Roomtones and exterior ambiences and recordings
An amazing new nature SFX library is waiting for you: DESERTS – WEATHER & WILDLIFE from our remarkable series of high quality nature recordings by Emmy-winner and nature recording genius Gordon Hempton.
A CLEAN STAGE TO SHAPE YOUR EXPERIENCE
DESERTS are simple, spacious and lack echoes. Quiet prevails. Even so, you’ll want to challenge your audience, jolt them from their comfortable seats and immerse them in this inhospitable habitat. Do not be afraid to use harsh insects, driving winds, or even startle your listeners with a sudden, loud, unexplained alarm call of a strange bird nearby. Then settle them with expansive concerts, such as a reassuring gecko chorus composed of thousands of point-source clicks in step with the setting sun. All this is included in DESERTS – WEATHER & WILDLIFE which gives sound designers the easiest access to super-authentic soundscapes.
COVERING EVERY ANGLE
We offer you super-clean sounds from different deserts (temperate vs tropical), different times of day (morning, day, dawn) and different weather conditions. In addition you get very rare and clean sounds of desert wildlife.
This Library is also part of The Complete Quiet Planet Bundle.Libraries from Quiet Planet are covered by a special EULA - read it here.
Diffuse City is the unique urban ambience sound effects library you didn’t know you were missing. It captures the urban environment in its many forms – all based around the idea of diffuse ambience.
The Diffuse City library is purpose-built for the times an environment needs to be felt, but not be distracting.
Every track in Diffuse City was recorded with some sort of real life “filter” in mind; be it distance, elevation, time of day, physical material – Anything to provide the feeling of city life with out the specificity of many urban ambience libraries. No distracting close car pass-bys or people talking; only great natural ambience beds.
Diffuse City was recorded in big cities, suburbs, small towns, and rural settings over a span of two years. It was largely recorded over very late nights, when very few people we’re around. Occasionally, however, a car would pass by… a gun would go off… While these were edited out of the recordings, they are included as “extras” in the library. Perfect for adding some flavor to a moment that’s authentic to the environment it was recorded in.
In addition to thorough metadata, each ambience in Diffuse City is embedded with markers highlighting unique moments that aren’t easily visible in a waveform. Software like Soundminer v4.5 and Reaper can display these markers, making it easy to identify distinct sonic moments in an otherwise nondescript waveform.
Markers in Reaper
Elevated City • Distant Highways • Underground City • Distant City • Under Bridges • City Rumble • Empty Parking Lots • Alleys • Industrial • Window Contacts
Hear examples and learn more about each one below
Discover the quaint charm of a sleepy Northern English town, on a cold and windy night, the sound of windchimes shimmering through the air.
The Dormant Village Library was recorded in a small village in North Yorkshire, England, on the night before Christmas. It was very cold and windy, and there were almost no people around, as everyone was sipping hot cocoa in their homes.
The library was recorded in a few different locations, some close to the little traffic that was still present, and some further away. The recordings were then polished and edited down to just about 12 minutes, preserving the essence of the location.
In addition to the descriptive SoundMiner metadata embedded in the files, I have also added markers in iZotope RX, which can be read in some versions of SoundMiner, Reaper, etc.
The markers indicate small sonic events, such as distant, melodic windchimes, or when the wind picks up, allowing you to understand what happens throughout the recording without having to listen to the whole thing.
Brand New Sci-Fi Ambiences from The Library by Empty Sea. 6+ GB, 150+ sounds, almost 3 hours of material, all 96k, all looped for easy use.
Ambiences recorded during the month of March 2017 throughout a 3 weeks trip dedicated to the sonic capture.
The library comprises all aspects of the mainland Ecuadorian life, with the 3 geographical tropes: the coast, the highlands (Sierra) and the jungle (Oriente), along with diverse urban settings (in the capital city Quito, and in diverse town size, coastal, Andean and Amazonian)
The itinerary on Polar Steps:
The Expanded Household SFX Library contains all of the essential sound effect recordings of everyday household items included in the standard edition plus 238 additional recordings. These additional sound effects give you a greater variety of choices while editing.
The library includes sound effects such as doors, room tones, chairs, windows, kitchen equipment, sinks, bathroom shower, clothing, and more.
This highly curated and easy-to-use library is perfect for a video editor or sound effects editor working on a sitcom, family drama, or comedy. For a .pdf listing all sound files included, see the sound file list below.
EDV3RB is designed to be a complete toolbox to create a realistic sounding room atmosphere up to 5.0 surround.
A full 5.0 Surround WAV-file of each room in different perspectives will give you the base and the real sound of the location.
With the exact same room as an Impulse Response you’ll be able to add all types of different sounds to the ambience to get a perfect natural-sounding environment.
EDV3RB’s Impulse Response Library is made for the IR-Reverb PlugIns Audio Ease Altiverb, Avid Space, Waves IR-1 and others supporting WAV impulses.
Bunker 101 • Carlsberg No 19 • Carpark Big • Carpark Small • Der Saal • Factory Hall Big • Factory – Furnace • Factory Hall Huge • Factory Hall Small • Factory Tunnel • Kitchen • Living Room • Living Room II • Sleeping Room • Staircase
• EdV3rb Stereo
• EdV3rb 5.0 Surround
• EdV3rb 5.0 Surround
• 24 bit / 96 kHz
• 24 bit / 48 kHz
• 24 bit / 96kHz
Eerie Forest is a collection of subtle ambiences recorded at night in dense forests in the regions of Transylvania and Moldova, Romania over two trips in Spring and Autumn 2017. The library features soft wind, distant hum, vegetation rustles, dogs barking at various distances, church bells tolling, a variety of owl species and other birds like ravens and woodcocks. All these elements are not foreground, but rather washed-out, echoey and atmospheric.
Eerie Forest is not suitable for foreground sound elements as the recordings are very soft and subtle. Make sure you check out the demos before you purchase.
An library of elevators! From your standard elevator to EWP, platform elevator, large industrial lifts, one of the largest elevators in Europe and an old elevator from the early 1900s. Hear them pass by, listen to room tones, button presses, door movements and more! Everything recorded in Stereo, 96 kHz 24 Bits with Neumann KM184, DPA 4017 and Sennheiser MKH50 on a Sound Devices 633. Total 46 files in 625 Mb.
This is a selection of more than 30 different elevators, displaying a broad variety in sound. The whole library was recorded in 192 kHz (with Earthworks QTC50) as elevators often have high pitched metal sounds, squeaks and electrical hum up there, which makes great material for extreme pitch shifting. In addition to the omnis, which get you a very accurate impression of the space, a harsher, more direct pair of microphones were used in m/s on a lot of recordings. You could even build a surround version from these mics together.
The library focuses on the most important sounds for games and movies, elevators going up & down as well as doors sliding open and closing. Besides, I recorded atmos, buttons and footsteps wherever possible. I also added some studio foley takes to add a selection of rattles, squeaks, metal impacts, doors etc. to create the exact elevator sound that suits your needs.
The elevators range from a 1929 wooden paternoster, metallic freight elevators/goods lifts to a 90s futuristic Kone disc drive and 2015s all-glass cabins. Carrying a maximum of 2 people to 33 people. Recorded in universities, offices, hotels, warehouses, industry, town halls, private households, malls and many more.
The meta-data allows you to sort by year, kg, people, brand, action and of course character.
You like to hear it rattle, squeak, groan, grind, slide, clatter and hiss (yeah, lots of fan noise)? This is one for you.
Need the sounds of a deserted school? This library delivers a range of room tones from empty corridors, cellars, staircases, toilets and dining halls – featuring ventilation sounds and heaters humming in empty halls during the Christmas holidays.
This library was compiled over the course of 5 years with 3 different recorders (Sony D50, Zoom H6 and Roland R07). The Roland was used in stealthy situations because of its size.
This collection of tracks depict the sound of traffic, both near and far, with the (seemingly) constant hum of the Los Angeles helicopter. There are plenty of those in these recordings, as well as a good variety of locations and situations. I believe this library represents the actual sound of Los Angeles in a general sense.
All tracks have been mastered in Pro Tools, with light compression to even out the bumps, and use EQ here and there to hide the rumble and calm the hiss. All bumps and unwanted noise has been edited out for the best result.
I hope you appreciate this collection, as I’ve used all the tracks myself. In most cases, these sounds have been bolstered and mastered for a fuller, more interesting sound.
All tracks have full metadata implemented for a clear and concise explanation of each track.
Over 9 hours of carefully recorded exterior ambiences, from cities, streets, squares and stations, to natural environments such as forests, parks and waterfalls.
These recordings were made over a four year period, mainly in locations across Europe, including the streets of Malta, the Black Forest in Germany and city squares in Lithuania.
• Busy city streets and roads with traffic, trams, people, etc
• Quiet suburban streets, parks and squares
• City and town squares with people and distant traffic
• Wet streets with traffic and people, during and after rainfall
• Canals and boats
• Airport Taxi area
• Outdoor parking lots
• Rooftop and balcony recordings
• Countryside ambience with birds
• Forest and lagoon
• Sea and waves
• Rain and thunder
All sounds were recorded and edited at 24-bit / 96kHz, with embedded meta data.
'Fans Light Machines' is a collection of different mechanical fan and electrical sounds recorded over the last 10 years. Presented in this library are interesting machine hums and buzzes from air conditioners, vents, vending machines, heating fans, light strips, washing machines, steam engines, and more. It also includes the creator's favorite – the ping of a light turning on that was recorded in the bathroom of Bugbear Studios in 2009. To flesh out your industrial buildings with distinct and detailed sounds of lighting and appliances, this is the one you want.
Now you can create the perfect mood and sound environment for your fantasy and adventure games, film and audio productions. With Fantasy World you get 52 royalty-free Ambience loops with full and 49 minimal versions and 10 Extra Non-Melodic Loops for a total of 111 dynamic loop-able audio assets. Inspired by massive hit games like World of Warcraft and The Elder Scrolls, Fantasy World is an all original royalty free ambience loop library designed to help you create stunning and immersive audio environments quickly. With over 2 hours of popular location sound loops, you’ll be well equipped with background sound effects and scene setting ambient tones that bring your Fantasy World to life.
Features settings such as:
Assassin Camp • Elven Outpost Haunted Cavern • Mystical Sanctum • Tribal Camp • Desolate Dungeon Ancient Tomb • Forest of the Unknown • Fairy Land • Ominous Jungle Barren Foothills • Shamans Apothecary, • Orc Ruins • Orc Slaughter Den • Werewolf Den • Vampire Spire
There are sounds of forests, swamps and meadows recorded in Ukraine, mostly in spring and summer. Recordings consist of coniferous and deciduous forests, different swamps and few meadows.
Recording gear: Sounddevices 744t, Oktava MC-012
FOREST summer edition of Japan is nature sounds and ambiances captured in different forests of Central Japan, from the Kanto region.
This library contains recordings of deep forest ambiances and direct close cicadas & birds and creeks, streams, and waterfalls in a Japanese forest.
All of these nature ambiances are recorded using different microphone set-ups. Ortf stereo set-up and xy & ortf combination set up brings variations to stereo images from the locations.
France Faunethic sound library is a unique collection of 128 sounds recorded at different seasons in various locations.
All these sounds has been recorded and produced with high quality equipment at 24 Bit / 96 kHz.
This library provides authentic and interesting sounds, recorded with DPA, MBHO and Neumann mics powered by an Aeta 4minX.
All Faunethic tracks include metadata carefully edited, compatible with Soundminer, Soundly and Basehead.
Badlands Sound went to the future to recorded 42 room tones of various spaces like computer rooms, engine rooms, bathrooms, and much more all in 24bit / 96k. We also recorded electrical buzzes and distorted sci-fi winds. More than 2 hours of futuristic room tones and ambiences included in total.
This collection of sounds, include a variety of ambiences, gear drones, and room tones recorded during the last few years!
54 tracks recorded in different recording sessions during last few years. 48Khz and 24 bits HD Audio. Room Tones, Designed Ambiences and Gear Drones recorded and edited for audio atmos designers!
All the files have metadata embedded for Soundminer and similar programs. They both include Spanish and English description.
General Ambiences is a generic ambience sound collection which contains a mixup of stereo high quality backgrounds and soundscapes for cinematic purposes.
Sounds have been recorded with different techniques, different microphone patterns and recorders to get the best stereo results in every situation.
Haunting Ambiences contains dense, multilayered horror construction kits. Everything you need to build a world around your scenes with separated stems. We captured and designed field recordings from multiple countries, voices, instruments and synthesizers all in 24Bit 96kHz allowing for further manipulation.
These dense ambiences include split stems to encourage experimentation, allowing you to add or subtract certain elements, balance them or combine them with sounds from other construction kits in the pack. Perfect for your horror films, video games or escape room/live experiences.
Here are the included Construction Kits:
Haunted Factory: Moving gears, pipe bursts and the deafening buzz of industrial lighting.
Haunted Forest: Weird birds, crows, wolves, owls, tree creaks and much more!
Haunted House: Distinct creaks of a wooden building under a bed of creepy winds and clocks.
Haunted Neighbourhood: Dog barks, crickets and clocktowers sit above layered crickets and streetlights.
Haunted Sewers: Build a wet and dripping scene with flowing water and more distinct drips echoing through.
Haunted Swamp: Misty wind, bugs and water splashes suggest an evil presence, combined with frogs and more!
Nightmare: A discomforting array of voices, hums, and rumbles.
Zombie Apocalypse: A crowd of Zombies are taking over the city, breaking into anything they can find.
Torture Chamber: A deep and surreal ambience with screams, drills, tools and other torturous sounds.
A condensed library with medicine and dentist sound effects. If you need to create an ambiance of a surgery room or a dentist visit, this is your go-to. 33 different sounds to overcome or accentuate your fear to the doctor, it’s up to you
Have you ever wanted waterfall recordings with character, and texture, as opposed to hours of white noise?
Discover the roaring sound of a hidden waterfall, crashing on jagged rocks, pure ice-cold mountain water permeating the air.
The waterfall, hidden in the Carpathian mountains, is small enough that it still has texture and movement, whilst retaining that unmistakable roaring sound.
Recorded from different perspectives, distances and angles, over an hour and a half of recordings have been edited down to just over 11 minutes of audio at 24bit/96kHz, containing the essence of the waterfall.
The files are tagged with rich SoundMiner metadata, explaining in detail the perspective from which each sound was recorded.
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