Home Formats Universal Category System (UCS) Page 4
Sound effects libraries where the file names and metadata follow the Universal Category System (UCS), championed by renowned sound supervisor Tim Nielsen & more
The ‘Street Sweeteners’ SFX pack is a meticulously edited collection of sound effects derived from hours of long-form recording sessions around different parts of the city of London.
‘Street Sweeteners’ are characterful street sounds with personality that will naturally bed into your city scenes and are sure to enhance your soundscape and bring any street scene to life.
The library features:
City buses (double decker, single deck)
Brake squeals/screeches
Sirens
Vehicle horns
Garbage trucks
Car pass bys
Motorbikes, mopeds & scooters
Trailer/haulage vehicle rattles and shakes
Locations used include; rooftops, balconies, street sidewalks, busy junctions and intersections, rush-hour traffic jams, quieter residential streets and built-up housing estates.
All of our sounds have been recorded in high-quality 24bit, 96kHz using Sound Devices, Sennheiser, Sony and DPA recorders and microphones. Additionally, each file has been tagged with detailed Soundminer and UCS metadata to speed up workflow and increase organization.
Please note there are five files recorded at 48kHz and 6 files recorded at 44.1kHz all the rest are 96kHz.
ADVANCED PROPULSION is a next-gen sound design toolkit built for creating dynamic sci-fi vehicle engines and passbys. The designed engine sounds are all seamless loops, making them perfect for use with various plug-ins and interactive applications. All raw source material used to design the engines is included, giving you maximum creative flexibility.
Articulated presents here a careful collection of 100 Electric Fans, HVAC, AHU, and Mechanical Drones. After months of capture, we recorded, selected, and edited this unique library featuring rich, varied, and useful assets ready-to-use for any game or movie project.
These sounds can serve to inspire life inside environments, provide industrial tones, domestic houses, or back alleys, setting moods or atmospheres. They can also serve as elements to design mechanical machine or engine sounds.
The sonic quality extends a large spectrum from clean, modern, to old and rusty, on rooftop, indoor, flush ceiling-mounted, Bathroom extractor, or floor stand; along with many flavours like metal, plastic, smooth or raspy rattles with gurgling wobbles. Some of the Sounds have useful varied point of perspectives (Close-up, distance), and most of them are ‘loopable’.
WHAT’S INSIDE:
124 stereo files
Highly focused and meticulously edited sounds
Wide variety
Different perspectives are included as well
Get the true sounds of Italy in this authentic collection.
The Italian Ambiences sound effects library features recordings from places such as an Italian airport, bar, beach, city ambiences, crowd, countryside, market, pub, school, residential area, supermarket, train station, marina, museum, office, restaurant, tavern, village and many more.
Also includes a great collection of recordings from the historic city of Venice, Italy – excellent for old-city atmospheres. In total, more than 4.5 hours of atmospheric Italian recordings and ambiences are included.
Each sound file has been carefully named and tagged for easy search in Soundminer and is Universal Category System (UCS) compliant.
(see the full track list below).
The “Crash & Smash – Designed” sound effects library contains 350 sounds of destruction.
You get 5 categories (Glass, Metal, Stone, Wood, Plastic) each with 50 edited, layered and designed sounds of destruction and demolition. Additionally you get 100 mixed heavy Crash and Destruction Sounds in 5.0 Surround.
These were fully created and designed in surround not just upmixed. You also get the downmixed versions in 2.0 Stereo.
All sounds were designed from the original Crash & Smash.
You can easily create a vast amount of new crashes by combining, layering and arranging these sounds. Comes with embedded Sound Miner Metadata.
Available in two versions:
Singing bowl is a type of metal or glass/crystal bell that vibrates and produces a rich, deep tone when played. Also known as Himalayan or Tibetan, singing bowls are used in meditation and yoga practice.
Singing bells are very useful in sound design and music production, because of rich and slowly evolving tones and textures.
For this library I recorded metal and crystal singing bowls in many different sizes.
Also, several polyphonic performances, played by trained yoga-master, are included as a bonus.
A composite collection of scifi whooshes, space ship pass bys, futuristic transitions, digital sweeps, power downs, power ups and digital stutters.
Over 320 sounds to to give that right sonic treatment to passing by sapceships, jets, fireballs, laser beams, rockets, torpedos and futuristic engines. Also computer interfaces, menu transitions, magical whoshes, worm holes and virtual reality settings will get that intense amount acoustic treatment to not only see the motion.
Even breaks, endings and transitions of all different kinds of electronic music will get that extra kick with this sound library.
While straying through several antiques shops and flea markets I unveiled a lot of very interesting and organic sounds with character. Sounds that only prop up with plenty years of service can do.
So this library is a versatile and composite collection of all those squeaky, creaky, rusty sounds with a lot of personality.
Here you will find all the little vintage sonic gems.
From mechanical cameras and rusty coffee mills, over-jammed drawers, doors and locks, to sewing machines, typewriters and malfunctioning projectors. You get over 1000+ready to use sounds. All painstakingly edited, cleaned and decently named for you.
All source sounds were recorded with Sonosax SX-R4+ with a Sennheiser MKH8050+MKH30 M/S rig, a Sound Devices MixPre-6 + MKH8060 and a Sony PCM-D100. All sounds come with embedded Metadata.
We present here an ambience sound library from the collection ‘Wonders of Nature’ that captures the magical essence of dormant snowy forests.
‘Winter forest’ is not just about silence, it unfolds the delicate flow of lone natural immensity. Over the span of 2 years we recorded the cold north wood forest of the Laurentian in Canada.
We captured chilly breezes, sparse birds, creaking barks, freezing rain, raven’s vocalizations, wolves, long cold silences. All of which resonate through these unique sceneries of quietude.
We took care to record different time of the day but also different settings as well as various weather conditions as wind, blizzard, snow, freezing rain, stillness.
The library is available in stereo, and surround.
‘Ice Skating’ is a very comprehensive library of 1000 audio files from the realm of ice skating.
It encompasses a broad variety of sounds using different skating techniques and features many ice skating activities such as hockey games, figure skating, free skating and more.
Most of the recordings have been made in an outdoor setting to reduce reverberations.
Almost all of the sounds were recorded using a M/S technique with AKG C-414 and Rode Nt5, and Sound Devices mixPre.
This library presents unique focused sounds that have been edited meticulously making them easier to integrate in any audiovisual project or interactive program.
The rare distinctive quality of these recordings also allows them to be a base for
any sound experimentation through a creative process; and can be layered with other sounds or treated in order to produce interesting sound design.
A couple of Ambiences are also included in the library. These are ORTF stereo recordings of outdoors/indoors skating.
Like every other sound library from Articulated Sounds, the files are embedded with metadatas (Soundminer/iXML/XMP/BWAV/ID3).
This pack consists of 86 Positive/Neutral/Negative Jingles, 29 UI SFXs, 6 Coins SFX, and 53 other SFXs (Consist of impacts, alarm, swells, explosion, and jump sounds!)
Computer Sound FX from SoundBits features 650 computer noises, glitches, digital distortions, stutters, bleeps, signals, interfaces, buttons, loading and feedback
A hand-picked variety collection of designed sounds and field recordings covering numerous categories. Each volume brings you 1,000 general sound effects at 96kHz / 24-bit WAVs, doubling the standard pitch-shifting and design possibilities.
The sounds are fully compatible with the Universal Category System (UCS) – a public domain initiative establishing a standardized category list for the classification of sound effects.
All volumes are available separately, or as a 50% discounted Bundle (get 3+ volumes for free!). The Bundle includes all SFX from the ESSENTIALS library series, as well as bonus 44.1kHz sounds!
2024 Free Update: Enjoy 3,000 additional SFX (3 new volumes!) as a complimentary update for existing Bundle owners!
~ Volume Overview ~
This sound library is the ultimate achievement of a really ambitious project of recording winds from very remote places across the world.
Included are authentic recordings from the Boreal region (North hemisphere: in Canada and Iceland), from the Austral region (South hemisphere: Tierra del Fuego in Argentina and the Last Hope province in Chile), on Islands in Mediterranean region (Thira in Greece), in the Sahara desert (Marocco), Isle-aux-Grues (Canadian winter), and more (see file list for more details)
These were recorded either in urban settings, countryside, or complete wilderness.
Included is a set of useful synthesized, tonal, and designed winds.
The sounds are categorized into 3 folders: Designed, Indoor & Outdoor.
This car sfx library brings you a comprehensive Sound Effects collection of the 435 PS Mercedes E 53 AMG.
You get anything you need from opening and closing doors, hood, trunk, windows, glove department. Pushing buttons, hazard lights, window wipers, ignition, seat adjustments, several pass-bys, idle mixtures, pull aways and approaches.
And most importantly lots of diverse driving sounds, simultaneously recorded with 6mics (2x Engine, 2x Exhausts, 2x Interior) while forcing this beast through the streets lead-footed. So you can easily blend between the sounds to perfectly match your picture.
All source sounds were recorded with Sonosax SX-R4+ and Sound Devices MixPre-D with a Sennheiser MKH 8050 + MKH 30 M/S rig (Interior), MKH 8040 ORTF rig (Exhausts), two Rode NT-1A (Engine)
All sounds come with embedded Metadata.
The ‘Just Impacts – Extension I’ sound effects library features 237 sound effects of mainly metal and wood impacts, metal armor hits, crashes, door slams, heavy metal drops, shield blocks and metal wall hits.
All sounds are were recorded with RODE NTG-3 and a NT55 microphones into a Sound Devices 702 recorder. Each sound was edited and cleaned, so there’s no noise or other unwanted sounds. The sounds were EQ’ed and compressed for that extra punch.
You can use the sounds right away – no further editing needed. But you could, of course…
All sounds are delivered as BWF tagged, 24Bit, 96kHz wav-files
Ultrasquish is an ultrasonic-rich library of squishes and squeezes, optimized for radical pitch shifting. It contains around 40 minutes of 192-kHz, UCS-compliant, icky goodness. Each file contains long takes with many variations, ideal for interactive content. From silly squishes to horrific scenes, Ultrasquish simply oozes usefulness.
The performances of squished and squeezed water, gel, goo, and air begin as sharp, crisp, and immediately useful assets for representing cartoony action, sticky props, mud, blood, viscera, critical hits, or finishing moves. But once pitched down, they reveal creature growls, monstrous heartbeats, gurgling zombie breaths, gloopy footstep sweeteners, colossal digestive tracts, slimy monster movements, and bubbling alien slimescapes. A set of designed sounds are included to showcase the potential uses of the library, and for immediate use in quick-turnaround projects.
All sounds were recorded in extreme close-up perspective with both a hypercardioid microphone and an ultrasonic-capable omni microphone, blended together for a punchy, full-range tone while preserving ultrasonic detail (reaching as high as 70 to 100 kHz, depending on the prop or material being recorded).
A complete collection of sonic exploration by Slava Pogorelsky.
Grow your sound arsenal with an ever evolving collection of high-end cinematic and fresh sound effects!
Here’s what to expect:
WHAT SOUND PROFESSIONALS SAY:
Philip Eriksson – Audio Director (It Takes Two, Battlefield V, Star Wars: Battlefront I & II)
“Slava has some pretty kick ass sound libraries!”
Victor Mercader – AAA Sound Designer (Apex Legends)
“I find myself continuously using Slava’s SFX libraries to blend it’s pristine and detailed sound designs into my own sounds. They always add that cutting edge I am missing and make my sound designs more unique and pristine. The Sci-fi Elements sound library is the perfect library to use and blend into my UI designs in Apex Legends.”
Enos Desjardins – Sound Designer/Sound Effects Editor (Mission: Impossible – Dead Reckoning, Black Mirror)
“Slava has been creating some really cool libraries which I find myself using time and again. Really high quality recordings to start with but then the cool processing he has used for example in his cinematic whoosh libraries really stand out. They are not just your standard generic whoosh sounds but are loaded with character and have a unique feel to them that is really fresh and cuts through in the nicest of ways.”
Bjørn Jacobsen – AAA Sound Designer (CyberPunk 2077, HITMAN, DARQ)
“Slava has for several years made high quality sound effects for me to play with. I use his sound libraries across multiple projects as lego blocks of my creations.”
Stefan Kovatchev – Audio Director (MultiVersus)
“Slava has put together an impressive collection of high quality source assets, recorded cleanly, and at high sample rates. It’s always refreshing to find a new purveyor of good source material. I particularly enjoyed Resonating Metal Force, which is comprised of very useable, unique tonal textures and impacts.”
Shane Tetro – AAA Sound Designer (Remnant II)
“Slava’s libraries feature high-quality, adaptable recordings and designs. There is plenty to dig through in every pack, making each library extremely dynamic for various applications. Their exceptional textures have significantly enhanced my workflow; consider me a fan!”
Samuel Gagnon-Thibodeau – Sound Designer/Sound Effects Editor (Dream Scenario, The Watchers, Hunting Daze)
“Slava’s Cinematic Wood Symphony detailed textures and movements blend so well in what I’m usually looking for in terms of sound design. It really brings proximity and sensitivity to the action while feeling real and natural. The creative blend of the wooden sounds with whooshes and impacts also makes them very unique. I’m finding myself coming back to them more and more as they fit in many situations.”
Yarron Katz – AAA Composer and Sound Designer
“Slava makes some wonderful libraries. He’s relatively new on the scene and his libraries have come to critical acclaim. He takes some general ideas, like whooshes and he injects some extremely revolutionary and innovative ideas to them, so you’re not getting another whoosh library – you’re getting something very unique, very fresh. He brings some wonderful ideas to the table.”
We recorded everything you would expect from such a place: extremely quiet room tones with various levels of rumble, water dripping sounds of many densities, at various distances, howling and whistling winds, all sorts of underground water streams, plus a terrific metal door, phantom-like distant voices, and a few rock falls.
The Cave contains more than 43GB / 206 Files.
WHAT’S INSIDE
All files are 24Bit/192kHz WAV Surround / LCR / Mono files & 24Bit/96kHz Stereo Version files.
All meticulously embedded with Soundminer & UCS Metadata.
INCLUDED SOUNDS – KEYWORDS
WATER, WATER DRIPPING, WATERFALL, WATER LAPPING, CASCADE, RIVER, UNDERGROUND AMBIANCES, CAVE, ROOM TONES, RUMBLE, WINDS, AIRFLOW, HOWLING, WHISTLING, METAL DOOR, ROCK FALLS
Looking for the ultimate collection of monster sounds for your video game development? Look no further than “Bestiary,” the ultimate bundle of monster sound effects from Khron Studio!
Preview:
• SoundCloud playlist preview
• Monster Library Vol 1
• Monster Library Vol 2
• Monster Library Vol 3
• Monster Library Vol 4
Featuring a total of 536 high-quality sound effects, this bundle includes four unique sound packs, each designed to bring your game to life with a variety of monstrous sounds. Here’s what you can expect from each pack:
• Monster Library Vol 1 features 141 organic monster sounds inspired by famous audiovisual products, including squawks, screams, attacks, and more. This pack is perfect for adding a touch of realism to your smaller and medium-sized monsters.
• Monster Library Vol 2 contains 107 sounds with a wide variety of monster characteristics, including breathing, different types of steps, eating, and more. This library is divided into categories such as attacks, deaths, growls, and more.
• Monster Library Vol 3 offers 168 sounds covering the most important actions of 5 types of monsters, including dragons, spiders, trolls, goblins, and orcs. With a large number of variations for each sound, this pack is perfect for making your monsters feel more alive than ever.
• Monster Library Vol 4 includes 120 sounds covering the most important actions of 5 types of monsters, including behemoths, insects, skeletons, aberrations, and specters. Like the previous pack, this library also offers a large number of variations for each sound.
With “Bestiary,” you’ll have everything you need to create a truly immersive and terrifying experience for your players. Whether you’re creating an action-packed game or a spooky horror adventure, this bundle is a must-have for any game developer looking to take their sound effects to the next level.
So what are you waiting for? Add “Bestiary Monster Bundle” to your audio library today and watch your game come alive with the sounds of monstrous beasts!
More about the pack
• Intuitive file naming
• All you’ll ever need regarding magical elemental sounds [Use them again & again]
• Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
• Totally mono compatibility
• All sounds have several variations.
• Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
• For any questions or problems: [email protected]
Features
• 536 unique monster sounds
• Number of Audio Waves: 536
• Format: 44-48-96KHz / 16-24 bits
• Do Sound FX loop: Some
• Minutes of audio provided: 14 minutes & 57 seconds
Documentation:
• Monster Library Vol 1
• Monster Library Vol 2
• Monster Library Vol 3
• Monster Library Vol 4
License Agreement
Brand new Magic SFX Pack 2 with 446 high-quality magic sound effects for your RPG, Battle Arena and more! SFX comes in flexible layers, variations, and combos for you to Mix & Match to create and sync them easily to your magic animation!
This collection contains basic whooshes, magic attacks and impacts, elemental spells (fire, wind, water, plant, electric and ice), magic spells (JRPG-style and modern RPG) and ‘weapon’ spells (magic punches, sword slashes and more!).
Tutorial – How does it work? Read the blog post: https://wowsound.com/rpg-magic-pack-tutorial/
A slight breeze, the city rumble, distant people chatters, a bird passing by, crickets chirping, a little rain or snow, the tranquility inside the city is a fragile and magical moment.
City streets are the channels of all the possibles, a heat place for sensorial stimulus connecting people lives and their urban activities throughout the day. Yet when it becomes quiet we still perceive its energy and are able to sense the mood of the moment with serenity.
These recordings were made at ground level with very little editing in order to keep them natural and as close as a human would experience the city on a daily basis. At times, distinct activities can be heard in the distance although the most noisiest events were taken out. Each file is loopable.
Also, every season and weather condition are represented. This library has been thought for the universal need of sonic bed in urban scenes, used as glue or ‘exterior roomtone‘.
This selection is the result of 15 months of recording throughout the multicultural city of Montreal (considered the most European City in North-America). The mix of culture in this city gives it a universal flavor that makes it belongs to the citizen of the 21st Century world.
The library contains 60 Stereo ambience and 27 Surround ambience recordings. Each sound files are between 1 to 5 minutes long. The surround recordings are embedded in an interleaved wav files of 4 channels (quad).
Great for JRPGs, Asian and Western MMORPGs, Battle Arena games, Animes, and more!
Feature No.1 → 9 Magic Elements:
DARK, ELECTRIC, FIRE, GENERIC, ICE, LIGHT, PLASMA, WATER & WIND
Each magic element comes with a variety of spells ranging from basic to epic: buff, cast, debuffs, projectiles, whooshes, impacts with variations in pitch, intensity, and speed. All these magic sounds are specially designed, edited, and meta-tagged to be modular and ready-to-use. Use each sound standalone or as a building block to craft your unique spells!
Get the voices of Italy in this library, covering Italians in the streets, at concerts, amusement parks, schools, markets, at home and more – it even covers chanting at a gladiator fight at the Colosseum. Features men, women and children – solo and in crowds of various sizes.
Each sound file has been carefully named and tagged for easy search in Soundminer and is Universal Category System (UCS) compliant.
(see the full track list below).
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.