships can be quite time consuming, and Solar Sky gives you a great set of sounds to get started.
Solar Sky features more than 2.2GB of 350 24bit/96kHz files, all embedded with Soundminer and Basehead metadata.
• Ship ambiances and drones
• 120+ Ship passbys, both large and small
• Ship power ups
• Ship power downs
• Ship door opens and closes
• Wave Warped passbys
1,500 Monster & Creature sounds!
We’re proud to announce our newest sound library: Monster Within! Clocking in at 1,500 files, we’ve not only included 18 different creatures, monsters, and aliens, but also 25 categories for them! Everything from Attacks, Roars, Giant Footsteps, to detailed foley, vocals and flesh ripping. We think this is a must have Monster and Creature library to add to your collection.
WHAT’S INSIDE
Monster Within is massive. Just look at the list below or download the PDF excel sheet to get an idea of all that you get. Monster Within features more than 1,500 files, 2GB GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer and Basehead metadata. Monster Within was created by Rick Hernandez, a Los Angeles based professional sound designer. Rick is an accomplished AAA video game sound designer and field recordist. He also works on feature films & television. Learn more about Rick and his company Melee Sound Design.
Monster Within includes the following:
– 18 different creatures and monsters
– Attacks
– Body Movements
– Breathing
– Charges
– Damage
– Death
– Enter
– Exit
– Foley
– Footsteps
– Footsteps Giant
– Grunts
– Hits
– Idles
– Impacts
– Jumps
– Melee
– Pain
– Reactions
– Screams – Roars
– Spawns
– Special Effects
– Swings / Swipes
– Taunts
– Vocals
African Wild West is a collection of lush and immersive ambiences recorded in Senegal over the course of a 3-week trip in 2017. The library consists of 70 recordings totaling more than 6 hours, available both as stereo and surround. The recordings have been captured with a Sennheiser Double Mid-Side rig both at all times of day and night in the following locations:
African Desert is a collection of immersive stereo soundscapes recorded in the remotest parts of the Namib desert. It covers a variety of locations, from sand dunes and canyons to desert pavement and rocky outcrops. Subjects include sand movement recorded with hydrophones, soft to medium wind blowing over the surface of the dunes, and insects, birds and reptiles creating a sparse ambience full of minute detail.
The purpose of this collection is to portray the soundscape of the Namib desert in all its sparseness and beauty. Some of these recordings are not much more than very soft wind. A few of the included soundscapes feature sand being blown over the surface of dunes. There’s a variety of wildlife calls too, from insects like cicadas, crickets or flies to barking geckos and occasional birds. This is not a wildlife library though, as the focus is more on the lifeless beauty of this mostly barren landscape.
Comprised of three action packed libraries, this bundle includes HERO, BROKEN, and MELEE. Save by bundling all three in a single library.
Need the sound of utter destruction, debris, bomb blasts, and chaos – recorded in high definition sound, with multiple perspectives and tons of different materials? That's what you get right here:
As sound designers, we always need these types of highly useable sounds, and with the creation of Matter Mayhem, we've gone above and beyond. Spanning 5 months of recording out in the field and designing in the studio, SoundMorph is very proud to bring you one of our largest produced libraries ever! If you need debris and destruction, Matter Mayhem is a solid choice to add to your collection!
Matter Mayhem was created in collaboration with Frederic Devanlay (Sinematic, Solar Sky) and Cedric Denooz (Future Weapons), and contains 1,500+ sounds / 5.75Gb of 24bit/96khz .WAV files, all meticulously embedded with Soundminer & Basehead metadata.
The library includes sounds like Big Blow Ups – Stoney Structures • Big Blow Ups – Wood Structures • Near, Mid, and Far Perspectives • Bomb Blasts • Blow Ups – Stone, Pebble, Metal, Wood • Debris – Stone, Wood, Glass, Plastic • Collapses • Scaffold Impacts • Whoosh Objects • Designed Debris • First Person Debris • Metal Objects.
So if you're looking for the sound of destruction, this one delivers!
Bloody Nightmare is a modern horror cinematic library aimed at the most cutting edge bone chilling productions out there.
Whether you work in sound design, as a composer, trailer editor or as an electronic musician, Bloody Nightmare is a valuable new wave of Horror sounds that will surely cause visceral moments of terror and dread!
Arabian Desert is a collection of stereo and quad soundscapes recorded on the Arabian Peninsula in the Empty Quarter, the largest expanse of sand dunes on Earth. The recordings range from soft to medium and gusty/blustery wind, with variations including sand spray, vegetation movement and insects.
This collection of recordings will help portray the vast expanse of the Empty Quarter. Many of these soundscapes are not much more than soft wind. There’s also gusty and blustery wind, recorded with microphones at the top of dunes and underneath the sand surface. Wildlife is incredibly sparse in the Empty Quarter and is represented in this library by buzzing flies and other insects.
Human Africa is a collection of authentic ambiences recorded in rural and urban locations across various countries in Africa.
The library covers a wide range of settings, from urban idyllic countryside ambiences and conversations in various languages to traffic and skyline soundscapes. Each file is carefully meta-tagged with location, time of day and language (if present) information.
Metal Atmosphere is a collection of contact microphone recordings of wire fences vibrating in the wind.
The library consists of 29 recordings ranging from 1 minute to over 10 minutes in length. These have been recorded by taping JrF contact microphones to wire fences and other structures through which sound travels easily.
Most of the sounds are made by the wind “playing” the wires as a huge stringed instrument, while a few others are recordings of submerged wooden fences. The tone is generally dark, even menacing, bringing desolate spaces to mind.
The sounds can be used as backgrounds even if they technically aren’t proper ambiences, as there is a certain degree of similarity between the two channels which creates a fake stereo field. About half of the files also include wind gusts and wind-specific dynamics which renders them easily identifiable as wind sounds, only with extra metal elements added. Additionally there are countless impacts, risers and swells included which can easily be cut out and used as spot effects. All files are recorded and mastered at 24/96 quality which makes them excellent sound design elements ripe for serious processing.
In total, more than 2 hours of metal atmospheres and resonances from unique sources – tagged with comprehensive metadata.
Road Riders brings a new twist on what you'd normally expect to hear from a motorcycle.
With a focus on capturing the unique sound of Ducati's higher-end motorbikes, the 2012 Ducati Panigale and the 2011 Ducati Monster.
These titans have a unique sound that can be used for many things beyond motorcycles, including spaceships, cinematic whooshes, and a variety of other sci-fi vehicles.
• 2012 Ducati Panigale (pass-bys, revs, idles, ignition, parts)
• 2011 Ducati Monster (pass-bys, revs, idles, ignition, parts)
• designed pass-bys
• Shepard tone loops for accelerations and decelerations
• Bonus files of the 2012 Yamaha FZ8
• Bonus files of the 2001 Honda Shadow
Wetland Atmosphere is a collection of pristine ambiences recorded at wetlands, marshes, bogs, lakes and other similar areas around Europe.
The library consists of 33 recordings ranging from 3 to 10 minutes in length, available both as stereo and surround. The recordings have been captured with a Sennheiser Double Mid-Side rig which was left out overnight in remote locations. This was to make sure that man-made noise and human interaction was kept to a minimum.
The library is accompanied by a comprehensive species list covering 68 birds and 7 amphibians in total.
Highlights include Bitterns with their booming calls, Common Loons and their wails being reflected off of trees, geese, ducks and swans making a racket, the insect-like clicking of Savi’s Warbler and the incessant croaking of various frogs and toads.
Intervention is the most complete and researched SWAT sound effects library ever made, featuring 26 weapons recorded by Hollywood’s premier weapons recordist, Charles Maynes.
We've compiled a collection of the most frequently used weapons by American SWAT units, offering you a complete sound set to work on modern films, television or games.
We’ve even included the source recordings for you to design your own gunshots, and plenty of additional foley, utilities, boots, explosives, gun handling and gear body movements, making this the most developed soundpack library in its genre.
All files are 24bit/96khz stereo files, meticulously embedded with Soundminer & Basehead metadata, including:
• 26 weapons commonly used by US SWAT teams
• Suppressed and burst variations for most weapons
• Shot variations for dry, open exterior, interior and urban locations
• 4 source layers for each weapon, allowing you to design your own shots
• 14 gun foley weapon sets including reloads, magazine inserts and cocking
• SWAT body gear movements
• Utilities like night vision goggles, batons, battering rams and more
• Large explosives and explosive sweeteners
• Designed gun handling files for gun movements
Charles Maynes' work includes Spider-Man, Tom Clancy's Ghost Recon: Future Soldier and Resident Evil 5, and he is regarded as one of the go-to people in Hollywood and games for weapons recording. Intervention also contains gun foley recorded by another Hollywood sound pro, Matthew E. Taylor
Bring your fight scenes to life with the ultimate sound design toolkit for hand to hand combat. Rock The Speakerbox presents MELEE, a library specializing in jaw breaking action, and raw, unbridled violence.
Recorded on stage and designed by award winning sound designers, MELEE contains 4 GB of HD quality content spread across 1596 construction kit sounds and 288 designed sounds. From punches, kicks, blocks, body falls, grabs, slaps, bone breaks, blood splatters, MELEE is the ultimate sound design toolkit for hand to hand combat.
Get rocked.
The whole 9 yards.
Comprised of eight heavy hitting libraries, this bundle includes COLLISION, INTERACTIVE, SCI FI, GEARBOX, SORCERY, HERO, BROKEN, and MELEE. Save by bundling all EIGHT in a single library.
GEARBOX:
Boutique analog mechanical contraptions, steampunk gadgetry, gizmos and machines big and small.
BROKEN:
Car crashes, explosions, crumbling buildings, earthquakes, ripping earth and metal, to debris, and more.
HERO:
HERO – Sword fights, stabbing, guillotines, impaling, battle cries, shields, drawbridges, armor, foley and more.
SCI Fi:
Spaceships, machines, mechanicals, weapons and more. Technologies exceeding your boldest visions of the future.
Interactive:
The ultimate Game UI SFX library including clicks, pops, whooshes, musical and tonal elements, and ready to use designs for every UI action and game style.
Dive into a new era of sonic exploration with Rock the Speakerbox’s triumphant return, introducing their latest masterpiece: The ultimate Rock The Speakerbox SCI FI library.
Unlock your imagination with this meticulously crafted collection that unleashes 2,300 sounds across spaceships, machines, mechanicals, weapons, user interfaces, ambiences and more. We merged professional real-world recordings and hand-crafted synthetic SFX to inspire.
This SCI FI sound effects library gives you three sonic realms:
• Construction Kit:
1,475 sounds blend raw yet clean and professional recordings with synthetically crafted SFX for highest flexibility.
• Building Blocks:
Swiftly create your scenes with 566 ready-to-use, designed SFX, fueling your creativity.
• Designed:
Elevate your projects instantly with 263 complex and meticulously conceived SFX.
The complete sound library arrives in WAV format, 24 bit and 96 kHz, preserving every nuance. It’s compacted to a substantially size of 11.7 GB within 696 files, neatly categorized with the UCS category system. This collection is a true powerhouse of potential.
Get ready to reshape sound – your auditory voyage awaits.
Robotic Lifeforms Lite Edition features 800+ robot sound effects – from small bots to massive automatons. It includes transforms, morphs & servos – essentials from our larger Robotic Lifeforms Soundpack.
Robotic Lifeforms Lite Edition features:
• 475+ designed sound effects
• 325+ source recordings
• 60+ transforming sound layers
• 100+ morphing and mechanism layers
• 200+ servos, drills, metal, & industrial layers
– all meticulously embedded with Soundminer & Basehead metadata
Introducing MOTION GRAPHICS, a complete Motion Graphics sound effects library from SoundMorph!
Motion Graphics focuses on all the elements you might need for sound design on a trailer, a cinematic scene or a visual that is heavy with motion graphics, whether it be abstract or straight forward, Motion Graphics has all the elements and textures you could think of. Motion Graphics are something all of us sound designers run into at one point or another, so this library is an excellent addition to your sound effects tool box.
Motion Graphics was created by and in collaboration with sound designer Rostislav Trifonov (SoundMorph Elemental library contributor).
Motion Graphics features 650 24bit/96 kHz .wav files, all meticulously embedded with Soundminer & Basehead metadata.
Welcome to the first in our new Element Series: FIRE. The Element series will feature highly designed sounds as well as expertly recorded raw source recordings. With FIRE we spared no expense to experiment with tons of different props and sources. From a double ended fire staff all the way to a “plasma gun” fire tube. Can you ever have enough FIRE? We don’t think so. FIRE is a collaboration between SoundMorph, Jason Cushing, Tibo Csuko & Boris Karekine. FIre contains more than 3.4GB / 675+ files.
All files are 24bit/96khz .WAV stereo files, all meticulously embedded with Soundminer & Basehead metadata. FIRE contains the following folder categories:
The follow up to SoundMorph's hit cinematic library Sinematic, Sinematic 2 is now here! We've gone all out to bring you the best of the best in designed and source files, more than doubling the size of the first release! Designed in collaboration with the same world class sound designers as Robotic Lifeforms 2 and Sinematic…we are really proud to give you even more awesome Sinematic goodness! This library was created over the last 2 years using extensive high end recording techniques, KYMA, and Euro Rack Modular setups.
Sinematic 2 was created by and in collaboration with Thibault Csukonyi and Boris Haladjian (Robotic Lifeforms 2) and Real Cardinal (BioWare, Sinematic, Microsoft).
Sinematic 2 features more than 1,000 24bit/96 kHz .wav files, all meticulously embedded with Soundminer & Basehead metadata, including:
500 + designed sound effects
550 + source audio files
Deep Impacts
Synthesized Impacts
Risers
Stingers
Lowend Hits
Subtle and Iconic
Passbys
Textures – noise, grit, glitch
Booms
Reversed FX
High Pitched
Motion Graphics
Impulse Responses
– Evolved WATER Sound Library
This isn’t just another water library, this is a professional’s dream library, and we feel you are all going to love it. Not only from all the source recordings, but also from all the incredible designed sounds. It really is an all around workhorse that will have you covered for everything WATER. With over 1600 files and over 3,000 sounds, this library is absolutely massive. Everything from rain, lakes, waterfalls, rivers, and bubbles all the way up to KYMA designed cinematic impacts. We spent over a year recording and designing this collection and are so proud to offer it to you for your toolbox!
Why make another Water library? Because here at SoundMorph we always want to push the limits and quality of what is out on the current marketplace. Elements like WATER present a huge challenge to make modern and exciting. This is what we aimed for with this collection. Watch the Behind The Scenes video by clicking on the “How’s Made Button” to find out just how much went into making this colossal release. A new standard for any working sound professional!
•In Bowed Cactus, get a visceral collection of bowed and plucked cactus from the deserts of the American Southwest. Take a violin bow to a cactus spine and hear guttural screeches with intense, physical energy. Hear plucked needles popping in rich organic granulation. Hear thick, bowed spines growling like supernatural animals and single needles stuttering with real grit.
•This library offers you an extensive collection of sounds from a unique organic sound source. Cactus sounds are incredibly soft and intimate in real life, but when recorded from two inches they morph into otherworldly creatures brimming with ultrasonic energy. I hope you are excited by their sound designing potential and I can’t wait to hear what you create!
2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
• Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
• Carbon offset credits were purchased to offset my field recording travel for this library.
High Desert Trains has the sounds of classic Southwestern freight trains. This library captures these monsters as they tear through the desert, rumbling past the observer and screeching to a halt when they reach their destination. These sounds were recorded at 192kHz, which offers you the freedom to stretch these sounds into new machines, monsters, and powerful droning ambiences. If you need a quick pack of train sounds with a lot of flexibility, this is the library for you!
2% for the Planet:
Two percent of the price of this library is donated to an environmental cause. I view it as an “artist royalty” for the planet!
• Passbys (fast and slow), approaches, departures, stops, idling, braking, horns (close and distant), mountain incline climbs, whining drones, piercing screeches, thunderous wheels, and a full start from idle.
• GPS coordinates and location map included.
Elements: Ice is a collection of ice sounds recorded and edited over the 2015/2016 winter by George Vlad. The library is made up of more than 1500 individual ice sounds including cracks, creaks, hits, impacts, smashes, drags, stomps, splashes and water under ice ambience. The sounds have been recorded over more than 4 months in Romania and Scotland at temperatures ranging between -25C/-13F and 5C/41F.
The library’s most obvious use is as Foley elements since it covers a wide variety of ice thicknesses and performances. As is the case with other libraries in the Elements series, these sounds can also be used for other purposes such as gore sweeteners, glass or wood cracks, bone breaks etc. Additionally, all files are recorded and mastered at 24/96 quality which makes them excellent sound design elements ripe for serious processing.
• 89 .wav files ranging from 3 seconds to 8 minutes long; more than 1500 sounds in total
• recorded and presented as 24 bit/96 kHz mono files
• 1 hour and 26 minutes total length
• 1.59 GB uncompressed size – 1.09 GB zip archive
• recorded on Sound Devices 633 with Sennheiser MKH-8040 microphones and Sony PCM D100 with on-board mics and JrF hydrophones
• comprehensive metadata compatible with Basehead and Soundminer
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.