A composite collection of scifi whooshes, space ship pass bys, futuristic transitions, digital sweeps, power downs, power ups and digital stutters.
Over 320 sounds to to give that right sonic treatment to passing by sapceships, jets, fireballs, laser beams, rockets, torpedos and futuristic engines. Also computer interfaces, menu transitions, magical whoshes, worm holes and virtual reality settings will get that intense amount acoustic treatment to not only see the motion.
Even breaks, endings and transitions of all different kinds of electronic music will get that extra kick with this sound library.
We recorded everything you would expect from such a place: extremely quiet room tones with various levels of rumble, water dripping sounds of many densities, at various distances, howling and whistling winds, all sorts of underground water streams, plus a terrific metal door, phantom-like distant voices, and a few rock falls.
The Cave contains more than 43GB / 206 Files.
WHAT’S INSIDE
All files are 24Bit/192kHz WAV Surround / LCR / Mono files & 24Bit/96kHz Stereo Version files.
All meticulously embedded with Soundminer & UCS Metadata.
INCLUDED SOUNDS – KEYWORDS
WATER, WATER DRIPPING, WATERFALL, WATER LAPPING, CASCADE, RIVER, UNDERGROUND AMBIANCES, CAVE, ROOM TONES, RUMBLE, WINDS, AIRFLOW, HOWLING, WHISTLING, METAL DOOR, ROCK FALLS
We present here an ambience sound library from the collection ‘Wonders of Nature’ that captures the magical essence of dormant snowy forests.
‘Winter forest’ is not just about silence, it unfolds the delicate flow of lone natural immensity. Over the span of 2 years we recorded the cold north wood forest of the Laurentian in Canada.
We captured chilly breezes, sparse birds, creaking barks, freezing rain, raven’s vocalizations, wolves, long cold silences. All of which resonate through these unique sceneries of quietude.
We took care to record different time of the day but also different settings as well as various weather conditions as wind, blizzard, snow, freezing rain, stillness.
The library is available in stereo, and surround.
Looking for the ultimate collection of monster sounds for your video game development? Look no further than “Bestiary,” the ultimate bundle of monster sound effects from Khron Studio!
Preview:
• SoundCloud playlist preview
• Monster Library Vol 1
• Monster Library Vol 2
• Monster Library Vol 3
• Monster Library Vol 4
Featuring a total of 536 high-quality sound effects, this bundle includes four unique sound packs, each designed to bring your game to life with a variety of monstrous sounds. Here’s what you can expect from each pack:
• Monster Library Vol 1 features 141 organic monster sounds inspired by famous audiovisual products, including squawks, screams, attacks, and more. This pack is perfect for adding a touch of realism to your smaller and medium-sized monsters.
• Monster Library Vol 2 contains 107 sounds with a wide variety of monster characteristics, including breathing, different types of steps, eating, and more. This library is divided into categories such as attacks, deaths, growls, and more.
• Monster Library Vol 3 offers 168 sounds covering the most important actions of 5 types of monsters, including dragons, spiders, trolls, goblins, and orcs. With a large number of variations for each sound, this pack is perfect for making your monsters feel more alive than ever.
• Monster Library Vol 4 includes 120 sounds covering the most important actions of 5 types of monsters, including behemoths, insects, skeletons, aberrations, and specters. Like the previous pack, this library also offers a large number of variations for each sound.
With “Bestiary,” you’ll have everything you need to create a truly immersive and terrifying experience for your players. Whether you’re creating an action-packed game or a spooky horror adventure, this bundle is a must-have for any game developer looking to take their sound effects to the next level.
So what are you waiting for? Add “Bestiary Monster Bundle” to your audio library today and watch your game come alive with the sounds of monstrous beasts!
More about the pack
• Intuitive file naming
• All you’ll ever need regarding magical elemental sounds [Use them again & again]
• Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
• Totally mono compatibility
• All sounds have several variations.
• Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
• For any questions or problems: [email protected]
Features
• 536 unique monster sounds
• Number of Audio Waves: 536
• Format: 44-48-96KHz / 16-24 bits
• Do Sound FX loop: Some
• Minutes of audio provided: 14 minutes & 57 seconds
Documentation:
• Monster Library Vol 1
• Monster Library Vol 2
• Monster Library Vol 3
• Monster Library Vol 4
License Agreement
This pack consists of 86 Positive/Neutral/Negative Jingles, 29 UI SFXs, 6 Coins SFX, and 53 other SFXs (Consist of impacts, alarm, swells, explosion, and jump sounds!)
Ambisonic Steam Trains features recordings of 3 different narrow-gauge railways in Saxony/Germany where they meander through narrow valleys and bends.
The library includes more than 3.5 hours of recordings that are taken directly at the train drivers position in the cabin as well as from wagon platforms and passenger seats.
Also recordings of train pass-bys, shunting and service operations in the depot are included.
With the Ambisonic format it is guaranteed that the acoustically rich and diversified surroundings of steam trains in action are captured spherical in each and every detail.
Ambisonic Steam Trains is available in two versions:
Ambisonic and Stereo
The Ambisonic version delivers 4 channel A-Format files recorded with the Ambeo VR microphone in upright position.
These files need conversion to B Format prior to further processing.
The Stereo version contains the same number of files with equal playing length, but, as the name suggestions, only in stereo versions. All takes are already decoded to 180° stereo that can be manipulated with any stereo width plugin.
This is an Ambisonics sound effects library – and by using the free SoundField SurroundZone 2 plugin you can convert the included A-format files into your preferred format (stereo, 5.0, 5.1, 6.0, 6.1, 7.0 or 7.1 surround). Note: The library also contains ready-made stereo mixdowns for your convenience.
The ‘Just Impacts – Extension I’ sound effects library features 237 sound effects of mainly metal and wood impacts, metal armor hits, crashes, door slams, heavy metal drops, shield blocks and metal wall hits.
All sounds are were recorded with RODE NTG-3 and a NT55 microphones into a Sound Devices 702 recorder. Each sound was edited and cleaned, so there’s no noise or other unwanted sounds. The sounds were EQ’ed and compressed for that extra punch.
You can use the sounds right away – no further editing needed. But you could, of course…
All sounds are delivered as BWF tagged, 24Bit, 96kHz wav-files
African Jungle is a huge collection of unique ambiences recorded in Central Africa’s Congo Basin rainforests. To my knowledge, these are the first surround field recordings made in this area. Last year I spent a whole month off the grid, listening to and recording a variety of habitats at all times of day and night, at the height of the rainy season when birds are most vocal. It took me many days of travel to get to these places, from using trains, boats, cars and planes to hiking on foot in the jungle.
Computer Sound FX from SoundBits features 650 computer noises, glitches, digital distortions, stutters, bleeps, signals, interfaces, buttons, loading and feedback
If you're after hospital sounds, here's a beautiful suite of surround sound hospital ambiences.
Access to hospitals can be tricky. Credentials are required, and different rules must be followed for every step one takes deeper into the building. It's not as simple as just grabbing a rig and walking in the front door.
Our hospital ambiences were recorded during one extensive day long shoot where we were granted access to one of the nation's top medical campuses. There are surprisingly few “hospital machines” making beeping noises at any given location within the building, which gives these sounds the flexibility to be used in any large institutional building.
Each location was recorded in dual MS and decoded using the excellent Schoeps double MS decoding tool.
The end result is an immersive set of recordings that show off the reality of what a hospital really does sound like. Pick up a copy and cover your hospital scenes the right way.
Two versions are available:
This sound library is the ultimate achievement of a really ambitious project of recording winds from very remote places across the world.
Included are authentic recordings from the Boreal region (North hemisphere: in Canada and Iceland), from the Austral region (South hemisphere: Tierra del Fuego in Argentina and the Last Hope province in Chile), on Islands in Mediterranean region (Thira in Greece), in the Sahara desert (Marocco), Isle-aux-Grues (Canadian winter), and more (see file list for more details)
These were recorded either in urban settings, countryside, or complete wilderness.
Included is a set of useful synthesized, tonal, and designed winds.
The sounds are categorized into 3 folders: Designed, Indoor & Outdoor.
The Calm Crowd SFX library will add some discreet life to your backgrounds. Calm background ambiences are tricky to do in sound editing, so this library gives you a hand with those surround sounds.
Get the voices of Italy in this library, covering Italians in the streets, at concerts, amusement parks, schools, markets, at home and more – it even covers chanting at a gladiator fight at the Colosseum. Features men, women and children – solo and in crowds of various sizes.
Each sound file has been carefully named and tagged for easy search in Soundminer and is Universal Category System (UCS) compliant.
(see the full track list below).
A complete collection of sonic exploration by Slava Pogorelsky.
Grow your sound arsenal with an ever evolving collection of high-end cinematic and fresh sound effects!
Here’s what to expect:
WHAT SOUND PROFESSIONALS SAY:
Philip Eriksson – Audio Director (It Takes Two, Battlefield V, Star Wars: Battlefront I & II)
“Slava has some pretty kick ass sound libraries!”
Victor Mercader – AAA Sound Designer (Apex Legends)
“I find myself continuously using Slava’s SFX libraries to blend it’s pristine and detailed sound designs into my own sounds. They always add that cutting edge I am missing and make my sound designs more unique and pristine. The Sci-fi Elements sound library is the perfect library to use and blend into my UI designs in Apex Legends.”
Enos Desjardins – Sound Designer/Sound Effects Editor (Mission: Impossible – Dead Reckoning, Black Mirror)
“Slava has been creating some really cool libraries which I find myself using time and again. Really high quality recordings to start with but then the cool processing he has used for example in his cinematic whoosh libraries really stand out. They are not just your standard generic whoosh sounds but are loaded with character and have a unique feel to them that is really fresh and cuts through in the nicest of ways.”
Bjørn Jacobsen – AAA Sound Designer (CyberPunk 2077, HITMAN, DARQ)
“Slava has for several years made high quality sound effects for me to play with. I use his sound libraries across multiple projects as lego blocks of my creations.”
Stefan Kovatchev – Audio Director (MultiVersus)
“Slava has put together an impressive collection of high quality source assets, recorded cleanly, and at high sample rates. It’s always refreshing to find a new purveyor of good source material. I particularly enjoyed Resonating Metal Force, which is comprised of very useable, unique tonal textures and impacts.”
Shane Tetro – AAA Sound Designer (Remnant II)
“Slava’s libraries feature high-quality, adaptable recordings and designs. There is plenty to dig through in every pack, making each library extremely dynamic for various applications. Their exceptional textures have significantly enhanced my workflow; consider me a fan!”
Samuel Gagnon-Thibodeau – Sound Designer/Sound Effects Editor (Dream Scenario, The Watchers, Hunting Daze)
“Slava’s Cinematic Wood Symphony detailed textures and movements blend so well in what I’m usually looking for in terms of sound design. It really brings proximity and sensitivity to the action while feeling real and natural. The creative blend of the wooden sounds with whooshes and impacts also makes them very unique. I’m finding myself coming back to them more and more as they fit in many situations.”
Yarron Katz – AAA Composer and Sound Designer
“Slava makes some wonderful libraries. He’s relatively new on the scene and his libraries have come to critical acclaim. He takes some general ideas, like whooshes and he injects some extremely revolutionary and innovative ideas to them, so you’re not getting another whoosh library – you’re getting something very unique, very fresh. He brings some wonderful ideas to the table.”
“Summer in the fields – Crickets and cicadas” is the right Library if you are trying to create a natural sound scenario during the summer.
The library contains over 8.4 GB which exceeds 1.43 hours and a total of 30 files of high-quality material in discrete 5.0 surround format.
Atmospheres ready to be combined with other elements to create the right sound for the image you are working on.
The Library was built in Europe – Italy, in the Lazio countryside. Between the end of May and the beginning of September and the sultry heat is audible in the recordings.
The squealing of cicadas is a fundamental sound element to design the sound of a warm and dry outdoor environment.
At night the crickets are beautiful.
Each place has its crickets that emit sounds at different rates and frequencies.
Agitated, calm, psychedelic, relaxing …
Crickets are a fundamental element to create an emotional night scene.
Other animals are obviously present in the recordings; morning birds, owls, crows, geese, insects and bees, chickens, etc.
The registered natural fields are near lakes, rivers, chicken coops/farms, country houses, woods and cultivated fields.
The large part of the files have not human elements like traffic or agricular sounds, other ones have some distant traffic and are pretty for contemporary countryside.
For this sound effects library, we traveled across Alaska, from the extreme north to the south coast to capture the spirit of these nordic and wild landscapes: Boreal forests, arctic and alpin tundras, glaciers, rivers, and lakes.
Here the soundscapes reflect the extreme weather conditions: Silent ambiances punctuated by the elements: Wind, snow, rain, serving the erosion.
In this wilderness, animals remain discreet. We had the chance to capture many birds with our microphones: Owls, ducks, seagulls, trumpeter swans, bald eagles, common ravens, migratory birds, and many other species – and a few other animals: Hoary marmots, arctic marmots, squirrels and moose.
-The sound bank contains 66 sound takes recorded in ambisonic at 24/96khZ (a total of 330 files).
here is an exemple of an ambisonic recording embeded in a 360° movie (go on youtube to listen the 360° sound) :
Nordic Nature is a collection of evocative and immersive ambiences recorded by George Vlad and Pete Smith over a three-year period across the wilderness of Sweden and Norway. It is available as 24/96 Stereo and Surround and features highly-detailed metadata and separate documents listing the species identified.
We both plan on returning to Scandinavia and these trips will result in at least two library updates.
A slight breeze, the city rumble, distant people chatters, a bird passing by, crickets chirping, a little rain or snow, the tranquility inside the city is a fragile and magical moment.
City streets are the channels of all the possibles, a heat place for sensorial stimulus connecting people lives and their urban activities throughout the day. Yet when it becomes quiet we still perceive its energy and are able to sense the mood of the moment with serenity.
These recordings were made at ground level with very little editing in order to keep them natural and as close as a human would experience the city on a daily basis. At times, distinct activities can be heard in the distance although the most noisiest events were taken out. Each file is loopable.
Also, every season and weather condition are represented. This library has been thought for the universal need of sonic bed in urban scenes, used as glue or ‘exterior roomtone‘.
This selection is the result of 15 months of recording throughout the multicultural city of Montreal (considered the most European City in North-America). The mix of culture in this city gives it a universal flavor that makes it belongs to the citizen of the 21st Century world.
The library contains 60 Stereo ambience and 27 Surround ambience recordings. Each sound files are between 1 to 5 minutes long. The surround recordings are embedded in an interleaved wav files of 4 channels (quad).
Make the first step into the terrifying, creepy and mind mangling sonic experience of “Surrounding Horror“, with weird and abstract sounds from all around you.
You get 22 Horror Ambiences / Soundscapes created and mixed in 5.1 Surround (SMPTE) to give an instant horrifying setting for your productions.
Additionally, you get Stereo Downmixes of the surround versions.
Now available: ANGST | Surround Horror Series
This Sound Effects library contains 633 files that feature over 1000 sounds of unsettling and unpleasant squeaking and creaking elements. It’s a great starting point for designing a vast number of different soundscapes in various genres – from just using the sounds as general Hard Effects, to Science Fiction and Horror.
All sounds are production ready: Cleaned, Edited, levelled, and come with embedded BWF Metadata.
You get heavy doors and furniture creaks, screaming dry ice, creaking leather, rubber and balloons, forks on ceramic tablets, disturbing metal squeaks and much more.
Get the stunning sounds of solo insects recorded with unprecedented quality and ultrasonic frequencies. Discover the hiss of Madagascar hissing cockroaches, the song of crickets and grasshoppers from France and the flight of bees with extreme details. Ready to design sound for beasts, aliens, machines or futuristic UI ?
• Solo insects, no background ambience
• Recorded with Sanken CO-100K and Sound Devices 633
• Ultrasonic content up to 96 000 Hz, allowing crazy pitch-shifting and sound design
• 20 species of crickets, grasshoppers and cicadas from France
• 2 species of Madagascar hissing cockroaches
• 2 species of bees
• 192 KHz/24 bit
• Metadata UCS-compliant
• Each species is identified with common name, scientific name and picture
• No insects were harmed while recording this library
This library has the aim of bringing ultra high quality malleable materials for sound designers with extensive organic variations in the realm of horror/gore.
It can help the most gruesome and disgusting scene comes alive with vivid realism.
Each file has a great amount a variations of the same sound.
In the meantime, the extensive frequency range provided by the Sanken co-100k and the Sennheiser MKH-series microphones allows extreme pitch-shifting.
Let’s express creativity by layering these sounds and pitch-shiftings with almost no limits!
Here you find a composite collection of designed, frightening Whooshes, creepy Transitions and haunting Movements to spice up your Trailers, Cut Scenes, Games and Movies.
From ancient fantasy to futuristic horror projects, here you’ll find the appropriate sound that brings out the goose bumps.
Subtile haunting movent sounds, roomy squeaks, harsh disurbing noises, magical whooshes, soaking reversed horror, terryfying stingers, …
All sounds in this bundle were created by heavy sound design, layering and automation. Using hundreds recorded sounds of impacts, scrapes, swishes and anything else that has a unique motion envelope.
Even breaks, endings and transitions of all different kinds of music will get that extra kick with this sound library – it gets you the sounds that’ll bring out the goosebumps.
Electromagnetic informations are invisible and omnipresent. In every city, especially the big ones, an infinite number of electromagnetic waves is hidden: we can’t hear them, but they’re everywhere! Unseen Noises explores the “invisible” noise pollution transducing electromagnetic fields into audio signals with a telephone pickup: it acts like a radio antenna for hum and weird electromagnetic noises.
“We used telephone tap coils that receive electromagnetic signals around us and convert them into audible information to discover invisible and surprising aspects of the environment in which we live in.
To widen our sound palette, we explored cell phones, tablets, light systems, automated teller machines, wireless communication systems, anti-theft security devices, surveillance cameras, computers, navigation systems, wireless Internet routers, neon advertisings, public transportation networks.
We just used the system of electromagnetic induction as way of amplifying musical sounds. Our efforts were focused on finding “articulated” behaviours and other musical qualities in them.
Note that the files contained in “Unseen Noises” are real performances executed on different devices without editing.” – Matteo Milani
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.