Environment recordings, ambiences and soundscapes – from all over the world, and beyond
The Farm Animals SFX library represents an big selection of domestic animal and bird sounds. The sounds were primarily recorded on farms with a focus on vocalizations.
Baby Chicks: Chirps as a group and single.
Chickens: Clucking after laying eggs, squawking when scared, and clucking in a group.
Cow: Single long and short mooing, breathing recorded with close and far distances. Mooing in farm ambience recordings.
Dogs: Single medium-sized mongrel barking. Whining, yelping and aggressive growling. Big mongrel single barking.
Ducklings: Single calls to mother.
Ducks: Quacking as a group and single.
Geese: Calls in a poultry group.
Guinea Fowls: As a group and single.
Horses: Stallion neigh, grunt, breath, snort and head shake. Ambients of a stable (feeding hay, stableman working).
Peacock: Single calls.
Piglets: European piglets squeals and screams, slurping when eating.
Pigs: European big pig grunt, snort, breath, slurping when eating. Vietnam big pig squeal, scream and breath.
Roosters: Old and young rooster crowings. Recorded at close and far distances. As single and in a poultry group.
Sheep: Single sheep’s bleatings recorded at close and far distances. Also contains recordings of milking.
Turkey: Calls in a poultry group.
The Australian bush is something very close to my heart. Most of these recordings were taken on my family's property in Molong NSW.
This collection includes a large number of natural bush ambiences recorded at all times of day. There are plenty of birds, some sheep, turkeys, bees, cicadas, crickets, dogs and chickens. As well as motor vehicles on gravel, chainsaws, campfires, generators, footsteps, and even a wall construction. There is as always some random stuff fin there as well.
Recorded with a Sound Devices 633 and Sennheiser MKH8040s. The library is 2GB and includes 126 x 24bit 48kHz .wav files. Sound Miner metadata embedded.
A collection of fireworks sound effects, mostly recorded from the launching area, close to the mortars for some big booms and fuse sounds. Of course you will find classical fireworks atmosphere here too. And if you are looking for rocket sounds or loud blasts, you should try slowing them down.
Get 25 minutes of continuous fireworks recordings from New Year's Eve in Berlin – captured in true 5.0 surround sound!
Recorded with an INA 5 surround microphone array, comes with 5 full range channels (23 – 20.000 Hz) – no LFE (0.1) channel needed.
• Discrete L/R/C/LS/RS routing – just drop 5 tracks into your DAW
• Compatible with the ITU-R BS.775 recommendation
• Realistic sound location, true to the original sound color
• 24 Bit / 96 kHz / high dynamic range recording
• Equipment: 5x Rode NT1, RME UCX, RME Quadmic 2
• Royalty free, instantly downloadable
'Fireworks From Paris' is a sound library, recorded as Paris was celebrating the Bastille Day on July 14th 2016. The firework recordings are divided into categories such as tiny explosions, middle explosions, and powerful explosions. The library features both solo explosions, as well as multiple blasts. It comes with 2×138 recordings, in stereo as well as UPMIX 5.1.
If you're after high quality footsteps sounds on unique surfaces, this library is for you: ‘Footsteps One’ is the first library of the series aimed at providing exciting and unique footstep sounds for your next project. All the sounds were recorded in quiet remote locations in Northern Finland.
Each surface comes with walk, scuff and stomp sounds with a lot of variations. Also included is bonus material like frozen stairs walk and snowscrapes recorded at various lengths.
You get the sounds in two formats: 96 KHz 24 bit and in 44.1 KHz 16 bit, for more convenient ways of utilizing the sounds in games and other media.
Don’t forget to check out the ‘Footsteps Bundle’ which gives you both of the libraries with a special bundle discount price!
A footstep library built from long walks in cold and snowy conditions. Recorded in a remote, deserted Swedish forest, miles away from the nearest road.
Different types of snow and boots were recorded as well as different paces:
• Thin/hard packed
• Frozen stairs and porches
• Leather boots
Each track is easy to edit into multiple single footsteps for sweetening your tracks with real snow.
With this second forest opus, you will add details to your forest atmosphere. Various foliage, cracking branches, night animals and other great elements that will enhance the surrounding nature. From pine, to deciduous trees and exotic foliage this collection will help you to cover many type of forest ambiances.
The Forest Ambience 1 library focuses on the ambient sounds of Central Florida’s forest ecology. The focus of this library is a collection of as much general background ambience as possible with minimal focus on any one individual element. It also focuses on a Mid Day – Early Dusk time frame.
The range of ambiences include windy gusts through thick canopies, forests alive with birds and bugs, and erie dead silences void of any life recorded near one of the nation’s largest active bombing ranges. Also included are a few plane flyovers and some outdoor trail ambience near an apartment complex as a bonus.
Captured in environments such as:
• Bottomland hardwoods
• Pine Flatwoods
• Upland hardwoods
• Urban nature trail
‘Forest Ambience One’ is the first library in my nature ambience series where I intend to record the vast and unique forests of Finland and their changing sound between the four seasons.
This library consists of 21 unique pine and birch forest ambiences recorded in Northern Finland during summer. Most of the ambiences have occasional birds in them but I was lucky to capture the sound of the forests without the birds too.
Due to the varying weather during the summer I also decided to record some of the locations when it was raining lightly and also when the rain had passed to get that after rain dribble.
The average length of each ambience is between 3-5 minutes so you can easily create your own ambience loops for e.g. video games.
Forest Ambience One is recorded with Sound Devices 702 and a stereo pair of Sennheiser 8040’s in ORTF – and you get the sounds in two formats: 96 kHz, 24 bit and in 44.1 KHz, 16 bit, for more convenient ways of utilizing the sounds in games and other media.
A varied collection of forest atmospheres – from very quiet places like “Sequoia” National park to more lively woods, this library gives you great material with nice acoustics. Ambisonic recordings are particularly great for those sounds.
Get a collection of 134 impulse responses – recorded in the forest.
What if, instead of going to the forest to record the sound, we can find a way to bring the characteristics of the forest to us? Say, for example, we have recorded a sound in the studio like the sound of chopping wood or foley footsteps, but we want them to sound like they are in the forest?
There is a way to emulate this. To make our source sound like it is, in fact, in a forest. The answer is to use the impulse response of the forest and one of the convolution reverb plugins for your DAW.
An impulse response of the forest (or “forest IR”), is the sum of reflections from trees, foliage and the ground by very short signal at high volume. For this sound library, I recorded different impulses in a stereo at different locations of the forest with perfect conditions. Also, the library includes alternate versions of these impulses for use in the processing of the sounds that are far away from the listener.
For using these impulse responses, you need a convolution reverb plugin (not included). The library can be used with the built-in convolution plugins in many DAWs like ProTools, FL Studio amd Sony Vegas, and there are other commercial options on the market, but costs can be high. For starters, you can use a free convolution reverb from the following
A wide choice of IR’s will allow you to choose the most appropriate nuanced impulse response for your material. As you gain more experience with this forest IR, you will find that you can quickly adjust the ratio and volume level for wet and dry channels and effectively use other options of convolution reverb. This powerful forest reverb emulation will be incredibly effective for your sounds.
FOREST summer edition of Japan is nature sounds and ambiances captured in different forests of Central Japan, from the Kanto region.
This library contains recordings of deep forest ambiances and direct close cicadas & birds and creeks, streams, and waterfalls in a Japanese forest.
All of these nature ambiances are recorded using different microphone set-ups. Ortf stereo set-up and xy & ortf combination set up brings variations to stereo images from the locations.
This collection of sounds includes a variety of ambiences recorded during a one-week travel to France. They where recorded in Tauxigny, a small village close to Tours. This iconic place is also knowm because of their castle as well as the Loire Valley.
31 tracks recorded in different time spaces. 48Khz and 24 bits HD Audio. Birds, nature and crystalline countryside ambiences are included.
This library was recorded in southern France and Komagane, Japan for a diverse collection of cricket, grasshopper and frog sounds. With a Fostex FR2, Sennheiser 418S and Olympus LS11, these focused sounds were captured without the rumbling of nearby traffic or wind. They are clean enough to be dropped right into your project, and they are long enough to offer loop points for interactive use.
Get the sounds of 10 species of frogs, toads and treefrogs in this unique animal SFX library.
It features amphibians such as American Bullfrog, American Toad, Gray Treefrog, Green Frog, Mink Frog, Northern Leopard Frog, Pickerel Frog, Spring Peeper, Wood Frog, Western Chorus Frog as well as mixed frog chorus recordings.
The library has been recorded in Québec locations such as Laval, Knowlton, Bondville, Brome, Coaticook, St. Hubert, Sutton, and Longueuil. A total of 50+ minutes of frog recordings are included!
In the winter of 2013-2014, both the Northeast and the Northwest were slammed with snow, ice, wind, and blizzards. The SkewSound team braved the frigid cold and recorded what we could: footsteps, compression, breaking ice, body falls, and much more.
Our content was obtained during storms and their aftermath in Seattle, WA, Portland, OR, and Salem, MA. The frostbite SFX library contains some great impact sweeteners and sounds unique to winter temperatures. You won’t be disappointed!
Prepare for shivers! Frozen Footsteps is a huge library of winter footstep & foley sounds recorded on 8 expressive and cold surfaces in real -20 °C (and below) temperatures.
Containing over 2400 sounds in 81 files, Frozen Footsteps foley sfx library is created for game and film sound design. If your game needs winter footstep sounds, or you are missing some authentic source material to take your studio foley tracks to the next level, this is the library for you.
All surfaces were recorded in real movement with multiple walking and running velocities. Frozen Footsteps library includes also real jumping and landings sounds. Jumping sounds are often missing from other foley libraries, but are extremely useful for creating character movement sounds for games. This package gets you covered.
7 surfaces were recorded during two freezing winter nights in a quiet rural area in Finland. Everything from ground to trees was totally frozen and covered in frost. However, snow hadn’t fallen yet. This special moment allowed recording footsteps on unique surfaces that are usually under snowpack. To make the package complete, the frozen snow sounds were recorded later, with real crusty snow. In freezing temperatures, as well.
All sounds were carefully edited in iZotope RX and Pro Tools 12 removing the background and clothing noise. This was quite a task, but it was worth it. This makes the sounds extremely clear, versatile, and easy to use.
Library highlights:- 8 frozen surfaces
– 2400+ sounds in 81 sound clips
– Sneak, walk, run, jump, slide, scuffs, and more
– 96 kHz, 24-bit stereo WAV files
– 1.20 GB
– Carefully edited & noise-free
– Soundminer & BWAV metadata
This library features the sizzle of burning water with sounds that were recorded to capture the feeling of heat and the dynamics of heat exchange. These easily recognizable sounds can be used for literal frying or as sweeteners for magic sounds or anything else whi needs to feel hot. Files last from eight seconds to two and a half minutes allowing flexible use for foley, ambiences, layers, or wherever your imagination leads you.
Badlands Sound went to the future to recorded 42 room tones of various spaces like computer rooms, engine rooms, bathrooms, and much more all in 24bit / 96k. We also recorded electrical buzzes and distorted sci-fi winds. More than 2 hours of futuristic room tones and ambiences included in total.
GAF SFX04 Liquids is a sound effects library dedicated to water sounds.
This library gets you the sounds of geysers – all recorded as close as humanly possible to the geysers of Yellowstone National Park. A total of 75 whooshy, bubbly, watery sounds are included.
Go (Baduk/Weiqi) is Asia's infamous and ancient strategy game. Incredibly popular in Japan, China, and Korea for over 2000 years, it rivals chess for the world's most challenging strategy board game. “Game of Go” presents the game's iconic sounds characterized by stone pieces clicking down on a thick wooden board for use in film, game development, and beyond.
The Game Pack Mini 01: FPS contains over 7 minutes (200 files) of high quality ready to use individual designed assets for use with an FPS style game.
This pack offers a chance to sample some our released & upcoming new libraries for a accessible low price.
This pack has also been created to assist anyone learning our game audio implementation guide series found here.
The assets have been designed for use with computer game media, however this pack is suited for all forms of audio media.
All assets have been recorded & produced at 96kHz/24bit with high quality hardware.
Included in this pack, Individual Designed assets for:
Please Note: this is a mini sample pack with minimal asset variations. Please see our vendors page for full unique packs that contain multiple asset variations & much more!
Need airport sounds and ambiences? This collection provides good coverage of the common and domestic areas of a modern airport. In total, 19 different recording locations inside the Norwegian airport of Gardermoen have been recorded. A picture from every location is also included for reference.
All files that contain PA announcements have added metadata with a short description of the message. This makes it easier to find the correct announcement for your project. The majority of the announcements are done in both Norwegian and English which is convenient for non-Norwegian speaking sound editors.
Gardermoen airport is the largest airport in Norway, located 35 kilometres northeast of Oslo. Gardermoen is the main international airport in Norway and acts as the main domestic hub. It is also the second busiest airport in the Nordic countries, connecting around 30 domestic and 120 international destinations. In 2014 more than 24 million passengers traveled through Gardermoen.
This collection of sounds, include a variety of ambiences, gear drones, and room tones recorded during the last few years!
54 tracks recorded in different recording sessions during last few years. 48Khz and 24 bits HD Audio. Room Tones, Designed Ambiences and Gear Drones recorded and edited for audio atmos designers!
All the files have metadata embedded for Soundminer and similar programs. They both include Spanish and English description.
This library is full of watery sounds to give your urban and residential soundscapes detail and character. This collection has 29 recordings of these troughs after various storms, offering everything from water lightly dripping into a sewer to heavy flowing drains. All sounds were recorded using the Sound Devices Mix Pre 6 and a stereo pair of Sennheiser MKH 8020s.
This collection of sounds, include a variety of ambiences, machines, and foley sounds recorded for one of my latest TV post project in a small gym.
59 tracks recorded for my last Spanish TV project in a few Spanish gyms. 96Khz and 24 bits HD Audio. Room Tones, Designed Ambiences and Machines noises, including elliptical trainers, running machines, pilates balls, punches, weights machines, treadmills, vibrating platforms and more!
All the files have metadata embedded for Soundminer and similar programs. They both include Spanish and English description.
This collection includes 59 files, 96/24 HD Audio quality.
This Gym Weights library focuses on clinking weights in different shapes and sizes, mostly barbell and hand weights – recorded in an empty gym. As a bonus it contains hits on a punching bag, an ambience track from a large gym (with the sound of people & exercise activity), and some workout machine sounds.
The library is recorded with film sound in mind, so the sounds are not compressed to death. These are also great ingredients for metal impact sound design.
The Half & Half Sound FX Pack 1 features a mix of 50 specific sound effects (horror, cheering, human sound clips and others), and 50 longer ambiences (crowds, room tones, stations, and more).
Use the Half & Half Sound FX Pack 2 collection to add 50 detailed sound clips and 50 immersive atmosphere tracks to enhance your sound fx library.
The specific clips feature electronic, and technology clips (cameras, hard drive, ATM), while the ambiences highlight museums, patios and cafés, and construction clips. Includes over 18 fields of Soundminer metadata.
HARBOR & INDUSTRIAL consists of authentic industrial ambiences, one third of which capture sites close to the water. Almost all files are loopable; every sound is ready-to-use and recorded to sit well within your mix. An accessible, yet highly flexible toolkit for you to create signature locations with ease.
This collection features a large variety of places to explore – both indoor and outdoor, busy and desolate, organic and constructed. HARBOR & INDUSTRIAL also offers a series of isolated components to assemble just the environment you envision with multiple layers and sources of sound. Especially game environments profit from the diverse palette of sounds available to give each area its own distinct character.
THE SOUND OF SIZE
In HARBOR & INDUSTRIAL you have access to massive mechanical constructs with enough body to set up huge, incredible acoustic scenes. Without sounding intrusive these metallic beasts blend smoothly into their surroundings at just the right proximity and volume.
Harbours Of Norway sound library features 25 files with ambients recorded in Myre, Sto and Nyksund, very small towns with direct access to the sea. Most of the sound effects were recorded at night, but since it’s a polar day time of the year, it was very pleasurable to walk and look for convenient places to set up my gear. Everything was recorded with an ORTF setup built from two Sennheisers MKH 8040.
Inside this library, you’ll find a lot of seagulls, waves crushing on the rocks and plants, windy ambients from the cliff, industrial sound from port in Myre with ship unloading the cargo, walla with steam engine boats and additional sounds from the boat engine market, and air cooling aggregates from food containers.
Every file was recorded in 96kHz, edited (I removed any unintentional bumps, pops and unwanted sounds). I limited EQing to removing harsh frequencies, or enhancing a little bit the good sounding ones. At the end of the chain there is a small compression, for louder sounds.
• Harmonic Series Drones is an extension of several of my music compositions. Over the past few years, I've been very interested in data sonification, writing several pieces that turn real-time weather data into music. This library was created using a drone generator that turns weather data into sound. I built this drone generator for my piece Sitka for piano and seasonal electronics.
• Instead of pulling weather data from Sitka, Alaska, as I did in the piece, I used 2016 daily temperature data from the Arctic National Wildlife Refuge, a fragile place wrapped up in current political drama and now open to drilling. This library is a sonification of 2016 temperature data in ANWR. The highest global temperature on record was recorded in 2016 (2016 Global Climate Report). It is even worse in the Arctic where temperatures are warming at twice the rate of lower latitudes (2016 Arctic Report Card). With this library, you'll be able to hear the warming, and I hope this library helps to draw attention to the rapidly changing environment of the Arctic.
• Each of the forty-eight drones corresponds to the average temperature of a day in 2016, with twelve drones from each of the four seasons. The drones are built from pure tones made from tightly filtered pink noise. These pure tones are then stacked in harmonic series relationships. For instance, a winter drone might consist of the fundamental and four lowest partials. A summer drone could have the fundamental and partials seven, fourteen, and thirty-two.
• The drones stand on their own without the story. If you never knew they started with weather data, you would still find a variety of pure, rich, microtonal drones with enough variety to fit the mood of any project.
2% FOR THE ENVIRONMENT:
• Two percent of the price of this library is donated to an environmental cause. I view it as an “artist royalty” for the planet!
The harvester Claas Lexion 530 Library contains all the sounds a decent harvester produces on the field in one day. We were allowed to accompany this gigantic 300+ horsepower machine on the field and document all its activities. It roars and sounds harsh and dangerous.
Whether you are looking for realistic farm sounds or want to design a futuristic vehicle. The harvester files are ready to use or very easy to manipulate as they deliver sounds across all frequencies captured with high end equipment. Both helium-3 harvesting spaceships and apocalypse scrap transporters can be produced in just a few steps.
In addition to the standard exterior recordings such as bypass, away and up, the library also includes on-board recordings from the cab, from the platform, as well as various mic positions such as directly above and beside the cutting knives, on the belt, at the unloading pipe and many more. In addition, there are selected foley sounds, as well as a few distant atmo sounds.
70% of the revenue will benefit the non-profit association “Bulldogs for Kids e.V.” and by this benefit chronical ill children.
Sound Mind Heavy Industry sound effects library is a massive collection of over 600 sound files of unique and hard to access machines and industrial ambiences, recorded both interior and exterior. To create this 45+ GB pack we went underground and climbed on constructions, we have been in both very hot and cold, humid and smelly places, wearing funky protective clothing, helmets and glasses.
You will find large, heavy machines sounds in it, industrial vehicles, as well as pneumatic, electric, diesel or even antique steam engines sounds and many metal, wooden, debris and also liquid textures.
During our searches we found many unusual sounds with great potential for sound design.
Sounds were recorded multi-mic and from different perspectives, giving large variety for designing purposes. We used microphones with extended frequency range (Schoeps CMC6XT MS kit, Sanken CO-100k) recording on 192kHz sample rate, shotgun mics (Sennheiser MKH-8060, MKH-815T, Neumann KMR81/KM120 MS kit) as well as Trance Audio Inducer stereo contact microphone (which was very useful in noisy environments and which also has very wide frequency range). We used Sound Devices 702, 744 recorders with MixPre, plus Zoom F8 and Sony PCM D-50.
Have you ever wanted waterfall recordings with character, and texture, as opposed to hours of white noise?
Discover the roaring sound of a hidden waterfall, crashing on jagged rocks, pure ice-cold mountain water permeating the air.
The waterfall, hidden in the Carpathian mountains, is small enough that it still has texture and movement, whilst retaining that unmistakable roaring sound.
Recorded from different perspectives, distances and angles, over an hour and a half of recordings have been edited down to just over 11 minutes of audio at 24bit/96kHz, containing the essence of the waterfall.
The files are tagged with rich SoundMiner metadata, explaining in detail the perspective from which each sound was recorded.
In High Desert Ambiences 1: Miniature, get a mini-nature collection of desolately beautiful sounds of the American southwest as the sun brings to life the songs of desert wildlife. This collection features sounds that will make you fall in love with the desert with the trickling of distant rivers, smooth cricket chirps, echoey caws from ravens so close you can hear the details in their wings flaps, snorts from a cautious yet curious mule deer, choruses of birds at dawn, and much more. Most recordings are well over 4 minutes, with one half-hour night-time track that will make you want to take out your tent immediately. For a mini-nature collection of lush, peaceful nature sounds from the heart of the American Southwest, here’s High Desert Ambiences 1: Miniature.
2% for the Planet:
Two percent of the price of this library is donated to an environmental cause. I view it as an “artist royalty” for the planet!
• Sounds in this library are NOT included in High Desert Ambiences 2 and 3.
• This library contains a small selection of both “active” and “quiet” nature sounds from the high deserts of West Texas.
• If you need more “active” or “quiet” nature sounds check out: High Desert Ambiences 2: Active Nature or High Desert Ambiences 3: Quiet Nature.
• Featured on Designing Sound: “Our Favorite Sounds of 2016”
• Desert dawn and evening choruses
• Distant flowing river, songbirds, and insects
• Ravens soaring and squawking in a stark and resonant valley
• Lengthy night-time cricket chorus
• Partially audible and ultrasonic bat clicks up to 70kHz
• Ghostly distant animal calls
• Mule deer warning snorts and jumping movement
• Files ranging from 31 seconds to 30 minutes
• Rio Grande dawn chorus along the Texas/Mexico river border
• Locations: Near Marfa, Texas (in a mountain valley at an altitude of 6,000 ft) and Big Bend National Park along the Rio Grande River, Texas/Mexico border.
• These desert ambiences are extremely quiet, so I have included descriptive markers to signal interesting events in an otherwise featureless waveform. These markers can be read in programs such as RX, Reaper, and Soundminer. The markers are also included as .txt files in the sound files folder.
Explore a large collection of beautiful, tranquil sounds from remote desert locations across the American southwest and enjoy listening to the morning sun awaken desert wildlife. This serene collection features sounds that will make you fall in love with the harmonious desert dawn. Sounds include doves cooing, woodpeckers hammering, White-throated Swifts in swirling flocks, and much more. Featured like never before are recordings of Swainson’s hawks so close you can hear the whoosh as their powerful wings cut through the air. For the second installment of my extensive nature sounds from the heart of the American Southwest, here is High Desert Ambiences 2: Active Nature.
2% for the Planet:
Two percent of the price of this library is donated to an environmental cause. I view it as an “artist royalty” for the planet!
• This library is filled with the “Active Nature” sounds of desert mornings.
• Swainson’s Hawks – a male and female recorded near their nest in a 200-foot cliff. Recordings are from below the nest and include close, distant, circling, diving, and soaring perspectives.
• White-throated Swifts – flocks of small barn swallow-like birds circling, darting, and whooshing in front of a desert cliff.
• Other Birds/Wildlife Included: Canyon Wrens, Bewick’s Wrens, Montezuma Quail, White-winged Doves, Western Screech-Owls, Aoudad Sheep, Rufous-crowned Sparrows, Eastern Meadowlarks, and many more labeled as “songbirds” if not identified by species.
• Tracks starting with the filename “Quiet Desert” have low wildlife activity and are perfect “natural roomtones” to use as the foundation of a designed environment. If you need more “Quiet Nature” tracks check out High Desert Ambiences 3: Quiet Nature or the miniature pack of desert sounds in High Desert Ambiences 1: miNiATURE.
• Most files are 3-6 minutes in length
• Named markers included in each file to help find interesting events in an otherwise uniform waveform. Starting in Soundminer 4.5Pro_v252 you can now read text markers from within Soundminer!
• Marker text included in the Soundminer Description and BWAV description fields.
• Recording Location – Davis Mountains, Texas
• *Note – Birds were self-identified using several iOS apps and bird identification websites, so I cannot guarantee 100% accuracy of species identification.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
A Sound Effect is a great resource for keeping up on what's out there in the SFX library world. The site is well organized and it's easy to find stuff.
I love the behind the scenes articles - and the ability to purchase directly through the site is super convenient. The process is very straight forward and painless. I recommend it all the time.
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
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A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.