Environment recordings, ambiences and soundscapes – from all over the world, and beyond
Who’s breaking? This sound library has everything you need to recreate a billiards game and more! With different table perspectives including on the table perspective recordings this library has it all.
It includes multiple breaks, misses, direct hits, combo shots, empty pocket falls, full pocket falls, close up rail bumps and pass bys, cue stick play, chalk play, racking and more! With over 200 files you’ll be sure to have the variety you need for your project.
Use some of the more close up recordings for interesting sound design or rack ’em up and recreate a sonic game from scratch! Enjoy the Billiards Sound Library!
This is a collection of various Northern California beaches recorded binaurally with a Neumann KU 100 Dummy Head. Recorded at Black Sand Beach, Stinson Beach, Muir Beach, and Bodega Bay.
High-quality nature ambience of wild landscapes in eastern Oregon – with a focus on bird sounds in the high desert across times of day and seasons. These are authentic western desert sounds appropriate for use in westerns, wild west, and related games and films.
Many tracks are quite long – several minutes or longer. Species include woodpeckers, meadowlarks, woodpeckers, distant owls, and more. Includes bonus clips of fly buzzes and a few bats. A number catch birds quite close to the recorder.
Over two hours of birds, crickets, cicadas and frogs primarily from Southern Ontario, Canada, but also from Britain and Costa Rica. Specific calls and ambiences from the forest, the beach, the neighbourhood or on the dock of a quiet pond. Essential sounds to bring background tracks to life.
Discover everything from the peaceful sound of waves gently streaming through slippery rocks, from inside a hollow, beached buoy, and on the beach, directly facing the sea, to the full force of mother nature, being recorded from twenty feet above, as massive waves crash onto a cliff face, salty water permeating the air
The 30 separate audio files, free of seagulls, people, or ships, will provide you with a variety of pure and colourful recordings, which you can never have enough of. They bring character to any scene you might choose to lend them to, at the fraction of the cost and time required to go out and record them yourself!
In addition to that, every single file in this library has been carefully tagged with rich, descriptive SoundMiner metadata, which will save you time when navigating it and allow you to finish projects much faster! The metadata consists of intuitive, visual keywords which allow you to more quickly and efficiently find the files you need!
This library is useful for, but not limited to: Feature Films, TV Series, Short Films, YouTube Videos, Games, Meditation, and more!
Also, if you’d like to know more about how I recorded this library, read my blog post here.
You lost em', we found em. Introducing Beeps, Sweeps and Creeps, an electromagnetic library cataloging household electronics, video game consoles, arcade cabinets and more. Whether you're creating sci-fi interfaces or needing some extra grit for your devices, Beeps Sweeps and Creeps has everything you need to add that extra layer to your project.
This library consists of several kinds of wind. There are recordings of soft wind in extremely quiet open spaces at winter time. Some recordings were made in a coniferous forest in winter time – and the library also features a few sounds of canes and leaves rustle.
Recorded on a Schoeps MS set.
Welcome to the first comprehensive collection of BMX extreme sport riding sound effects. Diverse environments, surfaces, obstacles and bikes are at your fingertips now.
Captured at 192 kHz 24 bit high resolution with a gear such as ultra-bandwidth Sanken CO100K microphone, the files are ideal source for awesome slow motions, as well as for realistic and creative sound design in general.
• rides, pass bys, jumps, bumps, lands, crashes, tricks, grinds, squeaks, skids and other effects
• divided into Big Ramps and Street Freestyle folders
• both indoor hall and outdoor street locations
• gravel to smooth surfaces
• usually several variations in each file
• natural dynamic range
• professional gear used – Sanken CO100K, Sennheiser MKH 416, MKH 30, Sound Devices 788T, Zoom F8
The Board Game Sound Library features more than 2.350 sounds.
These sound effects are especially useful when it comes to creating games that simulate real boardgames or modern apps featuring game mechanisms as dice rolling and moving tokens.
The Board Game Sound Library covers 6 main categories, granting easy access to a variety of sounds — dice, pawns (or meeples or checkers) moving, tokens made of cardboard and wood, plastic pieces and many more.
The sounds provided by the Board Game Sound Library have been carefully produced, selected, edited and tested.
The Board Game Sound Library offers a great variety. Especially in games, sound repetitions of the same recording-take when rolling a dice or moving a pawn can bore the audience. So within this library, the sounds have been recorded in many different repetitions and variations.
All sounds of the Board Game Sound Library are royalty-free. They may be used for private and commercial purposes.
Provided in 96 kHz / 24bit AND 44,1 kHz / 16 bit
This library gets you both the sounds of a tugboat / motor engine boat, as well as a sailboat.
It delivers powerful boat engine sounds such as accelerations, stopping and idle sounds. You also get radio VHF chatter, cabin roomtone, splashing waves, the sounds of anchors being dropped and handled and mainsail hoisting sounds. There's also lots of ropes creaking and squeaking, winches, furlers, genoas flapping and raising, sailboat interiors with light swells. Finally, it includes some quiet ambiences from a big city marina.
So if your project calls for boat sounds, there's lots to work with here:
Bob Skeleton library delivers exciting action sounds of Two Men Bob and Skeleton heroes that go down the track with more than 100 kilometers/hour.
The sounds of this library were taken from 9 spots along a track in Altenberg in the south of Germany. Each take is sorted and meta-tagged by recording spot and with this content you are able to assemble a complete run from start to finish or even to extend it by easily combining start sceneries, energetic passes in different speeds and noisy brakings down in the valley.
Furthermore Bob Skeleton´s content is an inspiring resource for sound mangling experiments and artificial foley design.
Botswana Faunethic sound library is a unique collection of 49 sounds recorded through several national parks of the country (Okavango, Chobe,…). All these sounds has been recorded and produced with high quality equipment in multichannel.
-Bush, savanna and forest soundscapes.
-Hippopotamus grunt and vocals.
-Elephants vocals, showering and drinking.
-Zebras and impalas fighting.
-Lion chasing an elephant during one night.
-Birds and insects at different perspectives.
If you want to hear more about this field recording trip, feel free to check this post.
The multichannel version contains 40 tracks in native 4.0 and 9 tracks recorded in stereo only.
This library provides authentic and interesting sounds, recorded with DPA, MBHO and Neumann mics powered by an Aeta 4minX.
All Faunethic tracks includes metadata carefully edited, compatible with Soundminer, Soundly and Basehead.
For our Boxing Gym library we visited three different gyms around the UK. Two in London and a children’s gym in Newcastle and present a wide range of sounds to enhance your library.
We captured a variety of punches at various strengths, multiple perspectives and on different equipment; punch bags, pads, punch ball and speed ball, featuring single hits and combinations of impacts.
Additionally, we recorded body falls in the ring, corner pads and ropes. Footwork in the ring with; steps, scrapes and shuffles.
Plus ambience recordings of both adult and kids training sessions incorporating sparring, shadow boxing, fitness training, press-ups, sit-ups, skipping.
All of our sounds have been recorded in high-quality 24bit, 96kHz using Sound Devices recorders and Sennheiser, Schoeps and Line Audio microphones. Each file has been tagged with detailed Soundminer metadata to speed up workflow and increase organisation.
Brazillian Airports & Plane Journeys is a comprehensive collection of various ambiences and environments. All of the main areas of the airports are covered, including check-in, baggage check, food halls and departure gates. In addition to this, all of the major interior plane phenomena such as coasting, take off, landing and in flight are also included.
The majority of sound files in the library are over ten minutes in length, giving you a huge pool to source your audio from.
With Brazilian Airports & Plane Journeys you will never be left wanting for airport or passenger ambiences again.
British Stately Home is a collaboration between two award-winning sound designers, Stefan Henrix (Chernobyl, Batman Begins) and Steve Fanagan (Room, Frank). It is a collection of 256 files recorded at 24bit/96kHz, totalling 18.6GB. The recordings are a mixture of mono, stereo, LCR and 5.0 files. In some cases there are multiple perspectives on the same recording (close, mid and wide). There are also Impulse Responses from several of the building's more characterfully reverberant rooms, which have been recorded from different perspectives and edited for use with Altiverb.
Sounds for this library were recorded over two days in a beautifully maintained rural British Stately Home; a late-18th-century neo-classical mansion. We set out to record any and all aspects of the building and its surroundings. The collection includes doors, windows, fireplaces, clocks, drips, keys and various unusual, period specific props we came across.
The interior of the building was one of the quietest places either of us have ever recorded and the Roomtones we've captured here are some of the most still and neutral recordings we've both made.
All of the sounds are authentic and the spaces we recorded in are reverberant, have their own ambience, and have coloured each of the recordings with the natural acoustic of this magnificent building.
We often set-up with multiple mics to capture different perspectives of the same recordings and these will hopefully offer the user interesting options as they work with these sounds.
At times we have left our own movements at the beginning and end of recordings, as they captured something of the building's unique acoustic and have proven useful to both of us in our own film work with this library. This is a diverse and versatile library and the recordings take well to pitch and time shifting, and to other plugin manipulation.
Equipment Used: Sanken CMS-7S, DPA4060, Sennheiser MKH60, Rode NT4, Sound Devices 702T, Sound Devices USB Pre-2, Roland R26
We all know what central London sounds like. It’s noisy, crowded, and full of people trying to sell you watches. Ok, maybe that last point wasn’t that relevant, but have you ever wondered what lies beyond?
A short drive towards the suburbs will reveal a world filled with warm beer, cricket, and endless parks, where deer roam free.
When planning this library, the intention was to capture the quieter side of the metropolis, all year round! As a result, this library will receive multiple updates over the coming months. There will be one more summer update soon, along with an autumn update, winter update, and spring update.
So far, the first version of the library contains 15 .WAV stereo files at 96kHz/24 bit, recorded with a Sony PCM-D100/1, and contains approximately 35 minutes of summer ambiances in different locations throughout suburban London. Over the following months, I’ll keep traveling around the suburbs, collecting more and more ambiances, each update representing its own season.
Each file has been carefully edited in iZotope RX in order to remove as much unwanted noise as possible, such as random shouting, barking, etc. This will provide you with clean ambiences that will add character to your projects, without distracting the audience. That being said, do please note that the recordings contain some amount of traffic noise, and some also contain airplane noise. This is, of course, unavoidable when recording in a city such as London.
In addition to that, each file has been filled to the brim with SoundMiner metadata, allowing you to quickly search through the files, waste less time and dedicate more time to what you love doing!
Nothing slaps a smile on a face like the sweet sound of destruction and mayhem. Designing sound for such complex events as a collapsing building or an earthquake requires a diverse and comprehensive palette of chaos. To create such havoc, one must be equipped with the ultimate destruction sound library.
We stopped at nothing to put together this library of utter mayhem. BROKEN boasts over 9 GB of HD quality content spread across 1940 construction kit sounds and 326 designed sounds. From car crashes, explosions, crumbling buildings, earthquakes, ripping earth and metal, to debris, BROKEN features all elements of destruction.
Recorded in the field and on the Paramount Pictures Foley stage, this library equips sound designers for film, games, and web with the tools for creating a ruckus.
Get wrecked. Get BROKEN.
SSL13 Brussels, Brugge & Gant City Sounds is our second recording travel project, recorded in Belgium during a 4-days visit to the country. The Surround Sound LAB team traveled to Brussels, Brugge and Gant just to record the main essence of these cities!
Parks, Ambiences, Traffic, Wallas, indoors crowds, buses, trains, stations and touristic places, all available right now in this huge library.
More than 2:30 hours of original and actual recordings. 55 original field recordings in Surround 5.1 , ST and Double MS RAW format (for custom editions).
Each ambience recorded in this library is at least 1-2 minutes long, so there is no need for looping ambience in your project!
This library was recorded in a Double MS mic configuration. This provides great post production possibilities.
This Bugs SFX library is all about insects, mostly crickets and cicadas. There are legions of them and they are all different. We bring you some clean and sharp ones, captured in french countryside at both daytime and at night.
Building Construction by Badlands Sound features eight long and loop able audio files of a large building being built. You will hear the roar of the concrete mixer trucks, shouting and whistles instructing crane operators, to the loud reverberant sounds of metal hammering of beams, and a lot more.
These sounds were recorded early in the morning at the same location with not many outside sounds other than construction and people working. All of these sounds were recorded with high quality professional audio equipment like Sound Devices 702t, ORTF Rycote, and a pair of Sennheiser MKH 8040’s. If you are looking construction of buildings in the city or in the distance then this library is for you. All files in this product have great file names and metadata with descriptive words with no number lists.
To give a city a good energy, you'll need to add some background activities. Building sites are one of the of sounds of a living city. You will find different kind of atmospheres in this collection – including large building sites with cranes and outdoor elevators, various emergency alarm, excavators, hammers and grinders. All you need to give your set the realism of a big city.
Looking for closely recorded high quality bumblebee sounds? Want to get the special buzzing sound that a bumblebee makes to loosen the pollen from the flower bud?
The 'Bumblebee' library provides you with the buzz and hum sounds of active bumblebees flying from flower to flower, gathering pollen. The library was recorded in a rural location in Northern Finland with a Sony D100 handheld recorder.
You get the sounds in two formats: 96 KHz 24 bit and in 44.1 KHz 16 bit, for more convenient ways of utilizing the sounds in games and other media.
The Bunkers sound effects library features roomtones and ambiences captured inside old World War II shelters (at the historic WW2 complex known as Wolf’s Lair in Poland).
The ambiences were captured in small rooms deep inside bunkers, in hallways, inside old rusty water pipes and outside, between bunkers.
The library includes room tones with water dripping from ceilings, small pieces of wall falling on the floor and wind getting through destroyed walls. The Bunker Ambients library features 23 files with a total length of 57 minutes, recorded with a Sony PCM-M10 and Sennheiser MKH 8040 plugged into Sound Devices 702 recorder in ORTF configuration.
This library with sounds from Burkina Faso, Africa features authentic ambiences, wallas, FX and traditional songs.
‘Busy Streets’ is a key library containing surround and stereo sound ambiences that will set the scene of bustling cities – recorded in Chicago, New York and Philadelphia. The library is available in stereo, and surround (Quad).
With ‘Busy Streets’ we used an exclusive SSS technique (Stealth Surround System) which means the recording process was hidden from the eyes even with 4 discrete channels.
This results in fully immersive, undisturbed and authentic city soundscapes.
74 Surround authentic ambience recordings between 1 to 5 minutes long each, non-disturbed city life using our SSS technique (Stealth Surround System):
• Crowd movements
• Pedestrians walking by and talking
• Traffic noises, train, metro, truck, bus, cars
• Evolving swarm
• Above and under bridges
• Narrow pathway
• Underground street
• Large boulevards
• Restaurants terrace
• Commercial areas
• Financial disctricts
• Wet streets
This library features recordings of 3 different beaches along the California coast, including Malibu, Palos Verdes, and San Simeon. In these recordings you will hear Waves crashing, seagulls and other birds, Elephant Seals, light people chatter, light traffic, and distant Ambulance sirens.
The Calm Crowd SFX library will add some discreet life to your backgrounds. Calm background ambiences are tricky to do in sound editing, so this library gives you a hand with those surround sounds.
From deep growling and gargling vocals to nasal sounds, this unique collection provides a wide array of camel vocals and noises. These camels has been hunted in the arid deserts of Jordan and Morocco and captured with high-quality equipment.
Each track contain various variations of:
This collection provides original voice textures to design monsters and animals! All Faunethic tracks includes metadata carefully edited with Soundminer
Get over 350 splashes and complimentary water movements/textures with the “Cannonball!” water splash/movement SFX library. There’s dives, lunges, emerges, swishes, and drips.
Then there’s some more unique elements like these really cool percussive splashes using axes and hammers, water whooshes and sweeps recorded in quad, all to give you more than just your typical splash. Except for one session in the foley studio, all of this material was recorded outside which means no tub reflections.
A toolbox of sounds that you will come back to over and over.
Surround Sound LAB is proud to present our third ambisonic library decoded and mixed in Dolby ATMOS.
We recorded the Cantabria Country in Spainan area belonging to Green Spain, the name given to the strip of land between the Bay of Biscay and the Cantabrian Mountains, so called because of its particularly lush vegetation, due to the wet and moderate oceanic climate. The climate is strongly influenced by Atlantic Ocean winds trapped by the mountains.
Recorded in ambisonic format, 48Khz and 24 bits HD. As always, top quality recordings specially designed for film audio projects.
Once again, we have mastered all the files in Ad Hoc Studios Madrid (link), Post Production sound studios certified by Avid and Dolby ATMOS, one of the best post-production facilities in Spain.
AmbiX First Order Ambisonic, Dolby ATMOS 7.12, 5.1 and ST files have been mastered with Pro Tools HD 2018 system are included in the package.
This library is filled with recordings of parking garages; underground, interior and exterior.
You’ll hear exterior parking lots next to shopping malls, echoey interior lots, and underground lots with their creepy ventilation and plumbing. In total, you’ll receive 24 recordings that are five minutes each, so there’s plenty to work with. Whether you have a horror game with an unknown creature behind that next car or an action film with a shootout in a parking garage, this library will have you covered. All sounds were recorded using the Sound Devices Mix Pre 6 and a stereo pair of Sennheiser MKH 8020s.
Sounds for the Castles library were collected in four castles – museums (medieval, renaissance and baroque) in southern Poland. My intention was to record sounds of old doors, furniture and every interesting prop I could find, in authentic acoustic environment. Some of the spaces were very reverberant, some just have a bit of ambience, but all are authentic and add specific colouration to sounds. Also, part of the sounds was recorded outside.
As always, visiting those places, I found many interesting characterful objects – most of them are heavy wooden or metal. So expect a lot of creaks and squeaks. Where I could, I recorded variations and versions from different POVs.
Another important part of the library are Background Activities.
Editing sound for films, I always find myself in need for adding some background life to scenes. We all love great foley, but having isolated background activities recorded in real spaces adds another level of realism. So wherever I found interesting spaces, we performed some activities and movements on old stone or wooden floors.
It’s not supposed to substitute foley, syncing it step by step. But it will help to create separate layer of atmospheres.
We also found medieval Torture Chamber, which inspired us to record some of the tools, distant movements of chains etc. but also some screams, all with real dungeon reverb.
Objects and activities include:
A chest • chain • crate • door • floor • footsteps • handle • locks • metal objects • movement • stone • tool • trapdoor • window • wooden objects
Doors – 145 files • BG Activities – 49 files • Props – 20 files • Furniture – 16 files • Screams – 12 files
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.