All the sounds you need for a basic Blackjack game. Voice files are ‘Aces’ – ’21’, ‘Blackjack’ ‘Place Your Bets Please’ and more. Some UI sounds for various interactions and some card deal sounds. See list for full soundset.
This library features a man making as many vocal sounds as possible, without saying any actual words. From cowboy whoops to coughing, laughing, crying, cheering booing and much more. Good ‘Emotes’ for video game or animation usage.
One hundred ambiences. From English pubs and cafes to Charles Bridge in Prague to a rooftop on Madison Avenue and the pastoral city ambience of Central Park. Great background ambiences for film, TV, games and many other uses.
A collection of spooky scary sounds, ideal for your video game, film, TV show, radio play or any other project. Mostly classic horror style.
Cash Registers, Slot Machines and Pinball Machines – the sound of success, the sound of winning, the sound of MONEY. We’ve traveled far to record classic sounds from antique machines. 42 tracks of payout bells, alarms, beeps, chimes, clicks, coins, poker chips and more. All with the same feeling. Money, Money, MONEY!! This library is a Winner $$
Three old style British Radio broadcasts. I have voiced and processed them to sound authentic for the respective eras.
• 1939 wartime news broadcast.
• 1962 weather report on the severe winter of the time.
• A 70s pirate radio style monologue.
Could be good for your radio, TV, film, animation or theatre project.
Welcome to my ‘TRAIN ANNOUNCEMENTS CONCATENATION KIT’. What does that mean? Well, it means you can use the words, numbers and phrases I have created to make your own station announcements, using whichever DAW you like to use.
With 90 popular UK stations phrases such as ‘We’re sorry to announce that the…’, ‘fast train’ slow train’ ‘is now boarding’ and ‘…has been cancelled’ you can create thousands of combinations of train times and destinations. I’ve made a couple of pre-canned ones for you as a sample and put one station background ambience in there too. All the VO is in a RP (well spoken) English male voice.
Vintage Air Travel – Planes, airports, stewardesses, pilots, announcements and more.
This pack contains some of the sounds associated with vintage air travel. Not a specific decade (some parts will be suitable for a contemporary setting), but think of the film ‘Catch Me If You Can’, 60s 70s 80s. An era when smoking was still allowed on planes, when PAN AM and TWA ruled the skies. I have created these ambiences, voices and sounds to suit that era.
There are two ‘tourist information’ tapes, based on the audio that would have accompanied a slide show for visitors to London and Los Angeles.
There are public address announcements that you might hear in an airport.
There’s stewardess VO as heard in the cabin of a jumbo jet and stewardess greetings as you board. A few pilot announcements, sounds of busy jumbo jets in-flight from a passenger perspective. A ride in a Cessna, with pilot chatter, planes passing overhead and more. For a full list of sounds, view the excel document, and play the preview file for a taster.
The BMW K100 rs Motorcycle library was recorded by placing 2 dpa 4060s on the engine, and two ME4 on the bike itself.
I then used a pair of cm3s to catch drive bys, and a few takes of driving with the boom pointed at the muffler while riding.
It contains wild foley of clicks and gear changes and sound of engine servo before ignition starts.
It is straight forward and has many different varieties so that you will be able to us it for all of your applications. Feel free to inquire about special sounds or takes before you buy here.
Wind Textures II continues with the series started on Wind Textures. New textures and locations have been included in this collection in order to make it as diverse as possible.
This library gets you the sounds of record players, a gramophone, tape decks, a VCR, a movie projector, a TV and more. All bespoke recordings that I have just captured especially for this sound pack. May be just the thing you need to help you create the sound for that next John Le Carre TV or movie adaptation.
A quiet English town in the springtime. Public parks, a gentle flowing river, quiet streets, a young skateboarder rolls up and down. Listen to the forest on the edge of town with tweeting birds and breeze through the trees. No cars are in the car park. The groundskeeper mows the lawn by the bowling green and the water sprinkler inches along the lawn and church bells ring out. 22 ambiences, details of which can be seen in the excel document.
Ambient Game is an immersive listening experience that will send your audience adrift in the ambience of warm and friendly game play environments. Like Spyro the Dragon and Crash Bandicoot, Ambient Game is designed to convey the cozy, family time popular sounds that older users recognize and new generation players love. Watch your audience respond as they engage with the worlds of fantasy you create in audio. Featuring 600+ shimmers, glistens, auras, magic keys, pick ups, angelic coins, trinket treasures, awards, buffs, potions, liquids, items, UI, player actions, object breaks, power ups and more.
Bane Cinematics is a powerful collection of cinematic sound effects, perfect for games, trailers and other projects where you want to make a monumental impact. Bane Cinematics gets you more than 470 sound effects such as cinematic impacts, risers, thuds, strikes, flybys, whooshes, drones, hums, power shots and hits. + Includes embedded Soundminer meta data.
Dirt & Asphalt Volume 1 is the first addition of vehicle and transportation recordings from Output Audio. This library contains a selection of recordings from 3 road bikes, with additional bonus content from other road motorbikes.
All 3 bikes have been recorded externally and with onboards to provide a wide range of editing options for film, TV and video game applications. Acceleration and deceleration ramps have also been provided so the content can be replayed using granular synthesis techniques most commonly used in video game applications.
Output Audio have experience in the racing game genre as part of the team that recorded a wide variety of high performance vehicles for the video game ‘Need For Speed Rivals’.
Dirt & Asphalt Volume 2 is the second addition of vehicle and transportation recordings from Output Audio. This library contains a selection of recordings from two motocross events and two practise sessions, with additional bonus content provided as race atmospheres.
AMCA Motocross Classes Included:
MX1/MX2/Experts/Seniors Unlimited classes
Engine Sizes Included:
All bikes have been recorded externally at a range of driving speeds performing stunts and manoeuvres in a competitive race environment. Jumps, pass bys and accelerations from groups and individual riders are all included so the content can be used to recreate a wide range of motorbike driving action!
CRACKS is a large exploration of different cracking sound sources – cracking, crunching, breaking and creaking.
I have recorded a number of different materials, designed and processed to create some more aggressive, powerful and ready-to-use sounds.
Bread, Cardboard, Celery, Ceramic, Chips, Glass, Ice, Icy vegetables, Leather, Paper, Pasta, Plastic, Polystyrene, Rocks, Snow, Wood.
The library contains over 300 sound files – around 2 hours of sounds included in total. Originally recorded at 192 kHz with two Sennheiser MKH8040 and a Sound devices 702, and fully metatagged.
Tormented hypnotic backgrounds, abstract noises, sonic mutations and cinematic evolutions, textural tones for visuals, trailers and film soundtrack, media sound design and ambient music that can be used individually or combined together to create infinite variations of sonic moods.
The core concept of OPIUM is to create a collection of narrowband textures that sit between the 2nd and the 3rd octave, not completely filling the audio spectrum and leaving plenty of room for bass, melodic parts and other sound design elements.
OPIUM has been produced with no synthesis at all, instead, all sounds have been processed from field recording and raw audio pieces, to present you an exclusive sound set.
Each sound works perfectly as an immediate mood setter to create tense and uneasy dramatic pieces, dark and menacing sonic background. Furthermore, by laying together you can quickly create absolutely huge audio moments.
For sound designers, composer and audio creatives at any level.
Say Hello to Particles the new sonic weapon for creative sound designers, video makers, filmmakers and motion designers.
A must-have sound effect library to give a sense of organic and hyper-realistic to your projects in a fast and creative way.
Hyper- Realistic Textures (104 sounds)
These are hyper close-up recordings of various kinds of props (food, fabrics, materials).
Since they are really rough, they’ll inspire you to create something cool using them as sound sources.
Their proximity allows you to use them for macro-shots, CGI and motion pieces, hyper-detailed images.
Granular Whooshes (76 sounds)
From sci-fi granular to totally organic, a large number of whooshes, passbys, dopplers to give a natural sense of motion to your project.
Minimal One Shots (62 sounds)
This is the category of short and tiny sounds: small collapsing, fractures, all with a premium high-end sonic detail.
You can make your organic foley drumkit using them as a sample into your electronic music project.
Organic Impacts (17 sounds)
Powerful, organic, natural-sounding with a big low end, these impacts are ready for your earth’s destruction shots.
Granular Atmospheres (16 sounds)
Abstract but generated from organic recordings, these atmospheres will help you to get the right “other world” dimension to your project
Low End Rumbles (12 sounds)
Last but not least, do you need more power in the low end? You can layer these sounds to enforce subsonic frequencies giving a new taste to other existing sounds.
This library is dedicated to popular farm animals, rural backgrounds and agricultural activities – all you need around farm life. It features 165 sounds in total, from 14 different species with multiple variations for each animal, 25 discreet rural backgrounds and 10 types of modern and traditional agricultural activities.
Recorded and mastered at 24-bit/96kHz high-resolution, Animal Farm took over a year to get ready, since the goal was to capture as many seasonal work activities, weather conditions and animal habits, as possible.
List of animals recorded:Cat • Chicken • Cow • Dog (Wolf hound, Sheepdog) • Duck • Fowl • Goat (Mediterranean) • Goose • Horse (Arabian, Andalusian) • Pig • Pigeon • Rooster • Sheep (Mediterranean) • Turkey
Types of agricultural work recorded:Chopping • Feeding • Gardening • Loading Manure • Milking • Mowing • Olive harvest • Sowing • Tilling • Watering
43 locations from various perspectives.
STREAM / RIVER & WATERFALL features WATER MOVEMENT from JAPAN and NEW ZEALAND.
Each STREAM and RIVER have their unique flows, and varieties of topographies gives each its characteristic sound – and WATERFALLS from small to medium adds nature feeling to it.
In addition, the library also features places where SPRING WATER GUSHES in Japan, and huge ELECTRIC WATER PUMP from New Zealand and more.
Recorded @ 24 Bit / 96 kHz with ortf, spaced omni, XY and carefully edited.
Ever wonder how game developers get those awesome signature sounds for their games? How do sound designers and audio engineers come up with fantastic user interface and game play sound effects? Well… this is it: Puzzle Game Sound Effects Library. 550+ industry defining game ready sound effects. Full of spunk, sparkly tones and bubbly frequencies, Puzzle Game gives you access to the game sound assets your users are expecting.
Extensive recording session of a 1970 Ford Mustang ” Mach 1 ” . The Mach 1 is a performance-oriented model of the Ford Mustang, its 351 cu in (5.8 L) Cleveland V8 produces 300 HP.
This library contains onboard ( up to 8 mics ) , exterior and all the spot effects and foley you’ll need ( doors, windows, seatbelt, trunk, indicators… )
For greater edit possibilities, the exterior tracks were recorded with various microphones setups :
– static wide AB array
– static Cinela LCR array ( ORTF + Center )
– Neumann KMR81 shotgun mic following the car
For the onboard setup, here’s what you’ll find:
– 2 mics in the engine ( static omni + dynamic cardioïd )
– 3 mics on the exhaust ( lavalier + static cardioïd + dynamic omni )
– MKH 8040 ORTF + a hidden lavalier inside the cabin
Foley and spot FX were recorded with the Neumann KMR81 and Sennheiser 80XX LCR setup
All the sounds are 96 kHz / 24 bits and most importantly embedded with exhaustive metadata for improved search results, including a detailed description, microphone names/setup, etc…
Metadata compatible with Soundminer, Basehead, etc…
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.