Environment recordings, ambiences and soundscapes – from all over the world, and beyond
Need high-quality volcanic audio from a film featured by National Geographic? You can hear it pop and snap, and occasionally rocks forming, shearing, and breaking apart. Thankfully – I didn’t melt the recorder!
Personal frustration with the white noise nature of ‘wind through tree’ recordings led sound designer Erin McKimm and I on the pursuit of recording clean, isolated and detailed leaf rustle recordings.
This library features a range of leaf types, movement and performance intensities. Having been recorded a neutral, studio environment these recordings are pristine and feature no background noise or birds.
All sounds were recorded using a variety of microphones, each providing a different perspective and quality of sound.
What is LEAKED NOISE? Well, in the case of this sound pack, it is the sound that is somewhat removed from the listener. It might be the people upstairs having a blazing argument (and later on when they have made up, getting amorous), the garage band next door rehearsing their songs, the kid in the basement practicing drums or the one down the school hall practising flute. In this pack, you will find lots of LEAKED NOISE that might be just right for your project, be it TV, film, radio, videogame or theatre.
Learning Space is the go-to collection for clean and constant school environment room tones and ambiences.
Learning Space has over 1 hour / 2.2 GB worth of material that covers a whole large air-conditioned modern school building and also a small air-conditionless old abandoned school building. The length of the room tones are around 3 minutes and all the room tones are calibrated to -30 LUFS.
The whole library was recorded with a custom designed very low self-noise (4.5 dB) ORTF rig that gives you only the noise of the room and minimal noise from the recording equipment itself.
The variety in the sounds of the room tones gives you a great palette to experiment with various sound design tools so you can create e.g. spaceship ambiences, drones and otherworldly textures.
You get the sounds in two formats: 96 kHz, 24 bit and in 44.1 KHz, 16 bit, for more convenient ways of utilizing the sounds in games and other media.
Abandoned School Hallway • Abandoned School Kitchen • Abandoned School Large Classroom • Abandoned School Small Classroom • Boiler Room • Cleaning Closet • Gym Hall • Hallway • Kitchen • Large Classroom • Lobby • Locker Room • Small Classroom • Small Gym Storage Room • Small Storage Room • Teacher Lounge Toilet • Teacher Lounge • Toilet • Vestibule
This sound library is full of library recordings. These range from city to public and university libraries. With 38 recordings of 5 minutes (for a total of more than 3 hours of recordings) there are a heap of different options depending on if you’re after a busy reception or a quiet study space. All sounds were recorded using the Sound Devices Mix Pre 6 and a stereo pair of Sennheiser MKH 8020s.
The ‘Lifts and Elevators’ library contains a collection of sounds sourced from 19 different elevators. Each model bringing their own unique sonic qualities and character. From slick and smooth modern elevators to weathered old freight and goods lifts, these high-quality recordings have been carefully captured in:
• Warehouses/Industrial Units
Each elevator has been recorded in motion, opening and closing its doors (manually and mechanically), producing metallic rattles, creaks, groans and more. Additionally, Button pressing, alarm bells, buzzers and stationary room tones, have been captured in crystal clear detail.
All sounds have been recorded in high-quality 24 bit, 96 kHz using Sound Devices recorders and Sennheiser MKH8040, MKH416 and MKH30 microphones. Each file has been also tagged with detailed Soundminer metadata to speed up workflow and increase organisation.
The majority of recordings contain both a stereo MS decoded and ORTF version. The midside has a narrower stereo image whilst the ORTF provides a wider version.
This library contains a collection of sounds sourced from 22 different elevators found in the following locations:
Each elevator has its own unique characteristics featuring creaks, groans, impacts & rattles. All elevators feature roomtones, buttons, doors opening & closing (both interior & exterior perspective) and in motion using the Sound Devices Mix-Pre 6, Sennheiser MKH 416 and Sennheiser MKH 8020 stereo pair at 24bit/96khz for all your sound design needs.
Liquidation is a liquid texture library covering everything from water to slime to fizzes and bubbles. Source material in this library includes wet slimy pasta, giant water balloons, large containers being submerged underwater, leather fizzing in a chemical bath, pool water splashes and more. Plus it was all recorded at 192kHz/24bit so you can really stretch and thrash these sounds – and the vast majority of the sound files are in stereo. Whether you're designing an underwater adventure or an alien autopsy, this library is full of complimentary textures to layer together.
Lisbon is one of the oldest cities in the world, and the oldest city in Western Europe, predating other modern European capitals such as London, Paris and Rome by hundreds of years. Lisbon (Portuguese: Lisboa) has experienced a renaissance in recent years, with a contemporary culture that is alive and thriving and making its mark in today's Europe.
This small collection of sounds includes a variety of ambiences, feels, and classics Lisbon Sounds. They are part of my last travel to this amazing city!
They include sounds from Rossio Square, Comerce Square, Trains, Belem, Underground, Baixo Chiado Neighbourdhood, Sant George Castle, street and market ambiences.
‘Quiet’ and ‘London’. Not two words that go together very often these days. But now…near empty bus and train stations, a market usually bustling with buyers. Commuter-free trains and tubes, empty streets. For a full list of sounds see the attached excel doc.
London Ambisonics is a collection of 55 immersive city ambience recordings from the streets, parks and subways of London, England. Use these versatile sounds to enliven your scenes with an authentic city atmosphere. Recorded in 24-bit/96kHz with a Sennheiser AMBEO VR mic, London Ambisonics was captured at various locations throughout London including St. Paul’s Cathedral, the Palace Theatre, the River Thames and more. Detailed metadata includes coordinates and cross streets for maximum geographic clarity.
To capture these stunning ambiences, recordist Matt Snedecor traversed London with the goal of capturing its essence. In his own words:
“London, although there’s a lot of English, just has a different feel and sound than a major US city. So I was partly looking for urban sounds, but also getting the feel of the city itself. It was definitely not as big and loud as NYC and there’s also things like different sirens and horns than we have here.”
This library includes SurroundZone2 software by TSL Products that allows you to control the Ambisonics files by pointing “virtual microphones” any direction with a wide range of polar patterns. Unparalleled flexibility lets users match backgrounds with the specific setting of any scene.
The Ambisonics recordings can be decoded to mono, stereo, 5.1, 7.1 and beyond. In addition to giving sound editors and mixers greater flexibility and control over the recordings, these recordings are also perfect for 3D Audio applications including VR and 360º video.
Your DAW must support Quad (4-channel) tracks in order to use SurroundZone2 plug-in.
This is a collection of sounds recorded at various locations in London, UK. Recordings of landmarks such as Trafalgar Square and Elizabeth Tower (Big Ben), various London streets, and green spaces are all featured, totalling 127 minutes of ambisonic audio, with an average length of 6 mins 22 seconds.
The files have been decoded to AmbiX, but can be converted to FuMa with the free Ambi Converter from Noise Makers, or decoded to any format from mono to 7.1.2 Atmos using Harpex-X or the free Røde Soundfield plug-in.
No noise reduction has been used, apart from on the recording of Big Ben, and the unprocessed version is also included.
SSL11 London City Sounds is our first project recorded in London exclusively during a 4 days visit in the city. SURROUND SOUND LAB Team traveled to London just to record the main essence of this city!
Parks, Ambiences, Traffic, Wallas, indoors crowds, buses, trains, stations and touristic places, all available right now in this huge library.
More than 4:30 hours of original and actual recordings. 79 original field recordings (see map above for geo-localization) in Surround 5.1 , ST and Double MS RAW format (for custom editions).
Each ambience recorded in this library is at least 3-4 minutes long, so there is no need for looping ambience in your project!
This library was recorded in a Double MS mic configuration. This provides great post production possibilities.
London Crowds brings you 20 stereo crowd recordings featuring different situations and locations: Luton and Stansted airports; Liverpool Street, King’s Cross, Victoria and Marylebone stations; a pub, a classroom, a terrace bar, an auditorium, a campus university and a few networking events. Crowds go from 10 people up to a cocktail event with dozens of people.
19 out of 20 locations are interior, so traffic noise is either minimum or absent. English (with British accent) is obviously present in all the files.
Files come in 24 bit and 96/48 kHz. Total length of the library is 105 minutes.
We’ve spent many hours exploring London’s far corners, seeking out the darkest, dirtiest, dimly lit areas of the capital’s streets in search of evocative and truly authentic sounds.
On visiting a large range of locations across the city we embraced our surroundings to capture the city’s natural reverberation and unique sonic qualities.
London Edge is the result of our methodical and passionate search for moods, atmospheres and textures, inspired by our favourite London dramas.
All sounds have been recorded in high-quality 24bit, 96kHz using Sound Devices recorders and Sennheiser MKH8040, MKH416, MKH30 and DPA4060 microphones. Each file has been tagged with detailed Soundminer metadata to speed up workflow and increase organisation.
The majority of recordings contain both a stereo MS decoded and ORTF version. The midside has a narrower more focused stereo image whilst the ORTF provides a wider version.
MWFX004 London Interior Spaces is a collection of high quality ambience recordings made over the course of 2 years using a stealth rig consisting of 2 x Sennheiser MKH8040s in ORTF stereo. The Stealth rig has allowed me to record natural ambiences of people in a variety of interior spaces around London resulting in a very versatile and useful collection of sounds. The collection includes places of varying size from large, busy reverberant spaces such as museums to small intimate pubs and quiet libraries and bookshops. The collection has a range of crowd sizes from busy walla to the quiet presence and activity of one or two people in the background, which will allow a variety of different applications and uses.
Spaces included in the library:
This library is a bespoke collection of crowd recordings from all over foggy London Town. We hand picked the finest pubs based on the locals and acoustics, with each recording offering a unique sense of space and character. From the sweet and quaint to the darn right scary, we shot them all!
Enjoy cutting crowds of all flavours; The pissed and disorderly, jovial folk waxing lyrical, raucous football fans, relaxed pub garden chatter, through-the-wall conversations, Quiz Night whispers, and a f*ckload more! This library is diverse, rich, and comprehensive. Whether your scene is contemporary or period, we’ve got you covered.
Obviously not a musical note in sight and where you need it most, we’re offering up two perspectives with our binaural quad recordings. With a little panning you will be immersed in your choice of London local… Drink up!
Available in three versions:
London Pubs Vol 1: Primary interior perspectives
London Pubs Vol 2: Secondary perspectives for quad use, exterior pubs, football crowds, pub sound effects
London Pubs Complete: Features everything from vol 1 & vol 2
Los Angeles Skylines is the first release of the Series 2000 collection from Kai Paquin. This library features understated traffic beds to build Los Angeles city ambiances. Covering a variety of different locations from the coast of Santa Monica to the Mountains of Pasadena, this library contains over 4 hours of rooftop and overlook recordings.
Each location was recorded for 15-20 minutes so you can find a variety of interesting moments like sirens, street walla, and trucks while having the flexibility to cut around those moments or be able to reuse the same recording on multiple scenes without it repeating.
Additionally, the library was carefully tagged with metadata, including flags in the recording pointing out where moments that pop out of the bed are making it easier to find specifics to cut in or around.
Get ready for your next project with this unique combo! Grab SPACE DIVERS together with DIVE DEEP – 1057+ sounds in total – at a very special price:
Exclusively on A Sound Effect!
Get ready for your next project with this unique combo! Grab SPACE DIVERS together with DIVE DEEP, DIVE DEEP 2 and BOAT RIDE for a special price:
DIVE DEEP 2 – new genration of underwater ambiences, including “Detail”, “Space” and “Eeerie” categories.
Exclusively on A Sound Effect!
Offer a massive value to players of your Irish Themed Casino Game with LUCK OF THE LEPRECHAUN, a truly unique collection of Highest Quality Music and Sound Effects, handcrafted and optimised to be the perfect addition to your slot game!
STEP UP YOUR SLOTS
Transform your project with this staggering collection of meretriciously designed sounds, including ROLLUPS, SYMBOL Sounds, NOTIFICATIONS, TRIGGERS, REVEALS, BACKGROUND LOOPS, FEATURE MUSIC LOOPS, SUMMARIES, TRANSITIONS, ANTICIPATIONS and much more – PLUS incredibly versatile additional sounds and voice-over, such as LEPRECHAUN VOICE, POT OF GOLD COINS, NATURE AMBIENCE LOOP, CARD DEALING, and all other sounds your games will ever need!
GRAB ATTENTION, BUILD CONNECTION
Whether you slot game is land-based or online, each asset has been professionally optimised to cut through the background chatter and immerse your players in the beauties of Ireland and festive celebratory feel of St. Patrick’s Day like never before. Keep them coming back for more with inviting sounds and catchy music that reward play and build long lasting connection!
LUCK OF THE LEPRECHAUN at a Glance:
The Machine Factory library delivers 265 unique impact & foley sounds with over 26 minutes of playtime – including sounds such as metal doors, stairway, wood impacts and many other like metal impacts or thundering metal. The library is perfectly suited for post production, audio books, radio broadcasts and other audio channels. All sounds are in WAV, 24 bit & 96 kHz and include metadata.
Machine Hall delivers all the right sounds for designing sounds for robots, industrial environments and other machines.
This pack was recorded in a car building factory and therefore has a lot of industrial robots, air compressors, small rotors and motors, servos and general heavy industry ambiances. Perfect for creating robots, giant mechanical stuff with loads of moving gears and parts and little tinkering bots. Every machine is counted for, big and small!
Be it steampunk or modern sci-fi, this pack is sure to be a great fit for anything mechanical and robot-y!
All sounds included are meta data tagged(keywords+description) for use in soundminer/basehead etc.
We recorded Madrid last winter, capturing 40 beautiful tracks in ambisonic format, 48Khz and 24 bits HD. As always, top quality recordings specially designed for film audio projects. The library was decoded and mixed in Dolby ATMOS.
Included Ambix Ambisonic, 7.1.2 Atmos Bed, 5.1 and ST versions.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
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